18 m_Text =
"#collect_persons_sample";
29 super.OnEndServer(action_data);
32 Param1<float> nacdata;
42 action_data.
m_Player.ServerReplaceItemInHandsWithNew(lambda);
ref CCIBase m_ConditionItem
ref CCTBase m_ConditionTarget
override void CreateConditionComponents()
void ActionCollectSampleTarget()
override void OnEndServer(ActionData action_data)
override void CreateActionComponent()
void ActionContinuousBase()
ref ActionTarget m_Target
ref CABase m_ActionComponent
Super root of all classes in Enforce script.
const float COLLECT_SAMPLE
DayZPlayerConstants
defined in C++
static proto bool CastTo(out Class to, Class from)
Try to safely down-cast base class to child class.