one set for cargo
Используется в Add(), JsonObject::AddBool(), PluginConfigHandler::AddCameraPreset(), JsonObject::AddFloat(), JsonObject::AddInt(), AddModifier(), ScriptedWidgetEventHandler::AddPlayer(), AddQuickLocation(), JsonObject::AddString(), ScriptedWidgetEventHandler::AddTab(), AddVariable(), JsonObject::AddVector2(), NotificationUI::AddVoiceNotification(), PluginConfigHandler::AddWeatherPreset(), UIScriptedMenu::Apply(), BenchmarkLocation::BenchmarkLocation(), ChangePPEMaterial(), Icon::Combine(), CGame::CommandlineGetParam(), CGame::ConfigGetChildName(), UIScriptedMenu::ConnectLastSession(), ConstructionPart::ConstructionPart(), PluginBase::ContainsFirstClass(), WorldEditorAPI::CreateClonedEntity(), WorldEditorAPI::CreateEntity(), EntityLightSource::CreateLight(), EntityLightSource::CreateLightAtObjMemoryPoint(), CfgParam::CreateParam(), CGame::CreatePlayer(), PluginConfigHandler::CustomLocationsAdd(), PluginConfigHandler::CustomLocationsRemove(), dBodyGetGeom(), DebugAgentData::DebugAgentData(), DebugModifierData::DebugModifierData(), DeleteFile(), BleedingSourcesManagerBase::DisplayDebug(), AttachmentCategoriesRow::DoubleClick(), ClosableContainer::DoubleClick(), HandsContainer::DoubleClick(), Icon::DoubleClick(), PlayerContainer::DoubleClick(), VicinitySlotsContainer::DoubleClick(), ZombieContainer::DoubleClick(), Icon::DraggingOver(), DraggingOverCenterPanel(), Icon::DraggingOverCombine(), AttachmentCategoriesRow::DraggingOverGrid(), ClosableContainer::DraggingOverGrid(), ClosableContainer::DraggingOverGrid(), HandsContainer::DraggingOverGrid(), HandsArea::DraggingOverHandsPanel(), AttachmentCategoriesContainer::DraggingOverHeader(), AttachmentCategoriesRow::DraggingOverHeader(), HandsContainer::DraggingOverHeader(), VicinityContainer::DraggingOverHeader(), ZombieContainer::DraggingOverHeader(), VicinityContainer::DraggingOverIcon(), Icon::DraggingOverSwap(), Icon::DropReceivedFromMain(), FileExist(), FindEntityByName(), WorldEditorAPI::FindEntityByName(), GestureMenuItem(), Input::GetActionGroupName(), FishingRod_Base_New::GetActionWidgetOverride(), InventoryItem::GetActionWidgetOverride(), ItemMap::GetActionWidgetOverride(), BleedingSourcesManagerBase::GetBitFromSelectionName(), SurfaceInfo::GetByFile(), SurfaceInfo::GetByName(), MenuData::GetCharacterName(), WBModuleDef::GetCmdLine(), PluginBase::GetConfigRecursive(), ScriptConsoleGeneralTab::GetCurrentLocationName(), ManBase::GetDebugActions(), Input::GetDeviceName(), PluginBase::GetID(), GetIDFromClassname(), AttachmentCategoriesRow::GetItemPreviewItem(), ClosableContainer::GetItemPreviewItem(), HandsContainer::GetItemPreviewItem(), ClosableContainer::GetItemPreviewWidget(), PlayerContainer::GetItemPreviewWidget(), ClosableContainer::GetItemPreviewWidgetDragOrDrop(), JsonObject::GetJson(), Managed::GetLastPlayedServer(), Managed::GetLastPlayedServerEx(), Land_WarheadStorage_PowerStation::GetLeverIndexByComponentName(), IEntity::GetLODByName(), GetName(), GetObject(), PluginFileHandler::GetParamByName(), PluginFileHandler::GetParameterArray(), PluginFileHandler::GetParameterBool(), PluginFileHandler::GetParameterFloat(), PluginFileHandler::GetParameterInt(), PluginFileHandler::GetParameterString(), ParticleList::GetParticleIDByName(), CGame::GetPlayerName(), CGame::GetPlayerNameShort(), Input::GetProfileName(), CGame::GetProfileString(), CGame::GetProfileStringList(), GetProfileValueBool(), DayZIntroScene::GetSelectedUserName(), LOD::GetSelectionByName(), IEntity::GetSelectionPositionLS(), IEntity::GetSelectionPositionMS(), IEntity::GetSelectionPositionOld(), IEntity::GetSelectionPositionWS(), SoundSetMap::GetSoundSetID(), GetValidDepenentPartsArray(), CfgParam::GetValueByName(), DayZPlayer::HandleView(), ScriptConsoleItemsTab::Init(), Attachments::InitAttachmentGrid(), AttachmentCategoriesContainer::InitGhostSlots(), ItemBase::InitializeSlots(), BleedingSourcesManagerBase::IsBleedingSourceActive(), IsCLIParam(), ScriptConsoleGeneralTab::IsLocationNameAvailable(), CfgParam::IsParamExist(), PlayerContainer::ItemAttached(), ZombieContainer::ItemAttached(), KillThread(), Load(), Widget::Load(), ScriptedWidgetEventHandler::LoadData(), Widget::LoadImageFile(), World::LoadUserLightingCfg(), Widget::LoadVideo(), MakeDirectory(), MakeScreenshot(), DiagMenu::MenuExists(), ModifierDebugObj::ModifierDebugObj(), VicinitySlotsContainer::MouseButtonDown(), VicinitySlotsContainer::MouseClick(), HandsContainer::MouseClick2(), InventoryItem::NameToID(), CGame::ObjectGetDisplayName(), CGame::ObjectGetSelectionPosition(), CGame::ObjectGetSelectionPositionLS(), CGame::ObjectGetSelectionPositionMS(), CGame::ObjectGetSelectionPositionWS(), JsonApiStruct::OnBoolean(), OnCenterPanelDropReceived(), UIScriptedMenu::OnChange(), OnClick(), ScriptedWidgetEventHandler::OnClick(), UIScriptedMenu::OnClick(), ZombieContainer::OnDropReceivedFromGhostArea(), AttachmentCategoriesContainer::OnDropReceivedFromHeader(), VicinityContainer::OnDropReceivedFromHeader(), VicinitySlotsContainer::OnDropReceivedFromHeader(), ZombieContainer::OnDropReceivedFromHeader(), VicinityContainer::OnDropReceivedFromIcon(), HFSMBase< WeaponStateBase, WeaponEventBase, WeaponActionBase, WeaponGuardBase >::OnFailThresholdBreached(), JsonApiStruct::OnFloat(), HandsArea::OnHandsPanelDropReceived(), JsonApiStruct::OnInteger(), InventoryGridController::OnItemDraggingOver(), InventoryGridController::OnItemDropReceived(), JsonApiStruct::OnItemObject(), UIScriptedMenu::OnMouseEnter(), JsonApiStruct::OnObject(), OnRightPanelDropReceived(), PluginBase::OnSpawnErrorReport(), JsonApiStruct::OnStartArray(), JsonApiStruct::OnString(), JsonApiStruct::OnVector(), OpenFile(), PluginFileHandler::ParamExist(), AIBehaviourHLData::ParseAlertLevel(), AIBehaviourHLData::ParseBehaviourSlot(), PhysicsGeomDef::PhysicsGeomDef(), ScriptedWidgetEventHandler::PlayerListEntryScriptedWidget(), PluginDayzPlayerDebugUserData::PluginDayzPlayerDebugUserData(), ScriptedWidgetEventHandler::PrepareOwnedSlotsTooltip(), VicinitySlotsContainer::PrepareOwnedTooltipAfterItemTransferClick(), ItemManager::PrepareSlotsTooltip(), CGame::ProfilerStart(), CGame