DayZ 1.30
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◆ m_MainItem

ItemBase ActionData::m_MainItem
private

См. определение в файле ActionBase.c строка 35

Используется в ActionBuildPart::ActionConditionContinue(), ActionBuildShelter::ActionConditionContinue(), ActionConditionContinue(), ActionDeployHuntingTrap::ActionConditionContinue(), ActionDestroyPart::ActionConditionContinue(), ActionDismantlePart::ActionConditionContinue(), ActionEmptyMagazine::ActionConditionContinue(), ActionFillBottleBase::ActionConditionContinue(), ActionLoadMagazine::ActionConditionContinue(), ActionLoadMagazineQuick::ActionConditionContinue(), ActionObtainLiquidBase::ActionConditionContinue(), ActionRepairPart::ActionConditionContinue(), ActionWetClothingFromContainer::ActionConditionContinue(), ActionWorldCraft::ActionConditionContinue(), AnimatedActionBase::ActionConditionContinue(), FirearmActionBase::ActionConditionContinue(), ActionDeployBase::AddActionJuncture(), FirearmActionBase::AddActionJuncture(), ActionRepairCarChassis::AdjustItemQuantityServer(), ActionRepairVehiclePartBase::AdjustItemQuantityServer(), ActionRepairMotorbikeEngine::AdjustVehicleHealthServer(), AdjustVehicleHealthServer(), ActionDisinfectBase::Apply(), ActionEatMeat::ApplyModifiers(), ActionInjectEpinephrineSelf::ApplyModifiers(), ActionInjectEpinephrineTarget::ApplyModifiers(), ActionInjectMorphineSelf::ApplyModifiers(), ActionInjectMorphineTarget::ApplyModifiers(), ActionInjectSelf::ApplyModifiers(), ActionInjectTarget::ApplyModifiers(), ActionAttachOnProxy::AttachItem(), AttachItem(), AttachItem(), CAContinuousEmpty::CalcAndSetQuantity(), CAContinuousEmptyMagazine::CalcAndSetQuantity(), CAContinuousFill::CalcAndSetQuantity(), CAContinuousFillBrakes::CalcAndSetQuantity(), CAContinuousFillCoolant::CalcAndSetQuantity(), CAContinuousFillFuel::CalcAndSetQuantity(), CAContinuousFillOil::CalcAndSetQuantity(), CAContinuousFillPowerGenerator::CalcAndSetQuantity(), CAContinuousQuantity::CalcAndSetQuantity(), CAContinuousQuantityBloodTransfer::CalcAndSetQuantity(), CAContinuousQuantityEdible::CalcAndSetQuantity(), CAContinuousQuantityExtinguish::CalcAndSetQuantity(), CAContinuousQuantityLiquidTransfer::CalcAndSetQuantity(), CAContinuousQuantityRepeat::CalcAndSetQuantity(), CAContinuousTransferQuantity::CalcAndSetQuantity(), CASingleUseQuantity::CalcAndSetQuantity(), CASingleUseQuantityEdible::CalcAndSetQuantity(), CAContinuousEmpty::Cancel(), CAContinuousEmptyMagazine::Cancel(), CAContinuousFill::Cancel(), CanContinue(), FirearmActionLoadMultiBulletRadial::CanContinue(), AnimatedActionBase::CreateAndSetupActionCallback(), CreateRemoteDetonatorReceiverAsAttachment(), ActionFishingNew::EvaluateFishingResult(), CAContinuousEmpty::Execute(), CAContinuousFertilizeGardenSlot::Execute(), CAContinuousFill::Execute(), CAContinuousFish::Execute(), CAContinuousMineWood::Execute(), CAContinuousTimeCooking::Execute(), CAContinuousTransferQuantity::Execute(), CAContinuousWaterSlot::Execute(), CAContinuousWringClothes::Execute(), CASingleUseTurnOnPlugged::Execute(), ActionBuildPart::GetAdminLogMessage