DayZ 1.30
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◆ m_Target

ref ActionTarget ActionData::m_Target
private

См. определение в файле ActionBase.c строка 39

Используется в ActionBuildPart::ActionConditionContinue(), ActionBuildShelter::ActionConditionContinue(), ActionConditionContinue(), ActionDestroyPart::ActionConditionContinue(), ActionDismantlePart::ActionConditionContinue(), ActionLoadMagazine::ActionConditionContinue(), ActionRepairPart::ActionConditionContinue(), ActionRestrainTarget::ActionConditionContinue(), ActionWetClothingFromContainer::ActionConditionContinue(), ActionWorldCraft::ActionConditionContinue(), AnimatedActionBase::ActionConditionContinue(), ActionAnimateSeats::AddActionJuncture(), ActionGetInTransport::AddActionJuncture(), ActionPickUpMotorbike::AddActionJuncture(), ActionSwitchSeats::AddActionJuncture(), AddActionJuncture(), ActionRepairVehiclePartBase::AdjustVehicleHealthServer(), ActionFeedCharcoalTablets::ApplyModifiers(), ActionFeedPainkillerTablets::ApplyModifiers(), ActionFeedPurificationTablets::ApplyModifiers(), ActionFeedTetracyclineAntibiotics::ApplyModifiers(), ActionForceBiteCharcoalTablets::ApplyModifiers(), ActionForceBitePainkillerTablets::ApplyModifiers(), ActionForceBitePurificationTablets::ApplyModifiers(), ActionForceBiteTetracyclineAntibiotics::ApplyModifiers(), ActionForceDrinkAlcohol::ApplyModifiers(), ActionForceDrinkDisinfectant::ApplyModifiers(), ActionInjectEpinephrineTarget::ApplyModifiers(), ActionInjectMorphineTarget::ApplyModifiers(), ActionInjectTarget::ApplyModifiers(), ActionAttachOnProxy::AttachItem(), AttachItem(), AttachItem(), CAContinuousFillBrakes::CalcAndSetQuantity(), CAContinuousFillCoolant::CalcAndSetQuantity(), CAContinuousFillFuel::CalcAndSetQuantity(), CAContinuousFillOil::CalcAndSetQuantity(), CAContinuousFillPowerGenerator::CalcAndSetQuantity(), CAContinuousQuantityBloodTransfer::CalcAndSetQuantity(), CAContinuousQuantityEdible::CalcAndSetQuantity(), CAContinuousQuantityExtinguish::CalcAndSetQuantity(), CAContinuousQuantityLiquidTransfer::CalcAndSetQuantity(), CAContinuousTransferQuantity::CalcAndSetQuantity(), CASingleUseQuantityEdible::CalcAndSetQuantity(), CAContinuousQuantityLiquidTransfer::Cancel(), ActionRepositionPluggedItem::CanContinue(), CanContinue(), FirearmActionLoadMultiBulletRadial::CanContinue(), ActionFishingNew::CheckForSea(), ActionRepositionPluggedItem::CreateAndSetupActionCallback(), ActionTakeArrowToHands::CreateAndSetupActionCallback(), ActionTakeHybridAttachmentToHands::CreateAndSetupActionCallback(), ActionTakeItemToHands::CreateAndSetupActionCallback(), AnimatedActionBase::CreateAndSetupActionCallback(), CreateAndSetupActionCallback(), CreateRemoteDetonatorReceiverAsAttachment(), AnimatedActionBase::Do(), CAContinuousDisinfectPlant::Execute(), CAContinuousFertilizeGardenSlot::Execute(), CAContinuousFillBrakes::Execute(), CAContinuousFillCoolant::Execute(), CAContinuousFillOil::Execute(), CAContinuousFillPowerGenerator::Execute(), CAContinuousMineWood::Execute(), CAContinuousQuantityLiquidTransfer::Execute(), CAContinuousTransferQuantity::Execute(), CAContinuousWaterPlant::Execute(), ActionFillBottleBase::GetActionCommandEx(), ActionBuildPart::GetAdminLogMessage(), ActionDeconstructShelter::GetAdminLogMessage