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См. определение в файле ModifierBase.c строка 51
Перекрестные ссылки m_Player.
Используется в Actions_DoCancel(), Actions_DoInternalCommand(), Actions_Start(), ActivateModifier(), PluginBase::ActivateModifier(), MissionBase::AddActiveInputRestriction(), LayoutHolder::AddItemToQuickbarRadial(), ClientData::AddPlayerBase(), AddQuickbarItem(), VicinityItemManager::AddVicinityItems(), EntityAI::AdvancedCommunication(), DayZCreature::AttenuateSoundIfNecessary(), DayZPlayer::AttenuateSoundIfNecessary(), CalculateBreadCrumbs(), CameraShake::CameraShake(), UIScriptedMenu::CameraToolsMenu(), InventoryGridController::CanAddItemInHandToInventory(), LayoutHolder::CanAddToQuickbarEx(), Attachments::CanCombine(), Attachments::CanCombineAmmo(), Container::CanCombineAmmo(), VicinitySlotsContainer::CanCombineAmmo(), LayoutHolder::CanCombineEx(), BaseBuildingBase::CanDisplayAttachmentCategory(), BaseBuildingBase::CanDisplayAttachmentSlot(), LayoutHolder::CanDropEx(), LayoutHolder::CanEquipEx(), UIScriptedMenu::CanOpenMenu(), BaseBuildingBase::CanReceiveAttachment(), LayoutHolder::CanSwapOrTakeToHandsEx(), LayoutHolder::CanTakeToInventoryEx(), CheckAllowUpdate(), UIScriptedMenu::CheckForLightsAndNVG(), Attachments::Combine(), PlayerContainer::Combine(), VicinitySlotsContainer::Combine(), PluginDayzPlayerDebug_Ctrl::CommandHandler(), PluginDayzPlayerDebug_Weapons::CommandHandler(), DayZPlayer::CommandHandlerDebug(), MissionBase::CreateLogoutMenu(), DeactivateModifier(), PluginBase::DeactivateModifier(), PluginDayzPlayerDebug_OtherCmds::Death_Start(), PluginBase::DeleteSceneObject(), WeaponDebug::DisplayGeneralInfo(), Hud::DisplayPresence(), Hud::DisplayStance(), PoweredOptic_Base::DoMeasurement(), AttachmentCategoriesRow::DoubleClick(), ClosableContainer::DoubleClick(), HandsContainer::DoubleClick(), Icon::DoubleClick(), PlayerContainer::DoubleClick(), VicinitySlotsContainer::DoubleClick(), ZombieContainer::DoubleClick(), ClosableContainer::DraggingOver(), Icon::DraggingOver(), DraggingOverCenterPanel(), ClosableContainer::DraggingOverGrid(), ClosableContainer::DraggingOverGrid(), HandsArea::DraggingOverHandsPanel(), ClosableContainer::DraggingOverHeader(), HandsContainer::DraggingOverHeader(), VicinityContainer::DraggingOverHeader(), ZombieContainer::DraggingOverHeader(), Icon::DraggingOverSwap(), ScriptConsoleItemsTab::DrawItems(), AttachmentCategoriesRow::DropReceived(), ClosableContainer::DropReceived(), ClosableContainer::DropReceived(), HandsContainer::DropReceived(), Icon::DropReceivedFromMain(), EntityLightSource::EOnInit(), HandsContainer::EquipItem(), ItemManager::EvaluateContainerDragabilityDefault(), DayZPlayer::EvaluateDamageHit(), Event_OnClick(), AnalyticsManagerClient::Event_OnEntityKilled(), VicinityItemManager::ExcludeFromContainer_Phase1(), VicinityItemManager::ExcludeFromContainer_Phase2(), VicinityItemManager::ExcludeFromContainer_Phase3(), UIScriptedMenu::ExecuteSelectedItem(), UIScriptedMenu::GameRespawn(), UIScriptedMenu::GameRetry(), GestureMenuItem(), ItemManager::GetChosenCombinationFlag(), HandsContainer::GetCombinationFlags(), ItemManager::GetCombinationFlags(), ColorManager::GetItemColor(), UIScriptedMenu::GetItems(), InventoryGridController