31 super.OnEndServer(action_data);
class ActionTargets ActionTarget
ref CCIBase m_ConditionItem
ref CCTBase m_ConditionTarget
void ActionSingleUseBase()
override void OnEndServer(ActionData action_data)
override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
override void CreateConditionComponents()
override bool HasTarget()
Super root of all classes in Enforce script.
proto native bool IsInOptics()
is weapon in optics mode or not
proto native bool EnterOptics()
switches to optics mode if possible
static proto bool CastTo(out Class to, Class from)
Try to safely down-cast base class to child class.