22 if (player.GetBrokenLegs() ==
eBrokenLegs.BROKEN_LEGS)
26 if (!car || car.EngineIsOn())
29 if (
GetGame().IsDedicatedServer())
34 string damageZone =
"";
36 car.GetActionComponentNameList(target.GetComponentIndex(), selections,
LOD.
NAME_VIEW);
38 foreach (
string selection : selections)
40 if (car && DamageSystem.GetDamageZoneFromComponentName(car, selection, damageZone))
42 if (damageZone ==
"Engine")
44 int zoneHP = car.GetHealthLevel(damageZone);
47 m_CurrentDamageZone = damageZone;