Граф наследования:PluginDiagMenu:Дополнительные унаследованные члены | |
Закрытые члены унаследованные от PluginBase | |
| void | PluginAdminLog () |
| void | ~PluginAdminLog () |
| void | LogPrint (string message) |
| string | GetPlayerPrefix (PlayerBase player, PlayerIdentity identity) |
| string | GetHitMessage (TotalDamageResult damageResult, int component, string zone, string ammo) |
| void | PlayerKilled (PlayerBase player, Object source) |
| void | PlayerKilledByDrowningUncon (PlayerBase player) |
| void | PlayerKilledByRespawn (PlayerBase player) |
| void | PlayerKilledByDisconnect (PlayerBase player) |
| void | PlayerHitBy (TotalDamageResult damageResult, int damageType, PlayerBase player, EntityAI source, int component, string dmgZone, string ammo) |
| void | UnconStart (PlayerBase player) |
| void | UnconStop (PlayerBase player) |
| void | OnPlacementComplete (Man player, ItemBase item) |
| void | OnContinouousAction (ActionData action_data) |
| void | OnEmote (PlayerBase player, EmoteBase emote) |
| void | Suicide (PlayerBase player) |
| void | BleedingOut (PlayerBase player) |
| void | TotemFlagChange (bool top, notnull PlayerBase player, notnull EntityAI totem) |
| void | PlayerList () |
| void | PlayerTeleportedLog (notnull PlayerBase player, vector startPos, vector targetPos, string reason) |
| void | DirectAdminLogPrint (string str) |
| override void | OnInit () |
| void | ToggleCameraTools () |
| void | CursorHide () |
| void | CursorShow () |
| void | Save () |
| void | PlayPause () |
| void | AddKeyframe () |
| void | DeleteKeyframe () |
| void | PossesInfected () |
| void | CommandHandler (DayZInfected infected) |
| void | Tick () |
| void | InitAttacks () |
| void | TeleportAtCursor () |
| Set Player position at his cursor position in the world. | |
| void | Teleport (PlayerBase player, vector position) |
| Teleport player at position. | |
| void | SetDirection (PlayerBase player, vector direction) |
| Set player direction. | |
| void | ToggleFreeCameraBackPos () |
| Enable / Disable Free camera (Fly mod) | |
| void | ToggleFreeCamera () |
| Enable / Disable Free camera (Fly mod) - disable of camera will teleport player at current free camera position. | |
| bool | IsEnabledFreeCamera () |
| void | PluginDeveloper () |
| override void | OnInit () |
| void | OnRPC (PlayerBase player, int rpc_type, ParamsReadContext ctx) |
| void | PrintLogClient (string msg_log) |
| void | SendServerLogToClient (string msg) |
| void | OnRPCSyncSceneObject (ParamsReadContext ctx) |
| void | OnRPCPluginDayzCreatureDebug (PlayerBase player, int rpc_type, ParamsReadContext ctx) |
| void | HandleSetTime (PlayerBase player, ParamsReadContext ctx) |
| void | HandlePresetSpawn (PlayerBase player, string presetName, EntityAI target) |
| void | OnRPCServerLogRecieved (ParamsReadContext ctx) |
| void | OnRPCClearInventory (PlayerBase player) |
| void | OnRPCSpawnEntityOnCursorDir (PlayerBase player, ParamsReadContext ctx) |
| void | OnRPCSpawnEntityOnGround (PlayerBase player, ParamsReadContext ctx) |
| void | OnRPCSpawnEntityOnGroundPatternGrid (PlayerBase player, ParamsReadContext ctx) |
| void | OnRPCSpawnEntity (PlayerBase player, ParamsReadContext ctx) |
| void | OnSetFreeCameraEvent (PlayerBase player, FreeDebugCamera camera) |
| void | OnSpawnErrorReport (string name) |
| void | SetupSpawnedEntity (PlayerBase player, EntityAI entity, float health, float quantity=-1, bool special=false, string presetName="") |
| void | SpawnEntityOnGroundPatternGrid (PlayerBase player, string item_name, int count, float health, float quantity, int rows, int columns, float gapRow=1, float gapColumn=1, bool special=false, bool withPhysics=false) |
| void | SpawnItemOnCrosshair (notnull PlayerBase player, string itemName, float health, float quantity, float maxDist=100, bool allowFreeflight=false, bool special=false, bool withPhysics=false) |
