Dayz 1.25
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Класс HoverEffect
+ Граф наследования:HoverEffect:

Защищенные члены

void HoverEffect ()
 
void OnWidgetScriptInit (Widget w)
 
void Update ()
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 

Защищенные данные

float m_orginal_width
 
float m_orginal_height
 
Widget m_root
 
ref AnimatorTimer m_anim
 

Закрытые данные

reference float speed
 
reference float amount
 
- Закрытые данные унаследованные от ScriptedWidgetEventHandler
Widget m_Root
 
Widget m_Child
 
int m_SlideShowDelay = 25000
 
string m_RootPath = "Gui/layouts/new_ui/hints/in_game_hints.layout"
 
const string m_DataPath = "scripts/data/hints.json"
 
Widget m_RootFrame
 
Widget m_SpacerFrame
 
ButtonWidget m_UiLeftButton
 
ButtonWidget m_UiRightButton
 
RichTextWidget m_UiDescLabel
 
TextWidget m_UiHeadlineLabel
 
ImageWidget m_UiHintImage
 
TextWidget m_UiPageingLabel
 
ref array< ref HintPagem_ContentList
 
int m_PageIndex = int.MIN
 
DayZGame m_Game
 
bool m_Initialized
 
Widget m_ParentWidget
 
int m_PreviousRandomIndex = int.MIN
 
ref map< int, Widgetm_BackgroundWidgets
 
ref map< int, Widgetm_ItemWidgets
 
ref TItemsMap m_Items
 
InventoryGridController m_Controller
 
int m_GridSize
 
bool m_IsMouseLeftDown
 
bool m_CanAddItemInHandToInventory
 
Widget m_context_menu_root_widget
 
int m_Index
 
int m_ActorIndex
 
int m_EventType
 
float m_EventTime
 
CameraToolsMenu m_Menu
 
TextWidget m_IndexWidget
 
EditBoxWidget m_EventActorWidget
 
EditBoxWidget m_EventTimeWidget
 
EditBoxWidget m_EventTypeWidget
 
CheckBoxWidget m_EventWalkWidget
 
HumanCommandActionCallback m_Callback
 
float m_InterpTime
 
float m_TotalTimeBefore
 
vector m_Position
 
vector m_Orientation
 
EditBoxWidget m_InterpTimeWidget
 
EditBoxWidget m_FOVWidget
 
EditBoxWidget m_DOFWidget
 
EditBoxWidget m_PinWidget
 
TextWidget m_TotalTimeWidget
 
Widget m_FollowerRoot
 
Widget m_FollowerButton
 
EntityAI m_FollowedObject
 
float m_MaxFade
 
float m_MinFade
 
PlayerBase m_Player
 
ActionBase m_Action
 
int m_ActionState
 
ActionManagerBase m_AM
 
ref WidgetFadeTimer m_FadeTimer
 
bool m_Faded
 
float m_InitProgress
 
float m_Speed
 
Widget m_RadialWidget
 
ImageWidget m_LoaderImage
 
ref RadialProgressBar m_Radial
 
string m_Name
 
string m_UID
 
bool m_Mute
 
bool m_GlobalMute
 
TextWidget m_PlayerName
 
ImageWidget m_PlayerAvatar
 
ImageWidget m_MicrophoneIcon
 
ImageWidget m_MuteIcon
 
ButtonWidget m_PlayerButton
 
PlayerListScriptedWidget m_Tab
 
bool m_Selected
 
ScrollWidget m_ScrollContainer
 
Widget m_Content
 
ref map< string, ref PlayerListEntryScriptedWidgetm_Entries
 
int m_TotalEntries
 
PlayerListEntryScriptedWidget m_SelectedEntry
 
Widget m_MainWidget
 
Widget m_RootWidget
 
LayoutHolder m_Parent
 
string m_LayoutName
 
bool m_IsActive
 
bool m_ImmedUpdate
 
bool m_TooltipOwner
 
EntityAI m_am_entity1
 
EntityAI m_am_entity2
 
EntityAI m_EntityInHands
 
ActionBase m_Interact
 
ActionBase m_ContinuousInteract
 
ActionBase m_Single
 
ActionBase m_Continuous
 
ActionManagerClient m_AM
 
IngameHud m_Hud
 
UAIDWrapper m_UseActionWrapper
 
int m_InteractActionsNum
 
int m_ContinuousInteractActionsNum
 
int m_ItemActionsNum
 
int m_ContinuousItemActionsNum
 
bool m_HealthEnabled
 
bool m_QuantityEnabled
 
bool m_Hidden
 
Widget m_ItemLeft
 
float m_MaxWidthChild
 widget width
 
float m_RootWidth
 
float m_RootHeight
 
Widget m_DetailsRoot
 
TutorialsMenu m_Menu
 
Widget m_Parent
 
ScrollWidget m_Scroller
 
Widget m_ContentContainer
 
ref array< Widgetm_Content = new array<Widget>
 
Widget m_Button
 
Widget m_Holder
 
TextWidget m_Text
 
ImageWidget m_ImageExpand
 
ImageWidget m_ImageCollapse
 
bool m_IsExpanded
 
ref ScriptInvoker m_OnSelectItem = new ScriptInvoker()
 
KeybindingsGroup m_Group
 
TextWidget m_ElementName
 
TextWidget m_ElementModifier
 
ButtonWidget m_PrimaryBindButton
 
ButtonWidget m_AlternativeBindButton
 
Widget m_PrimaryClear
 
Widget m_AlternativeClear
 
int m_ElementIndex
 
bool m_IsEdited
 
bool m_IsAlternateEdited
 
ref array< intm_CustomBind
 
ref array< intm_CustomAlternateBind
 
ref Timer m_EntryTimer = new Timer( CALL_CATEGORY_GUI )
 
