Dayz 1.25
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Класс ActionConstructor

Закрытые члены

bool ConstructActions (out array< ref ActionBase > actionsArray, out map< typename, ActionBase > actionNameActionMap)
 
void RegisterActions (TTypenameArray actions)
 

Подробное описание

Методы

◆ ConstructActions()

bool ConstructActions ( out array< ref ActionBase > actionsArray,
out map< typename, ActionBase > actionNameActionMap )
inlineprivate
4 {
8
11 ActionBase new_action;
12
13 for(int i = 0; i < action_array_names.Count(); i++)
14 {
15 new_action = ActionBase.Cast(action_array_names[i].Spawn());
16 if(new_action)
17 {
18 new_action.CreateConditionComponents();
19 new_action.SetID(actionsArray.Count());
22 }
23 }
24 return true;
25 }
void Spawn()
spawn damage trigger
Definition AreaDamageManager.c:70
void RegisterActions(TTypenameArray actions)
Definition ActionConstructor.c:27
Definition EntityAI.c:95
proto void Sort(void param_array[], int num)
Sorts static array of integers(ascendically) / floats(ascendically) / strings(alphabetically)
array< typename > TTypenameArray
Definition EnScript.c:693

Перекрестные ссылки RegisterActions(), Sort() и Spawn().

◆ RegisterActions()

