Элементы перечислений |
---|
PB_START | |
PB_END | |
PB_SINGLEUSE_START | |
PB_SINGLEUSE_END | |
RPC_SYNC_ITEM_VAR | |
RPC_SYNC_STAT | |
RPC_WRITE_NOTE | |
RPC_WRITE_NOTE_CLIENT | |
RPC_SYNC_DISPLAY_STATUS | |
RPC_ON_SET_CAPTIVE | |
RPC_SYNC_SCENE_OBJECT | |
RPC_USER_ACTION_PROMPT_SYNCH | |
RPC_USER_ACTION_MESSAGE | |
RPC_ITEM_DIAG | |
RPC_ITEM_DIAG_CLOSE | |
RPC_SET_OBJECT_POSITION | |
RPC_PLAYER_SYMPTOM_ON | |
RPC_PLAYER_SYMPTOM_OFF | |
RPC_STAMINA | |
RPC_DAMAGE_VALUE_SYNC | |
RPC_DEBUG_MONITOR_FLT | |
RPC_DEBUG_MONITOR_STR | |
RPC_USER_ACTION_PROMPT_PROGRESS | |
RPC_USER_ACTION_PROMPT_CLEAN | |
RPC_BS_SKINNED_STATE | |
RPC_TRAP_VICTIM | |
RPC_TRAP_DISARM | |
RPC_EXPLODE_EVENT | |
RPC_TOGGLE_PERSONAL_LIGHT | |
RPC_CHECK_PULSE | |
DEV_RPC_SPAWN_ITEM_ON_GROUND | |
DEV_RPC_SPAWN_ITEM_ON_GROUND_PATTERN_GRID | |
DEV_RPC_SPAWN_ITEM_ON_CURSOR | |
DEV_RPC_SPAWN_ITEM_IN_INVENTORY | |
DEV_RPC_SPAWN_ITEM_AS_ATTACHMENT | |
DEV_RPC_CLEAR_INV | |
DEV_RPC_TELEPORT | |
DEV_RPC_SET_PLAYER_DIRECTION | |
DEV_RPC_SEND_SERVER_LOG | |
DEV_RPC_STATS_DATA | |
DEV_RPC_LEVELS_DATA | |
DEV_RPC_MODS_DATA | |
DEV_RPC_MODS_DATA_DETAILED | |
DEV_RPC_MODS_ACTIVATE | |
DEV_RPC_MODS_DETAILED | |
DEV_RPC_MODS_DEACTIVATE | |
DEV_RPC_MODS_LOCK | |
DEV_RPC_AGENTS_DATA | |
DEV_RPC_STOMACH_DATA | |
DEV_RPC_CREATE_SCENE_OBJECT | |
DEV_RPC_SCENE_LOAD | |
DEV_RPC_HEALTH_DATA | |
DEV_STATS_UPDATE | |
DEV_LEVELS_UPDATE | |
DEV_STOMACH_UPDATE | |
DEV_MODS_UPDATE | |
DEV_AGENTS_UPDATE | |
DEV_HEALTH_UPDATE | |
DEV_RPC_PLUGIN_DZCREATURE_DEBUG | |
RPC_SOFT_SKILLS_SPECIALTY_SYNC | |
RPC_SOFT_SKILLS_STATS_SYNC | |
RPC_SOFT_SKILLS_PRINT_DEBUG | |
RPC_CRAFTING_INVENTORY_INSTANT | |
RPC_INIT_SET_QUICKBAR | |
RPC_READ_NOTE | |
RPC_SYNC_EVENT | |
DEV_AGENT_GROW | |
RPC_SYNC_THERMOMETER | |
RPC_SEND_NOTIFICATION | |
RPC_SEND_NOTIFICATION_EXTENDED | |
RPC_SEND_MAP_MARKERS | |
RPC_SEND_LIGHTING_SETUP | |
RPC_USER_SYNC_PERMISSIONS | |
RPC_WARNING_ITEMDROP | |
RPC_WARNING_TELEPORT | |
RPC_DEBUG_INSTABUILD | |
RPC_SHOCK | |