KeybindingsContainer m_Container
 
KeybindingsMenu m_Menu
 
ref map< int, ref KeybindingElementm_KeyWidgets
 
int m_CurrentSettingKeyIndex = -1
 
int m_CurrentSettingAlternateKeyIndex = -1
 
ref DropdownPrefab m_KBDropdown
 
Widget m_BannerBody
 
Widget m_BannerWedge
 
TextWidget m_BannerText
 
Widget m_DLDLC
 
Widget m_Discord
 
Widget m_Feedback
 
Widget m_DayZForum
 
Widget m_Twitter
 
Widget m_Youtube
 
TextWidget m_MainText1
 
TextWidget m_MainText2
 
TextWidget m_MainText3
 
TextWidget m_SecText1
 
TextWidget m_SecText2
 
TextWidget m_SecText3
 
const string TEXT_OWNED = "#layout_dlc_owned"
 
const string TEXT_UNOWNED = "#layout_dlc_unowned"
 
int m_ColorBackgroundOriginal
 
Widget m_BannerFrame
 
Widget m_Background
 
Widget m_StoreButton
 
Widget m_GamepadStoreImage
 
ImageWidget m_DlcPromotionImage
 
TextWidget m_TitleTextDlc
 
MultilineTextWidget m_DescriptionTextDlc
 
VideoWidget m_VideoWidget
 
ref ModInfo m_ThisModInfo
 
ref JsonDataDLCInfo m_DlcInfo
 
ref BannerHandlerBase m_BannerHandler
 
Widget m_TimeSurvived
 
TextWidget m_TimeSurvivedValue
 
Widget m_PlayersKilled
 
TextWidget m_PlayersKilledValue
 
Widget m_InfectedKilled
 
TextWidget m_InfectedKilledValue
 
Widget m_DistanceTraveled
 
TextWidget m_DistanceTraveledValue
 
Widget m_LongRangeShot
 
TextWidget m_LongRangeShotValue
 
Widget m_CloseButton
 
ScrollWidget m_Scroll
 
ref map< ref ModInfo, ref ModsMenuDetailedEntrym_Data
 
ModInfo m_Highlighted
 
UIScriptedMenu m_Menu
 
ModsMenuTooltip m_Tooltip
 
ref Timer m_TooltipTimer
 
ModInfo m_TooltipMod
 
Widget m_Detail
 
ImageWidget m_IconSmall
 
ImageWidget m_IconCollapse
 
TextWidget m_Name
 
ImageWidget m_IconBig
 
MultilineTextWidget m_Author
 
TextWidget m_Version
 
RichTextWidget m_ActionWebsite
 
RichTextWidget m_ActionPurchase
 
RichTextWidget m_Description
 
ModInfo m_Data
 
ModsMenuDetailed m_ParentMenu
 
bool m_IsOpen
 
const int MOD_DISPLAY_COUNT_MAX = 3
 
Widget m_MoreButton
 
Widget m_MoreHighlight
 
ref map< ModInfo, ref ModsMenuSimpleEntrym_Data
 
ModsMenuDetailed m_DetailMenu
 
ButtonWidget m_ModButton
 
ImageWidget m_Icon
 
Widget m_Hover
 
bool m_HasLogoOver
 
ModsMenuSimple m_ParentMenu
 
RichTextWidget m_Text
 
Widget m_SettingsRoot
 
Widget m_DetailsBodyDefault
 
Widget m_DetailsBodyConnectivity
 
TextWidget m_DetailsLabel
 
RichTextWidget m_DetailsText
 
GridSpacerWidget m_Keybindings
 
GameOptions m_Options
 
OptionsMenu m_Menu
 
ref SwitchOptionsAccess m_KeyboardOption
 
ref SwitchOptionsAccess m_AimHelperOption
 
ref OptionSelectorMultistate m_KeyboardSelector
 
ref OptionSelectorMultistate m_AimHelperSelector
 
ref SwitchOptionsAccess m_Mouse_InvertOption
 
ref NumericOptionsAccess m_Mouse_VSensitivityOption
 
ref NumericOptionsAccess m_Mouse_HSensitivityOption
 
ref NumericOptionsAccess m_Mouse_AimMod_VSensitivityOption
 
ref NumericOptionsAccess m_Mouse_AimMod_HSensitivityOption
 
ref OptionSelectorMultistate m_Mouse_InvertSelector
 
ref OptionSelectorSlider m_Mouse_VSensitivitySelector
 
ref OptionSelectorSlider m_Mouse_HSensitivitySelector
 
ref OptionSelectorSlider m_Mouse_AimMod_VSensitivitySelector
 
ref OptionSelectorSlider m_Mouse_AimMod_HSensitivitySelector
 
ref NumericOptionsAccess m_ControllerLS_VSensitivityOption
 
ref NumericOptionsAccess m_ControllerLS_HSensitivityOption
 
ref NumericOptionsAccess m_ControllerLS_VehicleMod_HSensitivityOption
 
ref SwitchOptionsAccess m_ControllerRS_InvertOption
 
ref NumericOptionsAccess m_ControllerRS_VSensitivityOption
 
ref NumericOptionsAccess m_ControllerRS_HSensitivityOption
 
ref NumericOptionsAccess m_ControllerRS_CurvatureOption
 
ref NumericOptionsAccess m_ControllerRS_AimMod_VSensitivityOption
 
ref NumericOptionsAccess m_ControllerRS_AimMod_HSensitivityOption
 
ref NumericOptionsAccess m_ControllerRS_AimMod_CurvatureOption
 
ref OptionSelectorSlider m_ControllerLS_VSensitivitySelector
 
ref OptionSelectorSlider m_ControllerLS_HSensitivitySelector
 
ref OptionSelectorSlider m_ControllerLS_VehicleMod_HSensitivitySelector
 
ref OptionSelectorMultistate m_ControllerRS_InvertSelector
 
ref OptionSelectorSlider m_ControllerRS_VSensitivitySelector
 
ref OptionSelectorSlider m_ControllerRS_HSensitivitySelector
 
ref OptionSelectorSlider m_ControllerRS_CurvatureSelector
 
ref OptionSelectorSlider m_ControllerRS_AimMod_VSensitivitySelector
 
ref OptionSelectorSlider m_ControllerRS_AimMod_HSensitivitySelector
 
ref OptionSelectorSlider m_ControllerRS_AimMod_CurvatureSelector
 
ref map< int, ref Param2< string, string > > m_TextMap
 
ButtonWidget m_QuickbarButton
 
ref NumericOptionsAccess m_FOVOption
 
ref ListOptionsAccess m_LanguageOption
 
ref ListOptionsAccess m_PauseOption
 
ref OptionSelectorMultistate m_LanguageSelector
 
ref OptionSelectorSlider m_FOVSelector
 
ref OptionSelectorMultistate m_ShowHUDSelector
 
ref OptionSelectorMultistate m_ShowCrosshairSelector
 
