DayZ 1.27
DayZ Explorer by KGB
 
Загрузка...
Поиск...
Не найдено
DayZPlayerCfgBase.c
См. документацию.
1//-----------------------------------------------------------------------------------------------
2// DayZPlayerTypeCreate - main dayz type config
3//-----------------------------------------------------------------------------------------------
4
9
15
17{
19 {
22
25
28
30 pType.SetLookLimits(-85, 85, -160, 160);
31 pType.SetAimLimits(-85, 85, -180, 180);
32 pType.SetCameraShootParams(250, 0.01, 0.866);
33 pType.RegisterHitComponentsForAI();
34 }
35
37 {
39 SHumanCommandMoveSettings hmcs = pType.CommandMoveSettingsW();
40
42 hmcs.m_fRunSpringTimeout = CfgGameplayHandler.GetMovementTimeToSprint();
43 hmcs.m_fRunSpringMaxChange = 8.0;
44
46 hmcs.m_fDirFilterTimeout = CfgGameplayHandler.GetMovementTimeToStrafeJog();
47 hmcs.m_fDirFilterSprintTimeout = CfgGameplayHandler.GetMovementTimeToStrafeSprint();
48 hmcs.m_fDirFilterSpeed = Math.DEG2RAD * 360;
49 hmcs.m_fMaxSprintAngle = Math.DEG2RAD * 45.01;
50
51 hmcs.m_fTurnAngle = 45;
52 hmcs.m_fTurnEndUpdateNTime = 0.7;
53 hmcs.m_fTurnNextNTime = 0.9;
54
55
56 hmcs.m_fHeadingChangeLimiterIdle = 500000;
57 hmcs.m_fHeadingChangeLimiterWalk = 2000;
58 hmcs.m_fHeadingChangeLimiterRun = 1500;
59
60 hmcs.m_fLeaningSpeed = 4.5;
61
62 hmcs.m_fWaterLevelSpeedRectrictionLow = 0.5;
63 hmcs.m_fWaterLevelSpeedRectrictionHigh = 1.0;
64
65 hmcs.m_iMaxSpeedNormal_WaterLevelLow = -1;
66 hmcs.m_iMaxSpeedFast_WaterLevelLow = -1;
67 hmcs.m_iMaxSpeedNormal_WaterLevelHigh = 1;
68 hmcs.m_iMaxSpeedFast_WaterLevelHigh = 2;
69
70 //--------------------------------------------------------------
72 // DayZPlayerUtils.DebugOverrideAnimationSpeed("dz/anims/anm/player/moves/rifles/p_rfl_erc_runF_low.anm", 2.0);
73 //DayZPlayerUtils.DebugOverrideAnimationTranslation("dz/anims/anm/player/moves/rifles/p_rfl_erc_runF_low.anm", "0 0 10" );
74
75 //Melee evades
76 //LEFT
77 //DayZPlayerUtils.DebugOverrideAnimationSpeed("dz/anims/anm/player/moves/unarmed/p_erc_evadeL_ras.anm", 2.0);
78 //DayZPlayerUtils.DebugOverrideAnimationTranslation("dz/anims/anm/player/moves/unarmed/p_erc_evadeL_ras.anm", "0 0 10");
79
80 //RIGHT
81 //DayZPlayerUtils.DebugOverrideAnimationSpeed("dz/anims/anm/player/moves/unarmed/p_erc_evadeR_ras.anm", 1);
82 //DayZPlayerUtils.DebugOverrideAnimationTranslation("dz/anims/anm/player/moves/unarmed/p_erc_evadeR_ras.anm", "2 0 0");
83
84 //BACK
85 //DayZPlayerUtils.DebugOverrideAnimationSpeed("dz/anims/anm/player/moves/unarmed/p_erc_evadeB_ras.anm", 2.0);
86 //DayZPlayerUtils.DebugOverrideAnimationTranslation("dz/anims/anm/player/moves/unarmed/p_erc_evadeB_ras.anm", "0 0 10");
87 }
88}
89
90
91//-----------------------------------------------------------------------------------------------
92// ITEMS
93//-----------------------------------------------------------------------------------------------
94enum ItemBehaviorType
95{
104
108 {
109 m_iStanceMask = DayZPlayerConstants.STANCEMASK_ALL;
110
111 m_StanceMovements[DayZPlayerConstants.STANCEIDX_ERECT] = DayZPlayerConstants.MOVEMENT_IDLE | DayZPlayerConstants.MOVEMENT_WALK | DayZPlayerConstants.MOVEMENT_RUN | DayZPlayerConstants.MOVEMENT_SPRINT;
112 m_StanceMovements[DayZPlayerConstants.STANCEIDX_CROUCH] = DayZPlayerConstants.MOVEMENT_IDLE | DayZPlayerConstants.MOVEMENT_WALK | DayZPlayerConstants.MOVEMENT_SPRINT;
113 m_StanceMovements[DayZPlayerConstants.STANCEIDX_PRONE] = DayZPlayerConstants.MOVEMENT_IDLE | DayZPlayerConstants.MOVEMENT_WALK;
114 m_StanceMovements[DayZPlayerConstants.STANCEIDX_RAISEDERECT] = DayZPlayerConstants.MOVEMENT_IDLE | DayZPlayerConstants.MOVEMENT_WALK | DayZPlayerConstants.MOVEMENT_RUN | DayZPlayerConstants.MOVEMENT_SPRINT;
115 m_StanceMovements[DayZPlayerConstants.STANCEIDX_RAISEDCROUCH] = DayZPlayerConstants.MOVEMENT_IDLE | DayZPlayerConstants.MOVEMENT_WALK | DayZPlayerConstants.MOVEMENT_RUN;
116 m_StanceMovements[DayZPlayerConstants.STANCEIDX_RAISEDPRONE] = DayZPlayerConstants.MOVEMENT_IDLE;
117
118 m_StanceRotation[DayZPlayerConstants.STANCEIDX_ERECT] = DayZPlayerConstants.ROTATION_ENABLE;
119 m_StanceRotation[DayZPlayerConstants.STANCEIDX_CROUCH] = DayZPlayerConstants.ROTATION_ENABLE;
133
135 m_fMeleeEvadeHeadingFilterSpeed = Math.DEG2RAD * 1440; // 720 deg / sec
136
137 m_bAttackLean = false;
138 m_bJumpAllowed = true;
139 }
140
142 {
143 SetIKStance(DayZPlayerConstants.STANCEIDX_ERECT, false, true, true);
144 SetIKStance(DayZPlayerConstants.STANCEIDX_CROUCH, false, true, true);
145 SetIKStance(DayZPlayerConstants.STANCEIDX_PRONE, false, true, true);
146 SetIKStance(DayZPlayerConstants.STANCEIDX_RAISEDERECT, false, true, true);
147 SetIKStance(DayZPlayerConstants.STANCEIDX_RAISEDCROUCH, false, false, false);
148 SetIKStance(DayZPlayerConstants.STANCEIDX_RAISEDPRONE, false, true, true);
149
150 SetIKMelee(DayZPlayerConstants.MELEE_LIGHT, false, true, true);
151 SetIKMelee(DayZPlayerConstants.MELEE_HEAVY, false, true, true);
153
155 {
156 SetIKStance(DayZPlayerConstants.STANCEIDX_ERECT, false, true, true);
157 SetIKStance(DayZPlayerConstants.STANCEIDX_CROUCH, false, true, true);
158 SetIKStance(DayZPlayerConstants.STANCEIDX_PRONE, false, true, true);
159 SetIKStance(DayZPlayerConstants.STANCEIDX_RAISEDERECT, false, true, true);
160 SetIKStance(DayZPlayerConstants.STANCEIDX_RAISEDCROUCH, false, false, false);
161 SetIKStance(DayZPlayerConstants.STANCEIDX_RAISEDPRONE, false, true, true);
162
163 SetIKMelee(DayZPlayerConstants.MELEE_LIGHT, false, false, false);
164 SetIKMelee(DayZPlayerConstants.MELEE_HEAVY, false, false, false);
165 }
166
169 m_iType = ItemBehaviorType.PISTOLS;
170
171 SetIKStance(DayZPlayerConstants.STANCEIDX_ERECT, false, true, false);
172 SetIKStance(DayZPlayerConstants.STANCEIDX_CROUCH, false, true, false);
173 SetIKStance(DayZPlayerConstants.STANCEIDX_PRONE, false, true, false);
174 SetIKStance(DayZPlayerConstants.STANCEIDX_RAISEDERECT, true, true, true);
175 SetIKStance(DayZPlayerConstants.STANCEIDX_RAISEDCROUCH, true, true, true);
176 SetIKStance(DayZPlayerConstants.STANCEIDX_RAISEDPRONE, true, true, true);
177
178 SetIK(DayZPlayerConstants.STANCEIDX_RAISEDERECT, DayZPlayerConstants.MOVEMENTIDX_SPRINT, false, true, false);
179
180 SetIKMelee(DayZPlayerConstants.MELEE_LIGHT, false, true, true);
181 SetIKMelee(DayZPlayerConstants.MELEE_HEAVY, false, true, true);
183
185 {
186 m_iType = ItemBehaviorType.FIREARMS;
187
188 SetIKStance(DayZPlayerConstants.STANCEIDX_ERECT, false, true, true);
189 SetIKStance(DayZPlayerConstants.STANCEIDX_CROUCH, false, true, true);
190 SetIKStance(DayZPlayerConstants.STANCEIDX_PRONE, false, true, true);
191 SetIKStance(DayZPlayerConstants.STANCEIDX_RAISEDERECT, true, true, true);
192 SetIKStance(DayZPlayerConstants.STANCEIDX_RAISEDCROUCH, true, true, true);
193 SetIKStance(DayZPlayerConstants.STANCEIDX_RAISEDPRONE, true, true, true);
194
195 SetIKMelee(DayZPlayerConstants.MELEE_LIGHT, false, true, true);
196 SetIKMelee(DayZPlayerConstants.MELEE_HEAVY, false, true, true);
197 }
198
200 {
201 m_iType = ItemBehaviorType.EMPTYHANDED;
202
203 m_iStanceMask = DayZPlayerConstants.STANCEMASK_ERECT | DayZPlayerConstants.STANCEMASK_CROUCH | DayZPlayerConstants.STANCEMASK_PRONE | DayZPlayerConstants.STANCEMASK_RAISEDERECT | DayZPlayerConstants.STANCEMASK_RAISEDPRONE;
205
206 m_StanceMovements[DayZPlayerConstants.STANCEIDX_RAISEDERECT] = DayZPlayerConstants.MOVEMENT_IDLE | DayZPlayerConstants.MOVEMENT_WALK | DayZPlayerConstants.MOVEMENT_RUN;
207
208 SetIKAll(false, false, false);
209
210 m_bAttackLean = true;
211 }
212
214 {
215 m_iType = ItemBehaviorType.TWOHANDED;
216
217 m_iStanceMask = DayZPlayerConstants.STANCEMASK_ERECT | DayZPlayerConstants.STANCEMASK_CROUCH | DayZPlayerConstants.STANCEMASK_PRONE | DayZPlayerConstants.STANCEMASK_RAISEDERECT | DayZPlayerConstants.STANCEMASK_RAISEDPRONE;
219
220 m_StanceMovements[DayZPlayerConstants.STANCEIDX_RAISEDERECT] = DayZPlayerConstants.MOVEMENT_IDLE | DayZPlayerConstants.MOVEMENT_WALK | DayZPlayerConstants.MOVEMENT_RUN;
221
223
224 m_bAttackLean = true;
225 }
226
228 {
229 m_iType = ItemBehaviorType.ONEHANDED;
230
231 m_iStanceMask = DayZPlayerConstants.STANCEMASK_ERECT | DayZPlayerConstants.STANCEMASK_CROUCH | DayZPlayerConstants.STANCEMASK_PRONE | DayZPlayerConstants.STANCEMASK_RAISEDERECT | DayZPlayerConstants.STANCEMASK_RAISEDPRONE;
233
234 m_StanceMovements[DayZPlayerConstants.STANCEIDX_RAISEDERECT] = DayZPlayerConstants.MOVEMENT_IDLE | DayZPlayerConstants.MOVEMENT_WALK | DayZPlayerConstants.MOVEMENT_RUN;
235
236 SetIKAll(false, true, false);
237
238 m_bAttackLean = true;
239 }
240
242 {
243 m_iType = ItemBehaviorType.EMPTYHANDED;
244
245 m_iStanceMask = DayZPlayerConstants.STANCEMASK_ERECT | DayZPlayerConstants.STANCEMASK_CROUCH | DayZPlayerConstants.STANCEMASK_PRONE;
247
248 m_StanceMovements[DayZPlayerConstants.STANCEIDX_ERECT] = DayZPlayerConstants.MOVEMENT_IDLE | DayZPlayerConstants.MOVEMENT_WALK | DayZPlayerConstants.MOVEMENT_SPRINT;
249 m_StanceMovements[DayZPlayerConstants.STANCEIDX_CROUCH] = DayZPlayerConstants.MOVEMENT_IDLE | DayZPlayerConstants.MOVEMENT_WALK;
250 m_StanceMovements[DayZPlayerConstants.STANCEIDX_PRONE] = DayZPlayerConstants.MOVEMENT_IDLE;
251
252 m_StanceRotation[DayZPlayerConstants.STANCEIDX_PRONE] = DayZPlayerConstants.ROTATION_DISABLE;
253
254 SetIKAll(false, true, true);
255
256 m_bAttackLean = false;
257 }
258
260 {
261 m_iType = ItemBehaviorType.EMPTYHANDED;
262
263 m_iStanceMask = DayZPlayerConstants.STANCEMASK_ERECT | DayZPlayerConstants.STANCEMASK_CROUCH | DayZPlayerConstants.STANCEMASK_PRONE;
265
266 m_StanceMovements[DayZPlayerConstants.STANCEIDX_ERECT] = DayZPlayerConstants.MOVEMENT_IDLE | DayZPlayerConstants.MOVEMENT_WALK;
267 m_StanceMovements[DayZPlayerConstants.STANCEIDX_CROUCH] = DayZPlayerConstants.MOVEMENT_IDLE;
268 m_StanceMovements[DayZPlayerConstants.STANCEIDX_PRONE] = DayZPlayerConstants.MOVEMENT_IDLE;
269
270 m_StanceRotation[DayZPlayerConstants.STANCEIDX_PRONE] = DayZPlayerConstants.ROTATION_DISABLE;
271
272 m_bAttackLean = false;
273 }
274
276 {
277 m_iType = ItemBehaviorType.HEAVY;
278
279 m_iStanceMask = DayZPlayerConstants.STANCEMASK_ERECT;
280 m_StanceMovements[DayZPlayerConstants.STANCEIDX_ERECT] = DayZPlayerConstants.MOVEMENT_IDLE | DayZPlayerConstants.MOVEMENT_WALK;
282
283 SetIKAll(false, true, true);
284
285 m_bAttackLean = true;
286 m_bJumpAllowed = false;
287 }
288
290 {
291 m_iType = ItemBehaviorType.POLEARMS;
292