(), ActionDestroyCombinationLock::GetAdminLogMessage(), ActionDestroyPart::GetAdminLogMessage(), ActionDismantlePart::GetAdminLogMessage(), ActionRepairPart::GetAdminLogMessage(), AnimatedActionBase::GetCommandOverride(), CAContinuousMineRock::GetMiningData(), CAContinuousMineWood::GetMiningData(), ActionMineRock::GetSoundCategory(), FirearmActionAttachMagazine::HandleReciveData(), FirearmActionAttachMagazineQuick::HandleReciveData(), HandleReciveData(), FirearmActionAttachMagazine::InventoryReservation(), FirearmActionAttachMagazineQuick::InventoryReservation(), FirearmActionDetachMagazine::InventoryReservation(), ActionDeployBase::MoveEntityToFinalPosition(), AnimatedActionBase::OnAnimationEvent(), ActionLockAttachment::OnEnd(), ActionLockAttachment::OnEndAnimationLoop(), ActionRepackTent::OnEndAnimationLoop(), ActionViewOptics::OnEndAnimationLoopClient(), ActionFillBrakes::OnEndAnimationLoopServer(), ActionFillOil::OnEndAnimationLoopServer(), ActionGiveBloodSelf::OnEndAnimationLoopServer(), ActionGiveBloodTarget::OnEndAnimationLoopServer(), ActionSortAmmoPile::OnEndAnimationLoopServer(), ActionViewOptics::OnEndAnimationLoopServer(), ActionInjectSelf::OnEndClient(), ActionViewOptics::OnEndClient(), OnEndClient(), ActionCollectBloodSelf::OnEndServer(), ActionCollectBloodTarget::OnEndServer(), ActionCollectSampleSelf::OnEndServer(), ActionCollectSampleTarget::OnEndServer(), ActionConsume::OnEndServer(), ActionConsumeSingle::OnEndServer(), ActionCookOnStick::OnEndServer(), ActionForceABite::OnEndServer(), ActionGiveBloodSelf::OnEndServer(), ActionGiveBloodTarget::OnEndServer(), ActionInjectSelf::OnEndServer(), ActionInjectTarget::OnEndServer(), ActionRepackTent::OnEndServer(), ActionSetAlarmClock::OnEndServer(), ActionSetKitchenTimer::OnEndServer(), ActionViewOptics::OnEndServer(), ActionWashHandsItem::OnEndServer(), ActionZoomIn::OnEndServer(), ActionZoomOut::OnEndServer(), OnEndServer(), ActionSingleUseBase::OnExecute(), ActionAttachOnSelection::OnExecuteClient(), ActionAttachWheels::OnExecuteClient(), ActionAttachWithSwitch::OnExecuteClient(), ActionInsertSparkplug::OnExecuteClient(), ActionPlugIn::OnExecuteClient(), ActionAttachPowerSourceToPanel::OnExecuteImpl(), ActionAttachToConstruction::OnExecuteImpl(), ActionAttachOnSelection::OnExecuteServer(), ActionAttachWheels::OnExecuteServer(), ActionAttachWithSwitch::OnExecuteServer(), ActionClose::OnExecuteServer(), ActionConsumeSingle::OnExecuteServer(), ActionCreateIndoorFireplace::OnExecuteServer(), ActionCreateIndoorOven::OnExecuteServer(), ActionEmptyMagazine::OnExecuteServer(), ActionEmptySeedsPack::OnExecuteServer(), ActionFoldEntityToSlot::OnExecuteServer(), ActionHandcuffTarget::OnExecuteServer(), ActionInjectSelf::OnExecuteServer(), ActionInjectTarget::OnExecuteServer(), ActionInsertSparkplug::OnExecuteServer(), ActionLoadMagazine::OnExecuteServer(), ActionLoadMagazineQuick::OnExecuteServer(), ActionMeasureBattery::OnExecuteServer(), ActionOpen::OnExecuteServer(), ActionPlaceFireplaceIndoor::OnExecuteServer(), ActionPlaceFireplaceIntoBarrel::OnExecuteServer(), ActionPlaceOvenIndoor