ref OptionSelectorMultistate m_ShowQuickbarSelector
 
ref OptionSelectorMultistate m_ShowGameSelector
 
ref OptionSelectorMultistate m_ShowAdminSelector
 
ref OptionSelectorMultistate m_ShowPlayerSelector
 
ref OptionSelectorMultistate m_ShowServerInfoSelector
 
ref OptionSelectorMultistate m_BleedingIndication
 
ref OptionSelectorMultistate m_ConnectivityInfo
 
ref OptionSelectorSlider m_HUDBrightnessSelector
 
ref OptionSelectorMultistate m_PauseSelector
 
ref NumericOptionsAccess m_MasterOption
 
ref NumericOptionsAccess m_EffectsOption
 
ref NumericOptionsAccess m_VOIPOption
 
ref NumericOptionsAccess m_VOIPThresholdOption
 
ref NumericOptionsAccess m_MusicOption
 
ref ListOptionsAccess m_InputModeOption
 
ref OptionSelectorSlider m_MasterSelector
 
ref OptionSelectorSlider m_EffectsSelector
 
ref OptionSelectorSlider m_VOIPSelector
 
ref OptionSelectorLevelMarker m_VOIPThresholdSelector
 
ref OptionSelectorSlider m_MusicSelector
 
ref OptionSelectorMultistate m_InputModeSelector
 
ref OptionSelectorMultistate m_AmbientMusicSelector
 
ref Timer m_AudioLevelTimer
 
MissionGameplay m_MissionGameplay
 
VONManagerBase m_VonManager
 
ref OptionSelectorMultistate m_OverallQualitySelector
 
ref OptionSelectorMultistate m_DisplayModeSelector
 
ref OptionSelectorMultistate m_ResolutionSelector
 
ref OptionSelectorSlider m_BrightnessSelector
 
ref OptionSelectorMultistate m_VSyncSelector
 
ref OptionSelectorMultistate m_ObjectDetailSelector
 
ref OptionSelectorMultistate m_TerrainDetailSelector
 
ref OptionSelectorMultistate m_TextureDetailSelector
 
ref OptionSelectorMultistate m_ShadowDetailSelector
 
ref OptionSelectorMultistate m_TextureFilteringSelector
 
ref OptionSelectorMultistate m_TerrainSurfaceDetailSelector
 
ref OptionSelectorMultistate m_PPAASelector
 
ref OptionSelectorMultistate m_HWAASelector
 
ref OptionSelectorMultistate m_ATOCSelector
 
ref OptionSelectorMultistate m_AOSelector
 
ref OptionSelectorMultistate m_PPQualitySelector
 
ref OptionSelectorMultistate m_SSRQualitySelector
 
ref ListOptionsAccess m_OverallQualityOption
 
ref ListOptionsAccess m_DisplayModeOption
 
ref ListOptionsAccess m_ResolutionOption
 
ref NumericOptionsAccess m_BrightnessOption
 
ref ListOptionsAccess m_VSyncOption
 
ref ListOptionsAccess m_ObjectDetailOption
 
ref ListOptionsAccess m_TerrainDetailOption
 
ref ListOptionsAccess m_TextureDetailOption
 
ref ListOptionsAccess m_ShadowDetailOption
 
ref ListOptionsAccess m_TextureFilteringOption
 
ref ListOptionsAccess m_TerrainSurfaceDetailOption
 
ref ListOptionsAccess m_PPAAOption
 
ref ListOptionsAccess m_HWAAOption
 
ref ListOptionsAccess m_ATOCOption
 
ref ListOptionsAccess m_AOOption
 
ref ListOptionsAccess m_PPQualityOption
 
ref ListOptionsAccess m_SSRQualityOption
 
int m_SelectorType = 0
 
bool m_Enabled
 
ScriptedWidgetEventHandler m_ParentClass
 
ref ScriptInvoker m_OptionFocused = new ScriptInvoker
 
ref ScriptInvoker m_OptionUnfocused = new ScriptInvoker
 
ref ScriptInvoker m_AttemptOptionChange = new ScriptInvoker
 
ref ScriptInvoker m_OptionChanged = new ScriptInvoker
 
Widget m_Favorite
 
Widget m_Expand
 
TextWidget m_ServerName
 
TextWidget m_ServerPopulation
 
TextWidget m_ServerSlots
 
TextWidget m_ServerPing
 
ImageWidget m_ServerTime
 
ImageWidget m_ServerLock
 
ImageWidget m_ServerModIcon
 
ImageWidget m_ServerMaKIcon
 
TextWidget m_ServerShard
 
TextWidget m_ServerCharacterAlive
 
TextWidget m_ServerFriends
 
TextWidget m_ServerMode
 
TextWidget m_ServerBattleye
 
TextWidget m_ServerIP
 
TextWidget m_ServerAcceleration
 
TextWidget m_ServerMap
 
TextWidget m_ServerMods
 
ButtonWidget m_ServerModsExpand
 
ref array< stringm_Mods
 
bool m_IsFavorited
 
bool m_IsOnline
 
ref GetServersResultRow m_ServerData
 
ServerBrowserTab m_Tab
 
bool m_FirstExpand = true
 
EditBoxWidget m_SearchByName
 
EditBoxWidget m_SearchByIP
 
ref OptionSelectorMultistate m_CharacterAliveFilter
 
ref OptionSelectorMultistate m_SortingFilter
 
ref OptionSelectorMultistate m_RegionFilter
 
ref OptionSelectorMultistate m_PingFilter
 
ref OptionSelector m_DLCFilter
 
ref OptionSelector m_FavoritedFilter
 
ref OptionSelector m_FriendsPlayingFilter
 
ref OptionSelector m_BattleyeFilter
 
ref OptionSelector m_PasswordFilter
 
ref OptionSelector m_WhitelistFilter
 
ref OptionSelector m_KeyboardFilter
 
ref OptionSelector m_PreviouslyPlayedFilter
 
ref OptionSelector m_VersionMatchFilter
 
ref OptionSelector m_FullServerFilter
 
ref OptionSelector m_ThirdPersonFilter
 
ref OptionSelector m_PublicFilter
 
ref OptionSelector m_AcceleratedTimeFilter
 
bool m_FirstInit = true
 
Widget m_TabControlsRoot
 
int m_TabsCount
 
ref map< int, Widgetm_TabControls
 
ref map< int, Widgetm_Tabs
 
int m_SelectedIndex
 
float m_ResolutionMultiplier
 
bool m_CanSwitch
 
ref ScriptInvoker m_OnTabSwitch = new ScriptInvoker()
 
