884 {
886 {
887 g_Game.GetUIManager().Back();
888 g_Game.GetMission().RemoveActiveInputExcludes({
"menu"},
true);
889 return;
890 }
891
892 if (
g_Game.GetUIManager().GetMenu() )
893 g_Game.GetUIManager().GetMenu().Close();
894
896 g_Game.GetMission().AddActiveInputExcludes({
"menu"});
897
898
899 }