DayZ 1.27
DayZ Explorer by KGB
 
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◆ OptionsMenuControls()

void ScriptedWidgetEventHandler::OptionsMenuControls ( Widget parent,
Widget details_root,
GameOptions options,
OptionsMenu menu )
inlineprotected

См. определение в файле OptionsMenuControls.c строка 77

78 {
79 array<string> opt = { "#options_controls_disabled", "#options_controls_enabled" };
80
82 m_Options = options;
83 m_Menu = menu;
84
85 m_DetailsRoot = details_root;
86 m_DetailsBodyDefault = m_DetailsRoot.FindAnyWidget("settings_details_body");
87 m_DetailsBodyConnectivity = m_DetailsRoot.FindAnyWidget("settings_details_body_connectivity");
88 m_DetailsLabel = TextWidget.Cast( m_DetailsRoot.FindAnyWidget( "details_label" ) );
89 m_DetailsText = RichTextWidget.Cast( m_DetailsRoot.FindAnyWidget( "details_content" ) );
90 m_Keybindings = GridSpacerWidget.Cast( m_Root.FindAnyWidget( "keyboard_settings_content" ) );
91 if( m_Keybindings )
92 m_Keybindings.SetUserID( 777 );
93
94 SetOptions( options );
95
96 // mouse (PC & consoles)
97 Widget mouse_InvertSettingOption = m_Root.FindAnyWidget( "mouse_invert_setting_option" );
98 Widget mouse_VSensitivitySettingOption = m_Root.FindAnyWidget( "mouse_vsensitivity_setting_option" );
99 Widget mouse_HSensitivitySettingOption = m_Root.FindAnyWidget( "mouse_hsensitivity_setting_option" );
100 Widget mouse_AimMod_VSensitivitySettingOption = m_Root.FindAnyWidget( "mouse_aimmod_vsensitivity_setting_option" );
101 Widget mouse_AimMod_HSensitivitySettingOption = m_Root.FindAnyWidget( "mouse_aimmod_hsensitivity_setting_option" );
102
103 mouse_InvertSettingOption.SetUserID( OptionAccessType.AT_OPTIONS_MOUSE_YAXIS_INVERTED );
104 mouse_VSensitivitySettingOption.SetUserID( OptionAccessType.AT_OPTIONS_MOUSE_YAXIS );
105 mouse_HSensitivitySettingOption.SetUserID( OptionAccessType.AT_OPTIONS_MOUSE_XAXIS );
106 mouse_AimMod_VSensitivitySettingOption.SetUserID( OptionAccessType.AT_OPTIONS_MOUSE_YAXIS_AIM_MOD );
107 mouse_AimMod_HSensitivitySettingOption.SetUserID( OptionAccessType.AT_OPTIONS_MOUSE_XAXIS_AIM_MOD );
108
109 m_Mouse_InvertSelector = new OptionSelectorMultistate(mouse_InvertSettingOption, m_Mouse_InvertOption.GetIndex(), this, false, opt );
110
111 m_Mouse_VSensitivitySelector = new OptionSelectorSlider(mouse_VSensitivitySettingOption, m_Mouse_VSensitivityOption.ReadValue(), this, false, m_Mouse_VSensitivityOption.GetMin(), m_Mouse_VSensitivityOption.GetMax(), true);
113
114 m_Mouse_HSensitivitySelector = new OptionSelectorSlider(mouse_HSensitivitySettingOption, m_Mouse_HSensitivityOption.ReadValue(), this, false, m_Mouse_HSensitivityOption.GetMin(), m_Mouse_HSensitivityOption.GetMax(), true);
116
117 m_Mouse_AimMod_VSensitivitySelector = new OptionSelectorSlider(mouse_AimMod_VSensitivitySettingOption, m_Mouse_AimMod_VSensitivityOption.ReadValue(), this, false, m_Mouse_AimMod_VSensitivityOption.GetMin(), m_Mouse_AimMod_VSensitivityOption.GetMax(), true);
119
120 m_Mouse_AimMod_HSensitivitySelector = new OptionSelectorSlider(mouse_AimMod_HSensitivitySettingOption, m_Mouse_AimMod_HSensitivityOption.ReadValue(), this, false, m_Mouse_AimMod_HSensitivityOption.GetMin(), m_Mouse_AimMod_HSensitivityOption.GetMax(), true);
