Закрытые члены | |
void | GardenPlot () |
override void | EEInit () |
override bool | OnStoreLoad (ParamsReadContext ctx, int version) |
override void | EEDelete (EntityAI parent) |
override bool | IsInventoryVisible () |
override int | GetGardenSlotsCount () |
void | RefreshSlots () |
override void | OnPlacementStarted (Man player) |
override void | OnHologramBeingPlaced (Man player) |
override void | OnPlacementComplete (Man player, vector position="0 0 0", vector orientation="0 0 0") |
override bool | CanBePlaced (Man player, vector position) |
override bool | IsTakeable () |
override bool | CanPutInCargo (EntityAI parent) |
override bool | CanRemoveFromCargo (EntityAI parent) |
override bool | CanPutIntoHands (EntityAI parent) |
Закрытые данные | |
Object | m_ClutterCutter |
const int | GARDEN_SLOT_COUNT = 9 |
const float | PLACEMENT_HEIGHT_LIMIT = 0.3 |
См. определение в файле GardenPlot.c строка 1