DayZ
1.27
DayZ Explorer by KGB
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ActionMineBushByHand.c
См. документацию.
1
class
ActionMineBushByHand
:
ActionMineBush
2
{
3
void
ActionMineBushByHand
()
4
{
5
m_CallbackClass
=
ActionMineBushCB
;
6
m_CommandUID
=
DayZPlayerConstants
.CMD_ACTIONFB_INTERACT;
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m_FullBody
=
true
;
8
m_StanceMask
=
DayZPlayerConstants
.STANCEMASK_CROUCH |
DayZPlayerConstants
.STANCEMASK_ERECT;
9
m_SpecialtyWeight
= UASoftSkillsWeight.ROUGH_HIGH;
10
}
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override
void
CreateConditionComponents
()
13
{
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m_ConditionTarget
=
new
CCTCursor
(
UAMaxDistances
.
DEFAULT
);
15
m_ConditionItem
=
new
CCINone
;
16
}
17
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override
bool
ActionCondition
(
PlayerBase
player,
ActionTarget
target,
ItemBase
item )
19
{
20
if
(
GetGame
().IsMultiplayer() &&
GetGame
().IsServer() )
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return
true
;
22
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return
(super.ActionCondition(player, target, item) && !item);
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}
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};
m_CommandUID
int m_CommandUID
Определения
ActionBase.c:31
m_StanceMask
int m_StanceMask
Определения
ActionBase.c:33
ActionTarget
class ActionTargets ActionTarget
ActionBase::m_SpecialtyWeight
float m_SpecialtyWeight
Определения
ActionBase.c:77
ActionBase::m_ConditionItem
ref CCIBase m_ConditionItem
Определения
ActionBase.c:64
ActionBase::m_FullBody
bool m_FullBody
Определения
ActionBase.c:61
ActionBase::m_ConditionTarget
ref CCTBase m_ConditionTarget
Определения
ActionBase.c:65
ActionMineBush::ActionMineBush
void ActionMineBush()
Определения
ActionMineBush.c:13
ActionMineBushByHand::ActionMineBushByHand
void ActionMineBushByHand()
Определения
ActionMineBushByHand.c:3
ActionMineBushByHand::ActionCondition
override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
Определения
ActionMineBushByHand.c:18
ActionMineBushByHand::CreateConditionComponents
override void CreateConditionComponents()
Определения
ActionMineBushByHand.c:12
ActionMineBushCB
Определения
ActionMineBush.c:2
AnimatedActionBase::m_CallbackClass
m_CallbackClass
Определения
AnimatedActionBase.c:145
CCINone
Определения
CCINone.c:2
CCTCursor
Определения
CCTCursor.c:2
ItemBase
Определения
InventoryItem.c:731
PlayerBase
Определения
PlayerBaseClient.c:2
UAMaxDistances::DEFAULT
const float DEFAULT
Определения
ActionConstants.c:112
UAMaxDistances
Определения
ActionConstants.c:110
DayZPlayerConstants
DayZPlayerConstants
defined in C++
Определения
dayzplayer.c:602
GetGame
proto native CGame GetGame()
Ishodniki
scripts
4_World
Classes
UserActionsComponent
Actions
Continuous
ActionMineBushByHand.c
Создано системой
1.13.2