122
123 m_Mouse_InvertSelector.m_OptionChanged.Insert( UpdateMouseInvertView );
128
129 // controller (consoles only)
130 #ifdef PLATFORM_CONSOLE
131 m_MaKOptionAvailable = g_Game.GetGameState() != DayZGameState.IN_GAME || GetGame().GetWorld().IsMouseAndKeyboardEnabledOnServer();
132 m_ConsoleControllerSensitivityWidget = m_Root.FindAnyWidget( "controller_settings_root" );
133 m_ConsoleMouseSensitivityWidget = m_Root.FindAnyWidget( "mouse_settings_root" );
134
135 Widget keyboardSettingOption = m_Root.FindAnyWidget( "keyboard_setting_option" );
136 Widget aimHelperSettingOption = m_Root.FindAnyWidget( "aimhelper_setting_option" );
137
138 Widget controllerLS_VSensitivitySettingOption = m_Root.FindAnyWidget("controller_ls_vsensitivity_setting_option");
139 Widget controllerLS_HSensitivitySettingOption = m_Root.FindAnyWidget("controller_ls_hsensitivity_setting_option");
140 Widget controllerLS_VehicleMod_HSensitivitySettingOption = m_Root.FindAnyWidget("controller_ls_vehicle_sensitivity_setting_option");
141 Widget controllerRS_InvertSettingOption = m_Root.FindAnyWidget("controller_rs_invert_setting_option");
142 Widget controllerRS_VSensitivitySettingOption = m_Root.FindAnyWidget("controller_rs_vsensitivity_setting_option");
143 Widget controllerRS_HSensitivitySettingOption = m_Root.FindAnyWidget("controller_rs_hsensitivity_setting_option");
144 Widget controllerRS_CurvatureSettingOption = m_Root.FindAnyWidget("controller_rs_curvature_setting_option");
145 Widget controllerRS_AimMod_VSensitivitySettingOption = m_Root.FindAnyWidget("controller_rs_aimmod_vsensitivity_setting_option");
146 Widget controllerRS_AimMod_HSensitivitySettingOption = m_Root.FindAnyWidget("controller_rs_aimmod_hsensitivity_setting_option");
147 Widget controllerRS_AimMod_CurvatureSettingOption = m_Root.FindAnyWidget("controller_rs_aimmod_curvature_setting_option");
148 Widget controllerLS_DeadZoneOption = m_Root.FindAnyWidget("controller_ls_deadzone_setting_option");
149 Widget controllerRS_DeadZoneOption = m_Root.FindAnyWidget("controller_rs_deadzone_setting_option");
150
151 keyboardSettingOption.SetUserID( OptionAccessType.AT_OPTIONS_MOUSE_AND_KEYBOARD );
152 aimHelperSettingOption.SetUserID( OptionAccessType.AT_OPTIONS_AIM_HELPER );
153
154 controllerLS_VSensitivitySettingOption.SetUserID( OptionAccessType.AT_OPTIONS_CONTROLLER_LS_YAXIS );
155 controllerLS_HSensitivitySettingOption.SetUserID( OptionAccessType.AT_OPTIONS_CONTROLLER_LS_XAXIS );
156 controllerLS_VehicleMod_HSensitivitySettingOption.SetUserID( OptionAccessType.AT_OPTIONS_CONTROLLER_LS_XAXIS_VEHICLE_MOD );
157 controllerRS_InvertSettingOption.SetUserID( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_YAXIS_INVERTED );
158 controllerRS_VSensitivitySettingOption.SetUserID( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_YAXIS );
159 controllerRS_HSensitivitySettingOption.SetUserID( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_XAXIS );
160 controllerRS_CurvatureSettingOption.SetUserID( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_CURVATURE );
161 controllerRS_AimMod_VSensitivitySettingOption.SetUserID( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_YAXIS_AIM_MOD );
