DayZ
1.27
DayZ Explorer by KGB
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ActionMeasureBattery.c
См. документацию.
1
class
ActionMeasureBattery
:
ActionSingleUseBase
2
{
3
4
void
ActionMeasureBattery
()
5
{
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m_CommandUID
=
DayZPlayerConstants
.CMD_ACTIONMOD_LICKBATTERY;
7
m_CommandUIDProne
=
DayZPlayerConstants
.CMD_ACTIONFB_LICKBATTERY;
8
m_Text
=
"#lick_battery"
;
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}
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override
void
CreateConditionComponents
()
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{
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m_ConditionItem
=
new
CCINonRuined
;
14
m_ConditionTarget
=
new
CCTNone
;
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}
16
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override
bool
HasProneException
()
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{
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return
true
;
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}
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22
override
bool
HasTarget
()
23
{
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return
false
;
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}
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27
override
void
OnExecuteServer
(
ActionData
action_data )
28
{
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30
float
energy = 0;
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if
( action_data.m_MainItem.HasEnergyManager() )
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{
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energy = action_data.m_MainItem.GetCompEM().GetEnergy();
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}
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action_data.m_MainItem.TransferModifiers(action_data.m_Player);
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if
(energy > 0)
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{
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InformPlayers
(action_data.m_Player,action_data.m_Target,
UA_FINISHED
);
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}
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if
(energy == 0)
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{
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InformPlayers
(action_data.m_Player,action_data.m_Target,
UA_FAILED
);
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}
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}
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};
ActionData
ActionBase ActionData
Определения
ActionBase.c:30
ActionBase::m_Text
string m_Text
Определения
ActionBase.c:58
ActionBase::m_ConditionItem
ref CCIBase m_ConditionItem
Определения
ActionBase.c:64
ActionBase::InformPlayers
void InformPlayers(PlayerBase player, ActionTarget target, int state)
DEPRECATED delivers message ids to clients based on given context.
ActionBase::m_ConditionTarget
ref CCTBase m_ConditionTarget
Определения
ActionBase.c:65
ActionMeasureBattery::ActionMeasureBattery
void ActionMeasureBattery()
Определения
ActionMeasureBattery.c:4
ActionMeasureBattery::HasProneException
override bool HasProneException()
Определения
ActionMeasureBattery.c:17
ActionMeasureBattery::OnExecuteServer
override void OnExecuteServer(ActionData action_data)
Определения
ActionMeasureBattery.c:27
ActionMeasureBattery::HasTarget
override bool HasTarget()
Определения
ActionMeasureBattery.c:22
ActionMeasureBattery::CreateConditionComponents
override void CreateConditionComponents()
Определения
ActionMeasureBattery.c:11
ActionSingleUseBase::ActionSingleUseBase
void ActionSingleUseBase()
Определения
ActionSingleUseBase.c:31
AnimatedActionBase::m_CommandUID
int m_CommandUID
Определения
AnimatedActionBase.c:143
AnimatedActionBase::m_CommandUIDProne
int m_CommandUIDProne
Определения
AnimatedActionBase.c:144
CCINonRuined
Определения
CCINonRuined.c:2
CCTNone
Определения
CCTNone.c:2
DayZPlayerConstants
DayZPlayerConstants
defined in C++
Определения
dayzplayer.c:602
UA_FINISHED
const int UA_FINISHED
Определения
constants.c:464
UA_FAILED
const int UA_FAILED
Определения
constants.c:461
Ishodniki
scripts
4_World
Classes
UserActionsComponent
Actions
SingleUse
ActionMeasureBattery.c
Создано системой
1.13.2