DayZ 1.30
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◆ m_Player

PlayerBase ActionData::m_Player
private

См. определение в файле ActionBase.c строка 40

Используется в ActionBuildPart::ActionConditionContinue(), ActionBuildShelter::ActionConditionContinue(), ActionConditionContinue(), ActionDeployHuntingTrap::ActionConditionContinue(), ActionDestroyPart::ActionConditionContinue(), ActionDigWorms::ActionConditionContinue(), ActionDismantlePart::ActionConditionContinue(), ActionLoadMagazineQuick::ActionConditionContinue(), ActionRepairPart::ActionConditionContinue(), ActionWorldCraft::ActionConditionContinue(), AnimatedActionBase::ActionConditionContinue(), ActionAnimateSeats::AddActionJuncture(), ActionDeployBase::AddActionJuncture(), ActionGetInTransport::AddActionJuncture(), ActionPickUpMotorbike::AddActionJuncture(), ActionSwitchSeats::AddActionJuncture(), AddActionJuncture(), FirearmActionBase::AddActionJuncture(), ActionBiteCharcoalTablets::ApplyModifiers(), ActionDrinkAlcohol::ApplyModifiers(), ActionDrinkDisinfectant2::ApplyModifiers(), ActionDrinkDisinfectant::ApplyModifiers(), ActionEatCharcoalTablets::ApplyModifiers(), ActionEatMeat::ApplyModifiers(), ActionInjectEpinephrineSelf::ApplyModifiers(), ActionInjectMorphineSelf::ApplyModifiers(), ActionInjectSelf::ApplyModifiers(), ActionAttachOnProxy::AttachItem(), AttachItem(), AttachItem(), CAContinuousQuantityBloodTransfer::CalcAndSetQuantity(), CAContinuousQuantityEdible::CalcAndSetQuantity(), CASingleUseQuantityEdible::CalcAndSetQuantity(), CAContinuousEmpty::Cancel(), CAContinuousEmptyMagazine::Cancel(), CAContinuousFill::Cancel(), CAContinuousFillBrakes::Cancel(), CAContinuousFillCoolant::Cancel(), CAContinuousFillFuel::Cancel(), CAContinuousFillOil::Cancel(), CAContinuousQuantity::Cancel(), CAContinuousQuantityLiquidTransfer::Cancel(), CAContinuousQuantityRepeat::Cancel(), CAContinuousTransferQuantity::Cancel(), CanContinue(), FirearmActionLoadMultiBulletRadial::CanContinue(), AnimatedActionBase::CheckAnimationEvent(), ClearActionJuncture(), ClearInventoryReservationEx(), CreateActionComponent(), ActionRepositionPluggedItem::CreateAndSetupActionCallback(), ActionTakeArrowToHands::CreateAndSetupActionCallback(), ActionTakeHybridAttachmentToHands::CreateAndSetupActionCallback(), ActionTakeItemToHands::CreateAndSetupActionCallback(), ActionTakeMaterialToHands::CreateAndSetupActionCallback(), AnimatedActionBase::CreateAndSetupActionCallback(), CreateAndSetupActionCallback(), CAContinuousMineWood::CreatePrimaryItems(), CreateRemoteDetonatorReceiverAsAttachment(), CAContinuousMineWood::CreateSecondaryItems(), ActionBuildShelter::DetermineConstructionSounds(), AnimatedActionBase::Do(), AnimatedActionBase::End(), End(), EndInput(), EndRequest(), CAContinuousCraft::Execute(), CAContinuousDisinfectPlant::Execute(), CAContinuousEmpty::Execute(), CAContinuousEmptyMagazine::Execute(), CAContinuousFertilizeGardenSlot::Execute(), CAContinuousFill::Execute(), CAContinuousFillBrakes::Execute(), CAContinuousFillCoolant::Execute(), CAContinuousFillFuel::