ref ScriptInvoker m_OnAttemptTabSwitch = new ScriptInvoker()
 
ref Timer m_InitTimer
 
ButtonWidget m_PlayButton
 
ButtonWidget m_PauseButton
 
ButtonWidget m_StopButton
 
ButtonWidget m_OnceButton
 
ButtonWidget m_RepeatButton
 
ButtonWidget m_LoadButton
 
GridSpacerWidget m_LoadVideo
 
SliderWidget m_Progress
 
TextWidget m_CurrentTime
 
TextWidget m_TotalTime
 
ImageWidget m_Buffering
 
Object m_TargetObject
 
bool m_Visible
 
bool m_Debug
 
Weapon_Base m_Weapon
 

Дополнительные унаследованные члены

- Закрытые члены унаследованные от ScriptedWidgetEventHandler
void OnWidgetScriptInit (Widget w)
 
bool ResizeParentToChild ()
 
bool ResizeParentToChild (out bool changed_size, int limit=-1, bool immedUpdate=true)
 
void UiHintPanel (Widget parent_widget)
 
void ~UiHintPanel ()
 
void Init (DayZGame game)
 
void LoadContentList ()
 
void BuildLayout (Widget parent_widget)
 
void PopulateLayout ()
 
void SetHintHeadline ()
 
void SetHintDescription ()
 
void SetHintImage ()
 
void SetHintPaging ()
 
void ShowRandomPage ()
 
void RandomizePageIndex ()
 
void ShowNextPage ()
 
void ShowPreviousPage ()
 
void StartSlideshow ()
 
void SlideshowThread ()
 
void StopSlideShow ()
 
void RestartSlideShow ()
 
override bool OnClick (Widget w, int x, int y, int button)
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
void InventoryGrid ()
 
void OnWidgetScriptInit (Widget w)
 
bool CanAddItemInHandToInventory ()
 
override bool OnUpdate (Widget w)
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
override bool OnMouseButtonDown (Widget w, int x, int y, int button)
 
override bool OnMouseButtonUp (Widget w, int x, int y, int button)
 
override bool OnDoubleClick (Widget w, int x, int y, int button)
 
override bool OnDrop (Widget w, int x, int y, Widget reciever)
 
int GetCol (Widget w)
 
int GetColFromBg (Widget w)
 
int GetGridSize ()
 
void SetGridSize (int size)
 
bool IsValidPos (int index)
 
void ResetItemWidget (Widget item_w, int width, int height)
 
void ResetItem (InventoryItem item)
 
bool HasItem (InventoryItem item)
 
void RemoveItem (InventoryItem item)
 
void CTEvent (int index, int actor, Widget root, bool walk, CameraToolsMenu parent)
 
void ~CTEvent ()
 
void Play ()
 
void Stop ()
 
bool IsTime (float start_time, float end_time)
 
void SetEventTime (float time)
 
void SetEventType (int type)
 
float GetEventTime ()
 
int GetEventType ()
 
int GetEventActor ()
 
bool GetEventWalk ()
 
void Select ()
 
void Unselect ()
 
void CTKeyframe (int index, vector pos, vector orient, float int_value, float fov, float dof, int pin, float time_before, Widget root, CameraToolsMenu parent)
 
void ~CTKeyframe ()
 
float GetInterpTime ()
 
void SetPin (int pin)
 
int GetPin ()
 
void SetFOV (float fov)
 
float GetFOV ()
 
void SetDOF (float dof)
 
float GetDOF ()
 
void SetPosition (vector pos)
 
void SetOrientation (vector orient)
 
vector GetPosition ()
 
vector GetOrientation ()
 
void SetTimeBefore (float time)
 
void SetInterpTime (float time)
 
void Select ()
 
void Unselect ()
 
override bool OnClick (Widget w, int x, int y, int button)
 
override bool OnFocus (Widget w, int x, int y)
 
bool IsFocusable (Widget w)
 
void ~CTObjectFollower ()
 
void CreateFollowedObject (string type)
 
void DestroyFollowedObject ()
 
void Update (float timeslice)
 
EntityAI GetObj ()
 
void SetPosition (vector position)
 
void SetRotation (vector dir)
 
vector GetPosition ()
 
vector GetRotation ()
 
void UpdatePos ()
 Function updating the position of the tracker widget.
 
void Show ()
 
void Hide ()
 
void Fade (bool fade)
 
override bool OnClick (Widget w, int x, int y, int button)
 
override bool OnDoubleClick (Widget w, int x, int y, int button)
 
override bool OnMouseButtonDown (Widget w, int x, int y, int button)
 
override bool OnMouseButtonUp (Widget w, int x, int y, int button)
 
void ContinuousActionProgress ()
 
void ~ContinuousActionProgress ()
 
void OnWidgetScriptInit (Widget w)
 
void Update ()
 
void PlayerListEntryScriptedWidget (Widget parent, string name, string uid, bool show_permissions, PlayerListScriptedWidget tab)
 
void ~PlayerListEntryScriptedWidget ()
 
Widget GetButtonWidget ()
 
void LoadPermissions (BiosPrivacyPermissionResultArray results)
 
string GetUID ()
 
bool IsMuted ()
 
bool IsGloballyMuted ()
 
void SetMute (bool mute)
 
void ToggleMute ()
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
void Focus ()
 
override bool OnFocus (Widget w, int x, int y)
 
override bool OnFocusLost (Widget w, int x, int y)
 
override bool OnDoubleClick (Widget w, int x, int y, int button)
 
override bool OnMouseButtonUp (Widget w, int x, int y, int button)
 
bool IsLocalPlayer ()
 
void Select (bool notify=true)
 
void Deselect ()
 
void PlayerListScriptedWidget (Widget parent, string header_text="")
 
void ~PlayerListScriptedWidget ()
 
void FocusFirst ()
 
void Reload (SyncPlayerList player_list)
 
bool IsEmpty ()
 
void OnLoadServersAsync (ref GetServersResult result_list, EBiosError error, string response)
 
void Reload (BiosFriendInfoArray player_list)
 
void Reload (BiosPrivacyUidResultArray player_list)
 
void ReloadLocal (map< string, bool > player_list)
 