::GetQuickbarItemColor(), Attachments::GetRecipeCount(), HandsContainer::GetRecipeCount(), ItemManager::GetRecipeCount(), PlayerContainer::GetRecipeCount(), ActionBuildShelter::GetText(), ActionDismantlePart::GetText(), ActionRepairPart::GetText(), ActionTransferLiquid::GetText(), ActionWorldCraft::GetText(), WeaponDebug::GetWeaponInHands(), UIScriptedMenu::HandleLights(), UIScriptedMenu::HandleNVG(), HandsContainer::HandsContainer(), MissionBase::HideInventory(), PluginDayzPlayerDebug_OtherCmds::Hit_Start(), Init(), ScriptConsoleGeneralTab::Init(), UIScriptedMenu::Init(), ManBase::InitEditor(), PluginBase::InitLoad(), MissionBase::InputBufferCheck(), HandsContainer::InspectItem(), AttachmentsOutOfReach::IsAttachmentReachable(), DayZPlayerImplement::IsControlledPlayer(), HandsContainer::IsEmpty(), BoatScript::IsInventoryVisible(), IsInventoryVisible(), HandsContainer::IsItemActive(), HandsContainer::IsItemWithQuantityActive(), UIScriptedMenu::IsLocalPlayer(), PluginBase::IsModifierLocked(), IsObjectObstructed(), IsObjectObstructedFilterEx(), ScriptConsoleGeneralTab::LateInit(), PluginConfigHandler::LoadScenePlayer(), LockModifier(), PluginBase::LockModifier(), AttachmentCategoriesRow::MouseClick(), Icon::MouseClick(), PlayerContainer::MouseClick(), ZombieContainer::MouseClick(), ClosableContainer::MouseClick2(), HandsContainer::MouseClick2(), MoveFocusByArea(), ActionMenu::NextAction(), ActionMenu::NextActionCategory(), OnActivate(), OnCenterPanelDropReceived(), HudDebugWinBase::OnChange(), ScriptConsoleGeneralTab::OnChange(), PluginDayzPlayerDebug_Weapons::OnClick(), ScriptConsoleGeneralTab::OnClick(), ScriptConsoleItemsTab::OnClick(), UIScriptedMenu::OnClick(), ScriptConsoleGeneralTab::OnDoubleClick(), ScriptConsoleItemsTab::OnDoubleClick(), UIScriptedMenu::OnDoubleClick(), Icon::OnDraggingOverBackground(), PlayerContainer::OnDropReceivedFromGhostArea(), ZombieContainer::OnDropReceivedFromGhostArea(), AttachmentCategoriesRow::OnDropReceivedFromHeader(), ClosableContainer::OnDropReceivedFromHeader(), VicinityContainer::OnDropReceivedFromHeader(), VicinitySlotsContainer::OnDropReceivedFromHeader(), VicinityContainer::OnDropReceivedFromIcon(), Grenade_Base::OnExplosionEffects(), PluginBase::OnGUITimer(), HandsArea::OnHandsPanelDropReceived(), SlotsIcon::OnIconDrag(), InventoryGridController::OnItemDrag(), InventoryGridController::OnItemDrop(), InventoryGridController::OnItemDropReceived(), MissionBenchmark::OnLocationSwitch(), MissionBase::OnMissionFinish(), ScriptConsoleGeneralTab::OnMouseButtonDown(), ScriptConsoleSoundsTab::OnMouseButtonDown(), HandsContainer::OnPerformCombination(), Icon::OnPerformCombination(), Icon::OnPerformRecipe(), Hud::OnPlayerLoaded(), InventoryItem::OnRightClick(), OnRightPanelDropReceived(), OnScheduledTick(), OnSelectAction(), ScriptConsoleVicinityTab::OnSelectAction(), ScriptedWidgetEventHandler::OnSelectAction(), ScriptedWidgetEventHandler::OnSelectActionEx(), OnShow(), DayZPlayer::OnStepEvent(), PluginBase::OnUIEditorOpened(), DayZPlayerCameraBase::OnUpdate(), PoweredOptic_Base::OnWorkStart(), PoweredOptic_Base::OnWorkStop(), MissionBase::Pause(), Icon::PerformCombination(), UIScriptedMenu::Play(), MissionBase::PlayerControlDisable(), MissionBase::PlayerControlEnable(), PlayerPreview::PlayerPreview(), PlayerSyncCreate(), PlayerSyncDelete(), ScriptConsoleSoundsTab::PlaySoundEvent(), PluginDayzPlayerDebug_Weapons::PluginDayzPlayerDebug_Weapons(), ActionMenu::PrevAction(), ActionMenu::PrevActionCategory(), UIScriptedMenu::PrimaryAction(), UIScriptedMenu::ProcessEmoteConditionRequest(), ActionMenu::Refresh(), ScriptConsoleGeneralTab::RefreshPlayerPosEditBoxes(), Hud::RefreshPlayerTags(), VicinityItemManager::RefreshVicinityItems(), InventoryGridController::Remove(), BoatScript::RemoveAction(), EntityAI::RemoveAction(), InventoryItem::RemoveAction(), RemoveAction(), RequestDetailedInfo(), ResetModifiers(), HudDebugWinBase::ResetStats(), RightArea::RightArea(), HudDebugWinBase::RPCChangeStat(), ScriptConsoleEnfScriptTab::RunEnscript(), ScriptConsoleEnfScriptTab::RunEnscriptServer(), RunRPC(), SceneObject::SceneObjectSynch(), ScriptConsoleSoundsTab::ScriptConsoleSoundsTab(), UIScriptedMenu::SecondaryAction(), HandsPreview::Select(), PlayerContainer::Select(), VicinitySlotsContainer::Select(), ZombieContainer::Select(), PluginBase::SelectAndFocusPlayerObject(), SendRPC(), HudDebugWinHorticulture::SendRPCSpeed(), HudDebugWinHorticulture::SendRPCUpdate(), HandsContainer::SetActive(), PluginBase::SetDeveloperItemClient(), PluginBase::SetDeveloperItemClientEx(), HandsContainer::SetLastActive(), Container::SetLock(), UIScriptedMenu::SetPreset(), Hud::SetStamina(), HudDebugWinBase::SetUpdate(), SetUpdate(), ScriptedWidgetEventHandler::ShowActionMenu(), MissionBase::ShowInventory(), ItemManager::ShowSourceDropzone(), Hud::ShowVehicleInfo(), PluginBase::SpawnEntityInInventory(), PluginBase::SpawnFromClipboard(), PluginBase::SpawnNewInfectedEntity(), ScriptConsoleItemsTab::SpawnPreset(), InventoryItem::SplitIntoStackMaxClient(), HandsContainer::SplitItem(), Icon::Swap(), ClosableContainer::TakeAsAttachment(), HandsContainer::TakeAsAttachment(), DeveloperTeleport::TeleportAtCursor(), DeveloperTeleport::TeleportAtCursorEx(), TestOwnership(), PluginDayzPlayerDebug_Weapons::Tick(), Tick(), MissionBase::TickScheduler(), ToggleDebugWindowEvent(), PluginBase::ToggleFreeCamera(), PluginBase::ToggleFreeCameraBackPos(), AttachmentCategoriesRow::TransferItem(), HandsContainer::TransferItem(), VicinitySlotsContainer::TransferItem(), AttachmentCategoriesRow::TransferItemToVicinity(), Attachments::TransferItemToVicinity(), HandsContainer::TransferItemToVicinity(), PluginDayzPlayerDebug_OtherCmds::Uncon_End(), PluginDayzPlayerDebug_OtherCmds::Uncon_Start(), HudDebugWinBase::Update(), ScriptConsoleGeneralTab::Update(), ScriptConsoleSoundsTab::Update(), UIScriptedMenu::Update(), Hud::UpdateBloodName(), UpdateConsoleToolbar(), MissionBase::UpdateDebugMonitor(), UIScriptedMenu::UpdateInfo(), Attachments::UpdateInterval(), HandsHeader::UpdateInterval(), PlayerPreview::UpdateInterval(), UpdateInterval(), VicinityContainer::UpdateInterval(), InventoryGridController::UpdateItems(), ScriptConsoleGeneralTab::UpdateMousePos(), ScriptConsoleSoundsTab::UpdateMousePos(), PluginBase::UpdateStatsLocal(), ScriptConsoleGeneralTab::UpdateTime(), ActionMenu::UpdateWidgets(), UIScriptedMenu::~CameraToolsMenu(), InventoryItem::~ItemBase(), SceneObject::~SceneObject() и ScriptConsoleGeneralTab::~ScriptConsoleGeneralTab().