293 m_iStanceMask = DayZPlayerConstants.STANCEMASK_ERECT | DayZPlayerConstants.STANCEMASK_CROUCH | DayZPlayerConstants.STANCEMASK_PRONE | DayZPlayerConstants.STANCEMASK_RAISEDERECT | DayZPlayerConstants.STANCEMASK_RAISEDPRONE;
295
296 m_StanceMovements[DayZPlayerConstants.STANCEIDX_RAISEDERECT] = DayZPlayerConstants.MOVEMENT_IDLE | DayZPlayerConstants.MOVEMENT_WALK | DayZPlayerConstants.MOVEMENT_RUN;
297
299
300 m_bAttackLean = true;
301 }
302}
303
304
305class ModItemRegisterCallbacks
306{
308
310
312
314
316
318
320
322
324
326
328
330
332}
333
335{
336 GetGame().ProfilerStart("DayZPlayerTypeRegisterItems");
337
338 ModItemRegisterCallbacks modCallbacks = new ModItemRegisterCallbacks();
339
342 emptyHanded.SetEmptyHanded();
343
345 toolsOneHanded.SetToolsOneHanded();
346
348 twoHanded.SetTwoHanded();
349
351 restrained.SetRestrained();
352
354 surrender.SetSurrender();
355
357 heavyItemBehaviour.SetHeavyItems();
358
360 poleArms.SetPoleArms();
361
363 pType.SetDefaultItemInHandsProfile("", emptyHanded);
364
366 pType.ResetItemInHandsProfiles();
367
369 modCallbacks.RegisterEmptyHanded(pType, emptyHanded);
370
372 {
373 pType.AddItemInHandsProfileIK("Inventory_Base", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/apple.anm");
374 }
375
377 {
379
380 pistolItemBehaviour.SetPistols();
381
382 pType.AddItemInHandsProfileIK("Colt1911_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_1911.asi", pistolItemBehaviour, "dz/anims/anm/player/ik/weapons/1911.anm", "dz/anims/anm/player/reloads/1911/w_1911_states.anm");
383 pType.AddItemInHandsProfileIK("CZ75_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_cz75.asi", pistolItemBehaviour, "dz/anims/anm/player/ik/weapons/CZ75.anm", "dz/anims/anm/player/reloads/CZ75/w_CZ75_states.anm");
384 pType.AddItemInHandsProfileIK("DartGun", "dz/anims/workspaces/player/player_main/weapons/player_main_x2dartgun.asi", pistolItemBehaviour, "dz/anims/anm/player/ik/weapons/X2.anm");
385 pType.AddItemInHandsProfileIK("Derringer_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_derringer.asi", pistolItemBehaviour, "dz/anims/anm/player/ik/weapons/derringer.anm", "dz/anims/anm/player/reloads/Derringer/w_derringer_states.anm");
386 pType.AddItemInHandsProfileIK("Flaregun_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_flaregun.asi", pistolItemBehaviour, "dz/anims/anm/player/ik/weapons/flaregun.anm", "dz/anims/anm/player/reloads/Flaregun/w_Flaregun_states.anm");
387 pType.AddItemInHandsProfileIK("FNX45_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_fnp45.asi", pistolItemBehaviour, "dz/anims/anm/player/ik/weapons/fnp45.anm", "dz/anims/anm/player/reloads/FNP45/w_fnp45_states.anm");
388 pType.AddItemInHandsProfileIK("Glock19_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_glock.asi", pistolItemBehaviour, "dz/anims/anm/player/ik/weapons/Glock19.anm", "dz/anims/anm/player/reloads/Glock/w_Glock19_states.anm");
389 pType.AddItemInHandsProfileIK("LongHorn_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_longhorn.asi", pistolItemBehaviour, "dz/anims/anm/player/ik/weapons/longhorn.anm", "dz/anims/anm/player/reloads/longhorn/w_longhorn_states.anm");
390 pType.AddItemInHandsProfileIK("Magnum_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_magnum.asi", pistolItemBehaviour, "dz/anims/anm/player/ik/weapons/magnum.anm", "dz/anims/anm/player/reloads/magnum/w_magnum_states.anm");
391 pType.AddItemInHandsProfileIK("MKII_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_rugermk2.asi", pistolItemBehaviour, "dz/anims/anm/player/ik/weapons/MK2.anm", "dz/anims/anm/player/reloads/RugerMK2/w_MK2_states.anm");
392 pType.AddItemInHandsProfileIK("pb6p9", "dz/anims/workspaces/player/player_main/weapons/player_main_pb6p9.asi", pistolItemBehaviour, "dz/anims/anm/player/ik/weapons/PB6P9.anm");
393 pType.AddItemInHandsProfileIK("MakarovIJ70_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_ij70.asi", pistolItemBehaviour, "dz/anims/anm/player/ik/weapons/ij70.anm", "dz/anims/anm/player/reloads/IJ70/w_IJ70_states.anm");
394 pType.AddItemInHandsProfileIK("P1_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_p1.asi", pistolItemBehaviour, "dz/anims/anm/player/ik/weapons/P1.anm", "dz/anims/anm/player/reloads/p1/w_states_p1.anm");
395 pType.AddItemInHandsProfileIK("Red9_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_mauserred9.asi", pistolItemBehaviour, "dz/anims/anm/player/ik/weapons/Red9.anm");
396 pType.AddItemInHandsProfileIK("Shockpistol_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_taser.asi", pistolItemBehaviour, "dz/anims/anm/player/ik/weapons/Shockpistol.anm");
397 pType.AddItemInHandsProfileIK("Deagle_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_deagle.asi", pistolItemBehaviour, "dz/anims/anm/player/ik/weapons/Deagle.anm", "dz/anims/anm/player/reloads/Deagle/w_Deagle_states.anm");
398
399 modCallbacks.RegisterPistol(pType, pistolItemBehaviour);
400 }
401
403 {
404 DayzPlayerItemBehaviorCfg fireArmsItemBehaviour = new DayzPlayerItemBehaviorCfg;
405
406 fireArmsItemBehaviour.SetFirearms();
407
408 pType.AddItemInHandsProfileIK("AKS74U", "dz/anims/workspaces/player/player_main/weapons/player_main_ak74u.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/AKS74U.anm", "dz/anims/anm/player/reloads/AK74U/w_AKS74U_states.anm");
409 pType.AddItemInHandsProfileIK("AK74_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_ak101.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/ak101.anm", "dz/anims/anm/player/reloads/AK101/w_AK101_states.anm");
410 pType.AddItemInHandsProfileIK("AK101_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_ak101.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/ak101.anm", "dz/anims/anm/player/reloads/AK101/w_AK101_states.anm");
411 pType.AddItemInHandsProfileIK("AKM_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_akm.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/akm.anm", "dz/anims/anm/player/reloads/AKM/w_akm_states.anm");
412 pType.AddItemInHandsProfileIK("Aug_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_aug.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/aug.anm", "dz/anims/anm/player/reloads/aug/w_aug_states.anm");
413 pType.AddItemInHandsProfileIK("B95_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_b95.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/b95.anm", "dz/anims/anm/player/reloads/B95/w_B95_states.anm");
414 pType.AddItemInHandsProfileIK("CZ61_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_cz61.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/CZ61.anm", "dz/anims/anm/player/reloads/cz61/w_cz61_states.anm");
415 pType.AddItemInHandsProfileIK("CZ527_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_cz527.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/cz527.anm", "dz/anims/anm/player/reloads/cz527/w_CZ527_states.anm");
416 pType.AddItemInHandsProfileIK("CZ550_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_cz550.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/cz550.anm", "dz/anims/anm/player/reloads/cz550/w_CZ550_states.anm");
417 pType.AddItemInHandsProfileIK("FAL_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_fnfal.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/fn_fal.anm", "dz/anims/anm/player/reloads/FNFal/w_FNFal_states.anm");
418 pType.AddItemInHandsProfileIK("Izh18_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_izh18.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/izh18.anm", "dz/anims/anm/player/reloads/IZH18/w_izh18_states.anm");
419 pType.AddItemInHandsProfileIK("M4A1_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_m4a1.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/m4a1_ik.anm", "dz/anims/anm/player/reloads/M4A1/w_M4A1_states.anm");
420 pType.AddItemInHandsProfileIK("M249_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_m249.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/M249.anm");
421 pType.AddItemInHandsProfileIK("Mosin9130_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_mosin1903.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/mosin9130.anm","dz/anims/anm/player/reloads/Mosin_1903/w_mosin1903_states.anm");
422 pType.AddItemInHandsProfileIK("SawedoffMosin9130_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_mosin1903.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/mosin9130.anm","dz/anims/anm/player/reloads/Mosin_1903/w_mosin1903_states.anm");
423 pType.AddItemInHandsProfileIK("MP5K_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_mp5.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/mp5k.anm","dz/anims/anm/player/reloads/mp5/w_mp5k_states.anm");
424 pType.AddItemInHandsProfileIK("PM73Rak_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_pm73.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/pm63rak.anm");
425 pType.AddItemInHandsProfileIK("Repeater_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_repeater.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/repeater.anm", "dz/anims/anm/player/reloads/repeater/w_repeater_states.anm");
426 pType.AddItemInHandsProfileIK("Ruger1022_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_ruger1022.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/ruger1022.anm", "dz/anims/anm/player/reloads/ruger1022/w_Ruger1022_states.anm");
427 pType.AddItemInHandsProfileIK("SKS_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_sks.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/SKS.anm", "dz/anims/anm/player/reloads/SKS/w_SKS_states.anm");
428 pType.AddItemInHandsProfileIK("SVD_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_svd.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/svd.anm","dz/anims/anm/player/reloads/SVD/w_SVD_states.anm");
429 pType.AddItemInHandsProfileIK("Trumpet_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_trumpet.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/trumpet.anm");
430 pType.AddItemInHandsProfileIK("UMP45_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_ump45.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/ump.anm","dz/anims/anm/player/reloads/UMP45/w_UMP45_states.anm");
431 pType.AddItemInHandsProfileIK("VSS", "dz/anims/workspaces/player/player_main/weapons/player_main_vss.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/VSS.anm","dz/anims/anm/player/reloads/VSS/w_VSS_states.anm");
432 pType.AddItemInHandsProfileIK("Vikhr", "dz/anims/workspaces/player/player_main/weapons/player_main_Vikhr.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/Vikhr.anm","dz/anims/anm/player/reloads/Vikhr/w_Vikhr_states.anm");