(), ActionDestroyPart::GetAdminLogMessage(), ActionDigInStash::GetAdminLogMessage(), ActionDismantlePart::GetAdminLogMessage(), ActionMountBarbedWire::GetAdminLogMessage(), ActionRepackTent::GetAdminLogMessage(), ActionRepairPart::GetAdminLogMessage(), ActionUnmountBarbedWire::GetAdminLogMessage(), GetAdminLogMessage(), AnimatedActionBase::GetCommandOverride(), CAContinuousMineRock::GetMiningData(), CAContinuousMineWood::GetMiningData(), ActionInteractCodeLockItem::HandleCodelockClient(), HandlePlayerBody(), ActionWorldCraft::HandleReciveData(), FirearmActionAttachMagazine::HandleReciveData(), FirearmActionAttachMagazineQuick::HandleReciveData(), HandleReciveData(), ActionTakeArrow::InventoryReservation(), ActionTakeArrowToHands::InventoryReservation(), ActionTakeHybridAttachment::InventoryReservation(), ActionTakeItem::InventoryReservation(), FirearmActionAttachMagazine::InventoryReservation(), FirearmActionAttachMagazineQuick::InventoryReservation(), FirearmActionDetachMagazine::InventoryReservation(), FirearmActionDetachMagazine_Old::InventoryReservation(), InventoryReservation(), AnimatedActionBase::OnAnimationEvent(), ActionDrainLiquid::OnEnd(), ActionLockAttachment::OnEnd(), ActionPourLiquid::OnEnd(), OnEnd(), ActionDrainLiquid::OnEndAnimationLoop(), ActionLockAttachment::OnEndAnimationLoop(), ActionPourLiquid::OnEndAnimationLoop(), ActionTransferLiquid::OnEndAnimationLoop(), OnEndAnimationLoop(), ActionCloseDoors::OnEndServer(), ActionCloseFence::OnEndServer(), ActionCollectBloodTarget::OnEndServer(), ActionCollectSampleTarget::OnEndServer(), ActionGiveBloodTarget::OnEndServer(), ActionMountBarbedWire::OnEndServer(), ActionOpenDoors::OnEndServer(), ActionOpenFence::OnEndServer(), ActionPushBoat::OnEndServer(), ActionRestrainTarget::OnEndServer(), ActionTakeItemToHands::OnEndServer(), ActionWetClothingFromContainer::OnEndServer(), FirearmActionDetachMagazine::OnEndServer(), OnEndServer(), ActionDetachBattery::OnExecute(), ActionResetCodeOnCodeLock::OnExecute(), ActionTakeHybridAttachment::OnExecute(), ActionTakeItem::OnExecute(), ActionTakeItemToHands::OnExecute(), OnExecute(), ActionAttachOnSelection::OnExecuteClient(), ActionAttachWheels::OnExecuteClient(), ActionAttachWithSwitch::OnExecuteClient(), ActionCheckPulse::OnExecuteClient(), ActionInsertSparkplug::OnExecuteClient(), ActionRepositionPluggedItem::OnExecuteClient(), ActionResetCodeOnCodeLock::OnExecuteClient(), ActionAttachPowerSourceToPanel::OnExecuteImpl(), ActionAttachToConstruction::OnExecuteImpl(), ActionTakeHybridAttachmentToHands::OnExecuteImpl(), ActionAttachOnSelection::OnExecuteServer(), ActionAttachWheels::OnExecuteServer(), ActionAttachWithSwitch::OnExecuteServer(), ActionCheckPulse::OnExecuteServer(), ActionClapBearTrapWithThisItem::OnExecuteServer(), ActionCloseBarrel::OnExecuteServer(), ActionCloseBarrelHoles::OnExecuteServer(), ActionCreateIndoorFireplace::OnExecuteServer(), ActionCreateIndoorOven::OnExecuteServer(), ActionDisinfectPlantBit::OnExecuteServer(), ActionFoldObject::OnExecuteServer(), ActionHandcuffTarget::OnExecuteServer(), ActionInjectTarget::OnExecuteServer(), ActionInsertSparkplug::OnExecuteServer(), ActionInteractCodeLockItem::OnExecuteServer(), ActionLoadMagazine::OnExecuteServer(), ActionMeasureBattery::OnExecuteServer(), ActionMineBush::OnExecuteServer(), ActionOpenBarrel::OnExecuteServer(), ActionOpenBarrelHoles::OnExecuteServer(), ActionPickupChicken::OnExecuteServer(), ActionPlaceFireplaceIndoor::OnExecuteServer(), ActionPlaceFireplaceIntoBarrel::OnExecuteServer(), ActionPlaceOvenIndoor::OnExecuteServer(), ActionPlugIn::OnExecuteServer(), ActionPlugIntoFence::OnExecuteServer(), ActionPullOutPlug::OnExecuteServer(), ActionRefuelTorch::OnExecuteServer(), ActionRepairWithToolFromHands::OnExecuteServer(), ActionRepositionPluggedItem::OnExecuteServer(), ActionResetCodeOnCodeLock::OnExecuteServer(), ActionTakeFireplaceFromBarrel::OnExecuteServer(), ActionTakeFireplaceIndoor::OnExecuteServer(), ActionTakeOvenIndoor::OnExecuteServer(), ActionToggleTentOpen::OnExecuteServer(), ActionTuneFrequencyOnGround::OnExecuteServer(), ActionTurnOffPowerGenerator::OnExecuteServer(), ActionTurnOffSpotlight::OnExecuteServer(), ActionTurnOffTransmitterOnGround::OnExecuteServer(), ActionTurnOffWhileOnGround::OnExecuteServer(), ActionTurnOnPowerGenerator::OnExecuteServer(), ActionTurnOnSpotlight::OnExecuteServer(), ActionTurnOnTransmitterOnGround::OnExecuteServer(), ActionTurnOnWhileOnGround::OnExecuteServer(), ActionUnplugThisByCord::OnExecuteServer(), OnExecuteServer(), ActionCheckPulseTarget::OnFinishProgressClient(), ActionFillObject::OnFinishProgressClient(), ActionMeasureTemperatureTarget::OnFinishProgressClient(), ActionPackGift::OnFinishProgressClient(), ActionTestBloodTarget::OnFinishProgressClient(), ActionWaterPlant::OnFinishProgressClient(), OnFinishProgressClient(), ActionBuildPart::OnFinishProgressServer(), ActionBuildShelter::OnFinishProgressServer(), ActionBurnSewTarget::OnFinishProgressServer(), ActionBuryBody::OnFinishProgressServer(), ActionCheckPulseTarget::OnFinishProgressServer(), ActionCoverHeadTarget::OnFinishProgressServer(), ActionCPR::OnFinishProgressServer(), ActionCraftBolts::OnFinishProgressServer(), ActionCraftBoltsFeather::OnFinishProgressServer(), ActionCreateGreenhouseGardenPlot::OnFinishProgressServer(), ActionDeconstructShelter::OnFinishProgressServer(), ActionDefibrilateTarget::OnFinishProgressServer(), ActionDestroyCombinationLock::OnFinishProgressServer(), ActionDestroyPart::OnFinishProgressServer(), ActionDigInStash::OnFinishProgressServer(), ActionDigWorms::OnFinishProgressServer(), ActionDisinfectTarget::OnFinishProgressServer(), ActionDismantleGardenPlot::OnFinishProgressServer(), ActionDismantlePart::OnFinishProgressServer(), ActionFillObject::OnFinishProgressServer(), ActionGagTarget::OnFinishProgressServer(), ActionGiveSalineTarget::OnFinishProgressServer(), ActionIgniteFireplaceByAir::OnFinishProgressServer(), ActionLockAttachment::OnFinishProgressServer(), ActionLockDoors::OnFinishProgressServer(), ActionLowerFlag::OnFinishProgressServer(), ActionPackGift::OnFinishProgressServer(), ActionPickUpBricks::OnFinishProgressServer(), ActionRaiseFlag::OnFinishProgressServer(), ActionRepairCarPart::OnFinishProgressServer(), ActionRepairMotorbikePart::OnFinishProgressServer(), ActionRepairPart::OnFinishProgressServer(), ActionRepairShelter::OnFinishProgressServer(), ActionRepairTent::OnFinishProgressServer(), ActionRepairTentPart::OnFinishProgressServer(), ActionRestrainTarget::OnFinishProgressServer(), ActionSawPlanks::OnFinishProgressServer(), ActionShaveTarget::OnFinishProgressServer(), ActionSplintTarget::OnFinishProgressServer(), ActionTestBloodTarget::OnFinishProgressServer(), ActionUncoverHeadTarget::OnFinishProgressServer(), ActionUngagTarget::OnFinishProgressServer(), ActionUnlockDoors::OnFinishProgressServer(), ActionUnlockShippingContainer::OnFinishProgressServer(), ActionUnrestrainTarget::OnFinishProgressServer(), ActionUnrestrainTargetHands::OnFinishProgressServer(), ActionWaterPlant::OnFinishProgressServer(), ActionWetClothingFromContainer::OnFinishProgressServer(), ActionWorldCraft::OnFinishProgressServer(), OnFinishProgressServer(), FirearmActionDetachMagazine::OnStageStart(), ActionOperatePanelPowerStation::OnStart(), ActionPushObject::OnStart(), ActionSwitchSeats::OnStart(), FirearmActionLoadMultiBulletRadial::OnStart(), ActionDrainLiquid::OnStartAnimationLoop(), ActionLockAttachment::OnStartAnimationLoop(), ActionPourLiquid::OnStartAnimationLoop(), ActionTransferLiquid::OnStartAnimationLoop(), OnStartAnimationLoop(), OnStartAnimationLoopServer(), ActionWritePaper::OnStartClient(), ActionAnimateCarSelection::OnStartServer(), ActionCarDoorsOutside::OnStartServer(), ActionCloseDoors::OnStartServer(), ActionCloseFence::OnStartServer(), ActionMountBarbedWire::OnStartServer(), ActionOpenDoors::OnStartServer(), ActionOpenFence::OnStartServer(), ActionPullBodyFromTransport::OnStartServer(), ActionPushBoat::OnStartServer(), ActionRestrainTarget::OnStartServer(), ActionTestBloodTarget::OnStartServer(), ActionUseUndergroundLever::OnStartServer(), ActionUseUndergroundPanel::OnStartServer(), ActionWritePaper::OnStartServer(), FirearmActionDetachMagazine::OnStartServer(), OnStartServer(), ActionFishingNew::OnUpdate(), PerformSwap(), ActionBuildShelter::PlayActionFinishSound(), ActionBuildShelter::PlayActionLoopSound(), ActionBuildShelter::PlayActionStartSound(), ActionAttachToConstruction::Post_SetupAction(), FirearmActionAttachMagazine::Post_SetupAction(), FirearmActionAttachMagazineQuick::Post_SetupAction(), ActionDetachFromTarget::Process(), ActionDetachPowerSourceFromPanel::Process(), ActionPlantSeed::Process(), ActionPlugIn::Process(), ActionPlugTargetIntoThis::Process(), CAContinuousDisinfectPlant::Setup(), CAContinuousFertilizeGardenSlot::Setup(), CAContinuousFill::Setup(), CAContinuousFillBrakes::Setup(), CAContinuousFillCoolant::Setup(), CAContinuousFillFuel::Setup(), CAContinuousFillOil::Setup(), CAContinuousFillPowerGenerator::Setup(), CAContinuousLoadMagazine::Setup(), CAContinuousQuantityLiquidTransfer::Setup(), CAContinuousTimeCooking::Setup(), CAContinuousTransferQuantity::Setup(), CAContinuousWaterPlant::Setup(), CAContinuousWaterSlot::Setup(), SpawnItems(), ActionEnterLadder::Start(), ActionGetInTransport::Start(), ActionPickUpMotorbike::Start(), ActionRepositionPluggedItem::Start(), ActionTogglePlaceObject::Start(), ActionTurnOffHeadtorch::Start(), ActionTurnOffHelmetFlashlight::Start(), ActionTurnOnHeadtorch::Start(), ActionTurnOnHelmetFlashlight::Start(), FirearmActionAttachMagazine::Start(), FirearmActionAttachMagazineQuick::Start(), FirearmActionLoadBullet::Start(), FirearmActionLoadMultiBullet::Start(), Start(), ActionCombinationLockUnlock::TryUnlockLock(), ActionRepairPart::WriteToContext() и WriteToContext().