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void | ActionManagerClient (PlayerBase player) |
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override void | Update (int pCurrentCommandID) |
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void | RegisterInputs (PlayerBase player) |
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void | SetActioninputOrder () |
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void | SetDefaultInputsOrder () |
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override void | RequestEndAction () |
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override void | EndActionInput () |
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void | InputsUpdate () |
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void | ProcessActionRequestEnd () |
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void | ProcessActionInputEnd () |
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ActionBase | GetPossibleAction (typename inputType) |
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array< ActionBase > | GetPossibleActions (typename inputType) |
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int | GetPossibleActionIndex (typename inputType) |
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int | GetPossibleActionCount (typename inputType) |
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void | InjectAction (ActionBase action, ActionTarget target, ItemBase item) |
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void | InjectAction (typename actionType, ActionTarget target, ItemBase item) |
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void | EjectAction (ActionBase action) |
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void | EjectAction (typename actionType) |
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void | ForceTarget (Object targetObject) |
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void | ClearForceTarget () |
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override ActionTarget | FindActionTarget () |
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ItemBase | FindActionItem () |
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bool | HasHandInventoryReservation () |
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void | FindContextualUserActions (int pCurrentCommandID) |
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bool | LockInventory (ActionData action_data) |
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void | UnlockInventory (ActionData action_data) |
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void | ActionStart (ActionBase action, ActionTarget target, ItemBase item, Param extra_data=NULL) |
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void | HandleInputsOnActionStart (ActionBase action) |
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void | HandleInputsOnActionEnd () |
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void | ResetInputsState () |
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void | ResetInputsActions () |
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override void | OnJumpStart () |
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override void | EndOrInterruptCurrentAction () |
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override void | OnInstantAction (typename user_action_type, Param data=NULL) |
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void | PerformActionStart (ActionBase action, ActionTarget target, ItemBase item, Param extra_data=NULL) |
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override void | OnActionEnd () |
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void | SetInventoryAction (ActionBase action_name, ItemBase target_item, ItemBase main_item) |
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void | SetInventoryAction (ActionBase action_name, ActionTarget target, ItemBase main_item) |
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void | UnsetInventoryAction () |
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override | GetSelectedActionCategory () |
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void | UpdateActionCategoryPriority () |
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override void | SelectFirstActionCategory () |
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override void | SelectNextActionCategory () |
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override void | SelectPrevActionCategory () |
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override void | SelectNextAction () |
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override void | SelectPrevAction () |
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bool | CanPerformActionFromQuickbar (ItemBase mainItem, ItemBase targetItem) |
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void | PerformActionFromQuickbar (ItemBase mainItem, ItemBase targetItem) |
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bool | CanPerformActionFromInventory (ItemBase mainItem, ItemBase targetItem) |
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void | PerformActionFromInventory (ItemBase mainItem, ItemBase targetItem) |
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bool | CanSetActionFromInventory (ItemBase mainItem, ItemBase targetItem) |
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void | SetActionFromInventory (ItemBase mainItem, ItemBase targetItem) |
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void | SetIgnoreAutomaticInputEnd (bool state) |
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override void | RequestInterruptAction () |
| client requests action interrupt
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См. определение в файле ActionManagerClient.c строка 4