void RegisterActions ( TTypenameArray actions)
inlineprivate
28 {
29 // SingleUse Actions
30 actions.Insert(ActionOpen);
31 actions.Insert(ActionClose);
33 actions.Insert(ActionForceConsumeSingle);
39 actions.Insert(ActionPlugIn);
57 actions.Insert(ActionAttach);
64 //actions.Insert(ActionWorldCraftSwitch);
65 //actions.Insert(ActionWorldLiquidActionSwitch);
67// actions.Insert(ActionAttachMetalWire);
75 //actions.Insert(ActionBuildPartSwitch);
87 actions.Insert(ActionFoldMap);
88 actions.Insert(ActionDropItem);
96 //actions.Insert(ActionSwitchMineWood);
104
105 // Continuous use actions
120// actions.Insert(ActionDigStash);
121 actions.Insert(ActionSkinning);
123 actions.Insert(ActionDeployObject);
125 actions.Insert(ActionMineTree);
126 actions.Insert(ActionMineBush);
127 actions.Insert(ActionMineRock);
153 actions.Insert(ActionShave);
156 actions.Insert(ActionConsume);
157 actions.Insert(ActionForceConsume);
159 actions.Insert(ActionForceFeed);
161 actions.Insert(ActionEatBig);
162 actions.Insert(ActionEatMeat);
163 actions.Insert(ActionEatFruit);
164 actions.Insert(ActionDrink);
175 //actions.Insert(ActionFishing);
188 actions.Insert(ActionSewSelf);
189 actions.Insert(ActionSewTarget);
190 actions.Insert(ActionBuryAshes);
193 actions.Insert(ActionSawPlanks);
194 actions.Insert(ActionBuryBody);
195 actions.Insert(ActionEatCan);
203 actions.Insert(ActionBuildPart);
207 actions.Insert(ActionCPR);
208 actions.Insert(ActionDrinkPondContinuous);
210 actions.Insert(ActionEat);
211 actions.Insert(ActionEatSmall);
213 actions.Insert(ActionDigWorms);
217 actions.Insert(ActionLockDoors);
219 actions.Insert(ActionUnpackBox);
222 actions.Insert(ActionDrinkCan);
224 actions.Insert(ActionBuildOven);
228 //actions.Insert(ActionWritePaper);
229 //actions.Insert(ActionReadPaper);
230 actions.Insert(ActionFillFuel);
231 //actions.Insert(ActionTransferLiquid);
243 //actions.Insert(ActionUseRangefinder);
244 //actions.Insert(ActionAttached);
250 actions.Insert(ActionFillOil);
252 actions.Insert(ActionGagSelf);
253 actions.Insert(ActionGagTarget);
254 actions.Insert(ActionUngagSelf);
274 actions.Insert(ActionPackGift);
275 //actions.Insert(ActionEmptyBarrel);
278 actions.Insert(ActionTurnValve);
280
281 // Interact actions
290 actions.Insert(ActionITest);
296 //actions.Insert(ActionPickBerry);
301 actions.Insert(ActionPackTent);
302 //actions.Insert(ActionRepackTent);
309 actions.Insert(ActionOpenDoors);
315 actions.Insert(ActionTakeItem);
325 //actions.Insert(ActionWashHandsWellOne);
326 //actions.Insert(ActionWashHandsWaterOne);
331 actions.Insert(ActionDetach);
332 actions.Insert(ActionOpenFence);
336 //actions.Insert(ActionCheckPulse);
338 actions.Insert(ActionUnpin);
339 actions.Insert(ActionPin);
343 actions.Insert(ActionRaiseFlag);
344 actions.Insert(ActionLowerFlag);
347 //actions.Insert(ActionHandsPartSwitch);
354 actions.Insert(ActionTakeArrow);
356
357 //vehicle actions
361 actions.Insert(ActionPushCar);
362
363 #ifdef DIAG_DEVELOPER
364 //Instant action - debug
365 actions.Insert(ActionDebug);
366 #endif
367
368 //Weapon
372
377
379 //actions.Insert(ActionAdvancedDetachMagazine);
380
384
386
391
393
399
402
404
406 }
ActionActivateTrapCB ActionContinuousBaseCB ActionActivateTrap()
Definition ActionActivateTrap.c:18
ActionArmExplosiveCB ActionContinuousBaseCB ActionArmExplosive()
Definition ActionArmExplosive.c:18
ActionAttachExplosivesTriggerCB ActionContinuousBaseCB ActionAttachExplosivesTrigger()
Definition ActionAttachExplosivesTrigger.c:11
ActionBandageSelfCB ActionContinuousBaseCB ActionBandageSelf()
Definition ActionBandageSelf.c:17
ActionBandageTargetCB ActionContinuousBaseCB ActionBandageTarget()
Definition ActionBandageTarget.c:17
ActionBuildOvenCB ActionContinuousBaseCB ActionBuildOven()
Definition ActionBuildOven.c:11
ActionBuildStoneCircleCB ActionContinuousBaseCB ActionBuildStoneCircle()
Definition ActionBuildStoneCircle.c:11