Execute(), CAContinuousFillOil::Execute(), CAContinuousFillPowerGenerator::Execute(), CAContinuousFish::Execute(), CAContinuousMineWood::Execute(), CAContinuousQuantity::Execute(), CAContinuousQuantityLiquidTransfer::Execute(), CAContinuousQuantityRepeat::Execute(), CAContinuousRepeat::Execute(), CAContinuousRepeatFishing::Execute(), CAContinuousRepeatPushObject::Execute(), CAContinuousRepeatStartEngine::Execute(), CAContinuousTime::Execute(), CAContinuousTimeCooking::Execute(), CAContinuousTransferQuantity::Execute(), CAContinuousWaterPlant::Execute(), CAContinuousWaterSlot::Execute(), CAContinuousWringClothes::Execute(), CAInteractLoop::Execute(), CASingleUse::Execute(), CASingleUseQuantity::Execute(), ActionFillBottleSnow::GetActionCommandEx(), AnimatedActionBase::GetActionCommandEx(), ActionDigInStash::GetAdminLogMessage(), ActionDismantlePart::GetAdminLogMessage(), ActionMountBarbedWire::GetAdminLogMessage(), ActionUnmountBarbedWire::GetAdminLogMessage(), GetAdminLogMessage(), AnimatedActionBase::GetCommandOverride(), HandlePlayerBody(), HandleReciveData(), ActionBaseCB::Interrupt(), Interrupt(), ActionRemoveSeed::InventoryReservation(), ActionTakeArrow::InventoryReservation(), ActionTakeArrowToHands::InventoryReservation(), ActionTakeHybridAttachment::InventoryReservation(), ActionTakeItem::InventoryReservation(), FirearmActionAttachMagazine::InventoryReservation(), FirearmActionAttachMagazineQuick::InventoryReservation(), FirearmActionDetachMagazine::InventoryReservation(), FirearmActionDetachMagazine_Old::InventoryReservation(), InventoryReservation(), ActionManagerClient::LockInventory(), ActionDeployBase::MoveEntityToFinalPosition(), ActionDeployBase::MoveEntityToFinalPositionSinglePlayer(), PluginBase::OnContinouousAction(), ActionBuildShelter::OnEnd(), ActionDeconstructShelter::OnEnd(), ActionGetOutTransport::OnEnd(), ActionWetClothingInHandsWater::OnEnd(), ActionWetClothingInHandsWell::OnEnd(), FirearmActionLoadMultiBulletRadial::OnEnd(), OnEnd(), ActionContinuousBase::OnEndAnimationLoop(), ActionViewOptics::OnEndAnimationLoopClient(), ActionGiveBloodSelf::OnEndAnimationLoopServer(), ActionGiveBloodTarget::OnEndAnimationLoopServer(), ActionViewOptics::OnEndAnimationLoopServer(), ActionCPR::OnEndClient(), ActionUnrestrainTargetHands::OnEndClient(), ActionViewOptics::OnEndClient(), ActionWorldCraft::OnEndClient(), OnEndClient(), FirearmActionLoadMultiBullet::OnEndInput(), FirearmActionLoadMultiBulletQuick::OnEndInput(), ActionCarDoors::OnEndServer(), ActionCloseDoors::OnEndServer(), ActionCloseFence::OnEndServer(), ActionCollectBloodSelf::OnEndServer(), ActionCollectBloodTarget::OnEndServer(), ActionCollectSampleSelf::OnEndServer(), ActionCollectSampleTarget::OnEndServer(), ActionCombinationLockUnlock::OnEndServer(), ActionConsume::OnEndServer(), ActionCPR::OnEndServer(), ActionGetOutTransport::OnEndServer(), ActionGiveBloodSelf::OnEndServer(), ActionInteractLoopBase::OnEndServer(), ActionOpenDoors::OnEndServer(), ActionOpenFence::OnEndServer(), ActionRepackTent::OnEndServer(), ActionRestrainSelf::