PlayerListEntryScriptedWidget FindEntryByWidget (Widget button)
 
string FindPlayerByWidget (Widget button)
 
void AddPlayer (string name, string UID, bool show_permissions)
 
void RemovePlayer (string UID)
 
bool IsMuted (string UID)
 
bool IsGloballyMuted (string UID)
 
void SetMute (string UID, bool mute)
 
void ToggleMute (string UID)
 
PlayerListEntryScriptedWidget GetSelectedPlayer ()
 
void SelectPlayer (PlayerListEntryScriptedWidget entry)
 
void ScrollToEntry (PlayerListEntryScriptedWidget entry)
 
void UpdateInterval ()
 
void SetLayoutName ()
 
void SetImmedUpdate ()
 
void OnSelectAction (ItemBase item, int actionId)
 
void OnSelectActionEx (EntityAI item, int actionId)
 
void ShowActionMenu (InventoryItem item)
 
void LayoutHolder (LayoutHolder parent)
 
void ~LayoutHolder ()
 
LayoutHolder GetRoot ()
 
void SetParentWidget ()
 
LayoutHolder GetParent ()
 
void SetActive (bool active)
 
void SetLastActive ()
 
void SetFirstActive ()
 
bool IsActive ()
 
Widget GetMainWidget ()
 
Widget GetRootWidget ()
 
bool IsDisplayable ()
 
bool IsVisible ()
 
void OnShow ()
 
void OnHide ()
 
void Refresh ()
 
void InspectItem (EntityAI item)
 
void UpdateSelectionIcons ()
 
void PrepareOwnedTooltip (EntityAI item, int x=0, int y=0)
 
void PrepareOwnedSlotsTooltip (Widget w, string name, string desc, int x=0, int y=0)
 
void HideOwnedTooltip ()
 
void HideOwnedSlotsTooltip ()
 
void ItemActionsWidget ()
 
void ~ItemActionsWidget ()
 
void SetInteractXboxIcon (string imageset_name, string image_name)
 DEPRECATED.
 
void SetContinuousInteractXboxIcon (string imageset_name, string image_name)
 
void SetSingleXboxIcon (string imageset_name, string image_name)
 
void SetContinuousXboxIcon (string imageset_name, string image_name)
 
void SetXboxIcon (string name, string imageset_name, string image_name)
 
void SetControllerIcon (string pWidgetName, string pInputName)
 
void ShowXboxHidePCIcons (string widget, bool show_xbox_icon)
 
void OnWidgetScriptInit (Widget w)
 
void OnInputPresetChanged ()
 
void OnInputDeviceChanged (EInputDeviceType pInputDeviceType)
 
void BuildCursor ()
 
void Update ()
 
void GetPlayer ()
 
void GetActionManager ()
 
void GetActions ()
 
void GetEntityInHands ()
 
string GetActionDesc (ActionBase action)
 
string GetItemDesc (EntityAI entity)
 
int GetItemHealth ()
 
void GetItemQuantity (out int q_type, out float q_cur, out int q_min, out int q_max)
 
string GetRadioFrequency ()
 
void SetItemDesc (EntityAI entity, string descText, string itemWidget, string descWidget)
 
void SetItemHealth (int health, string itemWidget, string healthWidget, bool enabled)
 
void SetItemQuantity (int type, float current, int min, int max, string itemWidget, string quantityPBWidget, string quantityTextWidget, bool enabled)
 
void SetWeaponQuantity (int chamber, int mag, string itemWidget, string quantityPBWidget, string quantityTextWidget, bool enabled)
 
void SetWeaponModeAndZeroing (string itemWidget, string upWidget, string downWidget, bool enabled)
 
string WeaponModeTextTemp ()
 
void SetRadioFrequency (string freq, string itemWidget, string upWidget, string downWidget, bool enabled)
 
void SetActionWidget (ActionBase action, string descText, string actionWidget, string descWidget)
 
void SetMultipleInteractAction (string multiActionsWidget)
 shows arrows near the interact action if there are more than one available
 
void SetMultipleContinuousInteractAction (string multiActionsWidget)
 shows arrows near the interact action if there are more than one available
 
void SetMultipleItemAction (string multiActionsWidget)
 
void SetMultipleContinuousItemAction (string multiActionsWidget)
 shows arrows near the interact action if there are more than one available
 
void SetInteractActionIcon (string actionWidget, string actionIconFrameWidget, string actionIconWidget, string actionIconTextWidget)
 
void CheckRefresherFlagVisibility ()
 
void CheckForActionWidgetOverrides ()
 
IngameHud GetHud ()
 
void TutorialKeybinds (Widget parent, TutorialsMenu menu)
 
bool SetElementTitle (UAInput pInput, int iDeviceFlags, out string output)
 assemble all active bindings at widget element
 
bool SetElementModifier (UAInput pInput, out string output)
 Determine the active limiter of the bindings (currently unreliable, multiple limiters can be active on key combos!)
 
void ~TutorialKeybinds ()
 
string GetLayoutName ()
 
void CreditsElement (int index, Widget parent)
 
void DropdownPrefab (Widget root, string text="")
 
void RefreshContent ()
 
int AddElement (string text, Widget content=null)
 
void RemoveElement (int index)
 
void Close ()
 
void SetText (string text)
 
override bool OnClick (Widget w, int x, int y, int button)
 
override bool OnMouseButtonDown (Widget w, int x, int y, int button)
 
void KeybindingElement (int key_index, Widget parent, KeybindingsGroup group)
 
string GetLayoutName ()
 
bool IsChanged ()
 
bool IsAlternateChanged ()
 
array< intGetChangedBinds ()
 
array< intGetChangedAlternateBinds ()
 
void SetElementTitle (ButtonWidget btnWidget, UAInput pInput, int iDeviceFlags)
 
void Reload ()
 
void Reload (array< int > custom_binds, bool is_alternate)
 