433 pType.AddItemInHandsProfileIK("Winchester70_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_winchester70.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/winchester70.anm", "dz/anims/anm/player/reloads/Winchester70/w_winchester70_states.anm");
434 pType.AddItemInHandsProfileIK("ASVAL", "dz/anims/workspaces/player/player_main/weapons/player_main_as_val.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/VAL.anm","dz/anims/anm/player/reloads/VAL/w_VAL_states.anm");
435 pType.AddItemInHandsProfileIK("Scout_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_Scout.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/Scout.anm", "dz/anims/anm/player/reloads/Scout/w_scout_states.anm");
436 pType.AddItemInHandsProfileIK("M16A2_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_m16a2.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/M16A2_ik.anm", "dz/anims/anm/player/reloads/m16a2/w_m16a2_states.anm");
437 pType.AddItemInHandsProfileIK("Famas_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_famas.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/famas.anm", "dz/anims/anm/player/reloads/famas/w_famas_states.anm");
438 pType.AddItemInHandsProfileIK("PP19_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_PP19.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/bizon.anm", "dz/anims/anm/player/reloads/Bizon/w_bizon_states.anm");
439 pType.AddItemInHandsProfileIK("SSG82_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_ssg82.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/ssg82.anm", "dz/anims/anm/player/reloads/SSG82/w_SSG82_states.anm");
440 pType.AddItemInHandsProfileIK("M14_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_m14.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/M14_ik.anm","dz/anims/anm/player/reloads/M14/w_M14_states.anm");
441 pType.AddItemInHandsProfileIK("SV98_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_SV98.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/SV98.anm","dz/anims/anm/player/reloads/SV98/w_SV98_states.anm");
442
444 pType.AddItemInHandsProfileIK("Izh18Shotgun_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_izh18_Spartan.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/izh18_Spartan.anm", "dz/anims/anm/player/reloads/IZH18Spartan/w_izh18Spartan_states.anm");
445 pType.AddItemInHandsProfileIK("Izh43Shotgun_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_izh43.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/izh43.anm", "dz/anims/anm/player/reloads/IZH43/w_IZH43_states.anm");
446 pType.AddItemInHandsProfileIK("Mp133Shotgun_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_mp133.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/mp133.anm","dz/anims/anm/player/reloads/MP133/w_mp133_states.anm");
447 pType.AddItemInHandsProfileIK("Mp133Shotgun_PistolGrip","dz/anims/workspaces/player/player_main/weapons/player_main_mp133grip.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/mp133_pistol_grip.anm");
448 pType.AddItemInHandsProfileIK("Saiga_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_Saiga.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/Saiga.anm", "dz/anims/anm/player/reloads/Saiga/w_Saiga_states.anm");
449
451 pType.AddItemInHandsProfileIK("M79", "dz/anims/workspaces/player/player_main/weapons/player_main_m79.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/m79.anm", "dz/anims/anm/player/reloads/m79/w_m79_states.anm");
452
453 modCallbacks.RegisterFireArms(pType, fireArmsItemBehaviour);
454 }
455
457 {
458 DayzPlayerItemBehaviorCfg archeryItemBehaviour = new DayzPlayerItemBehaviorCfg;
459
461 pType.AddItemInHandsProfileIK("PVCBow", "dz/anims/workspaces/player/player_main/player_main_bow.asi", archeryItemBehaviour, "dz/anims/anm/player/ik/weapons/bow_erc_IK.anm");
462 pType.AddItemInHandsProfileIK("QuickieBow", "dz/anims/workspaces/player/player_main/weapons/player_main_bow_quicky.asi", archeryItemBehaviour, "dz/anims/anm/player/ik/weapons/bow_erc_IK.anm");
463 pType.AddItemInHandsProfileIK("RecurveBow", "dz/anims/workspaces/player/player_main/weapons/player_main_bow_recurve.asi", archeryItemBehaviour, "dz/anims/anm/player/ik/weapons/bow_erc_recurve_IK.anm");
464 pType.AddItemInHandsProfileIK("Crossbow_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_crossbow.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/crossbow.anm", "dz/anims/anm/player/reloads/Crossbow/w_crossbow_states.anm");
465
467 pType.AddItemInHandsProfileIK("Ammo_ArrowComposite", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/arrow_hunting.anm");
468 pType.AddItemInHandsProfileIK("Ammo_ArrowBolt", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/arrow_bolt.anm");
469 pType.AddItemInHandsProfileIK("Ammo_ArrowBoned", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/arrow_hunting.anm");
470 pType.AddItemInHandsProfileIK("Ammo_ArrowPrimitive", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/arrow_hunting.anm");
471 pType.AddItemInHandsProfileIK("Ammo_SharpStick", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/arrow_hunting.anm");
472 pType.AddItemInHandsProfileIK("Ammo_HuntingBolt", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/Bolt_Hunting.anm");
473 pType.AddItemInHandsProfileIK("Ammo_ImprovisedBolt_1", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/Bolt_Hunting.anm");
474 pType.AddItemInHandsProfileIK("Ammo_ImprovisedBolt_2", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/Bolt_Hunting.anm");
475 pType.AddItemInHandsProfileIK("Ammo_CupidsBolt", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/Bolt_Hunting.anm");
476
478 pType.AddItemInHandsProfileIK("Mag_Arrows_Quiver", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/9mm_25rnd_box.anm");
479 pType.AddItemInHandsProfileIK("Mag_Bolts_Quiver", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/9mm_25rnd_box.anm");
480
481 modCallbacks.RegisterArcheryItem(pType, archeryItemBehaviour);
482 }
483
485 {
486 DayzPlayerItemBehaviorCfg launcherItemBehaviour = new DayzPlayerItemBehaviorCfg;
487
492
493 modCallbacks.RegisterLauncher(pType, launcherItemBehaviour);
494 }
495
497 {
498 pType.AddItemInHandsProfileIK("Ammunition_Base", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
499
500
502 pType.AddItemInHandsProfileIK("AmmoBox_9x19_25rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/9mm_25rnd_box.anm");
503 pType.AddItemInHandsProfileIK("AmmoBox_00buck_10rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/00Buck_10RoundBox.anm");
504 pType.AddItemInHandsProfileIK("AmmoBox_762x39_20Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/762x39_20RoundBox.anm");
505 pType.AddItemInHandsProfileIK("AmmoBox_762x54_20Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/762_20RoundBox.anm");
506 pType.AddItemInHandsProfileIK("AmmoBox_22_50Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/22_50RoundBox.anm");
507 pType.AddItemInHandsProfileIK("AmmoBox_556x45_20Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/556x20_20RoundBox.anm");
508 pType.AddItemInHandsProfileIK("AmmoBox_357_20Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/357_20RoundBox.anm");
509 pType.AddItemInHandsProfileIK("AmmoBox_545x39_20Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/545x39_20RoundBox.anm");
510 pType.AddItemInHandsProfileIK("AmmoBox_380_35rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/380auto_35RoundBox.anm");
511 pType.AddItemInHandsProfileIK("AmmoBox_45ACP_25rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/45acp_25rnd_box.anm");
512 pType.AddItemInHandsProfileIK("AmmoBox_308Win_20Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/308Win_20RoundBox.anm");
513 pType.AddItemInHandsProfileIK("AmmoBox_9x39_20Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/9x39_20RoundBox.anm");
514 pType.AddItemInHandsProfileIK("AmmoBox_9x39AP_20Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/9x39_20RoundBox.anm");
515
516 // New ammobox classes
517 pType.AddItemInHandsProfileIK("AmmoBox_556x45Tracer_20Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/556x20_20RoundBox.anm");
518 pType.AddItemInHandsProfileIK("AmmoBox_308WinTracer_20Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/308Win_20RoundBox.anm");
519 pType.AddItemInHandsProfileIK("AmmoBox_762x54Tracer_20Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/762_20RoundBox.anm");
520 pType.AddItemInHandsProfileIK("AmmoBox_762x39Tracer_20Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/762x39_20RoundBox.anm");
521 pType.AddItemInHandsProfileIK("AmmoBox_12gaSlug_10Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/00Buck_10RoundBox.anm");
522 pType.AddItemInHandsProfileIK("AmmoBox_545x39Tracer_20Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/545x39_20RoundBox.anm");
523
525 pType.AddItemInHandsProfileIK("Ammo_9x19", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/9mm_LooseRounds.anm");
526 pType.AddItemInHandsProfileIK("Ammo_357", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/357_LooseRounds.anm");
527 pType.AddItemInHandsProfileIK("Ammo_22", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/22_LooseRounds.anm");
528 pType.AddItemInHandsProfileIK("Ammo_380", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/9mm_LooseRounds.anm");
529 pType.AddItemInHandsProfileIK("Ammo_45ACP", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/9mm_LooseRounds.anm");
530 pType.AddItemInHandsProfileIK("Ammo_762x39", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/762x39_LooseRounds.anm");
531 pType.AddItemInHandsProfileIK("Ammo_762x54", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/762x54_LooseRounds.anm");
532 pType.AddItemInHandsProfileIK("Ammo_556x45", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/556x45_LooseRounds.anm");
533 pType.AddItemInHandsProfileIK("Ammo_Flare", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/Flare_SingleRound.anm");
534 pType.AddItemInHandsProfileIK("Ammo_545x39", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/545x39_LooseRounds.anm");
535 pType.AddItemInHandsProfileIK("Ammo_9x39", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/9x39_LooseRounds.anm");
536 pType.AddItemInHandsProfileIK("Ammo_9x39AP", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/9x39_LooseRounds.anm");
537
538 // New ammo classes
539 pType.AddItemInHandsProfileIK("Ammo_308Win", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/9x39_LooseRounds.anm");
540 pType.AddItemInHandsProfileIK("Ammo_308WinTracer", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/9x39_LooseRounds.anm");