RPC_SERVER_RESPAWN_MODE | |
RPC_SOUND_LOCK_ATTACH | |
RPC_SOUND_HELICRASH | |
RPC_SOUND_ARTILLERY | |
DEV_RPC_MODS_RESET | |
DEV_RPC_STATS_RESET | |
DEV_RPC_AGENT_RESET | |
DEV_RPC_STAT_SET | |
DEV_RPC_HEALTH_SET | |
DEV_RPC_HORTICULTURE_UPDATE | |
DEV_RPC_HORTICULTURE_SPEED | |
DEV_RPC_SERVER_SCRIPT | |
DEV_RPC_SERVER_SCRIPT_RESULT | |
RPC_SOUND_CONTAMINATION | |
RPC_SOUND_ARTILLERY_SINGLE | |
RPC_CFG_GAMEPLAY_SYNC | |
RPC_UNDERGROUND_SYNC | |
RPC_PLAYERRESTRICTEDAREAS_SYNC | |
DEV_RPC_SPAWN_PRESET | |
DEV_RPC_SET_TIME | |
DEV_TEMP_UPDATE | |
DEV_SET_DEV_ITEM | |
DEV_REQUEST_UTS_DEBUG | |
DEV_UTS_DEBUG_DATA | |
DEV_SET_WEATHER | |
RPC_SET_BILLBOARDS | |
RPC_PLAYER_STAT | |
RPC_END | |
2{
19
108
109#ifdef DIAG_DEVELOPER
110 DIAG_VEHICLE_DEBUG_OUTPUT,
111
112 DIAG_PLAYER_SYMPTOMS_DEBUG_ON,
113 DIAG_PLAYER_SYMPTOMS_DEBUG_OFF,
114 DIAG_PLAYER_SYMPTOMS_DEBUG,
115
116 DIAG_CRAFTING_INSTANT,
117
118 DIAG_CHEATS_MODIFIERS,
119 DIAG_CHEATS_KILL_PLAYER,
120 DIAG_CHEATS_INVINCIBILITY,
121 DIAG_CHEATS_DISABLE_STAMINA,
122 DIAG_CHEATS_RESET_PLAYER,
123 DIAG_CHEATS_RESET_PLAYER_MAX,
124 DIAG_CHEATS_INVENTORY_ACCESS,
125 DIAG_CHEATS_ITEMS_FIX,
126 DIAG_CHEATS_CREATE_HIT,
127 DIAG_CHEATS_CREATE_HIT_LIGHT,
128
129 DIAG_SOFT_SKILLS_SHOW_DEBUG,
130 DIAG_SOFT_SKILLS_TOGGLE_STATE,
131 DIAG_SOFT_SKILLS_TOGGLE_MODEL,
132 DIAG_SOFT_SKILLS_SPECIALTY_VALUE,
133
134 DIAG_LIFESPAN_BLOODY_HANDS,
135 DIAG_LIFESPAN_PLAYTIME_UPDATE,
136
137 DIAG_MISC_LOG_PLAYER_STATS,
138 DIAG_MISC_ENVIRONMENT_DEBUG,
139 DIAG_MISC_ENVIRONMENT_DEBUG_DATA,
140 DIAG_MISC_ENVIRONMENT_LOGGING_DRYWET,
141 DIAG_MISC_ENVIRONMENT_LOGGING_ITEMHEAT
142 DIAG_MISC_FALLDAMAGE_DEBUG,
143 DIAG_MISC_FALLDAMAGE_DEBUG_DATA,
144 DIAG_MISC_GO_UNCONSCIOUS,
145 DIAG_MISC_GO_UNCONSCIOUS_DELAYED,
146 DIAG_MISC_QUICK_RESTRAIN,
147 DIAG_MISC_HAIR_LEVEL_HIDE,
148 DIAG_MISC_QUICK_FISHING,
149 DIAG_MISC_TARGETABLE_BY_AI,
150 DIAG_MISC_DEBUG_MONITOR,
151
152
153
154 DIAG_SIMULATE_INFINITE_LOOP,
155 DIAG_SIMULATE_NULL_POINTER,
156 DIAG_SIMULATE_DIVISION_BY_ZERO,
