DayZ 1.27
DayZ Explorer by KGB
 
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ActionMeasureTemperatureTarget.c
См. документацию.
8
10{
12 {
14 m_CommandUID = DayZPlayerConstants.CMD_ACTIONFB_SALINEBLOODBAGTARGET;
15 m_FullBody = true;
16 m_StanceMask = DayZPlayerConstants.STANCEMASK_ERECT | DayZPlayerConstants.STANCEMASK_CROUCH;
17 m_SpecialtyWeight = UASoftSkillsWeight.PRECISE_LOW;
18 m_Text = "#measure_persons_temperature";
19 }
20
26
27 override void OnFinishProgressClient( ActionData action_data )
28 {
29 PlayerBase ntarget = PlayerBase.Cast( action_data.m_Target.GetObject() );
30 Thermometer thermometer = Thermometer.Cast(action_data.m_MainItem);
31
32 if (thermometer)
33 {
34 ntarget.SetLastUAMessage("" + thermometer.GetTemperatureValue(ntarget).ToString() + "#degrees_celsius");
35 }
36 }
37};
ActionBase ActionData
Определения ActionBase.c:30
float m_SpecialtyWeight
Определения ActionBase.c:77
int m_StanceMask
Определения ActionBase.c:62
string m_Text
Определения ActionBase.c:58
ref CCIBase m_ConditionItem
Определения ActionBase.c:64
bool m_FullBody
Определения ActionBase.c:61
ref CCTBase m_ConditionTarget
Определения ActionBase.c:65
ActionData m_ActionData
Определения AnimatedActionBase.c:3
void ActionContinuousBase()
Определения ActionContinuousBase.c:124
override void OnFinishProgressClient(ActionData action_data)
override void CreateConditionComponents()
override void CreateActionComponent()
Определения ActionMeasureTemperatureTarget.c:3
int m_CommandUID
Определения AnimatedActionBase.c:143
Определения CCINonRuined.c:2
Определения CCTMan.c:2
Определения PlayerBaseClient.c:2
const float DEFAULT
Определения ActionConstants.c:112
const float MEASURE_TEMP
Определения ActionConstants.c:53
Определения ActionConstants.c:28
DayZPlayerConstants
defined in C++
Определения dayzplayer.c:602