ActionBuryAshesCB ActionContinuousBaseCB ActionBuryAshes()
Definition ActionBuryAshes.c:11
CarHornActionData ActionData ActionCarHornShort()
Definition ActionCarHorn.c:67
ActionCraftArmbandCB ActionContinuousBaseCB ActionCraftArmband()
Definition ActionCraftArmband.c:11
ActionDeCraftDrysackBagCB ActionContinuousBaseCB ActionDeCraftDrysackBag()
Definition ActionDeCraftDrysackBag.c:11
ActionDeCraftRopeBeltCB ActionContinuousBaseCB ActionDeCraftRopeBelt()
Definition ActionDeCraftRopeBelt.c:14
ActionDeCraftWitchHoodCoifCB ActionContinuousBaseCB ActionDeCraftWitchHoodCoif()
Definition ActionDeCraftWitchHoodCoif.c:11
void ActionDetach()
Definition ActionDetach.c:10
ActionDetachFromTarget_SpecificSlot_WoodenPlanks ActionDetachFromTarget_SpecificSlot ActionDetachFromTarget_SpecificSlot_MetalSheets()
Definition ActionDetachFromTarget.c:223
ActionDetachFromTarget_SpecificSlotsCategory_Barrel ActionDetachFromTarget_SpecificSlotsCategory ActionDetachFromTarget_SpecificSlotsCategory_WoodenCrate()
Definition ActionDetachFromTarget.c:239
ActionDetachFromTarget_SpecificSlotsCategory ActionDetachFromTarget ActionDetachFromTarget_SpecificSlot_WoodenLogs()
Definition ActionDetachFromTarget.c:207
ActionDialCombinationLockCB ActionContinuousBaseCB ActionDialCombinationLock()
Definition ActionDialCombinationLock.c:13
ActionDialCombinationLockOnTargetCB ActionContinuousBaseCB ActionDialCombinationLockOnTarget()
Definition ActionDialCombinationLockOnTarget.c:13
ActionDigOutStashCB ActionContinuousBaseCB ActionDigOutStash()
Definition ActionDigOutStash.c:11
ActionDisarmExplosiveCB ActionContinuousBaseCB ActionDisarmExplosive()
Definition ActionDisarmExplosive.c:11
ActionDisarmExplosiveWithRemoteDetonatorCB ActionDisarmExplosiveCB ActionDisarmExplosiveWithRemoteDetonator()
Definition ActionDisarmExplosiveWithRemoteDetonator.c:11
ActionDisarmExplosiveWithRemoteDetonatorUnpairedCB ActionDisarmExplosiveCB ActionDisarmExplosiveWithRemoteDetonatorUnpaired()
Definition ActionDisarmExplosiveWithRemoteDetonatorUnpaired.c:11
ActionDisarmMineCB ActionContinuousBaseCB ActionDisarmMine()
Definition ActionDisarmMine.c:11
void ActionDisinfectSelf()
Definition ActionDisinfectSelf.c:24
ActionDismantleOvenCB ActionContinuousBaseCB ActionDismantleOven()
Definition ActionDismantleOven.c:11
ActionDismantleStoneCircleCB ActionContinuousBaseCB ActionDismantleStoneCircle()
Definition ActionDismantleStoneCircle.c:11
ActionDrinkWellContinuousCB ActionContinuousBaseCB ActionDrinkWellContinuous()
Definition ActionDrinkWellContinuous.c:11
ActionExtinguishFireplaceByExtinguisherCB ActionContinuousBaseCB ActionExtinguishFireplaceByExtinguisher()
Definition ActionExtinguishFireplaceByExtinguisher.c:15
ActionExtinguishFireplaceByLiquidCB ActionContinuousBaseCB ActionExtinguishFireplaceByLiquid()
Definition ActionExtinguishFireplaceByLiquid.c:15
ActionFoldBaseBuildingObjectCB ActionContinuousBaseCB ActionFoldBaseBuildingObject()
Definition ActionFoldBaseBuildingObject.c:11
void ActionGetOutTransport()
Definition ActionGetOutTransport.c:24
ActionLightItemOnFireCB ActionContinuousBaseCB ActionLightItemOnFire()
Definition ActionLightItemOnFire.c:11
ActionLightItemOnFireWithBlowtorchCB ActionLightItemOnFireCB ActionLightItemOnFireWithBlowtorch()
Definition ActionLightItemOnFireWithBlowtorch.c:11
ActionPackTentCB ActionContinuousBaseCB ActionPackTent()
Definition ActionPackTent.c:11
ActionRaiseMegaphoneCB ActionContinuousBaseCB ActionRaiseMegaphone()
Definition ActionRaiseMegaphone.c:13
ActionRepairCarChassisWithBlowtorchCB ActionRepairCarChassisCB ActionRepairCarChassisWithBlowtorch()
Definition ActionRepairCarChassisWithBlowtorch.c:11
void ActionRepairCarEngine()
Definition ActionRepairCarEngine.c:25
ActionRepairCarEngineWithBlowtorchCB ActionRepairCarEngineCB ActionRepairCarEngineWithBlowtorch()
Definition ActionRepairCarEngineWithBlowtorch.c:11
void ActionRepairCarPart()
Definition ActionRepairCarPart.c:25
ActionRepairCarPartWithBlowtorchCB ActionRepairCarPartCB ActionRepairCarPartWithBlowtorch()
Definition ActionRepairCarPartWithBlowTorch.c:11
ActionRepairItemWithBlowtorchCB ActionContinuousBaseCB ActionRepairItemWithBlowtorch()
Definition ActionRepairItemWithBlowtorch.c:11
ActionResetKitchenTimerClockCB ActionSingleUseBaseCB ActionResetKitchenTimer()
Definition ActionResetKitchenTimer.c:11
ActionSewSelfCB ActionContinuousBaseCB ActionSewSelf()
Definition ActionSewSelf.c:11
ActionSewTargetCB ActionContinuousBaseCB ActionSewTarget()
Definition ActionSewTarget.c:11
ActionSkinningCB ActionContinuousBaseCB ActionSkinning()
Definition ActionSkinning.c:31
void ActionStartEngine()
DEPRECATED.
Definition ActionStartEngine.c:19
ActionTuneFrequencyCB ActionContinuousBaseCB ActionTuneFrequency()
Definition ActionTuneFrequency.c:13
ActionTuneRadioStationCB ActionContinuousBaseCB ActionTuneRadioStation()
Definition ActionTuneRadioStation.c:13
ActionTurnOffAlarmClockCB ActionSingleUseBaseCB ActionTurnOffAlarmClock()
Definition ActionTurnOffAlarmClock.c:11
ActionTurnOffTransmitterCB ActionSingleUseBaseCB ActionTurnOffTransmitter()
Definition ActionTurnOffTransmitter.c:11
ActionTurnOnAlarmClockCB ActionSingleUseBaseCB ActionTurnOnAlarmClock()
Definition ActionTurnOnAlarmClock.c:11
ActionTurnOnTransmitterCB ActionSingleUseBaseCB ActionTurnOnTransmitter()
Definition ActionTurnOnTransmitter.c:11
ActionTurnValveCB ActionContinuousBaseCB ActionTurnValve()
Definition ActionTurnValve.c:11
ActionTurnValveUndergroundReservoirCB ActionTurnValveCB ActionTurnValveUndergroundReservoir()
Definition ActionTurnValveUndergroundReservoir.c:12
ActionUncoverHeadBase ActionContinuousBase ActionUncoverHeadSelf()
Definition ActionUncoverHeadSelf.c:48
ActionUnfoldMapCB ActionBaseCB ActionUnfoldMap()
Definition ActionUnfoldMap.c:174
ActionWashHandsWaterCB ActionContinuousBaseCB ActionWashHandsWater()
Definition ActionWashHandsWater.c:11
ActionWashHandsWellCB ActionContinuousBaseCB ActionWashHandsWell()
Definition ActionWashHandsWell.c:11
FirearmActionLoadBullet FirearmActionBase FirearmActionLoadBulletQuick()
Definition ActionAnimateCarSelection.c:2
Definition ActionAnimateSeats.c:2
Definition ActionAttachOnProxy.c:2
Definition ActionAttachOnSelection.c:2
Definition ActionAttachOnTentProxy.c:2
Definition ActionAttachOnTrap.c:2
DEPRECATED.
Definition ActionAttachPowerSourceToPanel.c:3
Definition ActionAttachToConstruction.c:2
Definition ActionAttachWheels.c:3
Definition ActionAttachWithSwich.c:2
Definition ActionBreakLongWoodenStick.c:13
Definition ActionBuildPart.c:26
Definition ActionBuildShelter.c:2
Definition ActionBurnSewSelf.c:10
Definition ActionBurnSewTarget.c:10
Definition ActionBuryBody.c:10
Definition ActionCPR.c:12
Definition ActionCarHorn.c:209
Definition ActionCheckPulseTarget.c:10
Definition ActionClapBearTrapWithThisItem.c:2
Definition ActionCloseBarrelHoles.c:2
Definition ActionCloseBarrel.c:2
Definition ActionCloseCarDoors.c:2
Definition ActionCloseCarDoorsOutside.c:2
Definition ActionCloseDoors.c:2
Definition ActionCloseFence.c:2
Definition ActionClose.c:2
Definition ActionCollectBloodSelf.c:10
Definition ActionCollectBloodTarget.c:10
Definition ActionCollectSampleSelf.c:10
Definition ActionCollectSampleTarget.c:10
Definition ActionConsume.c:10
Definition ActionConsumeSingle.c:10
Definition ActionCookOnStick.c:12
Definition ActionCoverHeadSelf.c:10
Definition ActionCoverHeadTarget.c:10
Definition ActionCraftBoltsFeather.c:12
Definition ActionCraftBolts.c:12
Definition ActionCraftBoneKnifeEnv.c:12
Definition ActionCraftBoneKnife.c:11
Definition ActionCraftImprovisedEyePatch.c:10
Definition ActionCraftImprovisedFaceCover.c:13
Definition ActionCraftImprovisedFeetCover.c:13
Definition ActionCraftImprovisedHandsCover.c:13
Definition ActionCraftImprovisedHeadCover.c:14
Definition ActionCraftImprovisedLegsCover.c:13
Definition ActionCraftImprovisedTorsoCover.c:13
Definition ActionCraftRopeBelt.c:10
