88 {
89 Widget subgroup =
g_Game.GetWorkspace().
CreateWidgets(
"gui/layouts/new_ui/options/keybindings_selectors/keybinding_subgroup.layout", parent );
90 TextWidget subgroup_name = TextWidget.Cast( subgroup.FindAnyWidget( "subgroup_text" ) );
91
92 subgroup_name.SetText( "TestSubgroup" );
93 Widget subgroup_content = subgroup.FindAnyWidget(
"subgroup_content" );
94
97 for( int i = 0; i < actions.Count(); i++ )
98 {
99 AddAction( actions.Get( i ), subgroup_content, input );
100 }
101
102 subgroup_content.Update();
103 }