2{
20
109
110#ifdef DIAG_DEVELOPER
111 DIAG_VEHICLE_DEBUG_OUTPUT,
112
113 DIAG_INVENTORY_ACK_HANDS,
114 DIAG_INVENTORY_REPAIR_DESYNC,
115
116 DIAG_PLAYER_SYMPTOMS_DEBUG_ON,
117 DIAG_PLAYER_SYMPTOMS_DEBUG_OFF,
118 DIAG_PLAYER_SYMPTOMS_DEBUG,
119
120 DIAG_CRAFTING_INSTANT,
121
122 DIAG_CHEATS_MODIFIERS,
123 DIAG_CHEATS_KILL_PLAYER,
124 DIAG_CHEATS_INVINCIBILITY,
125 DIAG_CHEATS_DISABLE_STAMINA,
126 DIAG_CHEATS_RESET_PLAYER,
127 DIAG_CHEATS_RESET_PLAYER_MAX,
128 DIAG_CHEATS_INVENTORY_ACCESS,
129 DIAG_CHEATS_ITEMS_FIX,
130 DIAG_CHEATS_CREATE_HIT,
131 DIAG_CHEATS_CREATE_HIT_LIGHT,
132
133 DIAG_SOFT_SKILLS_SHOW_DEBUG,
134 DIAG_SOFT_SKILLS_TOGGLE_STATE,
135 DIAG_SOFT_SKILLS_TOGGLE_MODEL,
136 DIAG_SOFT_SKILLS_SPECIALTY_VALUE,
137
138 DIAG_LIFESPAN_BLOODY_HANDS,
139 DIAG_LIFESPAN_PLAYTIME_UPDATE,
140
141 DIAG_MISC_LOG_PLAYER_STATS,
142 DIAG_MISC_ENVIRONMENT_DEBUG,
143 DIAG_MISC_ENVIRONMENT_DEBUG_DATA,
144 DIAG_MISC_ENVIRONMENT_LOGGING_DRYWET,
145 DIAG_MISC_ENVIRONMENT_LOGGING_ITEMHEAT
146 DIAG_MISC_FALLDAMAGE_DEBUG,
147 DIAG_MISC_FALLDAMAGE_DEBUG_DATA,
148 DIAG_MISC_GO_UNCONSCIOUS,
149 DIAG_MISC_GO_UNCONSCIOUS_DELAYED,
150 DIAG_MISC_QUICK_RESTRAIN,
151 DIAG_MISC_HAIR_LEVEL_HIDE,
152 DIAG_MISC_QUICK_FISHING,
153 DIAG_MISC_TARGETABLE_BY_AI,
154 DIAG_MISC_DEBUG_MONITOR,
155
156
157
158 DIAG_SIMULATE_INFINITE_LOOP,
159 DIAG_SIMULATE_NULL_POINTER,
160 DIAG_SIMULATE_DIVISION_BY_ZERO,
161 DIAG_SIMULATE_ERROR_FUNCTION,
162
163 DIAG_WEAPON_PARTICLES,
164 DIAG_WEAPON_RECOIL,
165 DIAG_WEAPON_BURST_VERSION,
166
167 DIAG_BLEEDING_DISABLE_BLOOD_LOSS,
168 DIAG_BLEEDING_ACTIVATE_SOURCE,
169 DIAG_BLEEDING_ACTIVATE_ALL_SOURCES,
170
171 DIAG_LOGS_ACTIONS,
172 DIAG_LOGS_WEAPONS,
173 DIAG_LOGS_SYNC,
174 DIAG_LOGS_BASEBUILDING,
175 DIAG_LOGS_SYMPTOMS,
176 DIAG_LOGS_INVENTORY_MOVE,
177 DIAG_LOGS_INVENTORY_RESERVATION,
178 DIAG_LOGS_INVENTORY_HFSM,
179 DIAG_LOGS_QUICKBAR,
180 DIAG_LOGS_BLEEDING_CHANCES,
181
182 DIAG_TRIGGER_DEBUG,
183
184 DIAG_BASEBUILDING_WOOD,
185 DIAG_BASEBUILDING_GATE,
186
187 DIAG_FINISHERS_FORCE_FINISHER,
188
189 DIAG_CAMERATOOLS_CAM_SUBSCRIBE,
190 DIAG_CAMERATOOLS_CAM_DATA,
191
192 DIAG_TIMEACCEL,
193 DIAG_TIMEACCEL_CLIENT_SYNC,
194
195 DIAG_ITEM_DEBUG_ACTIONS,
196
197 DEV_DIAGMENU_SUBSCRIBE,
198
199 DEV_PLAYER_DEBUG_REQUEST,
200 DEV_PLAYER_DEBUG_DATA,
201
202 RPC_DAYZPLAYER_DEBUGSERVERWALK,
203 DIAG_VEHICLES_DUMP_CRASH_DATA_REQUEST,
204 DIAG_VEHICLES_DUMP_CRASH_DATA_CONTENTS,
205#endif
206
208}
@ RPC_SERVER_RESPAWN_MODE
@ DEV_RPC_SPAWN_ITEM_ON_GROUND_PATTERN_GRID
@ RPC_SOUND_CONTAMINATION
@ RPC_SET_OBJECT_POSITION
@ DEV_RPC_SPAWN_ITEM_IN_INVENTORY
@ DEV_RPC_SPAWN_ITEM_ON_GROUND
@ RPC_SOFT_SKILLS_PRINT_DEBUG
@ DEV_RPC_HORTICULTURE_SPEED
@ RPC_SOUND_ARTILLERY_SINGLE
@ DEV_RPC_SPAWN_ITEM_AS_ATTACHMENT
@ RPC_SYNC_DISPLAY_STATUS
@ RPC_USER_ACTION_PROMPT_SYNCH
@ DEV_RPC_MODS_DEACTIVATE
@ RPC_SOFT_SKILLS_SPECIALTY_SYNC
@ RPC_USER_SYNC_PERMISSIONS
@ DEV_RPC_SPAWN_ITEM_ON_CURSOR
@ RPC_SEND_LIGHTING_SETUP
@ RPC_PLAYERRESTRICTEDAREAS_SYNC
@ RPC_USER_ACTION_MESSAGE
@ DEV_RPC_PLUGIN_DZCREATURE_DEBUG
@ DEV_RPC_CREATE_SCENE_OBJECT
@ DEV_RPC_MODS_DATA_DETAILED
@ DEV_RPC_SET_PLAYER_DIRECTION
@ RPC_USER_ACTION_PROMPT_PROGRESS
@ RPC_TOGGLE_PERSONAL_LIGHT
@ RPC_USER_ACTION_PROMPT_CLEAN
@ DEV_RPC_SEND_SERVER_LOG
@ RPC_SOFT_SKILLS_STATS_SYNC
@ DEV_RPC_SERVER_SCRIPT_RESULT
@ RPC_SEND_NOTIFICATION_EXTENDED
@ DEV_RPC_HORTICULTURE_UPDATE
@ RPC_CRAFTING_INVENTORY_INSTANT