Result for an object found in CGame.IsBoxCollidingGeometryProxy. Подробнее...
Граф наследования:array:Защищенные члены | |
| void | HandleSubvariantAnim (EntityAI parent) |
| barricade rotation | |
| void | KeybindingsContainer (int index, Input input, Widget parent, KeybindingsMenu menu) |
| string | GetLayoutName () |
| void | OnSelectKBPreset (int index) |
| void | ReloadElements () |
| void | AddSubgroup (int sort_index, Widget parent, Input input) |
| void | CreateSubgroups (Widget parent, Input input) |
| void | AddElement (int index, Widget parent, Input input) |
| bool | IsEnteringKeyBind () |
| void | ClearKeybind (int key_index) |
| void | ClearAlternativeKeybind (int key_index) |
| void | StartEnteringKeybind (int key_index) |
| void | CancelEnteringKeybind () |
| void | StartEnteringAlternateKeybind (int key_index) |
| void | CancelEnteringAlternateKeybind () |
| bool | IsChanged () |
| is anything changed? | |
| void | Apply () |
| void | Reset (bool forced=false) |
| void | Update (float timeslice) |
| void | SwitchSubgroup (int index) |
Защищенные данные | |
| const int | NO_SORTING = -1 |
| Widget | m_Root |
| KeybindingsMenu | m_Menu |
| ScrollWidget | m_Scroll |
| ref map< int, ref ElementArray > | m_KeyWidgetElements |
| int | m_CurrentSettingKeyIndex = -1 |
| int | m_CurrentSettingAlternateKeyIndex = -1 |
| ref array< Widget > | m_Subgroups |
Закрытые данные | |
| Object | obj |
| Object inside of box. | |
| Object | parent |
| Parent of proxy object. | |
| int | hierLevel |
| How deep in the proxy hierarchy are we. | |
| int | geomLevel |
| What geometry was the object found in (will either be primaryType or secondaryType) | |
| ref ComponentInfoArray | componentInfo |
| Either the first component found or all of them depending on "fullComponentInfo". | |
| ref ProxyInfoArray | proxyInfo |
| Either the first proxy found or all of them depending on "fullComponentInfo". | |
| Class | m_Instance |
| string | m_Test |
| ref TFResult | m_Result |
Закрытые данные унаследованные от ConstructionPartRebuildReversibleBase | |
| bool | m_TempReversed |
Result for an object found in CGame.IsBoxCollidingGeometryProxy.
Properties while creating a ParticleSource.
См. определение в файле IsBoxCollidingGeometryProxyClasses.c строка 27