Definition ActionCraftStoneKnifeEnv.c:12
Definition ActionCreateGreenhouseGardenPlot.c:10
Definition ActionCreateIndoorFireplace.c:2
Definition ActionCreateIndoorOven.c:2
Definition ActionPackShelter.c:2
Definition ActionDefibrilateSelf.c:10
Definition ActionDefibrilateTarget.c:10
Definition ActionDeployHuntingTrap.c:2
Definition ActionDestroyCombinationLock.c:10
Definition ActionDestroyPart.c:10
Definition ActionDetachFromTarget.c:214
Definition ActionDetachFromTarget.c:230
Definition ActionDetachFromTarget.c:2
Definition ActionDetachPowerSourceFromPanel.c:3
Definition ActionDigGardenPlot.c:10
Definition ActionDigInStash.c:10
Definition ActionDigWorms.c:15
Definition ActionDisinfectPlantBit.c:13
Definition ActionDisinfectPlant.c:10
Definition ActionDisinfectTarget.c:11
Definition ActionDismantleGardenPlot.c:10
Definition ActionDismantlePart.c:27
Definition ActionDrainLiquid.c:12
Definition ActionDrinkAlcohol.c:2
Definition ActionDrinkCan.c:2
Definition ActionDrinkCookingPot.c:2
Definition ActionDrinkDisinfectant2.c:2
Definition ActionDrinkDisinfectant.c:2
Definition ActionDrink.c:10
Definition ActionDrinkThroughContinuous.c:2
Definition ActionDropItemSimple.c:2
Definition ActionEat.c:10
Definition ActionEatCan.c:11
Definition ActionEatFruit.c:10
Definition ActionEat.c:65
Definition ActionEatMeat.c:10
Definition ActionEatPillFromBottle.c:2
Definition ActionEatCan.c:43
Definition ActionEat.c:84
Definition ActionEatTabletFromWrapper.c:2
Definition ActionEmptyBottleBase.c:15
Definition ActionEmptyCookingPot.c:2
Definition ActionEmptyMagazine.c:15
Definition ActionEmptySeedsPack.c:7
Definition ActionEnterLadder.c:3
Definition ActionExitLadder.c:2
Definition ActionFertilizeSlot.c:12
Definition ActionFillBottleBase.c:23
Definition ActionFillCoolant.c:12
Definition ActionFillFuel.c:12
Definition ActionFillGeneratorTank.c:12
Definition ActionFillObject.c:10
Definition ActionFillOil.c:12
Definition ActionFishingNew.c:183
Definition ActionFoldMap.c:4
Definition ActionFoldObject.c:2
Definition ActionForceABiteCan.c:2
Definition ActionForceDrinkAlcohol.c:2
Definition ActionForceDrinkDisinfectant.c:2
Definition ActionForceDrink.c:10
Definition ActionForceFeedCan.c:2
Definition ActionForceFeedMeat.c:10
Definition ActionForceFeed.c:66
Definition ActionGagSelf.c:2
Definition ActionGagTarget.c:2
Definition ActionGetInTransport.c:2
Definition ActionGiveBloodSelf.c:17
Definition ActionGiveBloodTarget.c:10
Definition ActionGiveSalineSelf.c:10
Definition ActionGiveSalineTarget.c:10
Definition ActionHandcuffTarget.c:2
Definition ActionHarvestCrops.c:2
Definition ActionITest.c:2
Definition ActionIgniteFireplaceByAir.c:10
Definition ActionInjectEpinephrineSelf.c:2
Definition ActionInjectEpinephrineTarget.c:2
Definition ActionInjectMorphineSelf.c:2
Definition ActionInjectMorphineTarget.c:2
Definition ActionInjectSelf.c:2
Definition ActionInjectTarget.c:2
Definition ActionInstallSparkplug.c:7
Definition ActionLoadMagazine.c:10
Definition ActionLoadMagazine.c:91
Definition ActionLockAttachment.c:21
Definition ActionLockDoors.c:10
Definition ActionLowerFlag.c:3
Definition ActionMeasureTemperatureSelf.c:10
Definition ActionMeasureTemperatureTarget.c:10
Definition ActionMineBushByHand.c:2
Definition ActionMineBush.c:12
Definition ActionMineRock.c:66
Definition ActionMineRock.c:12
Definition ActionMineTreeBark.c:2
Definition ActionMountBarbedWire.c:10
Definition ActionNextCombinationLockDial.c:2
Definition ActionNextCombinationLockDialOnTarget.c:2
Definition ActionOpenBarrelHoles.c:2
Definition ActionOpenBarrel.c:2
Definition ActionOpenCarDoors.c:2
Definition ActionOpenCarDoorsOutside.c:2
Definition ActionOpenDoors.c:2
Definition ActionOpenFence.c:2
Definition ActionOpen.c:2
Definition ActionPackGift.c:10
Definition ActionPickupChicken.c:2
Definition ActionPlaceFireplaceIndoor.c:2
Definition ActionPlaceFireplaceIntoBarrel.c:2
Definition ActionPlaceObject.c:10
Definition ActionPlaceOnGround.c:10
