16 if (item.GetCompEM() && !item.GetCompEM().IsSwitchedOn())
35 ItemBase item = action_data.m_MainItem;
37 item.GetCompEM().SwitchOn();
class ActionTargets ActionTarget
void ClearActionJuncture(ActionData action_data)
ref CCIBase m_ConditionItem
ref CCTBase m_ConditionTarget
void ActionLightTorchVideo()
override bool HasTarget()
override bool IsInstant()
override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
override void OnStartServer(ActionData action_data)
override void CreateConditionComponents()