10 if ( !action_data.m_Player )
void SetACData(Param units)
void OnCompletePogress(ActionData action_data)
float m_DefaultTimeToComplete
ref Param1< float > m_SpentUnits
void CAContinuousRepeat(float time_to_complete_action)
void CAContinuousRepeatStartEngine(float time_to_complete_action)
override int Execute(ActionData action_data)
Super root of all classes in Enforce script.
proto native Transport GetTransport()
Base native class for all motorized wheeled vehicles.
static proto bool CastTo(out Class to, Class from)
Try to safely down-cast base class to child class.