541 pType.AddItemInHandsProfileIK("Ammo_556x45Tracer", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/556x45_LooseRounds.anm");
542 pType.AddItemInHandsProfileIK("Ammo_762x54Tracer", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/762x54_LooseRounds.anm");
543 pType.AddItemInHandsProfileIK("Ammo_762x39Tracer", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/762x39_LooseRounds.anm");
544 pType.AddItemInHandsProfileIK("Ammo_545x39Tracer", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/545x39_LooseRounds.anm");
545
546 pType.AddItemInHandsProfileIK("Ammo_12gaPellets", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/12ga_00buck.anm");
547 pType.AddItemInHandsProfileIK("Ammo_12gaSlug", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/12ga_00buck.anm");
548
549 pType.AddItemInHandsProfileIK("Ammo_40mm_Base", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/40mm_Grenade.anm"); // Not configured
550 pType.AddItemInHandsProfileIK("Ammo_LAW_HE", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
551 pType.AddItemInHandsProfileIK("Ammo_LAW_HE", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
552 }
553
555 {
557 pType.AddItemInHandsProfileIK("UniversalLight", "dz/anims/workspaces/player/player_main/props/player_main_1h_flashlight.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/light/universallight.anm");
558 pType.AddItemInHandsProfileIK("TLRLight", "dz/anims/workspaces/player/player_main/props/player_main_1h_flashlight.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/light/tlrlight.anm");
559
561 pType.AddItemInHandsProfileIK("Magazine_Base", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm");
562 pType.AddItemInHandsProfileIK("Mag_IJ70_8Rnd", "dz/anims/workspaces/player/player_main/props/player_main_fnp45_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_ij70.anm");
563 pType.AddItemInHandsProfileIK("Mag_FNX45_15Rnd", "dz/anims/workspaces/player/player_main/props/player_main_fnp45_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_fnp45.anm");
564 pType.AddItemInHandsProfileIK("Mag_MP5_15Rnd", "dz/anims/workspaces/player/player_main/props/player_main_mp5k_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_mp5_15rnd.anm");
565 pType.AddItemInHandsProfileIK("Mag_MP5_30Rnd", "dz/anims/workspaces/player/player_main/props/player_main_mp5k_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_mp5_30rnd.anm");
566 pType.AddItemInHandsProfileIK("Mag_MKII_10Rnd", "dz/anims/workspaces/player/player_main/props/player_main_fnp45_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_mk2.anm");
567 pType.AddItemInHandsProfileIK("Mag_AKM_Drum75Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_akm_drum.anm");
568 pType.AddItemInHandsProfileIK("Mag_CLIP762x39_10Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/clip_762x39_10rnd.anm");
569 pType.AddItemInHandsProfileIK("Mag_CLIP762x54_5Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/clip_762x54_5Rnd.anm");
570 pType.AddItemInHandsProfileIK("Mag_CLIP9x19_10Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/clip_9x19_10rnd.anm");
571 pType.AddItemInHandsProfileIK("Mag_CZ75_15Rnd", "dz/anims/workspaces/player/player_main/props/player_main_fnp45_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_CZ75.anm");
572 pType.AddItemInHandsProfileIK("Mag_P1_8Rnd", "dz/anims/workspaces/player/player_main/props/player_main_fnp45_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_p1.anm");
573 pType.AddItemInHandsProfileIK("Mag_PM73_15Rnd", "dz/anims/workspaces/player/player_main/props/player_main_mp5k_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_pm73_15rnd.anm");
574 pType.AddItemInHandsProfileIK("Mag_PM73_25Rnd", "dz/anims/workspaces/player/player_main/props/player_main_mp5k_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_pm73_15rnd.anm");
575 pType.AddItemInHandsProfileIK("Mag_1911_7Rnd", "dz/anims/workspaces/player/player_main/props/player_main_fnp45_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_1911.anm");
576 pType.AddItemInHandsProfileIK("Mag_762x54Snaploader_2Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/snaploader_762.anm");
577 pType.AddItemInHandsProfileIK("Mag_308WinSnaploader_2Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/snaploader_762.anm");
578 pType.AddItemInHandsProfileIK("Mag_12gaSnaploader_2Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/snaploader.anm");
579 pType.AddItemInHandsProfileIK("Mag_357Speedloader_6Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/357_speedloader.anm");
580 pType.AddItemInHandsProfileIK("Mag_SVD_10Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_svd.anm");
581 pType.AddItemInHandsProfileIK("Mag_UMP_25Rnd", "dz/anims/workspaces/player/player_main/props/player_main_mp5k_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_ump45.anm");
582 pType.AddItemInHandsProfileIK("Mag_CZ61_20Rnd", "dz/anims/workspaces/player/player_main/props/player_main_mp5k_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_cz61_20rnd.anm");
583 pType.AddItemInHandsProfileIK("Mag_CZ527_5rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_cz527.anm");
584 pType.AddItemInHandsProfileIK("Mag_AKM_30Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_akm_30rnd.anm");
585 pType.AddItemInHandsProfileIK("Mag_AKM_Palm30Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_akm_30rnd.anm");
586 pType.AddItemInHandsProfileIK("Mag_STANAG_30Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_stanag30.anm");
587 pType.AddItemInHandsProfileIK("Mag_STANAGCoupled_30Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_stanag30_coupled.anm");
588 pType.AddItemInHandsProfileIK("Mag_AK74_30Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_akm_30rnd.anm");
589 pType.AddItemInHandsProfileIK("Mag_AK101_30Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_akm_30rnd.anm");
590 pType.AddItemInHandsProfileIK("Mag_CMAG_10Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_cmag_10rnd.anm");
591
592 pType.AddItemInHandsProfileIK("Mag_CMAG_20Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_cmag_10rnd.anm");
593 pType.AddItemInHandsProfileIK("Mag_CMAG_30Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_cmag_10rnd.anm");
594 pType.AddItemInHandsProfileIK("Mag_CMAG_40Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_cmag_10rnd.anm");
595 pType.AddItemInHandsProfileIK("Mag_Ruger1022_10Rnd", "dz/anims/workspaces/player/player_main/props/player_main_mp5k_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_ruger1022_10rnd.anm");
596 pType.AddItemInHandsProfileIK("Mag_Ruger1022_15Rnd", "dz/anims/workspaces/player/player_main/props/player_main_mp5k_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_ruger1022_30rnd.anm");
597 pType.AddItemInHandsProfileIK("Mag_Ruger1022_30Rnd", "dz/anims/workspaces/player/player_main/props/player_main_mp5k_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_ruger1022_30rnd.anm");
598 pType.AddItemInHandsProfileIK("Mag_FAL_20Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_fal_20rnd.anm");
599
600 pType.AddItemInHandsProfileIK("Mag_VSS_10Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_vss_10rnd.anm");
601 pType.AddItemInHandsProfileIK("Mag_Glock_15Rnd", "dz/anims/workspaces/player/player_main/props/player_main_fnp45_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_glock19_15rnd.anm");
602 pType.AddItemInHandsProfileIK("Mag_Saiga_5Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_saiga_5rnd.anm");
603 pType.AddItemInHandsProfileIK("Mag_Saiga_8Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_saiga_8rnd.anm");
604 pType.AddItemInHandsProfileIK("Mag_Saiga_Drum20Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_saiga_drum.anm");
605 pType.AddItemInHandsProfileIK("Mag_Deagle_9rnd", "dz/anims/workspaces/player/player_main/props/player_main_fnp45_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_fnp45.anm");
606 pType.AddItemInHandsProfileIK("Mag_VAL_20Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_vss_10rnd.anm"); //todo placeholder
607 pType.AddItemInHandsProfileIK("Mag_Vikhr_30Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_vss_10rnd.anm"); //todo placeholder
608 pType.AddItemInHandsProfileIK("Mag_Scout_5Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_cz527.anm");
609 pType.AddItemInHandsProfileIK("Mag_STANAG_60Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_cz527.anm");
610 pType.AddItemInHandsProfileIK("Mag_AK74_45Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_cz527.anm");
611 pType.AddItemInHandsProfileIK("Mag_FAMAS_25Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_cz527.anm");
612 pType.AddItemInHandsProfileIK("Mag_Aug_30Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_cmag_10rnd.anm");
613 pType.AddItemInHandsProfileIK("Mag_PP19_64Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_ruger1022_30rnd.anm");
614 pType.AddItemInHandsProfileIK("Mag_CZ550_4rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_cz550.anm");
615 pType.AddItemInHandsProfileIK("Mag_CZ550_10rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_cz550.anm");
616 pType.AddItemInHandsProfileIK("Mag_SSG82_5rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_ssg82.anm");
617 pType.AddItemInHandsProfileIK("Mag_M14_10Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_svd.anm");
618 pType.AddItemInHandsProfileIK("Mag_M14_20Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_svd.anm");
619 pType.AddItemInHandsProfileIK("Mag_SV98_10Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_svd.anm");
620
622 pType.AddItemInHandsProfileIK("AK_Bayonet", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_knife.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/bayonet_ak.anm");
623 pType.AddItemInHandsProfileIK("M9A1_Bayonet", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_knife.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/combatknife.anm");
624 pType.AddItemInHandsProfileIK("Mosin_Bayonet", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_knife.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/bayonet_mosin.anm");
625 pType.AddItemInHandsProfileIK("SKS_Bayonet", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_knife.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/bayonet_sks.anm");
626 pType.AddItemInHandsProfileIK("Mosin_Compensator", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/muzzle/compensator_mosin.anm");
