DayZ 1.27
DayZ Explorer by KGB
 
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ActionDeployHuntingTrap.c
См. документацию.
2{
4 {
5 m_CommandUID = DayZPlayerConstants.CMD_ACTIONFB_CRAFTING;
6 m_StanceMask = DayZPlayerConstants.STANCEMASK_CROUCH;
7 m_Sound = "craft_universal_0";
8 }
9
10 override bool ActionCondition( PlayerBase player, ActionTarget target, ItemBase item )
11 {
12 // Client
13 if ( !GetGame().IsDedicatedServer() )
14 return item.CanBePlaced( player, player.GetPosition() );
15
16 // Server
17 return true;
18 }
19
25
26 override bool ActionConditionContinue( ActionData action_data )
27 {
28 return GetGame().IsClient() || action_data.m_MainItem.CanBePlaced( action_data.m_Player, action_data.m_Player.GetPosition() );
29 }
30
31 override void MoveEntityToFinalPosition(ActionData action_data, vector position, vector orientation)
32 {
33 ClearInventoryReservationEx(action_data);
34 }
35}
int m_StanceMask
Определения ActionBase.c:33
ActionBase ActionData
Определения ActionBase.c:30
class ActionTargets ActionTarget
EffectSound m_Sound
Определения HungerSoundHandler.c:18
ref CCIBase m_ConditionItem
Определения ActionBase.c:64
void ClearInventoryReservationEx(ActionData action_data)
Определения ActionBase.c:1025
ref CCTBase m_ConditionTarget
Определения ActionBase.c:65
void ActionDeployBase()
Определения ActionDeployBase.c:25
override void CreateConditionComponents()
Определения ActionDeployHuntingTrap.c:20
void ActionDeployHuntingTrap()
Определения ActionDeployHuntingTrap.c:3
override bool ActionConditionContinue(ActionData action_data)
Определения ActionDeployHuntingTrap.c:26
override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
Определения ActionDeployHuntingTrap.c:10
override void MoveEntityToFinalPosition(ActionData action_data, vector position, vector orientation)
Определения ActionDeployHuntingTrap.c:31
int m_CommandUID
Определения AnimatedActionBase.c:143
Определения CCINonRuined.c:2
Определения CCTNone.c:2
proto native bool IsClient()
override bool CanBePlaced(Man player, vector position)
Определения TentBase.c:947
Определения InventoryItem.c:731
Определения PlayerBaseClient.c:2
Определения EnConvert.c:106
DayZPlayerConstants
defined in C++
Определения dayzplayer.c:602
proto native CGame GetGame()