424 {
426 return;
427
429 string flagType = totem.FindAttachmentBySlotName("Material_FPole_Flag").ClassName();
430 string action;
431
432 if (top)
433 action = "raised ";
434 else
435 action = "lowered ";
436
437 LogPrint( prefix +
" has " + action + flagType +
" on " + totem.ClassName() +
" at " + totem.GetPosition());
438 }
void LogPrint(string message)
string GetPlayerPrefix(PlayerBase player, PlayerIdentity identity)