class DiagMenu Shape | ( | ) |
don't call destructor directly. Use Destroy() instead
Instance of created debug visualizer
Используется в Debug::CleanupDrawShapes(), Create(), CreateArrow(), CreateBridgeArrow(), CreateCylinder(), CreateFrustum(), CreateLines(), CreateSphere(), CreateTris(), Component::DebugBBoxDraw(), Entity::DebugBBoxDraw(), Component::DebugDirectionDraw(), Entity::DebugDirectionDraw(), EntityAI::DebugFreeAreaAtDoor(), Transport::DebugFreeAreaAtDoor(), EntityAI::DetectFlippedUsingSurface(), ComponentEnergyManager::DrawArrow(), Debug::DrawArrow(), Debug::DrawBox(), CfgPlayerRestrictedAreaHandler::DrawBoxesDebug(), Debug::DrawBoxEx(), Debug::DrawCube(), Debug::DrawCylinder(), Debug::DrawFrustum(), ScriptConsoleItemsTab::DrawItems(), ScriptConsoleItemsTab::DrawItemsClear(), Debug::DrawLine(), Debug::DrawLines(), CfgPlayerRestrictedAreaHandler::DrawPolygonLinesDebug(), Debug::DrawSphere(), IEntity::GetTightlyPackedCorners(), Weapon::LiftWeaponCheck(), EntityPlacementCallback::OnDebug(), OnUpdate() и Debug::RemoveShape().