627 pType.AddItemInHandsProfileIK("MP5_Compensator", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/muzzle/compensator_mp5k.anm");
628 pType.AddItemInHandsProfileIK("ImprovisedSuppressor", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/muzzle/suppressor_bottle.anm");
629 pType.AddItemInHandsProfileIK("M4_Suppressor", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/muzzle/suppressor_556.anm");
630 pType.AddItemInHandsProfileIK("AK_Suppressor", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/muzzle/suppressor_545.anm");
631 pType.AddItemInHandsProfileIK("PistolSuppressor", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/muzzle/suppressor_45acp.anm");
632 pType.AddItemInHandsProfileIK("Groza_Barrel_Short", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
633 pType.AddItemInHandsProfileIK("Groza_Barrel_Grip", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
634 pType.AddItemInHandsProfileIK("Groza_Barrel_Suppressor", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
635
637 pType.AddItemInHandsProfileIK("M4_CarryHandleOptic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_m4_carryhandle.anm");
638 pType.AddItemInHandsProfileIK("BUISOptic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_buis.anm");
639 pType.AddItemInHandsProfileIK("M68Optic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_m68_cco.anm");
640 pType.AddItemInHandsProfileIK("FNP45_MRDSOptic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope_kobra.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_fnp45_mrd.anm");
641 pType.AddItemInHandsProfileIK("ACOGOptic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_acog.anm");
642 pType.AddItemInHandsProfileIK("PUScopeOptic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_puscope.anm");
643 pType.AddItemInHandsProfileIK("LongrangeOptic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_longrange.anm");
644 pType.AddItemInHandsProfileIK("HuntingOptic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_hunting_scope_12x.anm");
645 pType.AddItemInHandsProfileIK("PSO1Optic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_pso1.anm");
646 pType.AddItemInHandsProfileIK("PSO11Optic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_pso1.anm");
647 pType.AddItemInHandsProfileIK("M4_T3NRDSOptic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_t3n_rds.anm");
648 pType.AddItemInHandsProfileIK("PistolOptic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_pistol.anm");
649 pType.AddItemInHandsProfileIK("KashtanOptic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_kashtan.anm");
650 pType.AddItemInHandsProfileIK("Crossbow_RedpointOptic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_red_point.anm");
651 pType.AddItemInHandsProfileIK("ReflexOptic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_reflex.anm");
652 pType.AddItemInHandsProfileIK("GrozaOptic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_ots14.anm");
653 pType.AddItemInHandsProfileIK("KobraOptic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope_kobra.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_kobra.anm");
654 pType.AddItemInHandsProfileIK("KazuarOptic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_1PN51.anm");
655 pType.AddItemInHandsProfileIK("ACOGOptic_6x", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_acog.anm");
656 pType.AddItemInHandsProfileIK("StarlightOptic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/optic_starlight.anm");
657
659 pType.AddItemInHandsProfileIK("M4_OEBttstck", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/buttstock_m4_oe.anm");
660 pType.AddItemInHandsProfileIK("M4_MPBttstck", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/buttstock_m4_mp.anm");
661 pType.AddItemInHandsProfileIK("M4_CQBBttstck", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/buttstock_m4_cqb.anm");
662 pType.AddItemInHandsProfileIK("M4_PlasticHndgrd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/handguard_m4_plastic.anm");
663 pType.AddItemInHandsProfileIK("M4_RISHndgrd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/handguard_m4_ris.anm");
664 pType.AddItemInHandsProfileIK("M4_MPHndgrd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/handguard_m4_mp.anm");
665 pType.AddItemInHandsProfileIK("AK_WoodBttstck", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/buttstock_ak_wood.anm");
666 pType.AddItemInHandsProfileIK("AK_FoldingBttstck", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/buttstock_ak_folding.anm");
667 pType.AddItemInHandsProfileIK("AK_PlasticBttstck", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/buttstock_ak_plastic.anm");
668 pType.AddItemInHandsProfileIK("AK_WoodHndgrd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/handguard_ak_wood.anm");
669 pType.AddItemInHandsProfileIK("AK_RailHndgrd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/handguard_ak_rail.anm");
670 pType.AddItemInHandsProfileIK("AK_PlasticHndgrd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/handguard_ak_plastic.anm");
671 pType.AddItemInHandsProfileIK("AK74_WoodBttstck", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/buttstock_ak_wood.anm");
672 pType.AddItemInHandsProfileIK("AK74_Hndgrd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/handguard_ak_wood.anm");
673 pType.AddItemInHandsProfileIK("AKS74U_Bttstck", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/buttstock_aks.anm");
674 pType.AddItemInHandsProfileIK("MP5k_StockBttstck", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/buttstock_mp5_stock.anm");
675 pType.AddItemInHandsProfileIK("MP5_PlasticHndgrd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/handguard_mp5k_plastic.anm");
676 pType.AddItemInHandsProfileIK("MP5_RailHndgrd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/handguard_mp5k_rail.anm");
677 pType.AddItemInHandsProfileIK("Red9Bttstck", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/buttstock_ak_folding.anm");
678 pType.AddItemInHandsProfileIK("Fal_OeBttstck", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/buttstock_fal_oe.anm");
679 pType.AddItemInHandsProfileIK("Fal_FoldingBttstck", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/buttstock_fal_folding.anm");
680 pType.AddItemInHandsProfileIK("Saiga_Bttstck", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/buttstock_saiga_folding.anm");
681 pType.AddItemInHandsProfileIK("M249_Hndgrd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/handguard_m249.anm");
682 pType.AddItemInHandsProfileIK("M249_RisHndgrd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/handguard_m249_ris.anm");
683 pType.AddItemInHandsProfileIK("M249_Bipod", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/bipod_m249.anm");
684 pType.AddItemInHandsProfileIK("AtlasBipod", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/bipod_atlas.anm");
685 pType.AddItemInHandsProfileIK("GhillieAtt_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/ghillie_wrap.anm");
686 pType.AddItemInHandsProfileIK("Groza_LowerReceiver", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm");
687 pType.AddItemInHandsProfileIK("GrozaGL_LowerReceiver", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm");
688 }
689
691 {
692 pType.AddItemInHandsProfileIK("RGD5Grenade", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/explosives/rgd5.anm"); // Not configured
693 pType.AddItemInHandsProfileIK("M67Grenade", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/explosives/grenade.anm");
694 pType.AddItemInHandsProfileIK("M18SmokeGrenade_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/explosives/smokegrenade.anm");
695 pType.AddItemInHandsProfileIK("Grenade_Base", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
696 pType.AddItemInHandsProfileIK("FlashGrenade", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/explosives/flashbang.anm");
697 pType.AddItemInHandsProfileIK("RDG2SmokeGrenade_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/explosives/rdg2.anm"); // Not configured
698 pType.AddItemInHandsProfileIK("Grenade_ChemGas", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/explosives/POX_grenade.anm");
699 pType.AddItemInHandsProfileIK("Plastic_Explosive", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/explosives/PlasticExplosive.anm");
700 pType.AddItemInHandsProfileIK("ClaymoreMine", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/explosives/Claymore.anm");
701
702 pType.AddItemInHandsProfileIK("ImprovisedExplosive", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/explosives/ImprovisedExplosive.anm");
703 }
704
706 {
707 pType.AddItemInHandsProfileIK("Flashlight", "dz/anims/workspaces/player/player_main/props/player_main_1h_flashlight.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/flashlight.anm");
708 pType.AddItemInHandsProfileIK("Pen_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/pen.anm");
709 pType.AddItemInHandsProfileIK("CanOpener", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/CanOpener.anm");
710 pType.AddItemInHandsProfileIK("Heatpack", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Heatpack.anm");
711 pType.AddItemInHandsProfileIK("MessTin", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/mess_tin.anm");
712 pType.AddItemInHandsProfileIK("Pliers", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/pliers.anm");
713 pType.AddItemInHandsProfileIK("Lockpick", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/lockpick.anm");
714 pType.AddItemInHandsProfileIK("WeaponCleaningKit", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/cleaning_kit_wood.anm");
715 pType.AddItemInHandsProfileIK("SewingKit", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/sewing_kit.anm");
716 pType.AddItemInHandsProfileIK("LeatherSewingKit", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/leather_sewing_kit.anm");
717 pType.AddItemInHandsProfileIK("Handcuffs", "dz/anims/workspaces/player/player_main/props/player_main_1h_handcuffs.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/handcuffs.anm");
718 pType.AddItemInHandsProfileIK("HandcuffKeys", "dz/anims/workspaces/player/player_main/props/player_main_1h_keys.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/handcuff_keys.anm");
719 pType.AddItemInHandsProfileIK("Cassette", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/cassette.anm");
720 pType.AddItemInHandsProfileIK("FieldShovel", "dz/anims/workspaces/player/player_main/props/player_main_1h_handshovel.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/CSLA_Field_Shovel.anm");
