28 {
29
30 actions.Insert(ActionOpen);
31 actions.Insert(ActionClose);
34 actions.Insert(ActionMeasureTemperatureSelf);
35 actions.Insert(ActionMeasureTemperatureTarget);
37 actions.Insert(ActionDisinfectTarget);
38 actions.Insert(ActionPlugIn);
39 actions.Insert(ActionTogglePlaceObject);
40 actions.Insert(ActionTogglePlaceObjectDigging);
41 actions.Insert(ActionTurnOnWhileInHands);
42 actions.Insert(ActionTurnOffWhileInHands);
43 actions.Insert(ActionPlantSeed);
44 actions.Insert(ActionAttachSeeds);
45 actions.Insert(ActionDisinfectPlantBit);
46 actions.Insert(ActionTurnOnHeatpack);
49 actions.Insert(ActionPlaceFireplaceIndoor);
50 actions.Insert(ActionPlaceOvenIndoor);
51 actions.Insert(ActionCreateIndoorFireplace);
52 actions.Insert(ActionCreateGreenhouseGardenPlot);
53 actions.Insert(ActionCreateIndoorOven);
55 actions.Insert(ActionAttachOnProxy);
56 actions.Insert(ActionAttachOnTrap);
57 actions.Insert(ActionPlugTargetIntoThis);
58 actions.Insert(ActionEmptySeedsPack);
59 actions.Insert(ActionInjectSelf);
60 actions.Insert(ActionInjectTarget);
61 actions.Insert(ActionInjectEpinephrineSelf);
62 actions.Insert(ActionInjectEpinephrineTarget);
63 actions.Insert(ActionInjectMorphineSelf);
64 actions.Insert(ActionInjectMorphineTarget);
65 actions.Insert(ActionAttachOnSelection);
66 actions.Insert(ActionTurnOnWeaponFlashlight);
67 actions.Insert(ActionTurnOffWeaponFlashlight);
68 actions.Insert(ActionNextCombinationLockDial);
69 actions.Insert(ActionCombinationLockUnlock);
70 actions.Insert(ActionAttachToConstruction);
71 actions.Insert(ActionClapBearTrapWithThisItem);
73 actions.Insert(ActionPlaceFireplaceIntoBarrel);
74 actions.Insert(ActionStopEngine);
75 actions.Insert(ActionStopEngineBoat);
76 actions.Insert(ActionStopEngineMotorbike);
78 actions.Insert(ActionFoldMap);
80 actions.Insert(ActionDropItemSimple);
81 actions.Insert(ActionSwitchSeats);
82 actions.Insert(ActionTurnOnHeadtorch);
83 actions.Insert(ActionTurnOffHeadtorch);
84 actions.Insert(ActionTurnOnHelmetFlashlight);
85 actions.Insert(ActionTurnOffHelmetFlashlight);
86 actions.Insert(ActionToggleNVG);
87 actions.Insert(ActionAttachOnTentProxy);
88 actions.Insert(ActionTriggerRemotely);
92 actions.Insert(ActionEatPillFromBottle);
93 actions.Insert(ActionEatTabletFromWrapper);
94
95
96 actions.Insert(ActionWorldCraft);
97 actions.Insert(ActionCraftImprovisedHandsCover);
98 actions.Insert(ActionCraftImprovisedHeadCover);
99 actions.Insert(ActionCraftImprovisedFeetCover);
100 actions.Insert(ActionCraftImprovisedFaceCover);
101 actions.Insert(ActionCraftImprovisedTorsoCover);
102 actions.Insert(ActionCraftImprovisedLegsCover);
103 actions.Insert(ActionCraftImprovisedEyePatch);
104 actions.Insert(ActionCraftRopeBelt);
106 actions.Insert(ActionCraftBoneKnife);
108 actions.Insert(ActionCraftBoneKnifeEnv);
109 actions.Insert(ActionCraftStoneKnifeEnv);
113 actions.Insert(ActionDeployHuntingTrap);
115 actions.Insert(ActionMineBush);
116 actions.Insert(ActionMineRock);
117 actions.Insert(ActionMineRock1H);
118 actions.Insert(ActionDigGardenPlot);
119 actions.Insert(ActionDismantleGardenPlot);
120 actions.Insert(ActionWaterPlant);
121 actions.Insert(ActionFertilizeSlot);
122 actions.Insert(ActionDisinfectPlant);
123 actions.Insert(ActionFillObject);
124 actions.Insert(ActionDefibrilateSelf);
125 actions.Insert(ActionDefibrilateTarget);
127 actions.Insert(ActionTestBloodTarget);
