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См. определение в файле ActionConstants.c строка 112
Используется в ActionAnimateCarSelection::ActionCondition(), ActionAnimateSeats::ActionCondition(), ActionCarDoorsOutside::ActionCondition(), ActionClapBearTrapWithThisItem::ActionCondition(), ActionCloseDoors::ActionCondition(), ActionCondition(), ActionCreateIndoorFireplace::ActionCondition(), ActionCreateIndoorOven::ActionCondition(), ActionFillBottleBase::ActionCondition(), ActionLockDoors::ActionCondition(), ActionOpenDoors::ActionCondition(), ActionPlaceFireplaceIndoor::ActionCondition(), ActionPlaceOvenIndoor::ActionCondition(), ActionUnlockDoors::ActionCondition(), ActionAttachPowerSourceToPanel::CreateConditionComponents(), ActionAttachWithSwitch::CreateConditionComponents(), ActionBurnSewTarget::CreateConditionComponents(), ActionCheckPulse::CreateConditionComponents(), ActionCheckPulseTarget::CreateConditionComponents(), ActionCollectBloodTarget::CreateConditionComponents(), ActionCollectSampleTarget::CreateConditionComponents(), ActionCookOnStick::CreateConditionComponents(), ActionCoverHeadTarget::CreateConditionComponents(), ActionCPR::CreateConditionComponents(), ActionCraftBoneKnifeEnv::CreateConditionComponents(), ActionCraftStoneKnifeEnv::CreateConditionComponents(), ActionDeconstructShelter::CreateConditionComponents(), ActionDefibrilateTarget::CreateConditionComponents(), ActionDestroyCombinationLock::CreateConditionComponents(), ActionDigInStash::CreateConditionComponents(), ActionDigWorms::CreateConditionComponents(), ActionDisinfectPlant::CreateConditionComponents(), ActionDisinfectPlantBit::CreateConditionComponents(), ActionDisinfectTarget::CreateConditionComponents(), ActionDrainLiquid::CreateConditionComponents(), ActionFillGeneratorTank::CreateConditionComponents(), ActionFillObject::CreateConditionComponents(), ActionForceABite::CreateConditionComponents(), ActionForceASip::CreateConditionComponents(), ActionForceDrink::CreateConditionComponents(), ActionForceFeedMeat::CreateConditionComponents(), ActionForceFeedSmall::CreateConditionComponents(), ActionGagTarget::CreateConditionComponents(), ActionGiveBloodTarget::CreateConditionComponents(), ActionGiveSalineTarget::CreateConditionComponents(), ActionHandcuffTarget::CreateConditionComponents(), ActionIgniteFireplaceByAir::CreateConditionComponents(), ActionInjectTarget::CreateConditionComponents(), ActionInsertSparkplug::CreateConditionComponents(), ActionInteractBase::CreateConditionComponents(), ActionInteractLoopBase::CreateConditionComponents(), ActionLoadMagazine::CreateConditionComponents(), ActionMeasureTemperatureTarget::CreateConditionComponents(), ActionMineBushByHand::CreateConditionComponents(), ActionMineRock::CreateConditionComponents(), ActionNextCombinationLockDialOnTarget::CreateConditionComponents(), ActionPickBerry::CreateConditionComponents(), ActionPlaceFireplaceIntoBarrel::CreateConditionComponents(), ActionPlugIn::CreateConditionComponents(), ActionPlugIntoFence::CreateConditionComponents(), ActionPlugTargetIntoThis::CreateConditionComponents(), ActionPourLiquid::CreateConditionComponents(), ActionPushObject::CreateConditionComponents(), ActionRepairTentPart::CreateConditionComponents(), ActionRepairWithToolFromHands::CreateConditionComponents(), ActionRestrainTarget::CreateConditionComponents(), ActionSawPlanks::CreateConditionComponents(), ActionShaveTarget::CreateConditionComponents(), ActionSplintTarget::CreateConditionComponents(), ActionTakeArrow::CreateConditionComponents(), ActionTakeArrowToHands::CreateConditionComponents(), ActionTakeItem::CreateConditionComponents(), ActionTakeItemToHands::CreateConditionComponents(), ActionTestBloodTarget::CreateConditionComponents(), ActionToggleNVG::CreateConditionComponents(), ActionToggleTentOpen::CreateConditionComponents(), ActionTransferLiquid::CreateConditionComponents(), ActionTurnOffHeadtorch::CreateConditionComponents(), ActionTurnOffHelmetFlashlight::CreateConditionComponents(), ActionTurnOnHeadtorch::CreateConditionComponents(), ActionTurnOnHelmetFlashlight::CreateConditionComponents(), ActionUncoverHeadTarget::CreateConditionComponents(), ActionUngagTarget::CreateConditionComponents(), ActionUnrestrainTarget::CreateConditionComponents(), ActionUnrestrainTargetHands::CreateConditionComponents(), ActionWaterPlant::CreateConditionComponents(), ActionWorldCraft::CreateConditionComponents(), ActionWorldCraftSwitch::CreateConditionComponents(), ActionWorldLiquidActionSwitch::CreateConditionComponents(), CreateConditionComponents(), ActionDestroyPart::DestroyCondition(), ActionRepackTentCB::DropDuringRepacking() и ActionEmptyMagazine::OnExecuteServer().