815 {
816
817 if ( player )
818 {
819 Param1<string> p1 = new Param1<string>("");
822 p1.param1 = mods_manager.GetModifier(mod_id).GetDebugText();
823
824 if (p1.param1 != "")
825 GetDayZGame().RPCSingleParam( player,
ERPCs.DEV_RPC_MODS_DATA_DETAILED, p1,
true, player.GetIdentity() );
826 }
827 }
void ModifiersManager(PlayerBase player)
ref map< PlayerBase, ref RegisterPlayerData > m_RegisteredPlayers