162 controllerRS_AimMod_HSensitivitySettingOption.SetUserID( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_XAXIS_AIM_MOD );
163 controllerRS_AimMod_CurvatureSettingOption.SetUserID( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_CURVATURE_AIM_MOD );
164 controllerLS_DeadZoneOption.SetUserID( OptionAccessType.AT_OPTIONS_CONTROLLER_LS_DEADZONE );
165 controllerRS_DeadZoneOption.SetUserID( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_DEADZONE );
166
167 m_KeyboardSelector = new OptionSelectorMultistate( keyboardSettingOption, m_KeyboardOption.GetIndex(), this, !m_MaKOptionAvailable, opt );
168 m_AimHelperSelector = new OptionSelectorMultistate( aimHelperSettingOption, m_AimHelperOption.GetIndex(), this, false, opt );
169
170 m_ControllerLS_VSensitivitySelector = new OptionSelectorSlider(controllerLS_VSensitivitySettingOption, m_ControllerLS_VSensitivityOption.ReadValue(), this, false, m_ControllerLS_VSensitivityOption.GetMin(), m_ControllerLS_VSensitivityOption.GetMax(), true);
172
173 m_ControllerLS_HSensitivitySelector = new OptionSelectorSlider(controllerLS_HSensitivitySettingOption, m_ControllerLS_HSensitivityOption.ReadValue(), this, false, m_ControllerLS_HSensitivityOption.GetMin(), m_ControllerLS_HSensitivityOption.GetMax(), true);
175
176 m_ControllerLS_VehicleMod_HSensitivitySelector = new OptionSelectorSlider(controllerLS_VehicleMod_HSensitivitySettingOption, m_ControllerLS_VehicleMod_HSensitivityOption.ReadValue(), this, false, m_ControllerLS_VehicleMod_HSensitivityOption.GetMin(), m_ControllerLS_VehicleMod_HSensitivityOption.GetMax(), true);
178
179 m_ControllerRS_InvertSelector = new OptionSelectorMultistate(controllerRS_InvertSettingOption, m_ControllerRS_InvertOption.GetIndex(), this, false, opt);
180
181 m_ControllerRS_VSensitivitySelector = new OptionSelectorSlider(controllerRS_VSensitivitySettingOption, m_ControllerRS_VSensitivityOption.ReadValue(), this, false, m_ControllerRS_VSensitivityOption.GetMin(), m_ControllerRS_VSensitivityOption.GetMax(), true);
183
184 m_ControllerRS_HSensitivitySelector = new OptionSelectorSlider(controllerRS_HSensitivitySettingOption, m_ControllerRS_HSensitivityOption.ReadValue(), this, false, m_ControllerRS_HSensitivityOption.GetMin(), m_ControllerRS_HSensitivityOption.GetMax(), true);
186
187 m_ControllerRS_CurvatureSelector = new OptionSelectorSlider(controllerRS_CurvatureSettingOption, m_ControllerRS_CurvatureOption.ReadValue(), this, false, m_ControllerRS_CurvatureOption.GetMin(), m_ControllerRS_CurvatureOption.GetMax(), true);
189
190 m_ControllerRS_AimMod_VSensitivitySelector = new OptionSelectorSlider(controllerRS_AimMod_VSensitivitySettingOption, m_ControllerRS_AimMod_VSensitivityOption.ReadValue(), this, false, m_ControllerRS_AimMod_VSensitivityOption.GetMin(), m_ControllerRS_AimMod_VSensitivityOption.GetMax(), true);
192
193 m_ControllerRS_AimMod_HSensitivitySelector = new OptionSelectorSlider(controllerRS_AimMod_HSensitivitySettingOption, m_ControllerRS_AimMod_HSensitivityOption.ReadValue(), this, false, m_ControllerRS_AimMod_HSensitivityOption.GetMin(), m_ControllerRS_AimMod_HSensitivityOption.GetMax(), true);
195
