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1.27
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ActionPlaceObject.c
См. документацию.
1
class
ActionPlaceObjectCB
: ActiondeployObjectCB
2
{
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override
void
CreateActionComponent
()
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{
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m_ActionData.m_ActionComponent =
new
CAContinuousTime
(
UATimeSpent
.
DEFAULT_PLACE
);
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}
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}
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class
ActionPlaceObject
:
ActionDeployObject
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{
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void
ActionPlaceObject
()
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{
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m_CallbackClass =
ActionPlaceObjectCB
;
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m_Text =
"#place_object"
;
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}
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override
bool
HasProgress
()
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{
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return
false
;
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}
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}
HasProgress
override bool HasProgress()
Определения
ActionActivateTrap.c:41
ActionDeployObject
PlaceObjectActionReciveData ActionReciveData ActionDeployObject()
Определения
ActionDeployObject.c:9
ActionPlaceObject
ActionPlaceObjectCB ActiondeployObjectCB ActionPlaceObject()
Определения
ActionPlaceObject.c:11
ActionPlaceObjectCB::CreateActionComponent
override void CreateActionComponent()
Определения
ActionPlaceObject.c:3
ActionPlaceObjectCB
Определения
ActionPlaceObject.c:2
CAContinuousTime
Определения
CAContinuousTime.c:2
UATimeSpent::DEFAULT_PLACE
const float DEFAULT_PLACE
Определения
ActionConstants.c:37
UATimeSpent
Определения
ActionConstants.c:28
Ishodniki
scripts
4_World
Classes
UserActionsComponent
Actions
Continuous
ActionPlaceObject.c
Создано системой
1.13.2