void StartEnteringKeybind ()
 
void CancelEnteringKeybind ()
 
void StartEnteringAlternateKeybind ()
 
void CancelEnteringAlternateKeybind ()
 
override bool OnClick (Widget w, int x, int y, int button)
 
override bool OnMouseButtonUp (Widget w, int x, int y, int button)
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
void KeybindingElementNew (int key_index, Widget parent, KeybindingsContainer group)
 
string GetLayoutName ()
 
bool IsChanged ()
 
bool IsAlternateChanged ()
 
array< intGetChangedBinds ()
 
array< intGetChangedAlternateBinds ()
 
void SetElementTitle (ButtonWidget btnWidget, UAInput pInput, int iDeviceFlags)
 
void Reload ()
 
void Reload (array< int > custom_binds, bool is_alternate)
 
void StartEnteringKeybind ()
 
void CancelEnteringKeybind ()
 
void StartEnteringAlternateKeybind ()
 
void CancelEnteringAlternateKeybind ()
 
override bool OnClick (Widget w, int x, int y, int button)
 
override bool OnMouseButtonUp (Widget w, int x, int y, int button)
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
void KeybindingsGroup (int index, Input input, Widget parent, KeybindingsMenu menu)
 
string GetLayoutName ()
 
void InitPresets (int index, Widget parent, Input input)
 
void OnSelectKBPreset (int index)
 
void OnSelectConsolePreset (int index)
 
void ReloadProfiles ()
 
void AddSubgroup (Widget parent, Input input)
 
void AddAction (int index, Widget parent, Input input)
 
void ReloadAction (int index)
 
bool IsEnteringKeyBind ()
 
void ClearKeybind (int key_index)
 
void ClearAlternativeKeybind (int key_index)
 
void StartEnteringKeybind (int key_index)
 
void CancelEnteringKeybind ()
 
void StartEnteringAlternateKeybind (int key_index)
 
void CancelEnteringAlternateKeybind ()
 
bool IsChanged ()
 
void Apply ()
 
void Reset ()
 
void ResetEx (bool forced=false)
 
void Update (float timeslice)
 
override bool OnMouseButtonDown (Widget w, int x, int y, int button)
 
void BannerHandlerBase (Widget parent)
 
void SetBannerColor (int argb)
 
void SetBannerText (string text)
 
override bool OnUpdate (Widget w)
 
void MainMenuNewsfeed (Widget root)
 
void ShowNewsfeed ()
 
void HideNewsfeed ()
 
void OpenDLC ()
 
void OpenDiscord ()
 
void OpenFeedback ()
 
void OpenForums ()
 
void OpenTwitter ()
 
void OpenYoutube ()
 
override bool OnClick (Widget w, int x, int y, int button)
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
override bool OnFocus (Widget w, int x, int y)
 
override bool OnFocusLost (Widget w, int x, int y)
 
bool IsFocusable (Widget w)
 
void ColorRed (Widget w, int x, int y)
 
void ColorWhite (Widget w, Widget enterW, int x, int y)
 
void MainMenuDlcHandlerBase (ModInfo info, Widget parent, JsonDataDLCInfo DlcInfo)
 
void ~MainMenuDlcHandlerBase ()
 
void Init ()
 
void CreateRootWidget (Widget parent)
 
void ShowInfoPanel (bool show)
 
bool IsInfoPanelVisible ()
 
void OnPanelVisibilityChanged ()
 
override bool OnClick (Widget w, int x, int y, int button)
 
bool LoadVideoFile ()
 returns 'true' when video is loaded
 
void StartVideo ()
 
void StopVideo ()
 
void PauseVideo ()
 
void UnloadVideo ()
 
void ColorFocussed (Widget w, int x, int y)
 
void ColorUnfocussed (Widget w, Widget enterW, int x, int y)
 
void UpdateOwnedStatus ()
 
void OnDLCChange ()
 
void SetPlatformSpecifics ()
 
void UpdateAllPromotionInfo ()
 
void UpdateDlcData ()
 
void UpdateIconVisibility ()
 
void OnInputDeviceChanged (EInputDeviceType pInputDeviceType)
 
ModInfo GetModInfo ()
 
string GetDistanceString (float total_distance, bool meters_only=false)
 
string GetValueString (float total_value, bool show_decimals=false)
 
string GetTimeString (float total_time)
 
void ModsMenuDetailed (array< ref ModInfo > data, Widget parent, ModsMenuTooltip tooltip, UIScriptedMenu menu_parent)
 
void ~ModsMenuDetailed ()
 
void Open ()
 
void Close ()
 
bool IsOpen ()
 
ModInfo GetHighlighted ()
 
void HighlightFirst ()
 
void Highlight (ModInfo mod_ref)
 
void ScrollToMod (ModInfo mod_ref)
 
void Select (ModInfo mod_ref, bool show)
 
void PrepareTooltip (ModInfo mod_ref)
 
void ShowTooltip ()
 
void HideTooltip ()
 
void LoadEntries (array< ref ModInfo > data)
 
override bool OnMouseButtonUp (Widget w, int x, int y, int button)
 
void ModsMenuDetailedEntry (ModInfo data, Widget parent, ModsMenuDetailed parent_menu)
 
void ~ModsMenuDetailedEntry ()
 
Widget GetWidget ()
 
void Select ()
 
void Deselect ()
 
void LoadData ()
 
override bool OnMouseButtonUp (Widget w, int x, int y, int button)
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
void ModsMenuSimple (array< ref ModInfo > data, Widget parent, ModsMenuDetailed detail_menu)
 
void ~ModsMenuSimple ()
 
void LoadEntries (array< ref ModInfo > data)
 
void Select (ModInfo mod)
 
override bool OnMouseButtonUp (Widget w, int x, int y, int button)
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
override bool OnFocus (Widget w, int x, int y)
 
override bool OnFocusLost (Widget w, int x, int y)
 
void ModsMenuSimpleEntry (ModInfo data, int index, Widget parent, ModsMenuSimple parent_menu)
 
void ~ModsMenuSimpleEntry ()
 
void LoadData ()
 
override bool OnClick (Widget w, int x, int y, int button)
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
override bool OnFocus (Widget w, int x, int y)
 
override bool OnFocusLost (Widget w, int x, int y)
 
