DayZ 1.29
DayZ Explorer by KGB
 
Загрузка...
Поиск...
Не найдено

◆ PlayerList()

void PluginBase::PlayerList ( )
inlineprotected

См. определение в файле PluginAdminLog.c строка 414

415 {
416 g_Game.GetPlayers( m_PlayerArray );
417
418 if ( m_PlayerArray.Count() != 0 )
419 {
420 LogPrint( "##### PlayerList log: " + m_PlayerArray.Count().ToString() + " players" );
421
422 foreach ( Man player: m_PlayerArray )
423 {
424 m_Player = PlayerBase.Cast(player);
425 m_PlayerPrefix = GetPlayerPrefix( m_Player , m_Player.GetIdentity() );
426
428 }
429
430 LogPrint( "#####" );
431 }
432 }
DayZGame g_Game
Определения DayZGame.c:3942
void LogPrint(string message)
Определения PluginAdminLog.c:62
autoptr array< Man > m_PlayerArray
Определения PluginAdminLog.c:27
string GetPlayerPrefix(PlayerBase player, PlayerIdentity identity)
Определения PluginAdminLog.c:67
PlayerBase m_Player
Определения PluginAdminLog.c:12
string m_PlayerPrefix
Определения PluginAdminLog.c:6

Перекрестные ссылки g_Game, GetPlayerPrefix(), LogPrint(), m_Player, m_PlayerArray и m_PlayerPrefix.