DayZ 1.30
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◆ m_FullBody

bool m_FullBody
protected

См. определение в файле ActionBase.c строка 60

Используется в ActionBase(), ActionBreakLongWoodenStick::ActionBreakLongWoodenStick(), ActionBuildPart::ActionBuildPart(), ActionBuildPartSwitch::ActionBuildPartSwitch(), ActionBuildShelter::ActionBuildShelter(), ActionBuryBody::ActionBuryBody(), ActionCheckPulseTarget::ActionCheckPulseTarget(), ActionClapBearTrapWithThisItem::ActionClapBearTrapWithThisItem(), ActionCollectBloodSelf::ActionCollectBloodSelf(), ActionCollectBloodTarget::ActionCollectBloodTarget(), ActionCollectSampleSelf::ActionCollectSampleSelf(), ActionCollectSampleTarget::ActionCollectSampleTarget(), ActionCookOnStick::ActionCookOnStick(), ActionCPR::ActionCPR(), ActionCraft::ActionCraft(), ActionCraftBolts::ActionCraftBolts(), ActionCraftBoltsFeather::ActionCraftBoltsFeather(), ActionCraftBoneKnife::ActionCraftBoneKnife(), ActionCraftBoneKnifeEnv::ActionCraftBoneKnifeEnv(), ActionCraftImprovisedEyePatch::ActionCraftImprovisedEyePatch(), ActionCraftImprovisedFaceCover::ActionCraftImprovisedFaceCover(), ActionCraftImprovisedFeetCover::ActionCraftImprovisedFeetCover(), ActionCraftImprovisedHandsCover::ActionCraftImprovisedHandsCover(), ActionCraftImprovisedHeadCover::ActionCraftImprovisedHeadCover(), ActionCraftImprovisedLegsCover::ActionCraftImprovisedLegsCover(), ActionCraftImprovisedTorsoCover::ActionCraftImprovisedTorsoCover(), ActionCraftRopeBelt::ActionCraftRopeBelt(), ActionCraftStoneKnifeEnv::ActionCraftStoneKnifeEnv(), ActionCreateGreenhouseGardenPlot::ActionCreateGreenhouseGardenPlot(), ActionDeconstructShelter::ActionDeconstructShelter(), ActionDefibrilateSelf::ActionDefibrilateSelf(), ActionDefibrilateTarget::ActionDefibrilateTarget(), ActionDeployBase::ActionDeployBase(), ActionDestroyCombinationLock::ActionDestroyCombinationLock(), ActionDestroyPart::ActionDestroyPart(), ActionDigGardenPlot::ActionDigGardenPlot(), ActionDigInStash::ActionDigInStash(), ActionDigWorms::ActionDigWorms(), ActionDisinfectPlant::ActionDisinfectPlant(), ActionDisinfectSelf(), ActionDisinfectTarget::ActionDisinfectTarget(), ActionDismantleGardenPlot::ActionDismantleGardenPlot(), ActionDismantlePart::ActionDismantlePart(), ActionDrinkPondContinuous(), ActionEmptyBottleBase::ActionEmptyBottleBase(), ActionEmptySeedsPack::ActionEmptySeedsPack(), ActionFertilizeSlot::ActionFertilizeSlot(), ActionFillBottleBase::ActionFillBottleBase(), ActionFillBottleSnow::ActionFillBottleSnow(), ActionFillBrakes::ActionFillBrakes(), ActionFillCoolant::ActionFillCoolant(), ActionFillFuel(), ActionFillGeneratorTank::ActionFillGeneratorTank(), ActionFillObject::ActionFillObject(), ActionFillOil::ActionFillOil(), ActionFishingNew::ActionFishingNew(), ActionForceConsume(), ActionForceConsumeSingle(), ActionForceDrink::ActionForceDrink(), ActionForceFeedSmall::ActionForceFeed(), ActionForceFeedMeat::ActionForceFeedMeat(), ActionGiveBloodSelf::ActionGiveBloodSelf(), ActionGiveBloodTarget::ActionGiveBloodTarget(), ActionGiveSalineSelf::ActionGiveSalineSelf(), ActionGiveSalineTarget::ActionGiveSalineTarget(), ActionHandcuffTarget::ActionHandcuffTarget(), ActionHarvestCrops::ActionHarvestCrops(), ActionIgniteFireplaceByAir::ActionIgniteFireplaceByAir(), ActionInjectSelf::ActionInjectSelf(), ActionInjectTarget::ActionInjectTarget(), ActionLockAttachment::ActionLockAttachment(), ActionLockDoors::ActionLockDoors(), ActionLowerFlag::ActionLowerFlag(), ActionMeasureTemperatureTarget::ActionMeasureTemperatureTarget(), ActionMineBush::ActionMineBush(), ActionMineBushByHand::ActionMineBushByHand(), ActionMineRock::ActionMineRock(), ActionMineRock1H::ActionMineRock1H(), ActionMineTreeBark::ActionMineTreeBark(), ActionMixMortarAtWater::ActionMixMortarAtWater(), ActionMixMortarAtWell::ActionMixMortarAtWell(), ActionMountBarbedWire::ActionMountBarbedWire(), ActionObtainLiquidBase::ActionObtainLiquidBase(), ActionPickBerry::ActionPickBerry(), ActionPickUpBricks::ActionPickUpBricks(), ActionPlantSeed::ActionPlantSeed(), ActionPushBoat::ActionPushBoat(), ActionRaiseFlag::ActionRaiseFlag(), ActionReadPaper::ActionReadPaper(), ActionRepackTent::ActionRepackTent(), ActionRepairBoatChassis::ActionRepairBoatChassis(), ActionRepairCarChassis::ActionRepairCarChassis(), ActionRepairCarEngine(), ActionRepairCarPart::ActionRepairCarPart(), ActionRepairMotorbikeChassis::ActionRepairMotorbikeChassis(), ActionRepairMotorbikeEngine::ActionRepairMotorbikeEngine(), ActionRepairMotorbikePart::ActionRepairMotorbikePart(), ActionRepairPart::ActionRepairPart(), ActionRepairShelter::ActionRepairShelter(), ActionRepairTent::ActionRepairTent(), ActionRepairTentPart::ActionRepairTentPart(), ActionRestrainSelf::ActionRestrainSelf(), ActionRestrainTarget::ActionRestrainTarget(), ActionSawPlanks::ActionSawPlanks(), ActionShave::ActionShave(), ActionShaveTarget::ActionShaveTarget(), ActionSplintSelf::ActionSplintSelf(), ActionSplintTarget::ActionSplintTarget(), ActionStripCarrierVest::ActionStripCarrierVest(), ActionTestBloodTarget::ActionTestBloodTarget(), ActionUncoverHeadTarget::ActionUncoverHeadTarget(), ActionUnlockDoors::ActionUnlockDoors(), ActionUnmountBarbedWire::ActionUnmountBarbedWire(), ActionUnrestrainTarget::ActionUnrestrainTarget(), ActionUnrestrainTargetHands::ActionUnrestrainTargetHands(), ActionUpgradeTorchFromGasPump::ActionUpgradeTorchFromGasPump(), ActionWashHandsItemContinuous::ActionWashHandsItemContinuous(), ActionInteractLoopBase::ActionWashHandsWaterOne(), ActionWaterGardenSlot::ActionWaterGardenSlot(), ActionWaterPlant::ActionWaterPlant(), ActionWorldCraft::ActionWorldCraft(), ActionWringClothes::ActionWringClothes(), ActionWritePaper::ActionWritePaper(), CreateActionComponent(), CreateActionData() и IsFullBody().