24 if (player.GetBrokenLegs() ==
eBrokenLegs.BROKEN_LEGS)
40 string damageZone =
"";
42 car.GetActionComponentNameList(target.GetComponentIndex(), selections);
44 foreach (
string selection : selections)
47 if (car && DamageSystem.GetDamageZoneFromComponentName(car, selection, damageZone))
49 if (damageZone ==
"Engine")
52 int zoneHP = car.GetHealthLevel(damageZone);
59 WoodenPlank plank = WoodenPlank.Cast(item);
63 if ((tarp || plank) && (damageZone !=
"BackWood" && damageZone !=
"BackTarp"))