DayZ
1.28
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ActionMineRock.c
См. документацию.
1
class
ActionMineRockCB
:
ActionContinuousBaseCB
2
{
3
private
const
float
TIME_BETWEEN_MATERIAL_DROPS
= 8;
4
5
override
void
CreateActionComponent
()
6
{
7
m_ActionData
.m_ActionComponent =
new
CAContinuousMineRock
(
TIME_BETWEEN_MATERIAL_DROPS
);
8
}
9
};
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class
ActionMineRock
:
ActionMineBase
12
{
13
void
ActionMineRock
()
14
{
15
m_CallbackClass
=
ActionMineRockCB
;
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m_CommandUID
=
DayZPlayerConstants
.CMD_ACTIONFB_MINEROCK;
17
m_FullBody
=
true
;
18
m_StanceMask
=
DayZPlayerConstants
.STANCEMASK_ERECT;
19
m_SpecialtyWeight
= UASoftSkillsWeight.ROUGH_HIGH;
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//m_Text = "#mine";
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}
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override
void
CreateConditionComponents
()
24
{
25
m_ConditionTarget
=
new
CCTCursor
(
UAMaxDistances
.
DEFAULT
);
26
m_ConditionItem
=
new
CCINonRuined
;
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}
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override
bool
ActionCondition
(
PlayerBase
player,
ActionTarget
target,
ItemBase
item )
30
{
31
//Action not allowed if player has broken legs
32
if
(player.GetBrokenLegs() ==
eBrokenLegs
.BROKEN_LEGS)
33
return
false
;
34
35
Object
targetObject = target.GetObject();
36
if
( targetObject.IsRock() )
37
{
38
return
true
;
39
}
40
return
false
;
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}
42
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override
string
GetSoundCategory
(
ActionData
action_data)
44
{
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ItemBase
item = action_data.m_MainItem;
46
if
(item.IsKindOf(
"Hammer"
))
47
{
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return
"MinningLight"
;
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}
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else
if
(item.IsKindOf(
"MeatTenderizer"
))
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{
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return
"MinningHard"
;
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}
54
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return
""
;
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}
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};
59
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class
ActionMineRock1H
:
ActionMineRock
61
{
62
void
ActionMineRock1H
()
63
{
64
m_CallbackClass
=
ActionMineRockCB
;
65
m_CommandUID
=
DayZPlayerConstants
.CMD_ACTIONFB_ASSEMBLE;
66
m_FullBody
=
true
;
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m_StanceMask
=
DayZPlayerConstants
.STANCEMASK_ERECT;
68
m_SpecialtyWeight
= UASoftSkillsWeight.ROUGH_HIGH;
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}
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}
m_CommandUID
int m_CommandUID
Определения
ActionBase.c:31
m_StanceMask
int m_StanceMask
Определения
ActionBase.c:33
ActionData
ActionBase ActionData
Определения
ActionBase.c:30
ActionTarget
void ActionTarget(Object object, Object parent, int componentIndex, vector cursorHitPos, float utility, string surfaceName="")
Определения
ActionTargets.c:121
eBrokenLegs
eBrokenLegs
Определения
EBrokenLegs.c:2
ActionBase::m_SpecialtyWeight
float m_SpecialtyWeight
Определения
ActionBase.c:77
ActionBase::m_ConditionItem
ref CCIBase m_ConditionItem
Определения
ActionBase.c:64
ActionBase::m_FullBody
bool m_FullBody
Определения
ActionBase.c:61
ActionBase::m_ConditionTarget
ref CCTBase m_ConditionTarget
Определения
ActionBase.c:65
ActionBaseCB::m_ActionData
ActionData m_ActionData
Определения
AnimatedActionBase.c:3
ActionContinuousBaseCB
Определения
ActionContinuousBase.c:2
ActionMineBase
Определения
ActionMineTree.c:18
ActionMineRock1H::ActionMineRock1H
void ActionMineRock1H()
Определения
ActionMineRock.c:62
ActionMineRock::ActionCondition
override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
Определения
ActionMineRock.c:29
ActionMineRock::ActionMineRock
void ActionMineRock()
Определения
ActionMineRock.c:13
ActionMineRock::GetSoundCategory
override string GetSoundCategory(ActionData action_data)
Определения
ActionMineRock.c:43
ActionMineRock::CreateConditionComponents
override void CreateConditionComponents()
Определения
ActionMineRock.c:23
ActionMineRockCB::TIME_BETWEEN_MATERIAL_DROPS
const float TIME_BETWEEN_MATERIAL_DROPS
Определения
ActionMineRock.c:3
ActionMineRockCB::CreateActionComponent
override void CreateActionComponent()
Определения
ActionMineRock.c:5
ActionMineRockCB
Определения
ActionMineRock.c:2
AnimatedActionBase::m_CommandUID
int m_CommandUID
Определения
AnimatedActionBase.c:143
AnimatedActionBase::m_CallbackClass
m_CallbackClass
Определения
AnimatedActionBase.c:145
CAContinuousMineRock
Определения
CAContinuousMineRock.c:2
CCINonRuined
Определения
CCINonRuined.c:2
CCTCursor
Определения
CCTCursor.c:2
ItemBase
Определения
4_World/Entities/Core/Inherited/InventoryItem.c:731
Object
Определения
ObjectTyped.c:2
PlayerBase
Определения
PlayerBaseClient.c:2
UAMaxDistances::DEFAULT
const float DEFAULT
Определения
ActionConstants.c:112
UAMaxDistances
Определения
ActionConstants.c:110
DayZPlayerConstants
DayZPlayerConstants
defined in C++
Определения
dayzplayer.c:602
Ishodniki
scripts
4_World
Classes
UserActionsComponent
Actions
Continuous
ActionMineRock.c
Создано системой
1.13.2