32 if ( player.GetCraftingManager().GetRecipesCount() > 1 )
41 super.Start( action_data );
42 action_data.m_Player.GetCraftingManager().SetNextRecipe();
void ActionTarget(Object object, Object parent, int componentIndex, vector cursorHitPos, float utility, string surfaceName="")
ref CCIBase m_ConditionItem
ref CCTBase m_ConditionTarget
void ActionSingleUseBase()
override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
void ActionWorldCraftSwitch()
override void CreateConditionComponents()
override bool IsInstant()
override void Start(ActionData action_data)
override bool RemoveForceTargetAfterUse()