18 m_SpecialtyWeight = UASoftSkillsWeight.ROUGH_LOW;
19 m_Text =
"#dial_combination_lock";
24 m_ConditionTarget =
new CCTNone();
62 combination_lock.DialNextNumber();
ActionDialCombinationLockCB ActionContinuousBaseCB ActionDialCombinationLock()
class ActionTargets ActionTarget
void OnActionInfoUpdate(PlayerBase player, ActionTarget target, ItemBase item)
void CreateConditionComponents()
void OnFinishProgressServer(ActionData action_data)
override void CreateActionComponent()
const float REPEAT_AFTER_SEC
override bool HasProneException()
override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
void SetCombinationLock(CombinationLock combination_lock)
string GetDialNumberText()
CombinationLock GetCombinationLock()
DayZPlayerConstants
defined in C++