::OnExecuteServer(), ActionPlugIn::OnExecuteServer(), ActionPlugIntoFence::OnExecuteServer(), ActionRefuelTorch::OnExecuteServer(), ActionRepairWithToolFromHands::OnExecuteServer(), ActionTriggerRemotely::OnExecuteServer(), ActionTurnOffWeaponFlashlight::OnExecuteServer(), ActionTurnOffWhileInHands::OnExecuteServer(), ActionTurnOnWeaponFlashlight::OnExecuteServer(), ActionTurnOnWhileInHands::OnExecuteServer(), ActionUnfoldEntity::OnExecuteServer(), OnExecuteServer(), ActionDefibrilateSelf::OnFinishProgressClient(), ActionDefibrilateTarget::OnFinishProgressClient(), ActionMeasureTemperatureSelf::OnFinishProgressClient(), ActionMeasureTemperatureTarget::OnFinishProgressClient(), OnFinishProgressClient(), ActionBreakLongWoodenStick::OnFinishProgressServer(), ActionBuildPart::OnFinishProgressServer(), ActionBurnSewSelf::OnFinishProgressServer(), ActionBurnSewTarget::OnFinishProgressServer(), ActionBuryBody::OnFinishProgressServer(), ActionCoverHeadSelf::OnFinishProgressServer(), ActionCoverHeadTarget::OnFinishProgressServer(), ActionCraftBolts::OnFinishProgressServer(), ActionCraftBoltsFeather::OnFinishProgressServer(), ActionCraftBoneKnife::OnFinishProgressServer(), ActionCraftBoneKnifeEnv::OnFinishProgressServer(), ActionCraftImprovisedEyePatch::OnFinishProgressServer(), ActionCraftImprovisedFaceCover::OnFinishProgressServer(), ActionCraftImprovisedFeetCover::OnFinishProgressServer(), ActionCraftImprovisedHandsCover::OnFinishProgressServer(), ActionCraftImprovisedHeadCover::OnFinishProgressServer(), ActionCraftImprovisedLegsCover::OnFinishProgressServer(), ActionCraftImprovisedTorsoCover::OnFinishProgressServer(), ActionCraftRopeBelt::OnFinishProgressServer(), ActionCraftStoneKnifeEnv::OnFinishProgressServer(), ActionCreateGreenhouseGardenPlot::OnFinishProgressServer(), ActionDefibrilateSelf::OnFinishProgressServer(), ActionDefibrilateTarget::OnFinishProgressServer(), ActionDeployBase::OnFinishProgressServer(), ActionDestroyCombinationLock::OnFinishProgressServer(), ActionDestroyPart::OnFinishProgressServer(), ActionDigGardenPlot::OnFinishProgressServer(), ActionDigInStash::OnFinishProgressServer(), ActionDigWorms::OnFinishProgressServer(), ActionDismantleGardenPlot::OnFinishProgressServer(), ActionDismantlePart::OnFinishProgressServer(), ActionFertilizeSlot::OnFinishProgressServer(), ActionFillObject::OnFinishProgressServer(), ActionGagSelf::OnFinishProgressServer(), ActionGagTarget::OnFinishProgressServer(), ActionGiveSalineSelf::OnFinishProgressServer(), ActionGiveSalineTarget::OnFinishProgressServer(), ActionLockAttachment::OnFinishProgressServer(), ActionLockDoors::OnFinishProgressServer(), ActionMixMortarAtWater::OnFinishProgressServer(), ActionMixMortarAtWell::OnFinishProgressServer(), ActionPackGift::OnFinishProgressServer(), ActionPlaceOnGround::OnFinishProgressServer(), ActionRepackTent::OnFinishProgressServer(), ActionRepairCarPart::OnFinishProgressServer(), ActionRepairMotorbikePart::OnFinishProgressServer(), ActionRepairPart::OnFinishProgressServer(), ActionRepairShelter::OnFinishProgressServer(), ActionRepairTent::OnFinishProgressServer(), ActionRepairTentPart::OnFinishProgressServer(), ActionRestrainSelf::OnFinishProgressServer(), ActionSawPlanks::OnFinishProgressServer(), ActionSplintSelf::OnFinishProgressServer(), ActionSplintTarget::OnFinishProgressServer(), ActionStripCarrierVest::OnFinishProgressServer(), ActionTestBloodTarget::OnFinishProgressServer(), ActionUnlockDoors::OnFinishProgressServer(), ActionUnlockShippingContainer::OnFinishProgressServer(), ActionUnpackBox::OnFinishProgressServer(), ActionUnpackGift::OnFinishProgressServer(), ActionUnrestrainSelf::OnFinishProgressServer(), ActionUnrestrainTarget::OnFinishProgressServer(), ActionUpgradeTorchFromGasPump::OnFinishProgressServer(), ActionWashHandsItemContinuous::OnFinishProgressServer(), ActionWorldCraft::OnFinishProgressServer(), ActionWringClothes::OnFinishProgressServer(), OnFinishProgressServer(), FirearmActionDetachMagazine::OnStageStart(), ActionLockAttachment::OnStartAnimationLoop(), ActionViewOptics::OnStartAnimationLoopClient(), ActionRepackTent::OnStartAnimationLoopServer(), ActionViewOptics::OnStartAnimationLoopServer(), OnStartAnimationLoopServer(), ActionTurnOnWhileInHands::OnStartClient(), ActionWritePaper::OnStartClient(), OnStartClient(), ActionCraftBolts::OnStartServer(), ActionCraftBoltsFeather::OnStartServer(), ActionExtinquishTorchVideo::OnStartServer(), ActionLightTorchVideo::OnStartServer(), ActionTurnOnWhileInHands::OnStartServer(), ActionUseUndergroundPanel::OnStartServer(), ActionWritePaper::OnStartServer(), OnStartServer(), ActionDeployBase::OnUpdate(), ActionSetAlarmClock::OnUpdate(), ActionSetKitchenTimer::OnUpdate(), FirearmActionBase::OnUpdate(), FirearmActionDetachMagazine::OnUpdate(), OnUpdateServer(), ActionDropItemSimple::PhysicalDropItem(), ActionAttachToConstruction::Post_SetupAction(), FirearmActionAttachMagazine::Post_SetupAction(), FirearmActionAttachMagazineQuick::Post_SetupAction(), ActionPlantSeed::Process(), ActionPlugIn::Process(), ActionPlugTargetIntoThis::Process(), ActionEmptyBottleBase::SendRPC(), ActionWetClothingFromContainer::SendRPC(), CAContinuousDisinfectPlant::Setup(), CAContinuousEmpty::Setup(), CAContinuousEmptyMagazine::Setup(), CAContinuousFertilizeGardenSlot::Setup(), CAContinuousFill::Setup(), CAContinuousFillBrakes::Setup(), CAContinuousFillCoolant::Setup(), CAContinuousFillFuel::Setup(), CAContinuousFillOil::Setup(), CAContinuousFillPowerGenerator::Setup(), CAContinuousFish::Setup(), CAContinuousLoadMagazine::Setup(), CAContinuousMineWood::Setup(), CAContinuousQuantity::Setup(), CAContinuousQuantityEdible::Setup(), CAContinuousQuantityLiquidTransfer::Setup(), CAContinuousQuantityRepeat::Setup(), CAContinuousTimeCooking::Setup(), CAContinuousTransferQuantity::Setup(), CAContinuousWaterPlant::Setup(), CAContinuousWaterSlot::Setup(), CAContinuousWringClothes::Setup(), CASingleUseQuantity::Setup(), SetupAction(), SpawnItems(), ActionNextCombinationLockDial::Start(), FirearmActionAttachMagazine::Start(), FirearmActionAttachMagazineQuick::Start(), FirearmActionDetachMagazine_Old::Start(), Start(), ActionToggleNVMode::SwitchMode() и WriteToContext().