721 pType.AddItemInHandsProfileIK("Crowbar", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/crowbar.anm");
722 pType.AddItemInHandsProfileIK("Hammer", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/hammer_ik.anm");
723 pType.AddItemInHandsProfileIK("MeatTenderizer", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/meat_tenderizer.anm");
724 pType.AddItemInHandsProfileIK("Wrench", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/wrench.anm");
725 pType.AddItemInHandsProfileIK("LugWrench", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Lug_wrench.anm");
726 pType.AddItemInHandsProfileIK("Pipe", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/metal_pipe.anm");
727 pType.AddItemInHandsProfileIK("Screwdriver", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_knife.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/screwdriver.anm");
728 pType.AddItemInHandsProfileIK("Sickle", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/sickle.anm");
729 pType.AddItemInHandsProfileIK("Hacksaw", "dz/anims/workspaces/player/player_main/props/player_main_1h_hacksaw.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/hacksaw.anm");
730 pType.AddItemInHandsProfileIK("KitchenKnife", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_knife.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/kitchenknife.anm");
731 pType.AddItemInHandsProfileIK("HuntingKnife", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_knife.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/kitchenknife.anm");
732 pType.AddItemInHandsProfileIK("CombatKnife", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_knife.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/combatknife.anm");
733 pType.AddItemInHandsProfileIK("SteakKnife", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_knife.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/steak_knife.anm");
734 pType.AddItemInHandsProfileIK("HayHook", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/hay_hook.anm");
735 pType.AddItemInHandsProfileIK("StoneKnife", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_knife.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/stone_knife.anm");
736 pType.AddItemInHandsProfileIK("BoneKnife", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_knife.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/steak_knife.anm");
737 pType.AddItemInHandsProfileIK("Iceaxe", "dz/anims/workspaces/player/player_main/props/player_main_1h_iceaxe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Ice_Axe.anm"); // wrong pose
738 pType.AddItemInHandsProfileIK("Hatchet", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Hatchet.anm");
739 pType.AddItemInHandsProfileIK("Machete", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/machete.anm");
740 pType.AddItemInHandsProfileIK("BrassKnuckles_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/brassknuckles.anm");
741 pType.AddItemInHandsProfileIK("TelescopicBaton", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/TelescopicBaton.anm");
742 pType.AddItemInHandsProfileIK("PoliceBaton", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/TelescopicBaton.anm");
743 pType.AddItemInHandsProfileIK("CattleProd", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); //Needs Config
744 pType.AddItemInHandsProfileIK("StunBaton", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/TelescopicBaton.anm"); //Needs Config
745 pType.AddItemInHandsProfileIK("Cleaver", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/kitchenknife.anm");
746 pType.AddItemInHandsProfileIK("FishingRod", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/fishingrod.anm");
747 pType.AddItemInHandsProfileIK("ImprovisedFishingRod", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/ImprovisedFishingRod.anm");
748 pType.AddItemInHandsProfileIK("ObsoleteFishingRod", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_light.asi", twoHanded, "dz/anims/anm/player/ik/gear/ImprovisedFishingRod.anm");
749 pType.AddItemInHandsProfileIK("Mace", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/flanged_mace.anm");
750 pType.AddItemInHandsProfileIK("TireRepairKit", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/TireRepairKit.anm");
751 pType.AddItemInHandsProfileIK("HandSaw", "dz/anims/workspaces/player/player_main/props/player_main_1h_hacksaw.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/handsaw.anm");
752 pType.AddItemInHandsProfileIK("ElectronicRepairKit", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/electronic_repair_kit.anm");
753 pType.AddItemInHandsProfileIK("EpoxyPutty", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Epoxy_Putty.anm");
754 pType.AddItemInHandsProfileIK("KukriKnife", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/kukriknife.anm");
755 pType.AddItemInHandsProfileIK("FangeKnife", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_knife.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/fangeknife.anm");
756 pType.AddItemInHandsProfileIK("CrudeMachete", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/machete.anm");
757 pType.AddItemInHandsProfileIK("OrientalMachete", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/machete.anm");
758 pType.AddItemInHandsProfileIK("AlarmClock_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Clock.anm");
759 pType.AddItemInHandsProfileIK("KitchenTimer", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/KitchenTimer.anm");
760 pType.AddItemInHandsProfileIK("RemoteDetonator", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Detonator.anm");
761 pType.AddItemInHandsProfileIK("RemoteDetonatorTrigger", "dz/anims/workspaces/player/player_main/props/player_main_1h_detonator.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/DetonatorTrigger.anm");
762 pType.AddItemInHandsProfileIK("RemoteDetonatorReceiver", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/DetonatorReceiver.anm");
763 pType.AddItemInHandsProfileIK("Blowtorch", "dz/anims/workspaces/player/player_main/props/player_main_1h_blowtorch.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/BlowTorch.anm");
764 pType.AddItemInHandsProfileIK("Whetstone", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/WoodenStick.anm");
765 pType.AddItemInHandsProfileIK("ScientificBriefcase", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/ScientificCase.anm");
766 pType.AddItemInHandsProfileIK("ScientificBriefcaseKeys", "dz/anims/workspaces/player/player_main/props/player_main_1h_keys.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/handcuff_keys.anm");
767 pType.AddItemInHandsProfileIK("ShippingContainerKeys_ColorBase", "dz/anims/workspaces/player/player_main/props/player_main_1h_keys.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/handcuff_keys.anm");
768
770 pType.AddItemInHandsProfileIK("PipeWrench", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_pipewrench.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/pipewrench.anm");
771 pType.AddItemInHandsProfileIK("Shovel", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_shovel.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/Shovel.anm");
772 pType.AddItemInHandsProfileIK("FarmingHoe", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_farminghoe.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/farming_hoe.anm");
773 pType.AddItemInHandsProfileIK("SledgeHammer", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_sledgehammer.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/sledge_hammer.anm");
774 pType.AddItemInHandsProfileIK("Broom", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_fireaxe.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/broom.anm");
775 pType.AddItemInHandsProfileIK("Broom_Birch", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_fireaxe.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/broom.anm");
776 pType.AddItemInHandsProfileIK("Paddle", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_fireaxe.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/paddle.anm");
777 pType.AddItemInHandsProfileIK("FirefighterAxe", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_fireaxe.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/FirefighterAxe.anm");
778 pType.AddItemInHandsProfileIK("WoodAxe", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_woodaxe.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/woodaxe.anm");
779 pType.AddItemInHandsProfileIK("Pitchfork", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_spear.asi", poleArms, "dz/anims/anm/player/ik/two_handed/pitchfork.anm");
780 pType.AddItemInHandsProfileIK("Pickaxe", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_pickaxe.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/pickaxe.anm");
781 pType.AddItemInHandsProfileIK("Sword", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_bat.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/medieval_sword.anm");
782 pType.AddItemInHandsProfileIK("BaseballBat", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_bat.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/baseballbat.anm");
783 pType.AddItemInHandsProfileIK("NailedBaseballBat", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_bat.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/baseballbat.anm");
784 pType.AddItemInHandsProfileIK("BarbedBaseballBat", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_bat.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/baseballbat.anm");
785 pType.AddItemInHandsProfileIK("XmasBaseballBat", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_bat.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/baseballbat.anm");
786 pType.AddItemInHandsProfileIK("HockeyStick", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_fireaxe.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/hockey_stick.anm");
787 pType.AddItemInHandsProfileIK("Chainsaw", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/chainsaw.anm");
788 pType.AddItemInHandsProfileIK("FireExtinguisher", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/fire_extinguisher.anm");
789 pType.AddItemInHandsProfileIK("FireworksLauncher", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/explosives/FireworksLauncher.anm");
790 }
791
793 {
795 pType.AddItemInHandsProfileIK("BarbedWire", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/barbed_wire.anm");