157 DIAG_SIMULATE_ERROR_FUNCTION,
158
159 DIAG_WEAPON_PARTICLES,
160 DIAG_WEAPON_RECOIL,
161 DIAG_WEAPON_BURST_VERSION,
162
163 DIAG_BLEEDING_DISABLE_BLOOD_LOSS,
164 DIAG_BLEEDING_ACTIVATE_SOURCE,
165 DIAG_BLEEDING_ACTIVATE_ALL_SOURCES,
166
167 DIAG_LOGS_ACTIONS,
168 DIAG_LOGS_WEAPONS,
169 DIAG_LOGS_SYNC,
170 DIAG_LOGS_BASEBUILDING,
171 DIAG_LOGS_SYMPTOMS,
172 DIAG_LOGS_INVENTORY_MOVE,
173 DIAG_LOGS_INVENTORY_RESERVATION,
174 DIAG_LOGS_INVENTORY_HFSM,
175 DIAG_LOGS_QUICKBAR,
176 DIAG_LOGS_BLEEDING_CHANCES,
177
178 DIAG_TRIGGER_DEBUG,
179
180 DIAG_BASEBUILDING_WOOD,
181 DIAG_BASEBUILDING_GATE,
182
183 DIAG_FINISHERS_FORCE_FINISHER,
184
185 DIAG_CAMERATOOLS_CAM_SUBSCRIBE,
186 DIAG_CAMERATOOLS_CAM_DATA,
187
188 DIAG_TIMEACCEL,
189 DIAG_TIMEACCEL_CLIENT_SYNC,
190
191 DIAG_ITEM_DEBUG_ACTIONS,
192
193 DEV_DIAGMENU_SUBSCRIBE,
194
195 DEV_PLAYER_DEBUG_REQUEST,
196 DEV_PLAYER_DEBUG_DATA,
197
198 RPC_DAYZPLAYER_DEBUGSERVERWALK,
199 DIAG_VEHICLES_DUMP_CRASH_DATA_REQUEST,
200 DIAG_VEHICLES_DUMP_CRASH_DATA_CONTENTS,
201#endif
202
204}
@ RPC_SERVER_RESPAWN_MODE
@ DEV_RPC_SPAWN_ITEM_ON_GROUND_PATTERN_GRID
@ RPC_SOUND_CONTAMINATION
@ RPC_SET_OBJECT_POSITION
@ DEV_RPC_SPAWN_ITEM_IN_INVENTORY
@ DEV_RPC_SPAWN_ITEM_ON_GROUND
@ RPC_SOFT_SKILLS_PRINT_DEBUG
@ DEV_RPC_HORTICULTURE_SPEED
@ RPC_SOUND_ARTILLERY_SINGLE
@ DEV_RPC_SPAWN_ITEM_AS_ATTACHMENT
@ RPC_SYNC_DISPLAY_STATUS
@ RPC_USER_ACTION_PROMPT_SYNCH
@ DEV_RPC_MODS_DEACTIVATE
@ RPC_SOFT_SKILLS_SPECIALTY_SYNC
@ RPC_USER_SYNC_PERMISSIONS
@ DEV_RPC_SPAWN_ITEM_ON_CURSOR
@ RPC_SEND_LIGHTING_SETUP
@ RPC_PLAYERRESTRICTEDAREAS_SYNC
@ RPC_USER_ACTION_MESSAGE
@ DEV_RPC_PLUGIN_DZCREATURE_DEBUG
@ DEV_RPC_CREATE_SCENE_OBJECT
@ DEV_RPC_MODS_DATA_DETAILED
@ DEV_RPC_SET_PLAYER_DIRECTION
@ RPC_USER_ACTION_PROMPT_PROGRESS
@ RPC_TOGGLE_PERSONAL_LIGHT
@ RPC_USER_ACTION_PROMPT_CLEAN
@ DEV_RPC_SEND_SERVER_LOG
@ RPC_SOFT_SKILLS_STATS_SYNC
@ DEV_RPC_SERVER_SCRIPT_RESULT
@ RPC_SEND_NOTIFICATION_EXTENDED
@ DEV_RPC_HORTICULTURE_UPDATE
@ RPC_CRAFTING_INVENTORY_INSTANT