196 m_ControllerRS_AimMod_CurvatureSelector = new OptionSelectorSlider(controllerRS_AimMod_CurvatureSettingOption, m_ControllerRS_AimMod_CurvatureOption.ReadValue(), this, false, m_ControllerRS_AimMod_CurvatureOption.GetMin(), m_ControllerRS_AimMod_CurvatureOption.GetMax(), true);
198
199 m_ControllerLS_DeadZoneSelector = new OptionSelectorSlider(controllerLS_DeadZoneOption, m_ControllerLS_DeadZoneOption.ReadValue(), this, false, m_ControllerLS_DeadZoneOption.GetMin(), m_ControllerLS_DeadZoneOption.GetMax(), true);
201
202 m_ControllerRS_DeadZoneSelector = new OptionSelectorSlider(controllerRS_DeadZoneOption, m_ControllerRS_DeadZoneOption.ReadValue(), this, false, m_ControllerRS_DeadZoneOption.GetMin(), m_ControllerRS_DeadZoneOption.GetMax(), true);
204
205 m_KeyboardSelector.m_OptionChanged.Insert( UpdateKeyboard );
206 m_AimHelperSelector.m_OptionChanged.Insert( UpdateAimHelper );
207
208 m_ControllerLS_VSensitivitySelector.m_OptionChanged.Insert( UpdateControllerLS_VSensitivity );
209 m_ControllerLS_HSensitivitySelector.m_OptionChanged.Insert( UpdateControllerLS_HSensitivity );
210 m_ControllerLS_VehicleMod_HSensitivitySelector.m_OptionChanged.Insert( UpdateControllerLS_VehicleMod_HSensitivity );
211 m_ControllerRS_InvertSelector.m_OptionChanged.Insert( UpdateControllerRS_InvertView );
212 m_ControllerRS_VSensitivitySelector.m_OptionChanged.Insert( UpdateControllerRS_VSensitivity );
213 m_ControllerRS_HSensitivitySelector.m_OptionChanged.Insert( UpdateControllerRS_HSensitivity );
214 m_ControllerRS_CurvatureSelector.m_OptionChanged.Insert( UpdateControllerRS_Curvature );
215 m_ControllerRS_AimMod_VSensitivitySelector.m_OptionChanged.Insert( UpdateControllerRS_AimMod_VSensitivity );
216 m_ControllerRS_AimMod_HSensitivitySelector.m_OptionChanged.Insert( UpdateControllerRS_AimMod_HSensitivity );
217 m_ControllerRS_AimMod_CurvatureSelector.m_OptionChanged.Insert( UpdateControllerRS_AimMod_Curvature );
218 m_ControllerLS_DeadZoneSelector.m_OptionChanged.Insert( UpdateControllerLS_Deadzone );
219 m_ControllerRS_DeadZoneSelector.m_OptionChanged.Insert( UpdateControllerRS_Deadzone );
220
221 ShowConsoleSensitivityOptions(m_KeyboardOption.GetIndex());
222
224 GetGame().GetCallQueue(CALL_CATEGORY_GUI).Call(m_Menu.ToggleDependentOptions,EDependentOptions.MOUSEANDKEYBOARD_QUICKBAR,MaKState);
225 #endif
226
227 FillTextMap();
228
229 float x, y, y2;
230 m_Root.FindAnyWidget( "controls_settings_scroll" ).GetScreenSize( x, y );
231 m_Root.FindAnyWidget( "controls_settings_root" ).GetScreenSize( x, y2 );
232 int f = ( y2 > y );
233 m_Root.FindAnyWidget( "controls_settings_scroll" ).SetAlpha( f );
234
235 m_Root.SetHandler( this );
236 }
DayZGame g_Game
Определения DayZGame.c:3868
EDependentOptions
Определения DependentOptions.c:2
Icon x
Icon y
proto native World GetWorld()
override ScriptCallQueue GetCallQueue(int call_category)
Определения DayZGame.c:1187
proto native WorkspaceWidget GetWorkspace()
proto native Input GetInput()
proto native bool IsEnabledMouseAndKeyboardEvenOnServer()
proto void Call(func fn, void param1=NULL, void param2=NULL, void param3=NULL, void param4=NULL, void param5=NULL, void param6=NULL, void param7=NULL, void param8=NULL, void param9=NULL)
adds call into the queue with given parameters and arguments (arguments are held in memory until the ...