Definition ActionPlaceOvenIndoor.c:2
Definition ActionPlantSeed.c:2
Definition ActionPlugIn.c:2
Definition ActionPlugIntoFence.c:2
Definition ActionPlugTargetIntoThis.c:2
Definition ActionPourLiquid.c:12
Definition ActionPullBodyFromTransport.c:2
Definition ActionPullOutPlug.c:2
Definition ActionPushCar.c:127
Definition ActionRaiseFlag.c:10
Definition ActionRefuelTorch.c:2
Definition ActionRemovePlant.c:2
Definition ActionRemoveSeed.c:2
Definition ActionRepairCarChassis.c:20
Definition ActionRepairPart.c:40
Definition ActionRepairShelter.c:3
Definition ActionRepairTent.c:20
Definition ActionRepairTentPart.c:20
Definition ActionRepositionPluggedItem.c:2
Definition ActionRestrainSelf.c:24
Definition ActionRestrainTarget.c:24
Definition ActionSawPlanks.c:36
Definition ActionSetAlarmClock.c:14
Definition ActionSetKitchenTimer.c:14
Definition ActionShave.c:10
Definition ActionShaveTarget.c:10
Definition ActionSidePlateInteract.c:2
Definition ActionSortAmmoPile.c:10
Definition ActionSplintSelf.c:10
Definition ActionSplintTarget.c:10
Definition ActionStopEngine.c:2
Definition ActionStripCarrierVest.c:10
Definition ActionSwitchLights.c:2
Definition ActionSwitchSeats.c:3
Definition ActionTakeABiteCan.c:2
Definition ActionTakeArrow.c:12
Definition ActionTakeArrowToHands.c:2
Definition ActionTakeFireplaceFromBarrel.c:2
Definition ActionTakeFireplaceIndoor.c:2
Definition ActionTakeHybridAttachment.c:3
Definition ActionTakeHybridAttachmentToHands.c:2
Definition ActionTakeItem.c:7
Definition ActionTakeItemToHands.c:2
Definition ActionTakeMaterialToHands.c:2
Definition ActionTakeMaterialToHandsSwitch.c:2
Definition ActionTakeOvenIndoor.c:2
Definition ActionTestBloodSelf.c:10
Definition ActionTestBloodTarget.c:10
Definition ActionToggleNVG.c:2
Definition ActionToggleNVMode.c:3
Definition ActionTogglePlaceObject.c:2
Definition ActionToggleTentOpen.c:2
Definition ActionTriggerRemotely.c:2
Definition ActionTuneFrequencyOnGround.c:2
Definition ActionTurnOffHeadtorch.c:2
Definition ActionTurnOffHelmetFlashlight.c:2
Definition ActionTurnOffPowerGenerator.c:2
Definition ActionTurnOffSpotlight.c:2
Definition ActionTurnOffTransmitterOnGround.c:2
Definition ActionTurnOffWeaponFlashlight.c:2
Definition ActionTurnOffWhileInHands.c:2
Definition ActionTurnOffWhileOnGround.c:2
Definition ActionTurnOnChemlight.c:2
Definition ActionTurnOnHeadtorch.c:2
Definition ActionTurnOnHeatpack.c:2
Definition ActionTurnOnHelmetFlashlight.c:2
Definition ActionTurnOnPowerGenerator.c:2
Definition ActionTurnOnSpotlight.c:2
Definition ActionTurnOnTransmitterOnGround.c:2
Definition ActionTurnOnWeaponFlashlight.c:2
Definition ActionTurnOnWhileInHands.c:2
Definition ActionTurnOnWhileOnGround.c:2
Definition ActionUncoverHeadTarget.c:10
Definition ActionUngagSelf.c:2
Definition ActionUngagTarget.c:2
Definition ActionUnlockDoors.c:10
Definition ActionUnMountBarbedWire.c:10
Definition ActionUnpackBox.c:10
Definition ActionUnpackGift.c:10
Definition ActionUnplugThisByCord.c:2
Definition ActionUnrestrainSelf.c:49
Definition ActionUnrestrainTargetEmpty.c:28
Definition ActionUnrestrainTarget.c:56
Definition ActionUpgradeTorchFromGasPump.c:10
Definition ActionUseUndergroundLever.c:2
Definition ActionUseUndergroundPanel.c:2
Definition ActionViewBinoculars.c:2
Definition ActionViewOptics.c:2
Definition ActionWashHandsItemContinuous.c:10
Definition ActionWaterGardenSlot.c:12
Definition ActionWaterPlant.c:12
Definition ActionWorldCraft.c:33
Definition ActionWorldFlagActionSwitch.c:12
Definition ActionWringClothes.c:13
Definition FirearmActionAttachMagazine.c:12
Definition FirearmActionAttachMagazine.c:226
Definition FirearmActionDetachMagazine.c:148
Definition FirearmActionLoadBullet.c:2
Definition FirearmActionLoadMultiBullet.c:2
Definition FirearmActionLoadMultiBullet.c:95
Definition FirearmActionLoadMultiBullet.c:172
Definition FirearmActionMechanicManipulate.c:2
Definition FirearmActionUnjam.c:2