128 actions.Insert(ActionGiveBloodSelf);
129 actions.Insert(ActionGiveBloodTarget);
130 actions.Insert(ActionGiveSalineSelf);
131 actions.Insert(ActionGiveSalineTarget);
132 actions.Insert(ActionCollectBloodSelf);
133 actions.Insert(ActionCollectBloodTarget);
134 actions.Insert(ActionCollectSampleSelf);
135 actions.Insert(ActionCollectSampleTarget);
136 actions.Insert(ActionCoverHeadSelf);
138 actions.Insert(ActionCoverHeadTarget);
139 actions.Insert(ActionShave);
140 actions.Insert(ActionSplintSelf);
141 actions.Insert(ActionSplintTarget);
142 actions.Insert(ActionForceDrink);
144 actions.Insert(ActionForceFeedSmall);
146 actions.Insert(ActionEatMeat);
147 actions.Insert(ActionEatFruit);
148 actions.Insert(ActionDrink);
149 actions.Insert(ActionDrinkCookingPot);
152 actions.Insert(ActionRestrainTarget);
153 actions.Insert(ActionRestrainSelf);
154 actions.Insert(ActionUnrestrainTarget);
155 actions.Insert(ActionUnrestrainSelf);
156 actions.Insert(ActionObtainLiquidBase);
157 actions.Insert(ActionMixMortarAtWater);
158 actions.Insert(ActionMixMortarAtWell);
159 actions.Insert(ActionFillBottleSnow);
160 actions.Insert(ActionUpgradeTorchFromGasPump);
161 actions.Insert(ActionRefuelTorch);
164 actions.Insert(ActionIgniteFireplaceByAir);
172 actions.Insert(ActionCookOnStick);
173 actions.Insert(ActionFillGeneratorTank);
174 actions.Insert(ActionSawPlanks);
175 actions.Insert(ActionPickUpBricks);
176 actions.Insert(ActionBuryBody);
177 actions.Insert(ActionEatCan);
178 actions.Insert(ActionEatSmallCan);
179 actions.Insert(ActionForceFeedCan);
180 actions.Insert(ActionWaterGardenSlot);
181 actions.Insert(ActionWringClothes);
182 actions.Insert(ActionWashHandsItemContinuous);
184 actions.Insert(ActionLoadMagazine);
185 actions.Insert(ActionEmptyMagazine);
188 actions.Insert(ActionDismantlePart);
189 actions.Insert(ActionDestroyPart);
190 actions.Insert(ActionCPR);
193 actions.Insert(ActionDrinkThroughContinuous);
194 actions.Insert(ActionDrinkWellContinuousBucket);
195 actions.Insert(ActionEat);
196 actions.Insert(ActionEatSmall);
197 actions.Insert(ActionMineTreeBark);
198 actions.Insert(ActionDigWorms);
199 actions.Insert(ActionShaveTarget);
201 actions.Insert(ActionUncoverHeadTarget);
202 actions.Insert(ActionLockDoors);
203 actions.Insert(ActionUnlockDoors);
204 actions.Insert(ActionUnpackBox);
210 actions.Insert(ActionWetClothingInHandsWater);
211 actions.Insert(ActionWetClothingInHandsWell);
212 actions.Insert(ActionWetClothingFromContainer);
213 actions.Insert(ActionDrinkCan);
219 actions.Insert(ActionDrainLiquid);
220 actions.Insert(ActionPourLiquid);
226 actions.Insert(ActionEmptyBottleBase);
227 actions.Insert(ActionEmptyCookingPot);
228 actions.Insert(ActionViewOptics);
229 actions.Insert(ActionToggleNVMode);
230 actions.Insert(ActionViewBinoculars);
232 actions.Insert(ActionMountBarbedWire);
233 actions.Insert(ActionUnmountBarbedWire);
236 actions.Insert(ActionFillCoolant);
237 actions.Insert(ActionFillOil);
238 actions.Insert(ActionGagSelf);
239 actions.Insert(ActionGagTarget);
240 actions.Insert(ActionUngagSelf);
241 actions.Insert(ActionUngagTarget);
242 actions.Insert(ActionDigInStash);
244 actions.Insert(ActionMineBushByHand);
245 actions.Insert(ActionBreakLongWoodenStick);
246 actions.Insert(ActionFishingNew);
247 actions.Insert(ActionRepairTent);
248 actions.Insert(ActionRepairTentPart);
249 actions.Insert(ActionRepairPart);