ref NumericOptionsAccess m_Mouse_AimMod_VSensitivityOption
Определения OptionsMenuControls.c:33
static const float SLIDER_STEP
Определения OptionsMenuControls.c:73
ref OptionSelectorSlider m_ControllerLS_VehicleMod_HSensitivitySelector
Определения OptionsMenuControls.c:60
GameOptions m_Options
Определения OptionsMenuControls.c:18
void UpdateMouseAimModHSensitivity(float value)
Определения OptionsMenuControls.c:806
ref OptionSelectorSlider m_ControllerRS_HSensitivitySelector
Определения OptionsMenuControls.c:63
ref OptionSelectorMultistate m_AimHelperSelector
Определения OptionsMenuControls.c:27
ref NumericOptionsAccess m_Mouse_VSensitivityOption
Определения OptionsMenuControls.c:31
ref OptionSelectorMultistate m_KeyboardSelector
Определения OptionsMenuControls.c:26
ref NumericOptionsAccess m_ControllerRS_CurvatureOption
Определения OptionsMenuControls.c:50
ref NumericOptionsAccess m_ControllerRS_AimMod_VSensitivityOption
Определения OptionsMenuControls.c:51
void UpdateMouseVSensitivity(float value)
Определения OptionsMenuControls.c:788
ref NumericOptionsAccess m_ControllerLS_VSensitivityOption
Определения OptionsMenuControls.c:44
ref NumericOptionsAccess m_ControllerRS_VSensitivityOption
Определения OptionsMenuControls.c:48
ref OptionSelectorSlider m_Mouse_AimMod_VSensitivitySelector
Определения OptionsMenuControls.c:40
ref OptionSelectorMultistate m_Mouse_InvertSelector
Определения OptionsMenuControls.c:37
void UpdateMouseInvertView(int index)
Определения OptionsMenuControls.c:779
ref NumericOptionsAccess m_ControllerRS_AimMod_HSensitivityOption
Определения OptionsMenuControls.c:52
void UpdateMouseAimModVSensitivity(float value)
Определения OptionsMenuControls.c:800
ref OptionSelectorSlider m_ControllerRS_AimMod_VSensitivitySelector
Определения OptionsMenuControls.c:65
ref NumericOptionsAccess m_ControllerRS_AimMod_CurvatureOption
Определения OptionsMenuControls.c:53
Widget m_Root
Определения SizeToChild.c:9
ref NumericOptionsAccess m_ControllerRS_HSensitivityOption
Определения OptionsMenuControls.c:49
GridSpacerWidget m_Keybindings
Определения OptionsMenuControls.c:16
void SetOptions(GameOptions options)
Определения OptionsMenuControls.c:817
ref OptionSelectorSlider m_ControllerRS_AimMod_HSensitivitySelector
Определения OptionsMenuControls.c:66
ref NumericOptionsAccess m_ControllerRS_DeadZoneOption
Определения OptionsMenuControls.c:55
ref NumericOptionsAccess m_ControllerLS_VehicleMod_HSensitivityOption
Определения OptionsMenuControls.c:46
ref NumericOptionsAccess m_ControllerLS_DeadZoneOption
Определения OptionsMenuControls.c:54
CameraToolsMenu m_Menu
Определения CTEvent.c:8
ref SwitchOptionsAccess m_ControllerRS_InvertOption
Определения OptionsMenuControls.c:47
RichTextWidget m_DetailsText
Определения OptionsMenuControls.c:15
ref SwitchOptionsAccess m_AimHelperOption
Определения OptionsMenuControls.c:23
ref OptionSelectorSlider m_ControllerRS_DeadZoneSelector
Определения OptionsMenuControls.c:69
ref OptionSelectorSlider m_ControllerLS_HSensitivitySelector
Определения OptionsMenuControls.c:59
Widget m_DetailsBodyConnectivity
Определения OptionsMenuControls.c:8
ref OptionSelectorSlider m_Mouse_AimMod_HSensitivitySelector
Определения OptionsMenuControls.c:41
ref OptionSelectorSlider m_Mouse_HSensitivitySelector
Определения OptionsMenuControls.c:39
ref OptionSelectorSlider m_ControllerLS_DeadZoneSelector
Определения OptionsMenuControls.c:68
Widget m_DetailsBodyDefault
Определения OptionsMenuControls.c:7
ref OptionSelectorSlider m_ControllerRS_AimMod_CurvatureSelector
Определения OptionsMenuControls.c:67
ref SwitchOptionsAccess m_KeyboardOption
Определения OptionsMenuControls.c:22
ref NumericOptionsAccess m_Mouse_AimMod_HSensitivityOption
Определения OptionsMenuControls.c:34
ref OptionSelectorSlider m_Mouse_VSensitivitySelector
Определения OptionsMenuControls.c:38
ref OptionSelectorSlider m_ControllerRS_VSensitivitySelector
Определения OptionsMenuControls.c:62
ref OptionSelectorSlider m_ControllerRS_CurvatureSelector
Определения OptionsMenuControls.c:64
void UpdateMouseHSensitivity(float value)
Определения OptionsMenuControls.c:794
ref OptionSelectorMultistate m_ControllerRS_InvertSelector
Определения OptionsMenuControls.c:61
ref SwitchOptionsAccess m_Mouse_InvertOption
Определения OptionsMenuControls.c:30
ref NumericOptionsAccess m_ControllerLS_HSensitivityOption
Определения OptionsMenuControls.c:45
ref NumericOptionsAccess m_Mouse_HSensitivityOption
Определения OptionsMenuControls.c:32
TextWidget m_DetailsLabel
Определения OptionsMenuControls.c:14
ref OptionSelectorSlider m_ControllerLS_VSensitivitySelector
Определения OptionsMenuControls.c:58
proto native bool IsMouseAndKeyboardEnabledOnServer()
proto native CGame GetGame()
OptionAccessType
C++ OptionAccessType.