Перекрестные ссылки ActionActivateTrap(), ActionArmExplosive(), ActionAttachExplosivesTrigger(), ActionBandageSelf(), ActionBandageTarget(), ActionBuildOven(), ActionBuildStoneCircle(), ActionBuryAshes(), ActionCarHornShort(), ActionCraftArmband(), ActionDeCraftDrysackBag(), ActionDeCraftRopeBelt(), ActionDeCraftWitchHoodCoif(), ActionDetach(), ActionDetachFromTarget_SpecificSlot_MetalSheets(), ActionDetachFromTarget_SpecificSlot_WoodenLogs(), ActionDetachFromTarget_SpecificSlotsCategory_WoodenCrate(), ActionDialCombinationLock(), ActionDialCombinationLockOnTarget(), ActionDigOutStash(), ActionDisarmExplosive(), ActionDisarmExplosiveWithRemoteDetonator(), ActionDisarmExplosiveWithRemoteDetonatorUnpaired(), ActionDisarmMine(), ActionDisinfectSelf(), ActionDismantleOven(), ActionDismantleStoneCircle(), ActionDrinkWellContinuous(), ActionExtinguishFireplaceByExtinguisher(), ActionExtinguishFireplaceByLiquid(), ActionFoldBaseBuildingObject(), ActionGetOutTransport(), ActionLightItemOnFire(), ActionLightItemOnFireWithBlowtorch(), ActionPackTent(), ActionRaiseMegaphone(), ActionRepairCarChassisWithBlowtorch(), ActionRepairCarEngine(), ActionRepairCarEngineWithBlowtorch(), ActionRepairCarPart(), ActionRepairCarPartWithBlowtorch(), ActionRepairItemWithBlowtorch(), ActionResetKitchenTimer(), ActionSewSelf(), ActionSewTarget(), ActionSkinning(), ActionStartEngine(), ActionTuneFrequency(), ActionTuneRadioStation(), ActionTurnOffAlarmClock(), ActionTurnOffTransmitter(), ActionTurnOnAlarmClock(), ActionTurnOnTransmitter(), ActionTurnValve(), ActionTurnValveUndergroundReservoir(), ActionUncoverHeadSelf(), ActionUnfoldMap(), ActionWashHandsWater(), ActionWashHandsWell() и FirearmActionLoadBulletQuick().

Используется в ConstructActions().


Объявления и описания членов класса находятся в файле: