94 case ERPCs.DEV_STATS_UPDATE:
100 case ERPCs.DEV_LEVELS_UPDATE:
106 case ERPCs.DEV_MODS_UPDATE:
112 case ERPCs.DEV_AGENTS_UPDATE:
118 case ERPCs.DEV_STOMACH_UPDATE:
123 case ERPCs.DEV_TEMP_UPDATE:
128 case ERPCs.DEV_HEALTH_UPDATE:
167 if ( !player || !player.IsAlive() )
279 case ERPCs.DEV_STATS_UPDATE:
284 case ERPCs.DEV_LEVELS_UPDATE:
289 case ERPCs.DEV_MODS_UPDATE:
294 case ERPCs.DEV_AGENTS_UPDATE:
299 case ERPCs.DEV_STOMACH_UPDATE:
304 case ERPCs.DEV_HEALTH_UPDATE:
309 case ERPCs.DEV_RPC_STATS_DATA:
314 case ERPCs.DEV_RPC_LEVELS_DATA:
319 case ERPCs.DEV_RPC_MODS_DATA:
324 case ERPCs.DEV_RPC_MODS_DATA_DETAILED:
329 case ERPCs.DEV_RPC_AGENTS_DATA:
333 case ERPCs.DEV_RPC_STOMACH_DATA:
338 case ERPCs.DEV_RPC_MODS_ACTIVATE:
342 case ERPCs.DEV_RPC_MODS_DETAILED:
347 case ERPCs.DEV_RPC_MODS_DEACTIVATE:
352 case ERPCs.DEV_RPC_MODS_LOCK:
360 case ERPCs.DEV_RPC_MODS_RESET:
362 player.GetModifiersManager().DeactivateAllModifiers();
366 case ERPCs.DEV_RPC_STATS_RESET:
368 player.GetPlayerStats().ResetAllStats();
372 case ERPCs.DEV_RPC_STAT_SET:
377 case ERPCs.DEV_TEMP_UPDATE:
382 case ERPCs.DEV_RPC_HEALTH_DATA:
387 case ERPCs.DEV_RPC_HEALTH_SET:
393 case ERPCs.DEV_RPC_HORTICULTURE_UPDATE:
399 case ERPCs.DEV_RPC_HORTICULTURE_SPEED:
410 Param1<bool> p =
new Param1<bool>( 0 );
422 Param1<int> p =
new Param1<int>( 0 );
454 for (
int i = 0; i < player.m_PlayerStats.GetPCO().
Get().
Count(); i++ )
456 string label = player.m_PlayerStats.GetPCO().Get().Get( i ).GetLabel();
457 float value = (
float) player.m_PlayerStats.GetPCO().Get().Get( i ).Get();
458 float value_norm = (
float) player.m_PlayerStats.GetPCO().Get().Get( i ).GetNormalized();
464 rpc_params.InsertAt(
new Param1<int>(rpc_params.Count() ), 0);
466 GetDayZGame().RPC( player,
ERPCs.DEV_RPC_STATS_DATA, rpc_params,
true, player.GetIdentity() );
477 Param1<int> p_count =
new Param1<int>(0);
483 if ( ctx.
Read(p_count) )
485 param_count = p_count.param1;
489 for (
int i = 0; i < param_count; i++ )
505 for (
int i = 0; i < player.m_PlayerStats.GetPCO().
Get().
Count(); i++ )
507 string label = player.m_PlayerStats.GetPCO().Get().Get( i ).GetLabel();
508 float value = player.m_PlayerStats.GetPCO().Get().Get( i ).Get();
509 float value_norm = player.m_PlayerStats.GetPCO().Get().Get( i ).GetNormalized();
522 for (
int i = 0; i < player.m_PlayerStats.GetPCO().
Get().
Count(); i++ )
524 string label = player.m_PlayerStats.GetPCO().Get().Get( i ).GetLabel();
525 if ( label == p.param1 )
527 player.m_PlayerStats.GetPCO().Get().Get( i).SetByFloatEx(p.param2);
566 target =
EntityAI.Cast(itemDiagPlugin.GetWatchedItem(player));
578 bool targetChanged =
false;
581 targetChanged =
true;
585 rpc_params.InsertAt(
new Param2<int, bool>(rpc_params.Count(), targetChanged), 0);
587 GetDayZGame().RPC( player,
ERPCs.DEV_RPC_HEALTH_DATA, rpc_params,
true, player.GetIdentity() );
596 Param4<string, float, float, bool> p =
new Param4<string, float, float, bool>(
"", 0, 0,
false);
599 if ( ctx.
Read(paramsHeader) )
601 paramCount = paramsHeader.param1;
605 for (
int i = 0; i < paramCount; i++ )
617 bool isTitleEntry =
true;
618 rpc_params.Insert(
new Param4<string, float, float, bool>(
"", 0, typeID, isTitleEntry ) );
621 isTitleEntry =
false;
623 target.GetAdditionalHealthTypes(
"", outHealthTypes);
624 if (healthType ==
"Health" || outHealthTypes.Find(healthType) != -1)
626 value = target.GetHealth(
"", healthType);
627 rpc_params.Insert(
new Param4<string, float, float, bool>(
"Global", value, typeID, isTitleEntry ) );
631 int count = dmgZones.Count();
632 for (
int i = 0; i < count; i++)
634 string zoneName = dmgZones.GetKey(i);
635 outHealthTypes.Clear();
636 target.GetAdditionalHealthTypes(zoneName, outHealthTypes);
638 if (healthType !=
"Health")
640 if (outHealthTypes.Find(healthType) == -1)
644 if (target.GetMaxHealth(zoneName, healthType) == 0)
647 isTitleEntry =
false;
648 value = target.GetHealth(zoneName, healthType);
649 rpc_params.Insert(
new Param4<string, float, float, bool>( zoneName, value, typeID, isTitleEntry ) );
660 int buttonID = p.param1;
661 string zoneName = p.param2;
662 string healthType = p.param3;
668 else if (buttonID == 5)
680 target =
EntityAI.Cast(itemDiagPlugin.GetWatchedItem(player));
683 if (zoneName ==
"Global")
686 float zoneMax = target.GetMaxHealth(zoneName, healthType);
687 float zoneCurrentHealth = target.GetHealth(zoneName, healthType);
692 else if (buttonID == 1)
693 targetHealth = zoneMax;
694 else if (buttonID == 2)
695 targetHealth = zoneCurrentHealth + zoneMax * 0.1;
696 else if (buttonID == 3)
697 targetHealth = zoneCurrentHealth - zoneMax * 0.1;
699 target.SetHealth(zoneName, healthType, targetHealth);
704 Param6<int, GardenBase, int, int, int, int> p =
new Param6<int, GardenBase, int, int, int, int>(-1, null, 0, 0, 0, 0);
710 if (p.param1 != -1 && garden)
712 Slot gSlot = garden.GetSlotByIndex(p.param1);
713 if (gSlot && gSlot.GetPlant())
714 gSlot.GetPlant().DebugSetTimes(p.param3, p.param4, p.param5, p.param6);
717 PlantBase.DebugSetGlobalTimes(p.param3, p.param4, p.param5, p.param6);
722 Param1<float> p =
new Param1<float>(1);
726 PlantBase.DebugSetTickSpeedMultiplier(p.param1);
746 int param_count = rpc_params.Count();
749 GetDayZGame().RPC( player,
ERPCs.DEV_RPC_LEVELS_DATA, rpc_params,
true, player.GetIdentity() );
765 param_count = p3.param2;
769 for (
int i = 0; i < param_count; i++ )
789 mods_manager.DbgGetModifiers( modifiers );
791 float param_count = (
float ) modifiers.Count();
792 rpc_params.Insert(
new Param1<int>( param_count ));
795 for (
int i = 0; i < modifiers.Count(); ++i )
797 int id = modifiers.Get(i).GetID();
798 string name = modifiers.Get(i).GetName();
799 bool active = modifiers.Get(i).IsActive();
800 bool locked = modifiers.Get(i).IsLocked();
802 rpc_params.Insert(
new Param4<int, string, bool, bool>(
id,
name, active, locked ) );
806 GetDayZGame().RPC( player,
ERPCs.DEV_RPC_MODS_DATA, rpc_params,
true, player.GetIdentity() );
819 Param1<string> p1 =
new Param1<string>(
"");
822 p1.param1 = mods_manager.GetModifier(mod_id).GetDebugText();
825 GetDayZGame().RPCSingleParam( player,
ERPCs.DEV_RPC_MODS_DATA_DETAILED, p1,
true, player.GetIdentity() );
836 Param1<int> p1 =
new Param1<int>(0);
837 Param4<int, string, bool, bool> p4 =
new Param4<int, string, bool, bool>( 0,
"",
false,
false );
842 param_count = (
int) p1.param1;
846 for (
int i = 0; i < param_count; i++ )
857 Param1<string> p1 =
new Param1<string>(
"");
907 mods_manager.ActivateModifier(
Math.
AbsInt(
id ) );
918 mods_manager.DeactivateModifier(
Math.
AbsInt(
id ) );
929 mods_manager.SetModifierLock(
Math.
AbsInt(
id ), lock );
940 return mods_manager.GetModifierLock(
Math.
AbsInt(
id ) );
979 if ( ( player && player.GetIdentity() && player.m_AgentPool != null ) || ( player && !
GetGame().IsMultiplayer() && player.m_AgentPool != null ) )
984 player.m_AgentPool.GetDebugObject( agent_pool );
986 GetDayZGame().RPC( player,
ERPCs.DEV_RPC_AGENTS_DATA, agent_pool,
true, player.GetIdentity() );
996 Param4<string, string, int, float> p4 =
new Param4<string, string, int, float>(
"",
"" , 0, 0.0);
997 Param1<int> p1 =
new Param1<int>(0);
1002 paramCount = p1.param1;
1005 for (
int i = 0; i < paramCount; i++)
1022 int count = player.m_PlayerStomach.GetDebugObject( stomach );
1023 stomach.InsertAt(
new Param1<int>(count), 0);
1025 GetDayZGame().RPC( player,
ERPCs.DEV_RPC_STOMACH_DATA, stomach,
true, player.GetIdentity() );
1035 Param1<int> p1 =
new Param1<int>(0);
1036 int param_count = 0;
1039 param_count = p1.param1;
1045 for (
int i = 0; i < param_count; i++ )
1047 Param5<int,int,int,float,float> p5 =
new Param5<int,int,int,float,float>(0,0,0,0,0);
1052 Param1<float> p1b =
new Param1<float>(0);
1056 Param1<float> paramTemp =
new Param1<float>(0);
1057 ctx.
Read(paramTemp);
1079 if (
GetGame().GetInput().HasGameFocus() )
PlayerSpawnPresetDiscreteItemSetSlotData name
one set for cargo
map< string, ref array< string > > DamageZoneMap
void ModifiersManager(PlayerBase player)
void RegisterPlayerData()
enum PDS_SYSTEMS m_Bitmask
int m_DetailedModifierIndex
void PluginItemDiagnostic()
PluginBase GetPlugin(typename plugin_type)
void SyncedValueLevel(string name, float value, float value2)
void SyncedValueAgent(string name, string value, int id, float temporaryResistance)
proto native UIManager GetUIManager()
proto native Input GetInput()
static ref Param1< string > PARAM1_STRING
void OnRPCHealthSet(ParamsReadContext ctx, PlayerBase player)
void OnRPCTemp(ParamsReadContext ctx, PlayerBase player)
ref array< ref SyncedValueAgent > m_PlayerAgentsSynced
ref map< PlayerBase, ref RegisterPlayerData > m_RegisteredPlayers
void SetTargetChanged(bool state)
void SendRPCMods(PlayerBase player)
bool GetIsTargetChanged()
void OnRPCStomach(ParamsReadContext ctx)
int GetRPCModifierID(ParamsReadContext ctx)
void PluginDeveloperSync()
void SendRPCStats(PlayerBase player)
bool IsPlayerRegistered(PlayerBase player)
string m_PlayerModsDetailedSynced
bool m_StomachUpdateStatus
void OnRPCMods(ParamsReadContext ctx)
void OnRPCHorticultureSpeed(ParamsReadContext ctx, PlayerBase player)
ref array< ref SyncedValue > m_TargetHealthSynced
string m_EnvironmentDebugMessage
void OnRPCHealth(ParamsReadContext ctx, PlayerBase player)
void SetupZoneValues(inout array< ref Param > rpc_params, DamageZoneMap dmgZones, EntityAI target, string healthType, int typeID)
void OnRPCLevels(ParamsReadContext ctx)
bool m_AgentsUpdateStatus
void SendRPCLevels(PlayerBase player)
ref map< PlayerBase, bool > m_HealthObserverMode
void DeactivateModifier(int id, PlayerBase player=NULL)
void OnRPCStats(ParamsReadContext ctx)
void SendRPCModsDetail(PlayerBase player)
void SendRPCStomach(PlayerBase player)
ref array< ref SyncedValue > m_PlayerStatsSynced
void SetSystemInBitmask(PlayerBase player, int system_bit, bool state)
void ActivateModifier(int id, PlayerBase player=NULL)
ref array< ref SyncedValueLevel > m_PlayerLevelsSynced
bool IsSetSystemInBitmask(PlayerBase player, int system_bit)
int m_DetailedInfoRequested
bool m_LevelsUpdateStatus
ref array< ref SyncedValue > GetHealthZonesSynched()
void RegisterPlayer(PlayerBase player)
void SendRPCAgents(PlayerBase player)
ref map< PlayerBase, EntityAI > m_HealthObserverEntity
void OnRPCStatSet(ParamsReadContext ctx, PlayerBase player)
bool GetRPCUpdateState(ParamsReadContext ctx)
void OnRPC(PlayerBase player, int rpc_type, ParamsReadContext ctx)
ref array< ref SyncedValueModifier > m_PlayerModsSynced
void SendRPCHealth(PlayerBase player)
void EnableUpdate(bool enable, int type, PlayerBase player)
void OnRPCAgents(ParamsReadContext ctx)
void OnRPCHorticultUpdate(ParamsReadContext ctx, PlayerBase player)
void LockModifier(int id, bool lock, PlayerBase player=NULL)
void RequestDetailedInfo(int id, notnull PlayerBase player)
void SendRPCTemp(PlayerBase player)
bool IsModifierLocked(int id, PlayerBase player=NULL)
ref array< ref Param > m_PlayerStomachSynced
void OnRPCModsDetailed(ParamsReadContext ctx)
void GetRPCModifierLock(ParamsReadContext ctx, out int id, out bool lock)
proto bool Read(void value_in)
void ShowUICursor(bool visible)
Result for an object found in CGame.IsBoxCollidingGeometryProxy.
Serializer ParamsReadContext
proto native CGame GetGame()
static proto int AbsInt(int i)
Returns absolute value.