250 actions.Insert(ActionRepairCarPart);
252 actions.Insert(ActionRepairMotorbikePart);
254 actions.Insert(ActionRepairCarChassis);
255 actions.Insert(ActionRepairMotorbikeChassis);
256 actions.Insert(ActionRepairBoatChassis);
262 actions.Insert(ActionRepairShelter);
264 actions.Insert(ActionLockAttachment);
265 actions.Insert(ActionUnpackGift);
266 actions.Insert(ActionPackGift);
271 actions.Insert(ActionEatCereal);
272 actions.Insert(ActionUnlockShippingContainer);
273
274
275 actions.Insert(ActionPullOutPlug);
276 actions.Insert(ActionUnplugThisByCord);
277 actions.Insert(ActionTurnOnWhileOnGround);
278 actions.Insert(ActionTurnOffWhileOnGround);
279 actions.Insert(ActionTurnOnPowerGenerator);
280 actions.Insert(ActionTurnOffPowerGenerator);
281 actions.Insert(ActionTurnOnSpotlight);
282 actions.Insert(ActionTurnOffSpotlight);
283 actions.Insert(ActionRemoveSeed);
284 actions.Insert(ActionRemovePlant);
285 actions.Insert(ActionHarvestCrops);
286 actions.Insert(ActionFoldObject);
287 actions.Insert(ActionRepositionPluggedItem);
288 actions.Insert(ActionTurnOnTransmitterOnGround);
289 actions.Insert(ActionTurnOffTransmitterOnGround);
290 actions.Insert(ActionTuneFrequencyOnGround);
291 actions.Insert(ActionToggleTentOpen);
293 actions.Insert(ActionOpenBarrel);
294 actions.Insert(ActionCloseBarrel);
295 actions.Insert(ActionOpenBarrelHoles);
296 actions.Insert(ActionCloseBarrelHoles);
298 actions.Insert(ActionCloseDoors);
299 actions.Insert(ActionLockedDoors);
300 actions.Insert(ActionEnterLadder);
301 actions.Insert(ActionExitLadder);
302 actions.Insert(ActionGetInTransport);
303 actions.Insert(ActionTakeItem);
304 actions.Insert(ActionDetachPowerSourceFromPanel);
305 actions.Insert(ActionSwapItemToHands);
306 actions.Insert(ActionTakeItemToHands);
307 actions.Insert(ActionOpenCarDoors);
308 actions.Insert(ActionCloseCarDoors);
309 actions.Insert(ActionOpenCarDoorsOutside);
310 actions.Insert(ActionCloseCarDoorsOutside);
311 actions.Insert(ActionGetOutTransport);
312 actions.Insert(ActionAnimateSeats);
313 actions.Insert(ActionAnimateMotorbikeSeat);
314 actions.Insert(ActionSidePlateInteract);
316 actions.Insert(ActionOpenFence);
317 actions.Insert(ActionCloseFence);
318 actions.Insert(ActionNextCombinationLockDialOnTarget);
319 actions.Insert(ActionCheckPulseTarget);
320 actions.Insert(ActionUnpin);
321 actions.Insert(ActionPin);
322 actions.Insert(ActionRaiseFlag);
323 actions.Insert(ActionLowerFlag);
324 actions.Insert(ActionDeconstructShelter);
325 actions.Insert(ActionDetachFromTarget);
331 actions.Insert(ActionTakeArrow);
332 actions.Insert(ActionTakeArrowToHands);
333 actions.Insert(ActionOperatePanelPowerStation);
334 actions.Insert(ActionInteractCodeLockItem);
335 actions.Insert(ActionResetCodeOnCodeLock);
336 actions.Insert(ActionDetachBattery);
337
338
339 actions.Insert(ActionSwitchLights);
341 actions.Insert(ActionVehicleHornLong);
343 actions.Insert(ActionCarHornLong);
345 actions.Insert(ActionPushBoat);
346
347
348 actions.Insert(ActionPickUpMotorbike);
349
350 #ifdef DIAG_DEVELOPER
351
352 actions.Insert(ActionDebug);
353 actions.Insert(ActionBuildPartInstantDebug);
354 actions.Insert(ActionDismantlePartInstantDebug);
355 actions.Insert(ActionDestroyPartInstantDebug);
356 #endif
357
358
359 actions.Insert(FirearmActionAttachMagazine);
360 actions.Insert(FirearmActionLoadMultiBullet);
362
363 actions.Insert(ActionLoadMagazineQuick);