void ModsMenuTooltip (Widget parent)
 
void ~ModsMenuTooltip ()
 
void ShowTooltip (ModInfo mod_ref)
 
void HideTooltip ()
 
void OptionsMenuControls (Widget parent, Widget details_root, GameOptions options, OptionsMenu menu)
 
string GetLayoutName ()
 
void EnterKeybindingMenu ()
 
void Focus ()
 Focuses the first viable item.
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
override bool OnMouseButtonUp (Widget w, int x, int y, int button)
 
override bool OnFocus (Widget w, int x, int y)
 
override bool OnFocusLost (Widget w, int x, int y)
 
bool IsFocusable (Widget w)
 
bool TextMapUpdateWidget (int key)
 
bool IsChanged ()
 
void Apply ()
 
void Revert ()
 
void SetToDefaults ()
 
void UpdateMouseInvertView (int index)
 
void UpdateMouseVSensitivity (float value)
 
void UpdateMouseHSensitivity (float value)
 
void UpdateMouseAimModVSensitivity (float value)
 
void UpdateMouseAimModHSensitivity (float value)
 
void ReloadOptions ()
 
void SetOptions (GameOptions options)
 
void ToggleDependentOptions (int mode, bool state)
 
void InitDependentOptionsVisibility ()
 
void FillTextMap ()
 
void ColorRed (Widget w)
 
void ColorWhite (Widget w, Widget enterW)
 
void OptionsMenuGame (Widget parent, Widget details_root, GameOptions options, OptionsMenu menu)
 
void ~OptionsMenuGame ()
 
string GetLayoutName ()
 
void Focus ()
 
bool IsChanged ()
 
void Apply ()
 
void Revert ()
 
void SetToDefaults ()
 
void ReloadOptions ()
 
void SetOptions (GameOptions options)
 
void ToggleDependentOptions (int mode, bool state)
 
void InitDependentOptionsVisibility ()
 
void UpdateLanguageOption (int new_index)
 
void UpdatePauseOption (int new_index)
 
void UpdateFOVOption (float new_value)
 
void UpdateHUDBrightnessOption (float newValue)
 
void UpdateHUDOption (int new_index)
 
void UpdateBleedingIndication (int new_index)
 
void UpdateConnectivityInfo (int newIndex)
 
void UpdateCrosshairOption (int new_index)
 
void UpdateQuickbarOption (int new_index)
 
void UpdateGameOption (int new_index)
 
void UpdateAdminOption (int new_index)
 
void UpdatePlayerOption (int new_index)
 
void UpdateServerInfoOption (int new_index)
 
IngameHud GetHud ()
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
override bool OnFocus (Widget w, int x, int y)
 
void OnBleedingIndicationChanged (bool state)
 
bool TextMapUpdateWidget (int key)
 
void FillTextMap ()
 
void OptionsMenuVideo (Widget parent, Widget details_root, GameOptions options, OptionsMenu menu)
 
void ~OptionsMenuVideo ()
 
void InitSelectors ()
 
string GetLayoutName ()
 
void Focus ()
 
void ReloadOptions ()
 
bool IsChanged ()
 
void Apply ()
 
void Revert ()
 
void SetToDefaults ()
 
void SetOptions (GameOptions options)
 
void ToggleDependentOptions (int mode, bool state)
 
void InitDependentOptionsVisibility ()
 
void RefreshCustom ()
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
void OnOptionChanged ()
 
void OnOverallQualityChanged (int value)
 
void OnDisplayModeChanged (int value)
 
void OnResolutionChanged (int value)
 
void OnBrightnessChanged (float value)
 
void OnVSyncChanged (float value)
 
void OnColorDepthChanged (int value)
 
void OnObjectDetailChanged (int value)
 
void OnTerrainDetailChanged (int value)
 
void OnTextureDetailChanged (int value)
 
void OnShadowDetailChanged (int value)
 
void OnTextureFilteringChanged (int value)
 
void OnTerrainSurfaceDetailChanged (int value)
 
void OnPPAAChanged (int value)
 
void OnHWAAChanged (int value)
 
void OnATOCChanged (int value)
 
void OnAOChanged (int value)
 
void OnPPQualityChanged (int value)
 
void OnSSRQualityChanged (int value)
 
override bool OnFocus (Widget w, int x, int y)
 
bool TextMapUpdateWidget (int key)
 
void FillTextMap ()
 
void ~OptionSelectorBase ()
 
Widget GetParent ()
 
bool IsFocusable (Widget w)
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
override bool OnFocus (Widget w, int x, int y)
 
override bool OnFocusLost (Widget w, int x, int y)
 
void Focus ()
 
void Enable ()
 
void Disable ()
 
void ColorHighlight (Widget w)
 
void ColorNormal (Widget w)
 
void ColorDisabled (Widget w)
 
void ButtonSetColor (Widget w, int color)
 
void ColorHighlightConsole (Widget w)
 
void ColorNormalConsole (Widget w)
 
void ColorDisabledConsole (Widget w)
 
void ButtonSetColorConsole (Widget w, int color)
 
void ButtonSetAlphaAnimConsole (Widget w)
 
void ButtonSetTextColorConsole (Widget w, int color)
 
void ServerBrowserEntry (Widget parent, int index, ServerBrowserTab tab)
 
void ~ServerBrowserEntry ()
 
Widget GetRoot ()
 
void Show (bool show)
 
override bool OnClick (Widget w, int x, int y, int button)
 
override bool OnDoubleClick (Widget w, int x, int y, int button)
 
override bool OnMouseButtonUp (Widget w, int x, int y, int button)
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
void Focus ()
 
void ServerListFocus (bool focus)
 
override bool OnFocus (Widget w, int x, int y)
 
override bool OnFocusLost (Widget w, int x, int y)
 
bool IsOnline ()
 
bool IsFocusable (Widget w)
 
void FillInfo (GetServersResultRow server_info)
 
void UpdateEntry ()
 
void SetName (string name)
 
void SetPasswordLocked (bool locked)
 
void SetPopulation (int population, int slots)
 
void ServerBrowserFilterContainer (Widget root, ServerBrowserTab parent)
 
void OnFilterChanged ()
 
void LoadFilters ()
 
void SaveFilters ()
 
void ResetFilters ()
 
bool PingIsSet ()
 
bool FavoriteIsSet ()
 
bool PreviouslyIsSet ()
 
bool ProcessIntoIPAddress (out string potential_ip)
 Removes all characters from the given string whirh are NOT a number, '.' or ':'. Returns true if any change was done to the input text.
 