| EntityAI | SpawnEntityOnGroundPos (PlayerBase player, string item_name, float health, float quantity, vector pos, bool special=false, bool withPhysics=false) |
| spawns entity on exact position | |
| EntityAI | SpawnEntityOnCursorDir (PlayerBase player, string item_name, float quantity, float distance, float health=-1, bool special=false, string presetName="", bool withPhysics=false) |
| spawns entity in direction of cursor at specified distance | |
| EntityAI | SpawnEntityInInventory (notnull EntityAI target, string className, float health, float quantity, bool special=false, string presetName="", FindInventoryLocationType locationType=FindInventoryLocationType.ANY) |
| tries to spawn item somewhere in inventory | |
| EntityAI | SpawnEntityInPlayerInventory (PlayerBase player, string item_name, float health, float quantity, bool special=false, string presetName="", FindInventoryLocationType locationType=FindInventoryLocationType.ANY) |
| EntityAI | SpawnEntityAsAttachment (PlayerBase player, EntityAI parent, string att_name, float health, float quantity) |
| tries to spawn item as attachment | |
| EntityAI | SpawnFromClipboard () |
| void | ClearInventory (EntityAI entity) |
| void | ToggleHelpScreen () |
| void | ToggleScriptConsole () |
| void | ToggleMissionLoader () |
| void | Init (PlayerBase player) |
| void | ShowDebug (bool show) |
| EntityAI | GetTargetEntity () |
| utilizes camera position from the CGame | |
| void | PluginUniversalTemperatureSourceClient () |
| override void | OnInit () |
| override void | OnUpdate (float delta_time) |
| void | InitWidgets () |
| void | DrawDebugs () |
| void | ProcessUniversalTemperatureSources () |
| float | CalcTemperatureFromTemperatureSource (notnull UTemperatureSourceDebug utsd) |
| void | EnableWidgets (bool enable) |
| void | UpdateStatWidgets () |
| void | UpdateStatWidget (int rowIndex, UTemperatureSourceDebug utsd) |
| void | RequestUniversalTemperatureSources (PlayerBase player, int enable) |
| void | PrintedDebug () |
| void | OnRPC (ParamsReadContext ctx) |
| void | PluginUniversalTemperatureSourceServer () |
| override void | OnUpdate (float delta_time) |
| void | GatherTemperatureSources (PlayerBase player) |
| void | SendDebug () |
| void | OnRequestReceived (PlayerBase player, bool enable) |
| void | OnRPC (ParamsReadContext ctx, PlayerBase player) |
| void | PluginDeveloperSync () |
| override void | OnInit () |
| void | EnableUpdate (bool enable, int type, PlayerBase player) |
| void | Update () |
| void | SetSystemInBitmask (PlayerBase player, int system_bit, bool state) |
| bool | IsSetSystemInBitmask (PlayerBase player, int system_bit) |
| void | RegisterPlayer (PlayerBase player) |
| bool | IsPlayerRegistered (PlayerBase player) |
| void | OnRPC (PlayerBase player, int rpc_type, ParamsReadContext ctx) |
| bool | GetRPCUpdateState (ParamsReadContext ctx) |
| int | GetRPCModifierID (ParamsReadContext ctx) |
| void | GetRPCModifierLock (ParamsReadContext ctx, out int id, out bool lock) |
| void | SendRPCStats (PlayerBase player) |
| void | OnRPCStats (ParamsReadContext ctx) |
| void | UpdateStatsLocal () |
| void | OnRPCStatSet (ParamsReadContext ctx, PlayerBase player) |
| ref array< ref SyncedValue > | GetHealthZonesSynched () |
| bool | GetIsTargetChanged () |
| void | SetTargetChanged (bool state) |
| void | SendRPCHealth (PlayerBase player) |
| void | OnRPCHealth (ParamsReadContext ctx, PlayerBase player) |
| void | SetupZoneValues (inout array< ref Param > rpc_params, DamageZoneMap dmgZones, EntityAI target, string healthType, int typeID) |
| void | OnRPCHealthSet (ParamsReadContext ctx, PlayerBase player) |
| void | OnRPCHorticultUpdate (ParamsReadContext ctx, PlayerBase player) |