796 pType.AddItemInHandsProfileIK("BatteryCharger", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/battery_charger.anm");
797 pType.AddItemInHandsProfileIK("XmasLights", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/christmas_lights.anm");
798 pType.AddItemInHandsProfileIK("FenceKit", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/fence_kit_folded.anm");
799 pType.AddItemInHandsProfileIK("CombinationLock", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/camping/combinationlock.anm");
800 pType.AddItemInHandsProfileIK("Flag_Base", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/camping/flag.anm");
801 pType.AddItemInHandsProfileIK("Fabric", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/camping/fabric.anm");
802
804 pType.AddItemInHandsProfileIK("CableReel", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/cable_reel.anm");
805 pType.AddItemInHandsProfileIK("Spotlight", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/spotlight.anm");
806 pType.AddItemInHandsProfileIK("MediumTent", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/tent_medium_packed.anm");
807 pType.AddItemInHandsProfileIK("CamoNet", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/camo_net.anm");
808
810
811 pType.AddItemInHandsProfileIK("LargeTentBackPack", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/heavy/tent_large.anm");
812 pType.AddItemInHandsProfileIK("Barrel_ColorBase", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/heavy/55galDrum.anm");
813 pType.AddItemInHandsProfileIK("BarrelHoles_ColorBase", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/heavy/55galDrum.anm");
814 pType.AddItemInHandsProfileIK("CarTent", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/heavy/car_tent_packed.anm");
815 pType.AddItemInHandsProfileIK("LargeTent", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/heavy/tent_large.anm");
816 pType.AddItemInHandsProfileIK("PartyTent", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/heavy/tent_party_packed.anm");
817 //pType.AddItemInHandsProfileIK("CamoNet", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/heavy/camo_net.anm");
818 //pType.AddItemInHandsProfileIK("CamoNetShelter", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
819 pType.AddItemInHandsProfileIK("PowerGenerator", "dz/anims/workspaces/player/player_main/props/player_main_heavy_generator.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/heavy/generator.anm");
820 pType.AddItemInHandsProfileIK("HescoBox", "dz/anims/workspaces/player/player_main/props/player_main_heavy_generator.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/heavy/hesco_box.anm");
821 pType.AddItemInHandsProfileIK("Fence", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/heavy/fence.anm");
822 pType.AddItemInHandsProfileIK("WoodenLog", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/heavy/wooden_log.anm");
823 pType.AddItemInHandsProfileIK("MetalPlate", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/heavy/metal_sheet.anm");
824 pType.AddItemInHandsProfileIK("SeaChest", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/heavy/sea_chest.anm");
825 pType.AddItemInHandsProfileIK("WoodenCrate", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/heavy/wooden_crate.anm");
826 }
827
829 {
831 pType.AddItemInHandsProfileIK("SparkPlug", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/vehicles/sparkplug.anm");
832 pType.AddItemInHandsProfileIK("GlowPlug", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/vehicles/sparkplug.anm");
833 pType.AddItemInHandsProfileIK("HeadlightH7_Box", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/vehicles/HeadlightH7_Box.anm");
834 pType.AddItemInHandsProfileIK("HeadlightH7", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/vehicles/HeadlightH7.anm");
835
837 pType.AddItemInHandsProfileIK("CarBattery", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/BatteryCar.anm");
838 pType.AddItemInHandsProfileIK("TruckBattery", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/vehicles/BatteryTruck.anm");
839 pType.AddItemInHandsProfileIK("CarRadiator", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/vehicles/radiator_car.anm");
840
842 pType.AddItemInHandsProfileIK("TruckRadiator", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/radiator_truck.anm");
843
846 pType.AddItemInHandsProfileIK("HatchbackWheel", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/hatchback/hatchback_wheel.anm");
847 pType.AddItemInHandsProfileIK("HatchbackWheel_Ruined", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/hatchback/hatchback_wheeldestroyed.anm");
848 pType.AddItemInHandsProfileIK("HatchbackDoors_Driver", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/hatchback/hatchback_driverdoor.anm");
849 pType.AddItemInHandsProfileIK("HatchbackDoors_CoDriver", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/hatchback/hatchback_codriverdoor.anm");
850 pType.AddItemInHandsProfileIK("HatchbackHood", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/hatchback/hatchback_hood.anm");
851 pType.AddItemInHandsProfileIK("HatchbackTrunk", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/hatchback/hatchback_trunk.anm");
852
854 pType.AddItemInHandsProfileIK("Truck_01_Wheel", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/v3s/Truck_01_Wheel.anm");
855 pType.AddItemInHandsProfileIK("Truck_01_Wheel_Ruined", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/v3s/Truck_01_Wheel_Ruined.anm");
856 pType.AddItemInHandsProfileIK("Truck_01_WheelDouble", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/v3s/Truck_01_WheelDouble.anm");
857 pType.AddItemInHandsProfileIK("Truck_01_WheelDouble_Ruined", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/v3s/Truck_01_WheelDouble_Ruined.anm");
858 pType.AddItemInHandsProfileIK("Truck_01_Door_1_1", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/v3s/Truck_01_Door_1_1.anm");
859 pType.AddItemInHandsProfileIK("Truck_01_Door_2_1", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/v3s/Truck_01_Door_2_1.anm");
860 pType.AddItemInHandsProfileIK("Truck_01_Hood", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/v3s/Truck_01_hood.anm");
861
863 pType.AddItemInHandsProfileIK("CivSedanWheel", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/sedan/sedan_wheel.anm");
864 pType.AddItemInHandsProfileIK("CivSedanWheel_Ruined", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/sedan/sedan_wheeldestroyed.anm");
865 pType.AddItemInHandsProfileIK("CivSedanDoors_Driver", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/sedan/sedan_driverdoor.anm");
866 pType.AddItemInHandsProfileIK("CivSedanDoors_CoDriver", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/sedan/sedan_codriverdoor.anm");
867 pType.AddItemInHandsProfileIK("CivSedanDoors_BackLeft", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/sedan/sedan_passengerL_door.anm");
868 pType.AddItemInHandsProfileIK("CivSedanDoors_BackRight", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/sedan/sedan_passengerR_door.anm");
869 pType.AddItemInHandsProfileIK("CivSedanHood", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/sedan/sedan_hood.anm");
870 pType.AddItemInHandsProfileIK("CivSedanTrunk", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/sedan/sedan_trunk.anm");
871
873 pType.AddItemInHandsProfileIK("Hatchback_02_Wheel", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/hatchback_02/Hatchback_02_Wheel.anm");
874 pType.AddItemInHandsProfileIK("Hatchback_02_Wheel_Ruined", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/hatchback_02/Hatchback_02_Wheel.anm");
875 pType.AddItemInHandsProfileIK("Hatchback_02_Door_1_1", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/hatchback_02/Hatchback_02_Door_driver.anm");
876 pType.AddItemInHandsProfileIK("Hatchback_02_Door_2_1", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/hatchback_02/Hatchback_02_Door_CoDriver.anm");
877 pType.AddItemInHandsProfileIK("Hatchback_02_Door_2_2", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/hatchback_02/Hatchback_02_Door_PassengerR.anm");
878 pType.AddItemInHandsProfileIK("Hatchback_02_Door_1_2", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/hatchback_02/Hatchback_02_Door_PassengerL.anm");
879 pType.AddItemInHandsProfileIK("Hatchback_02_Hood", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/hatchback_02/Hatchback_02_Hood.anm");
880 pType.AddItemInHandsProfileIK("Hatchback_02_Trunk", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/hatchback_02/Hatchback_02_Trunk.anm");
881
883 pType.AddItemInHandsProfileIK("Sedan_02_Wheel", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/sedan_02/sedan_02_wheel.anm");
884 pType.AddItemInHandsProfileIK("Sedan_02_Wheel_Ruined", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/sedan_02/sedan_02_wheel_ruined.anm");
885 pType.AddItemInHandsProfileIK("Sedan_02_Door_1_1", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/sedan_02/sedan_02_driver_door.anm");
886 pType.AddItemInHandsProfileIK("Sedan_02_Door_2_1", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/sedan_02/sedan_02_codriver_door.anm");
887 pType.AddItemInHandsProfileIK("Sedan_02_Door_1_2", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/sedan_02/sedan_02_passengerL_door.anm");
888 pType.AddItemInHandsProfileIK("Sedan_02_Door_2_2", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/sedan_02/sedan_02_passengerR_door.anm");
889 pType.AddItemInHandsProfileIK("Sedan_02_Hood", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/sedan_02/sedan_02_Hood.anm");
890 pType.AddItemInHandsProfileIK("Sedan_02_Trunk", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/sedan_02/sedan_02_Trunk.anm");
891
893 pType.AddItemInHandsProfileIK("Offroad_02_Wheel", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/offroad_02/offroad_02_Wheel.anm");
894 pType.AddItemInHandsProfileIK("Offroad_02_Wheel_Ruined", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/offroad_02/offroad_02_Wheel.anm");
895 pType.AddItemInHandsProfileIK("Offroad_02_Door_1_1", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/offroad_02/offroad_02_DriverDoor.anm");
896 pType.AddItemInHandsProfileIK("Offroad_02_Door_2_1", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/offroad_02/offroad_02_CoDriverDoor.anm");
897 pType.AddItemInHandsProfileIK("Offroad_02_Door_1_2", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/offroad_02/offroad_02_PassengerLDoor.anm");