OnEndServer(), ActionUnrestrainTargetHands::OnEndServer(), ActionViewOptics::OnEndServer(), ActionWashHandsItem::OnEndServer(), ActionWashHeadWettingClothesBase::OnEndServer(), ActionWorldCraft::OnEndServer(), AnimatedActionBase::OnEndServer(), FirearmActionDetachMagazine::OnEndServer(), OnEndServer(), ActionStopEngine::OnExecute(), ActionStopEngineBoat::OnExecute(), ActionStopEngineMotorbike::OnExecute(), ActionTakeArrow::OnExecute(), ActionTakeArrowToHands::OnExecute(), ActionTakeHybridAttachment::OnExecute(), ActionTakeItem::OnExecute(), ActionTakeItemToHands::OnExecute(), OnExecute(), ActionAttachOnProxy::OnExecuteClient(), ActionAttachOnSelection::OnExecuteClient(), ActionAttachWheels::OnExecuteClient(), ActionAttachWithSwitch::OnExecuteClient(), ActionCheckPulse::OnExecuteClient(), ActionInsertSparkplug::OnExecuteClient(), ActionPlugIn::OnExecuteClient(), ActionRemoveSeed::OnExecuteClient(), ActionRepositionPluggedItem::OnExecuteClient(), ActionAttachPowerSourceToPanel::OnExecuteImpl(), ActionAttachToConstruction::OnExecuteImpl(), ActionTakeHybridAttachmentToHands::OnExecuteImpl(), ActionTakeMaterialToHands::OnExecuteImpl(), ActionAttachOnSelection::OnExecuteServer(), ActionAttachWheels::OnExecuteServer(), ActionAttachWithSwitch::OnExecuteServer(), ActionCheckPulse::OnExecuteServer(), ActionCloseBarrel::OnExecuteServer(), ActionConsumeSingle::OnExecuteServer(), ActionCreateIndoorFireplace::OnExecuteServer(), ActionCreateIndoorOven::OnExecuteServer(), ActionDisinfectPlantBit::OnExecuteServer(), ActionEmptyMagazine::OnExecuteServer(), ActionEmptySeedsPack::OnExecuteServer(), ActionFoldEntityToSlot::OnExecuteServer(), ActionInsertSparkplug::OnExecuteServer(), ActionInteractCodeLockItem::OnExecuteServer(), ActionLoadMagazineQuick::OnExecuteServer(), ActionMeasureBattery::OnExecuteServer(), ActionPickupChicken::OnExecuteServer(), ActionPlaceFireplaceIndoor::OnExecuteServer(), ActionPlaceFireplaceIntoBarrel::OnExecuteServer(), ActionPlaceOvenIndoor::OnExecuteServer(), ActionPlugIn::OnExecuteServer(), ActionPlugIntoFence::OnExecuteServer(), ActionPullOutPlug::OnExecuteServer(), ActionRemovePlant::OnExecuteServer(), ActionRepairWithToolFromHands::OnExecuteServer(), ActionRepositionPluggedItem::OnExecuteServer(), ActionSwitchLights::OnExecuteServer(), ActionTakeFireplaceFromBarrel::OnExecuteServer(), ActionTakeFireplaceIndoor::OnExecuteServer(), ActionTakeOvenIndoor::OnExecuteServer(), ActionTuneFrequencyOnGround::OnExecuteServer(), ActionTurnOffWhileOnGround::OnExecuteServer(), ActionTurnOnWhileOnGround::OnExecuteServer(), ActionUnfoldEntity::OnExecuteServer(), OnExecuteServer(), ActionContinuousBase::OnFinishProgress(), OnFinishProgress(), ActionCheckPulseTarget::OnFinishProgressClient(), ActionDefibrilateSelf::OnFinishProgressClient(), ActionDefibrilateTarget::OnFinishProgressClient(), ActionMeasureTemperatureSelf::OnFinishProgressClient(), ActionPackGift::OnFinishProgressClient(), OnFinishProgressClient(), ActionBreakLongWoodenStick::OnFinishProgressServer(), ActionBuildPart::OnFinishProgressServer(), ActionBuildShelter::OnFinishProgressServer(), ActionBurnSewSelf::OnFinishProgressServer(), ActionBuryBody::OnFinishProgressServer(), ActionCheckPulseTarget::OnFinishProgressServer(), ActionCoverHeadSelf::OnFinishProgressServer(), ActionCoverHeadTarget::OnFinishProgressServer(), ActionCraftBolts::OnFinishProgressServer(), ActionCraftBoltsFeather::OnFinishProgressServer(), ActionCraftBoneKnife::OnFinishProgressServer(), ActionCraftBoneKnifeEnv::OnFinishProgressServer(), ActionCraftImprovisedEyePatch::OnFinishProgressServer(), ActionCraftImprovisedFaceCover::OnFinishProgressServer(), ActionCraftImprovisedFeetCover::OnFinishProgressServer(), ActionCraftImprovisedHandsCover::OnFinishProgressServer(), ActionCraftImprovisedHeadCover::OnFinishProgressServer(), ActionCraftImprovisedLegsCover::OnFinishProgressServer(), ActionCraftImprovisedTorsoCover::OnFinishProgressServer(), ActionCraftRopeBelt::OnFinishProgressServer(), ActionCraftStoneKnifeEnv::OnFinishProgressServer(), ActionCreateGreenhouseGardenPlot::OnFinishProgressServer(), ActionDefibrilateSelf::OnFinishProgressServer(), ActionDeployBase::OnFinishProgressServer(), ActionDestroyCombinationLock::OnFinishProgressServer(), ActionDestroyPart::OnFinishProgressServer(), ActionDigGardenPlot::OnFinishProgressServer(), ActionDigInStash::OnFinishProgressServer(), ActionDigWorms::OnFinishProgressServer(), ActionDismantlePart::OnFinishProgressServer(), ActionEatCereal::OnFinishProgressServer(), ActionGagSelf::OnFinishProgressServer(), ActionGiveSalineSelf::OnFinishProgressServer(), ActionHarvestCrops::OnFinishProgressServer(), ActionLowerFlag::OnFinishProgressServer(), ActionMixMortarAtWater::OnFinishProgressServer(), ActionMixMortarAtWell::OnFinishProgressServer(), ActionPackGift::OnFinishProgressServer(), ActionPlaceOnGround::OnFinishProgressServer(), ActionRaiseFlag::OnFinishProgressServer(), ActionRepairPart::OnFinishProgressServer(), ActionRepairShelter::OnFinishProgressServer(), ActionRepairTent::OnFinishProgressServer(), ActionRestrainSelf::OnFinishProgressServer(), ActionRestrainTarget::OnFinishProgressServer(), ActionShave::OnFinishProgressServer(), ActionSplintSelf::OnFinishProgressServer(), ActionStripCarrierVest::OnFinishProgressServer(), ActionUncoverHeadTarget::OnFinishProgressServer(), ActionUngagSelf::OnFinishProgressServer(), ActionUngagTarget::OnFinishProgressServer(), ActionUnpackBox::OnFinishProgressServer(), ActionUnpackGift::OnFinishProgressServer(), ActionUnrestrainSelf::OnFinishProgressServer(), ActionUnrestrainTarget::OnFinishProgressServer(), ActionUnrestrainTargetHands::OnFinishProgressServer(), ActionWashHandsItemContinuous::OnFinishProgressServer(), ActionWashHeadWettingClothesBase::OnFinishProgressServer(), ActionWorldCraft::OnFinishProgressServer(), OnFinishProgressServer(), FirearmActionDetachMagazine::OnStageStart(), ActionBuildShelter::OnStart(), ActionCarHornShort::OnStart(), ActionDeconstructShelter::OnStart(), ActionGetOutTransport::OnStart(), ActionSwitchSeats::OnStart(), ActionVehicleHornLong::OnStart(), ActionWetClothingInHandsWater::OnStart(), ActionWetClothingInHandsWell::OnStart(), FirearmActionLoadMultiBulletRadial::OnStart(), OnStart(), ActionContinuousBase::OnStartAnimationLoop(), OnStartAnimationLoop(), ActionRepackTent::OnStartAnimationLoopClient(), ActionViewOptics::OnStartAnimationLoopClient(), ActionRepackTent::OnStartAnimationLoopServer(), ActionViewOptics::OnStartAnimationLoopServer(), ActionAttachToConstruction::OnStartClient(), ActionCPR::OnStartClient(), ActionTransferLiquid::OnStartClient(), ActionUnrestrainTargetHands::OnStartClient(), OnStartClient(), ActionCarDoors::OnStartServer(), ActionCPR::OnStartServer(), ActionOpenDoors::OnStartServer(), ActionRestrainSelf::OnStartServer(), ActionTransferLiquid::OnStartServer(), ActionUnrestrainTargetHands::OnStartServer(), AnimatedActionBase::OnStartServer(), FirearmActionDetachMagazine::OnStartServer(), OnStartServer(), ActionFishingNew::OnUpdate(), ActionGetInTransport::OnUpdate(), ActionGetOutTransport::OnUpdate(), ActionReadPaper::OnUpdate(), ActionSwitchSeats::OnUpdate(), ActionWritePaper::OnUpdate(), FirearmActionBase::OnUpdate(), FirearmActionDetachMagazine::OnUpdate(), BoatScript::OnVehicleJumpOutServer(), Car::OnVehicleJumpOutServer(), OpenMap(), PerformSwap(), ActionDropItemSimple::PhysicalDropItem(), PhysicalDropItem(), ActionAttachToConstruction::Post_SetupAction(), FirearmActionAttachMagazine::Post_SetupAction(), FirearmActionAttachMagazineQuick::Post_SetupAction(), ActionDetachFromTarget::Process(), ActionDetachPowerSourceFromPanel::Process(), ActionPlantSeed::Process(), ActionPlugTargetIntoThis::Process(), ActionDetachBattery::ProcessDetach(), ActionGetOutTransport::ProcessGetOutTransportActionData(), RefreshActionJuncture(), RefreshReservations(), ActionCarHornBase::SetCarHornState(), ActionVehicleHornBase::SetHornState(), ActionBuildPartSwitch::SetNextIndex(), ActionHandsPartSwitch::SetNextIndex(), CAContinuousFillBrakes::Setup(), CAContinuousFillCoolant::Setup(), CAContinuousFillFuel::Setup(), CAContinuousFillOil::Setup(), SetupAction(), SpawnItems(), ActionPickUpBricks::SpawnNewCommonBrick(), ActionSawPlanks::SpawnNewPlankPile(), ActionDigInStash::SpawnParticleShovelRaise(), SpawnParticleShovelRaise(), ActionEnterLadder::Start(), ActionExitLadder::Start(), ActionGetInTransport::Start(), ActionNextCombinationLockDialOnTarget::Start(), ActionRepositionPluggedItem::Start(), ActionTakeMaterialToHandsSwitch::Start(), ActionToggleNVG::Start(), ActionTogglePlaceObject::Start(), ActionWorldCraft::Start(), ActionWorldCraftSwitch::Start(), ActionWorldFlagActionSwitch::Start(), ActionWorldLiquidActionSwitch::Start(), FirearmActionAttachMagazine::Start(), FirearmActionAttachMagazineQuick::Start(), FirearmActionDetachMagazine_Old::Start(), FirearmActionLoadBullet::Start(), FirearmActionLoadMultiBullet::Start(), FirearmActionLoadMultiBulletQuick::Start(), FirearmActionMechanicManipulate::Start(), FirearmActionUnjam::Start(), Start(), ActionCombinationLockUnlock::TryUnlockLock(), ActionManagerClient::UnlockInventory(), ActionTransferLiquid::WriteToContext() и WriteToContext().