| void | OnRPCHorticultureSpeed (ParamsReadContext ctx, PlayerBase player) |
| void | SendRPCLevels (PlayerBase player) |
| void | OnRPCLevels (ParamsReadContext ctx) |
| void | SendRPCMods (PlayerBase player) |
| void | SendRPCModsDetail (PlayerBase player) |
| void | OnRPCMods (ParamsReadContext ctx) |
| void | OnRPCModsDetailed (ParamsReadContext ctx) |
| void | RequestDetailedInfo (int id, notnull PlayerBase player) |
| void | ActivateModifier (int id, PlayerBase player=NULL) |
| void | DeactivateModifier (int id, PlayerBase player=NULL) |
| void | LockModifier (int id, bool lock, PlayerBase player=NULL) |
| bool | IsModifierLocked (int id, PlayerBase player=NULL) |
| void | SendRPCTemp (PlayerBase player) |
| void | OnRPCTemp (ParamsReadContext ctx, PlayerBase player) |
| void | SendRPCAgents (PlayerBase player) |
| void | OnRPCAgents (ParamsReadContext ctx) |
| void | SendRPCStomach (PlayerBase player) |
| void | OnRPCStomach (ParamsReadContext ctx) |
| void | CaptureFocus () |
| void | ReleaseFocus () |
| void | ToggleFocus () |
| void | RegisterKeyBind (int ui_id, int key_code1, int key_code2, string plugin_name, string fnc_name, string info_shortcut, string info_description) |
| void | RegisterMouseBind (int ui_id, int mouse_button, int mouse_event, string plugin_name, string fnc_name, string info_shortcut, string info_description) |
| bool | IsCurrentUIPageValid (int ui_page_request) |
| bool | CheckMask (int source_mask, int target_mask) |
| void | OnMouse (int event_id, int button) |
| MouseButtonInfo | GetMouseButtonInfo (int button) |
| bool | IsKeyPressed (int key) |
| void | EditorUpdate () |
| float | GetAgentTransferabilityIn (int agent_id) |
| Returns transferabilityIn attribute for given agent. | |
| bool | GrowDuringMedicalDrugsAttack (int agentId, EMedicalDrugsType drugType, PlayerBase player) |
| float | GetDieOffSpeed (int agent_id) |
| Returns dieOfSpeed attribute for given agent (see GetDieOffSpeedEx()) | |
| float | GetAgentDieOffSpeedEx (int agent_id, PlayerBase player) |
| Returns dieOfSpeed attribute for given agent. | |
| EStatLevels | GetPotency (int agent_id) |
| Returns potency attribute for given agent (see GetAgentPotencyEx()) | |
| EStatLevels | GetAgentPotencyEx (int agent_id, PlayerBase player) |
| Returns potency attribute for given agent. | |
| float | GetAgentInvasibilityEx (int agent_id, PlayerBase player) |
| Returns invasibility attribute for given agent. | |
| float | GetAgentAntiboticsResistance (int agent_id) |
| Returns antibiotics resistance attribute for given agent see GetAgentAntiboticsResistanceEx() | |
| float | GetAgentAntiboticsResistanceEx (int agent_id, PlayerBase player) |
| Returns antibiotics resistance attribute for given agent. | |
| float | GetAgentTransferabilityOut (int agent_id) |
| Returns transferabilityOut attribute for given agent. | |
| float | GetAgentTransferabilityAirOut (int agent_id) |
| Returns transferabilitAiryOut attribute for given agent. | |
| float | GetAgentInvasibility (int agent_id) |
| Returns invasibility attribute for given agent. | |
| float | GetAgentDigestibility (int agent_id) |
| Returns stomach digetibility attribute for given agent (see GetAgentDigestibilityEx()) | |
| float | GetAgentDigestibilityEx (int agent_id, PlayerBase player) |
| Returns stomach digetibility attribute for given agent. | |
| float | TransmitAgentsEx (EntityAI source, EntityAI target, int pathway, int dose_size=1000, int agents=0) |
| Process transmission of agents between entities (for specified transmission type) | |
| void | TransmitAgents (EntityAI source, EntityAI target, int pathway, int dose_size=1000) |
| Process transmission of agents between entities (for specified transmission type) (see TransmitAgentsEx())) | |