Определения gameplay.c:1224
const int CALL_CATEGORY_GUI
Определения tools.c:9
proto native external Widget CreateWidgets(string layout, Widget parentWidget=NULL, bool immedUpdate=true)
Create widgets from *.layout file.
WorkspaceWidget Widget
Defined in code.

Перекрестные ссылки ScriptCallQueue::Call(), CALL_CATEGORY_GUI, WorkspaceWidget::CreateWidgets(), FillTextMap(), g_Game, CGame::GetCallQueue(), GetGame(), CGame::GetInput(), GetLayoutName(), CGame::GetWorkspace(), CGame::GetWorld(), Input::IsEnabledMouseAndKeyboardEvenOnServer(), World::IsMouseAndKeyboardEnabledOnServer(), m_AimHelperOption, m_AimHelperSelector, m_ControllerLS_DeadZoneOption, m_ControllerLS_DeadZoneSelector, m_ControllerLS_HSensitivityOption, m_ControllerLS_HSensitivitySelector, m_ControllerLS_VehicleMod_HSensitivityOption, m_ControllerLS_VehicleMod_HSensitivitySelector, m_ControllerLS_VSensitivityOption, m_ControllerLS_VSensitivitySelector, m_ControllerRS_AimMod_CurvatureOption, m_ControllerRS_AimMod_CurvatureSelector, m_ControllerRS_AimMod_HSensitivityOption, m_ControllerRS_AimMod_HSensitivitySelector, m_ControllerRS_AimMod_VSensitivityOption, m_ControllerRS_AimMod_VSensitivitySelector, m_ControllerRS_CurvatureOption, m_ControllerRS_CurvatureSelector, m_ControllerRS_DeadZoneOption, m_ControllerRS_DeadZoneSelector, m_ControllerRS_HSensitivityOption, m_ControllerRS_HSensitivitySelector, m_ControllerRS_InvertOption, m_ControllerRS_InvertSelector, m_ControllerRS_VSensitivityOption, m_ControllerRS_VSensitivitySelector, m_DetailsBodyConnectivity, m_DetailsBodyDefault, m_DetailsLabel, m_DetailsRoot, m_DetailsText, m_Keybindings, m_KeyboardOption, m_KeyboardSelector, m_Menu, m_Mouse_AimMod_HSensitivityOption, m_Mouse_AimMod_HSensitivitySelector, m_Mouse_AimMod_VSensitivityOption, m_Mouse_AimMod_VSensitivitySelector, m_Mouse_HSensitivityOption, m_Mouse_HSensitivitySelector, m_Mouse_InvertOption, m_Mouse_InvertSelector, m_Mouse_VSensitivityOption, m_Mouse_VSensitivitySelector, m_Options, m_Root, SetOptions(), SLIDER_STEP, UpdateMouseAimModHSensitivity(), UpdateMouseAimModVSensitivity(), UpdateMouseHSensitivity(), UpdateMouseInvertView(), UpdateMouseVSensitivity(), x и y.