См. определение в файле PluginDeveloperSync.c строка 85
86 {
87
90
91
92 switch ( type )
93 {
94 case ERPCs.DEV_STATS_UPDATE:
95 {
97 break;
98 }
99
100 case ERPCs.DEV_LEVELS_UPDATE:
101 {
103 break;
104 }
105
106 case ERPCs.DEV_MODS_UPDATE:
107 {
109 break;
110 }
111
112 case ERPCs.DEV_AGENTS_UPDATE:
113 {
115 break;
116 }
117
118 case ERPCs.DEV_STOMACH_UPDATE:
119 {
121 break;
122 }
123 case ERPCs.DEV_TEMP_UPDATE:
124 {
126 break;
127 }
128 case ERPCs.DEV_HEALTH_UPDATE:
129 {
131 break;
132 }
133 }
134
135
137 {
139 {
141 i = 0;
142 }
143 }
144
145
147 {
149 {
151 }
153 {
155 }
156 }
157 }
ref map< PlayerBase, ref RegisterPlayerData > m_RegisteredPlayers
bool IsPlayerRegistered(PlayerBase player)
void SetSystemInBitmask(PlayerBase player, int system_bit, bool state)
void RegisterPlayer(PlayerBase player)
Перекрестные ссылки IsPlayerRegistered(), m_RegisteredPlayers, m_UpdateTimer, RegisterPlayer() и SetSystemInBitmask().
Используется в OnRPC() и OnRPCTemp().