DayZ 1.27
DayZ Explorer by KGB
 
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◆ SendDebug() [2/2]

void PluginBase::SendDebug ( )
inlineprotected

См. определение в файле PluginUniversalTemperatureSourceServer.c строка 81

82 {
83 int clientCount = m_ClientList.Count();
84 foreach (PlayerBase player : m_ClientList)
85 {
86 if (player)
87 {
89 ScriptRPC rpc = new ScriptRPC();
91 rpc.Send(player, ERPCs.DEV_UTS_DEBUG_DATA, true, player.GetIdentity());
92 }
93 else
94 m_ClientList.RemoveItem(player);
95 }
96 }
ERPCs
Определения ERPCs.c:2
ref array< ref UTemperatureSourceDebug > m_UTemperatureSourceDebugs
ref set< PlayerBase > m_ClientList
Определения PluginRemotePlayerDebugServer.c:3
void GatherTemperatureSources(PlayerBase player)
proto native void Send(Object target, int rpc_type, bool guaranteed, PlayerIdentity recipient=NULL)
Initiate remote procedure call. When called on client, RPC is evaluated on server; When called on ser...
proto bool Write(void value_out)

Перекрестные ссылки GatherTemperatureSources(), m_ClientList, m_UTemperatureSourceDebugs, ScriptRPC::Send() и Serializer::Write().