DayZ 1.27
DayZ Explorer by KGB
 
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ActionCraftImprovisedHeadCover.c
См. документацию.
2{
3 private const float TIME_TO_CRAFT_CLOTHES = 5.0;
4
5 override void CreateActionComponent()
6 {
8 }
9};
10
11
13{
15 {
17 m_CommandUID = DayZPlayerConstants.CMD_ACTIONFB_CRAFTING;
18 m_FullBody = true;
19 m_StanceMask = DayZPlayerConstants.STANCEMASK_CROUCH;
20 m_SpecialtyWeight = UASoftSkillsWeight.ROUGH_HIGH;
21 m_Text = "#STR_CraftImprovisedHeadCover";
22 }
23
29
30 override bool ActionCondition( PlayerBase player, ActionTarget target, ItemBase item )
31 {
32 if( item.GetQuantity() >= 2 )
33 {
34 return true;
35 }
36 return false;
37 }
38
39 override bool HasTarget()
40 {
41 return false;
42 }
43
44 override void OnFinishProgressServer( ActionData action_data )
45 {
46 EntityAI item_ingredient = action_data.m_MainItem;
47 EntityAI cover = action_data.m_Player.SpawnEntityOnGroundRaycastDispersed("HeadCover_Improvised");
48 action_data.m_MainItem.AddQuantity(-2);
49
50 MiscGameplayFunctions.TransferItemProperties(item_ingredient, cover);
51 }
52
53 override string GetSoundCategory(ActionData action_data)
54 {
55 return "ImprovisedCloth_craft";
56 }
57};
ActionBase ActionData
Определения ActionBase.c:30
class ActionTargets ActionTarget
float m_SpecialtyWeight
Определения ActionBase.c:77
int m_StanceMask
Определения ActionBase.c:62
string m_Text
Определения ActionBase.c:58
ref CCIBase m_ConditionItem
Определения ActionBase.c:64
bool m_FullBody
Определения ActionBase.c:61
ref CCTBase m_ConditionTarget
Определения ActionBase.c:65
ActionData m_ActionData
Определения AnimatedActionBase.c:3
void ActionContinuousBase()
Определения ActionContinuousBase.c:124
override string GetSoundCategory(ActionData action_data)
override void OnFinishProgressServer(ActionData action_data)
override void CreateConditionComponents()
override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
override void CreateActionComponent()
Определения ActionCraftImprovisedHeadCover.c:5
int m_CommandUID
Определения AnimatedActionBase.c:143
Определения CCINonRuined.c:2
Определения CCTNone.c:2
Определения Building.c:6
Определения InventoryItem.c:731
Определения PlayerBaseClient.c:2
DayZPlayerConstants
defined in C++
Определения dayzplayer.c:602