::ProfilerStop(), UIScriptedMenu::Refresh(), ScriptConsoleGeneralTab::RefreshLocations(), RegisterAnimation(), BleedingSourcesManagerBase::RegisterBleedingZone(), BleedingSourcesManagerBase::RegisterBleedingZoneEx(), DiagMenu::RegisterBool(), DiagMenu::RegisterItem(), KeysToUIElements::RegisterKeyToUIElement(), DiagMenu::RegisterMenu(), DiagMenu::RegisterRange(), PluginBase::RegisterVariable(), JsonApiStruct::RegV(), ScriptedWidgetEventHandler::Reload(), PluginConfigHandler::RemoveCameraPreset(), PluginFileHandler::RemoveParamByName(), PluginFileHandler::RemoveParameter(), PluginFileHandler::RemoveParameterArray(), PluginConfigHandler::RemoveWeatherPreset(), CfgParam::RenameParam(), PluginFileHandler::RenameParam(), UIScriptedMenu::Save(), DayZIntroSceneXbox::SaveCharName(), Managed::SaveCharName(), ManBase::SaySoundSet(), ScriptConsoleCameraDOFPreset::ScriptConsoleCameraDOFPreset(), ScriptConsoleWeatherPreset(), PluginBase::SendRPCMods(), CGame::ServerConfigGetInt(), MenuDefaultCharacterData::SetCharacterName(), ColorManager::SetColor(), SetCSVName(), ClosableContainer::SetEntity(), ClosableHeader::SetName(), Header::SetName(), IEntity::SetName(), ScriptedWidgetEventHandler::SetName(), SetName(), GetServersInput::SetNameFilter(), SceneData::SetNameMission(), SceneData::SetNameScene(), PluginFileHandler::SetParameterArray(), PluginFileHandler::SetParameterBool(), PluginFileHandler::SetParameterFloat(), PluginFileHandler::SetParameterInt(), PluginFileHandler::SetParameterString(), CGame::SetPlayerGameName(), CGame::SetPlayerName(), CGame::SetProfileString(), CGame::SetProfileStringList(), SetProfileValueBool(), UIScriptedMenu::SetServerInfo(), ItemManager::SetTemperature(), Managed::SetupPlayerName(), HudDebugWinBase::SetupValues(), SetVariable(), ActionTargetsCursor::SetXboxIcon(), ScriptedWidgetEventHandler::SetXboxIcon(), JsonApiStruct::StartArray(), JsonApiStruct::StartObject(), StatDebugObject::StatDebugObject(), EntityAI::StatGet(), EntityAI::StatGetAsTime(), EntityAI::StatGetCounter(), EntityAI::StatRegister(), EntityAI::StatUpdate(), EntityAI::StatUpdateByGivenPos(), EntityAI::StatUpdateByPosition(), EntityAI::StatUpdateByTime(), JsonApiStruct::StoreBoolean(), JsonApiStruct::StoreFloat(), JsonApiStruct::StoreInteger(), JsonApiStruct::StoreObject(), JsonApiStruct::StoreString(), JsonApiStruct::StoreVector(), Icon::Swap(), SyncedValue::SyncedValue(), SyncedValueAgent(), SyncedValueLevel(), SyncedValueModifier::SyncedValueModifier(), ThreadFunction(), PlayerContainer::ToggleWidget(), string::ToString(), ScriptedWidgetEventHandler::TutorialKeybinds(), array< string >::Update(), ScriptedWidgetEventHandler::Update(), UIScriptedMenu::UpdateCategoryName(), UpdateConstructionParts(), Container::UpdateHeaderText(), UpdateNumericalVarsWidget(), DayZIntroSceneXbox::UpdateSelectedUserName(), UIScriptedMenu::UpdateSlotInfo(), HudDebugWinBase::UpdateValues(), HFSMBase< WeaponStateBase, WeaponEventBase, WeaponActionBase, WeaponGuardBase >::ValidateAndRepairHelper() и WorkbenchPluginAttribute::WorkbenchPluginAttribute().