bool LimitTextBoxCharacterCount (out string text, int max_length)
 Limits the given text to 'max_length' character count. Returns true if any change was done to the input.
 
string GenerateValidIP (string potential_ip)
 Attempts to generate a valid IP address & port from the given string in format like this: "192.168.0.2:2503". If the process fails, then an empty string is returned.
 
bool GenerateValidFilter (out string potential_filter)
 Turns any given string into a more convenient filter (limits character count, forces lowercase, trims empty spaces).
 
void OnSortChanged (int value)
 
void Focus ()
 
override bool OnChange (Widget w, int x, int y, bool finished)
 
override bool OnFocus (Widget w, int x, int y)
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
GetServersInput GetFilterOptionsPC ()
 
GetServersInput GetFilterOptionsConsoles ()
 
void OnInputPresetChanged ()
 
void OnInputDeviceChanged (EInputDeviceType pInputDeviceType)
 
void Init ()
 
void OnWidgetScriptInit (Widget w)
 
void AlignTabbers ()
 
int AddTab (string name)
 
void RemoveTab (int index)
 
Widget GetTab (int index)
 
int GetTabCount ()
 
bool CanSwitchTab ()
 
void SetCanSwitch (bool value)
 
void PerformSwitchTab (int index)
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
override bool OnMouseButtonUp (Widget w, int x, int y, int button)
 
override bool OnChildAdd (Widget w, Widget child)
 
override bool OnChildRemove (Widget w, Widget child)
 
void EnableTabControl (int index, bool enable)
 
void SelectTabControl (int index)
 
void SelectTabPanel (int index)
 
void DeselectTabControl (int index)
 
void DeselectTabPanel (int index)
 
void DeselectAll ()
 
void NextTab ()
 
void PreviousTab ()
 
int GetSelectedIndex ()
 
void RefreshTab (bool performInitAlignment=false)
 
void UpdateControlsElements ()
 
void DisableTabs (bool disable)
 useful if we want to disable actual tabs for whatever reason
 
void VideoPlayer (Widget parent)
 
void ~VideoPlayer ()
 
void Show (bool show)
 
void OnPlaybackStart ()
 
void OnPlaybackStop ()
 
void OnBufferingStart ()
 
void OnBufferingEnd ()
 
void ToggleVideoSelection ()
 
void LoadVideo (string videoPath)
 
void PlayVideo ()
 
void PauseVideo ()
 
void StopVideo ()
 
void OnceVideo ()
 
void RepeatVideo ()
 
void KillVideo ()
 
void ObjectFollower ()
 
void ~ObjectFollower ()
 
void OnWidgetScriptInit (Widget w)
 
void SetTarget (Object obj)
 
override bool OnUpdate (Widget w)
 
void Update ()
 
void GetOnScreenPosition (out float x, out float y)
 
void ProjectedCrosshair ()
 
void ~ProjectedCrosshair ()
 
void OnWidgetScriptInit (Widget w)
 
void Update ()
 Update.
 
void GetPlayer ()
 
void GetCrosshairPosition ()
 
- Закрытые статические данные унаследованные от ScriptedWidgetEventHandler
static bool m_IgnoredBool
 
static ref ContextMenu m_ContextMenuInstance
 
static const float SLIDER_STEP = 0.025
 

Подробное описание

Конструктор(ы)

◆ HoverEffect()

void HoverEffect ( )
inlineprotected
12 {
13 m_anim = new AnimatorTimer();
14 }
Definition tools.c:749
ref AnimatorTimer m_anim
Definition HoverEffect.c:9

Перекрестные ссылки m_anim.

Методы

◆ OnMouseEnter()

override bool OnMouseEnter ( Widget w,
int x,
int y )
inlineprotected
35 {
36 if ( !m_anim.IsRunning() ) m_root.GetSize(m_orginal_width, m_orginal_height);
37 m_anim.Animate(1.0, speed);
38
39 return false;
40 }
Widget m_root
Definition HoverEffect.c:8
reference float speed
Definition HoverEffect.c:4
float m_orginal_height
Definition HoverEffect.c:7
float m_orginal_width
Definition HoverEffect.c:6

Перекрестные ссылки m_anim, m_orginal_height, m_orginal_width, m_root и speed.

◆ OnMouseLeave()

override bool OnMouseLeave ( Widget w,
Widget enterW,
int x,
int y )
inlineprotected
44 {
45 m_anim.Animate(0.0, speed);
46 return false;
47 }

Перекрестные ссылки m_anim и speed.

◆ OnWidgetScriptInit()

void OnWidgetScriptInit ( Widget w)
inlineprotected
18 {
19 m_root = w;
20 m_root.SetHandler(this);
21 }
Definition EntityAI.c:95

Перекрестные ссылки m_root.

◆ Update()

void Update ( )
inlineprotected
25 {
26 float p = amount * m_anim.GetValue();
28
29 float c = 1.0 - (0.5 * m_anim.GetValue());
30 m_root.SetColor(ARGBF(1, 1, c, c));
31 }
reference float amount
Definition HoverEffect.c:5
int ARGBF(float fa, float fr, float fg, float fb)
Converts <0.0, 1.0> ARGB into color.
Definition proto.c:332

Перекрестные ссылки amount, ARGBF(), m_anim, m_orginal_height, m_orginal_width и m_root.

Поля

◆ amount

reference float amount
private

Используется в Update().

◆ m_anim

ref AnimatorTimer m_anim
protected

Используется в HoverEffect(), OnMouseEnter(), OnMouseLeave() и Update().

◆ m_orginal_height

float m_orginal_height
protected

Используется в OnMouseEnter() и Update().

◆ m_orginal_width

float m_orginal_width
protected

Используется в OnMouseEnter() и Update().

◆ m_root

Widget m_root
protected

Используется в OnMouseEnter(), OnWidgetScriptInit() и Update().

◆ speed

reference float speed
private

Используется в OnMouseEnter() и OnMouseLeave().


Объявления и описания членов класса находятся в файле: