247    {
  248        Param6<string, float, float, vector, bool, bool> p = new Param6<string, float, float, vector, bool, bool>("", 0, 0, "0 0 0", false, false);
  250        {
  252        }
  253    }
EntityAI SpawnEntityOnGroundPos(PlayerBase player, string item_name, float health, float quantity, vector pos, bool special=false, bool withPhysics=false)
spawns entity on exact position
proto bool Read(void value_in)