364 actions.Insert(FirearmActionAttachMagazineQuick);
365 actions.Insert(FirearmActionMechanicManipulate);
366 actions.Insert(FirearmActionUnjam);
367
368 actions.Insert(FirearmActionDetachMagazine);
369
371 actions.Insert(FirearmActionLoadMultiBulletQuick);
372 actions.Insert(FirearmActionLoadMultiBulletRadial);
373
374 actions.Insert(ActionPullBodyFromTransport);
375
376 actions.Insert(ActionSetAlarmClock);
379
380 actions.Insert(ActionAttachWithSwitch);
381
382 actions.Insert(ActionSetKitchenTimer);
384 actions.Insert(ActionUseUndergroundPanel);
385 actions.Insert(ActionUseUndergroundLever);
386 actions.Insert(ActionUnrestrainTargetHands);
387
388 actions.Insert(ActionCraftBolts);
389 actions.Insert(ActionCraftBoltsFeather);
390
392
394
395 actions.Insert(ActionDummyContinuousRelease);
397
398 }
ActionActivateTrapCB ActionContinuousBaseCB ActionActivateTrap()
ActionArmExplosiveCB ActionContinuousBaseCB ActionArmExplosive()
AttachActionData ActionData ActionAttach()
ActionAttachExplosivesTriggerCB ActionContinuousBaseCB ActionAttachExplosivesTrigger()
ActionBandageSelfCB ActionContinuousBaseCB ActionBandageSelf()
ActionBandageTargetCB ActionContinuousBaseCB ActionBandageTarget()
ActionBuildOvenCB ActionContinuousBaseCB ActionBuildOven()
ActionBuildPart ActionContinuousBase ActionBuildPartHandsGeneric()
ActionBuildStoneCircleCB ActionContinuousBaseCB ActionBuildStoneCircle()
ActionBuryAshesCB ActionContinuousBaseCB ActionBuryAshes()
void ActionCarHornShort()
void ActionConsumeSingle()
ActionCraftArmbandCB ActionContinuousBaseCB ActionCraftArmband()
ActionDeCraftDrysackBagCB ActionContinuousBaseCB ActionDeCraftDrysackBag()
ActionDeCraftRopeBeltCB ActionContinuousBaseCB ActionDeCraftRopeBelt()
ActionDeCraftWitchHoodCoifCB ActionContinuousBaseCB ActionDeCraftWitchHoodCoif()
PlaceObjectActionReciveData ActionReciveData ActionDeployObject()
ActionDetachFromTarget_SpecificSlot_WoodenPlanks ActionDetachFromTarget_SpecificSlot ActionDetachFromTarget_SpecificSlot_MetalSheets()
void ActionDetachFromTarget_SpecificSlotsCategory_Barrel()
ActionDetachFromTarget_SpecificSlotsCategory_Barrel ActionDetachFromTarget_SpecificSlotsCategory ActionDetachFromTarget_SpecificSlotsCategory_WoodenCrate()
void ActionDetachFromTarget_SpecificSlot_WoodenPlanks()
ActionDetachFromTarget_SpecificSlotsCategory ActionDetachFromTarget ActionDetachFromTarget_SpecificSlot_WoodenLogs()
ActionDialCombinationLockCB ActionContinuousBaseCB ActionDialCombinationLock()
ActionDialCombinationLockOnTargetCB ActionContinuousBaseCB ActionDialCombinationLockOnTarget()
ActionDigOutStashCB ActionContinuousBaseCB ActionDigOutStash()
ActionDisarmExplosiveCB ActionContinuousBaseCB ActionDisarmExplosive()
ActionDisarmExplosiveWithRemoteDetonatorCB ActionDisarmExplosiveCB ActionDisarmExplosiveWithRemoteDetonator()
ActionDisarmExplosiveWithRemoteDetonatorUnpairedCB ActionDisarmExplosiveCB ActionDisarmExplosiveWithRemoteDetonatorUnpaired()
ActionDisarmMineCB ActionContinuousBaseCB ActionDisarmMine()
void ActionDisinfectSelf()
ActionDismantleOvenCB ActionContinuousBaseCB ActionDismantleOven()
ActionDismantleStoneCircleCB ActionContinuousBaseCB ActionDismantleStoneCircle()
void ActionDrinkPondContinuous()
ActionDrinkWellContinuousCB ActionContinuousBaseCB ActionDrinkWellContinuous()
ActionEatSnowContinuousCB ActionContinuousBaseCB ActionEatSnowContinuous()
ActionExtinguishFireplaceByExtinguisherCB ActionContinuousBaseCB ActionExtinguishFireplaceByExtinguisher()
ActionExtinguishFireplaceByLiquidCB ActionContinuousBaseCB ActionExtinguishFireplaceByLiquid()
ActionFoldBaseBuildingObjectCB ActionContinuousBaseCB ActionFoldBaseBuildingObject()
void ActionForceConsumeSingle()
ActionForceFeedSmallCB ActionForceFeed
ActionLightItemOnFireCB ActionContinuousBaseCB ActionLightItemOnFire()
ActionLightItemOnFireWithBlowtorchCB ActionLightItemOnFireCB ActionLightItemOnFireWithBlowtorch()
ActionMineBase ActionContinuousBase ActionMineTree()
ActionPackTentCB ActionContinuousBaseCB ActionPackTent()
void ActionConstructionPartInfoContinuous()
ActionPlaceObjectCB ActiondeployObjectCB ActionPlaceObject()
ActionPushCarCB ActionPushObjectCB ActionPushCar()
ActionRaiseMegaphoneCB ActionContinuousBaseCB ActionRaiseMegaphone()
ActionRepairBoatEngineCB ActionRepairVehiclePartCB ActionRepairBoatEngine()
ActionRepairCarChassisWithBlowtorchCB ActionRepairCarChassisCB ActionRepairCarChassisWithBlowtorch()
ActionRepairCarEngineWithBlowtorchCB ActionRepairCarEngineCB ActionRepairCarEngineWithBlowtorch()
ActionRepairCarPartWithBlowtorchCB ActionRepairCarPartCB ActionRepairCarPartWithBlowtorch()
ActionRepairItemWithBlowtorchCB ActionContinuousBaseCB ActionRepairItemWithBlowtorch()
ActionRepairMotorbikeChassisWithBlowtorchCB ActionRepairCarChassisCB ActionRepairMotorbikeChassisWithBlowtorch()
ActionRepairMotorbikeEngineWithBlowtorchCB ActionRepairCarEngineCB ActionRepairMotorbikeEngineWithBlowtorch()
ActionRepairMotorbikePartWithBlowTorchCB ActionRepairMotorbikePartCB ActionRepairMotorbikePartWithBlowTorch()
ActionResetKitchenTimerClockCB ActionSingleUseBaseCB ActionResetKitchenTimer()
ActionSewSelfCB ActionContinuousBaseCB ActionSewSelf()
ActionSewTargetCB ActionContinuousBaseCB ActionSewTarget()
ActionSkinningCB ActionContinuousBaseCB ActionSkinning()
ActionStartCarCB ActionContinuousBaseCB ActionStartEngine()
ActionStartEngineBoatCB ActionContinuousBaseCB ActionStartEngineBoat()
ActionStartEngineMotorbikeCB ActionContinuousBaseCB ActionStartEngineMotorbike()
ActionTestBloodSelfCB ActionContinuousBaseCB ActionTestBloodSelf()
ActionTuneFrequencyCB ActionContinuousBaseCB ActionTuneFrequency()
ActionTuneRadioStationCB ActionContinuousBaseCB ActionTuneRadioStation()
ActionTurnOffAlarmClockCB ActionSingleUseBaseCB ActionTurnOffAlarmClock()
ActionTurnOffTransmitterCB ActionSingleUseBaseCB ActionTurnOffTransmitter()
ActionTurnOnAlarmClockCB ActionSingleUseBaseCB ActionTurnOnAlarmClock()
ActionTurnOnTransmitterCB ActionSingleUseBaseCB ActionTurnOnTransmitter()
ActionTurnValveCB ActionContinuousBaseCB ActionTurnValve()
ActionTurnValveUndergroundReservoirCB ActionTurnValveCB ActionTurnValveUndergroundReservoir()
ActionUncoverHeadBase ActionContinuousBase ActionUncoverHeadSelf()
ActionUnfoldMapCB ActionBaseCB ActionUnfoldMap()
VehicleHornActionData ActionData ActionVehicleHornShort()
ActionWashHandsSnowCB ActionContinuousBaseCB ActionWashHandsSnow()
ActionWashHandsWaterCB ActionContinuousBaseCB ActionWashHandsWater()
ActionWashHandsWellCB ActionContinuousBaseCB ActionWashHandsWell()
ActionWashHeadItemContinuousCB ActionContinuousBaseCB ActionWashHeadItemContinuous()
ActionWashHeadWaterCB ActionContinuousBaseCB ActionWashHeadWater()
ActionWashHeadWellCB ActionContinuousBaseCB ActionWashHeadWell()
void FirearmActionLoadBullet()
FirearmActionLoadBullet FirearmActionBase FirearmActionLoadBulletQuick()