37 m_Text =
"#STR_CraftMortarMix0";
78 string resultType =
"MortarMix_Opened";
88 mortarMixOpen.PlaceOnSurface();
93 mortarMixOpen.SetHealth(
"",
"", mortarMixClosed.GetHealth());
94 mortarMixClosed.Delete();
ref CCIBase m_ConditionItem
ref CCTBase m_ConditionTarget
void SetCommand(int command_uid)
bool UseAlternativeInterrupt(ActionData action_data)
void ActionContinuousBase()
ref CABase m_ActionComponent
override void OnFinishProgressServer(ActionData action_data)
override bool ActionConditionContinue(ActionData action_data)
override void CreateConditionComponents()
override bool UseAlternativeInterrupt(ActionData action_data)
void ActionMixMortarAtWater()
override bool HasAlternativeInterrupt()
override void EndActionComponent()
override void CreateActionComponent()
DayZPlayerConstants
defined in C++
const int LIQUID_GROUP_DRINKWATER
const int LIQUID_SALTWATER