16 if (item.GetCompEM() && item.GetCompEM().IsSwitchedOn())
35 ItemBase item = action_data.m_MainItem;
37 item.GetCompEM().SwitchOff();
class ActionTargets ActionTarget
void ClearActionJuncture(ActionData action_data)
ref CCIBase m_ConditionItem
ref CCTBase m_ConditionTarget
override void OnStartServer(ActionData action_data)
override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
override bool HasTarget()
void ActionExtinquishTorchVideo()
override void CreateConditionComponents()
override bool IsInstant()