| void | InjectAgentsWithoutPlayer (EntityAI target, int agents) |
| Injects specified agents directly to target. | |
| void | InjectAgentsWithPlayer (EntityAI target, int agents, float protection, int dose_size, int inject_type) |
| Injects agents to a given target, using chance of transmission and full dose size if chance succeeds. | |
| void | InjectAgentsWithPlayerCount (EntityAI target, int agents, float protection, int dose_size, int inject_type) |
| Injects agents to a given target, with no probability, but the dose size is modified by m_TransferabilityOut of the agent. | |
| float | InjectAgentWithPlayerDose (EntityAI target, int agent, float protection, float dose_size, int inject_type) |
| Injects agent to a given target. | |
| float | GetProtectionLevel (int type, int slot, Man player) |
| Protection level of an attachment against enviromental hazard (mask/filters for example) (see GetProtectionLevelEx()) | |
| float | CalculateAgentsToTransmit (int agent_id, float protection, int dose_size, int inject_type) |
| Calculates number of agents that can be transmitted (based on given dose_size) | |
| bool | DetermineChanceToTransmit (int agent_id, float protection, int inject_type) |
| Agent transmission chance processing. | |
| bool | GrowDuringAntibioticsAttack (int agent_id, PlayerBase player) |
| DEPRECATED. | |
Закрытые статические члены унаследованные от PluginBase | |
| static int | GetPlayerListTimer () |
| static PluginCameraTools | GetInstance () |
| static PluginDeveloper | GetInstance () |
| static int | GetAgentMaxCount (int agent_id) |
| Returns max count attribute for given agent. | |
| static void | BuildAgentArray (int agents, array< int > agents_out) |
| static float | GetProtectionLevelEx (int type, int slot, Man player, bool consider_filter=true, int system=0) |
| Protection level of an attachment against enviromental hazard (mask/filters for example) | |
Закрытые данные унаследованные от PluginBase | |
| int | m_HitFilter |
| int | m_PlacementFilter |
| int | m_ActionsFilter |
| int | m_PlayerListFilter |
| ref Timer | m_Timer |
| autoptr array< Man > | m_PlayerArray |
| const int | TIMER_PLAYERLIST = GetPlayerListTimer() |
| bool | m_IsWinHolding |
| int | m_FeaturesMask |
| UIScriptedMenu | m_ScriptConsole |
| PlayerBase | m_pPlayer |
| float | m_UTSAverageTemperature |
| ref array< ref UTemperatureSourceDebug > | m_UTemperatureSourceDebugs |
| ref Widget | m_RootWidget [MAX_SIMULTANEOUS_UTS] |
| TextListboxWidget | m_StatListWidgets [MAX_SIMULTANEOUS_UTS] |
| TextWidget | m_HeaderWidget [MAX_SIMULTANEOUS_UTS] |
| ref array< ref SyncedValue > | m_TargetHealthSynced |
| bool | m_IsTargetChanged |
| ref map< PlayerBase, bool > | m_HealthObserverMode |
| ref map< PlayerBase, EntityAI > | m_HealthObserverEntity |
| bool | m_StatsUpdateStatus |
| bool | m_LevelsUpdateStatus |
| bool | m_ModsUpdateStatus |
| bool | m_AgentsUpdateStatus |
| bool | m_StomachUpdateStatus |
| const int | CLICK_TIME = 200 |
| const int | DOUBLE_CLICK_TIME = 300 |
| const int | HOLD_CLICK_TIME_MIN = 300 |
| ref array< ref KeyBinding > | m_KeyBindings |
| ref array< ref MouseButtonInfo > | m_MouseButtons |
| ref array< ref MouseBinding > | m_MouseBindings |
| PluginConfigScene | m_ModuleConfigScene |
| PluginConfigDebugProfile | m_ModuleConfigDebugProfile |
| float | m_TimeLastClickRelease |
| float | m_TimeLastClickPress |
| int | m_PressedMouseID |
| bool | m_IsDragging |
| ref array< Shape > | m_ShapesSceneObjects |
| ref map< int, KeyBinding > | m_KeyBindings |
| ref SceneData | m_SceneData |
| SceneObject | m_SelectedObject |
| string | m_ClassBrowserSelected |
| bool | m_IsOpen |
Закрытые статические данные унаследованные от PluginBase | |
| static PluginCameraTools | m_Instance |
| static bool | m_IsOpen |
См. определение в файле PluginDiagMenu.c строка 29