898 pType.AddItemInHandsProfileIK("Offroad_02_Door_2_2", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/offroad_02/offroad_02_PassengerRDoor.anm");
899 pType.AddItemInHandsProfileIK("Offroad_02_Hood", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/offroad_02/offroad_02_Hood.anm");
900 pType.AddItemInHandsProfileIK("Offroad_02_Trunk", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/offroad_02/offroad_02_Trunk.anm");
901 }
902
904 {
905 pType.AddItemInHandsProfileIK("Paper", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/paper.anm");
906 pType.AddItemInHandsProfileIK("DuctTape", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/duct_tape.anm");
907 pType.AddItemInHandsProfileIK("Bandana_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/BandanaFH_ground.anm");
908 pType.AddItemInHandsProfileIK("Shemag_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/Shemag_Hybrid.anm");
909 pType.AddItemInHandsProfileIK("Rag", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Rags.anm");
910 pType.AddItemInHandsProfileIK("BurlapStrip", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/burlap_strips.anm");
911 pType.AddItemInHandsProfileIK("SmallStone", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/SmallStone.anm");
912 pType.AddItemInHandsProfileIK("BatteryD", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/battery_d.anm");
913 pType.AddItemInHandsProfileIK("Battery9V", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/9v_battery.anm");
914 pType.AddItemInHandsProfileIK("SmallGasCanister", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/GasCannisterSmall.anm");
915 pType.AddItemInHandsProfileIK("MediumGasCanister", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/GasCannisterLarge.anm");
916 pType.AddItemInHandsProfileIK("LargeGasCanister", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/GasCannisterLarge.anm");
917 pType.AddItemInHandsProfileIK("Spraycan_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/spraycan.anm");
918 pType.AddItemInHandsProfileIK("Matchbox", "dz/anims/workspaces/player/player_main/props/player_main_1h_matchbox.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Matchbox.anm");
919 pType.AddItemInHandsProfileIK("NailBox", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Nails_box.anm");
920 pType.AddItemInHandsProfileIK("Roadflare", "dz/anims/workspaces/player/player_main/props/player_main_1h_torch.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/roadflare.anm");
921 pType.AddItemInHandsProfileIK("Chemlight_ColorBase", "dz/anims/workspaces/player/player_main/props/player_main_1h_torch.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/chemlight.anm");
922 pType.AddItemInHandsProfileIK("Hook", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/bait_worm_pinned.anm");
923 pType.AddItemInHandsProfileIK("BoneHook", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/bone_hook.anm");
924 pType.AddItemInHandsProfileIK("WoodenHook", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/bone_hook.anm");
925 pType.AddItemInHandsProfileIK("Jig", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/bait_worm_pinned.anm");
926 pType.AddItemInHandsProfileIK("Nail", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Nails_loose_10.anm");
927 pType.AddItemInHandsProfileIK("Bone", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/pile_of_bones.anm"); // Not configured
928 pType.AddItemInHandsProfileIK("Bait", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/bait_worm_pinned.anm");
929 pType.AddItemInHandsProfileIK("BoneBait", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
930 pType.AddItemInHandsProfileIK("Netting", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/netting.anm");
931 pType.AddItemInHandsProfileIK("ButaneCanister", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/ButanCanister.anm");
932 pType.AddItemInHandsProfileIK("Bark_Oak", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Bark_oak.anm");
933 pType.AddItemInHandsProfileIK("Bark_Birch", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Bark_birch.anm");
934 pType.AddItemInHandsProfileIK("RabbitPelt", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Pelt_Rabbit.anm");
935 pType.AddItemInHandsProfileIK("PigPelt", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Pelt_Pig.anm");
936 pType.AddItemInHandsProfileIK("EasterEgg", "dz/anims/workspaces/player/player_main/props/player_main_1h_fruit.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/apple.anm");
937 pType.AddItemInHandsProfileIK("GiftWrapPaper", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Bark_birch.anm");
938 pType.AddItemInHandsProfileIK("PunchedCard", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/PunchedCard.anm");
939
941 pType.AddItemInHandsProfileIK("Stone", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/stone.anm");
942 pType.AddItemInHandsProfileIK("Firewood", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/firewood.anm");
943 pType.AddItemInHandsProfileIK("Pelt_Base", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
944 pType.AddItemInHandsProfileIK("TannedLeather", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/tanned_leather.anm");
945 pType.AddItemInHandsProfileIK("WoodenPlank", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/wooden_plank.anm");
946 pType.AddItemInHandsProfileIK("PileOfWoodenPlanks", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
947 pType.AddItemInHandsProfileIK("GardenLime", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/gardenlime.anm");
948 pType.AddItemInHandsProfileIK("CowPelt", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/Pelt_Cow.anm");
949 pType.AddItemInHandsProfileIK("DeerPelt", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/Pelt_Deer.anm");
950 pType.AddItemInHandsProfileIK("ReindeerPelt", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/Pelt_Deer.anm");
951 //pType.AddItemInHandsProfileIK("RabbitPelt", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/Pelt_Rabbit.anm");//
952 pType.AddItemInHandsProfileIK("FoxPelt", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/Pelt_Fox.anm");
953 pType.AddItemInHandsProfileIK("WildboarPelt", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/Pelt_Wildboar.anm");
954 pType.AddItemInHandsProfileIK("GoatPelt", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/Pelt_Goat.anm");
955 pType.AddItemInHandsProfileIK("MouflonPelt", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/Pelt_Mouflon.anm");
956 pType.AddItemInHandsProfileIK("BearPelt", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/Pelt_Bear.anm");
957 pType.AddItemInHandsProfileIK("WolfPelt", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/Pelt_Wolf.anm");
958 pType.AddItemInHandsProfileIK("SheepPelt", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/Pelt_Sheep.anm");
959
960
961 }
962
964 {
965 pType.AddItemInHandsProfileIK("FirstAidKit", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/first_aid_kit.anm");
966 pType.AddItemInHandsProfileIK("SmallProtectorCase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/protector_case.anm");
967 pType.AddItemInHandsProfileIK("AmmoBox", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/AmmoBox.anm");
968 pType.AddItemInHandsProfileIK("Bear_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/TeddyBear.anm");
969 pType.AddItemInHandsProfileIK("ChildBag_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/child_g.anm");
970 pType.AddItemInHandsProfileIK("SmershBag", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/smersh_g.anm");
971 pType.AddItemInHandsProfileIK("GhillieBushrag_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/GhillieBushrag.anm");
972 pType.AddItemInHandsProfileIK("GhillieSuit_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/GhillieBushrag.anm");
973 pType.AddItemInHandsProfileIK("GhillieTop_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/GhillieBushrag.anm");
974 //pType.AddItemInHandsProfileIK("WaterproofBag_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/WaterproofBag.anm");
975
976
978 pType.AddItemInHandsProfileIK("ArmyPouch_ColorBase", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/armypouch.anm");
979 pType.AddItemInHandsProfileIK("WaterproofBag_ColorBase", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/WaterproofBag.anm");
980 pType.AddItemInHandsProfileIK("TaloonBag_ColorBase", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/taloon_g.anm");
981 pType.AddItemInHandsProfileIK("TortillaBag", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/tortilla_g.anm");
982 pType.AddItemInHandsProfileIK("HuntingBag", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/hunting_g.anm");
983 pType.AddItemInHandsProfileIK("AssaultBag_ColorBase", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/assault_g.anm");
984 pType.AddItemInHandsProfileIK("MountainBag_ColorBase", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/mountain_g.anm");
985 pType.AddItemInHandsProfileIK("CoyoteBag_ColorBase", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/coyote_g.anm");
986 pType.AddItemInHandsProfileIK("AliceBag_ColorBase", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/alice_g.anm");
987 pType.AddItemInHandsProfileIK("DryBag_ColorBase", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/drybag_g.anm");
988 pType.AddItemInHandsProfileIK("CanisterGasoline", "dz/anims/workspaces/player/player_main/props/player_main_2h_jerrycan.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/jerrycan.anm");
989 pType.AddItemInHandsProfileIK("CourierBag", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/courier_bag.anm");
990 pType.AddItemInHandsProfileIK("ImprovisedBag", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/improvised_courier_bag.anm");
991 pType.AddItemInHandsProfileIK("FurCourierBag", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/fur_courier_bag.anm");
992 pType.AddItemInHandsProfileIK("FurImprovisedBag", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/improvised_courier_bag.anm");
993 pType.AddItemInHandsProfileIK("LeatherSack_ColorBase", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/leather_sack.anm");
994 pType.AddItemInHandsProfileIK("GiftBox_Small", "dz/anims/workspaces/player/player_main/props/player_main_2h_pot.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/Cauldron.anm"); //TODO - placeholder, make a proper IK
995 pType.AddItemInHandsProfileIK("GiftBox_Medium", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/BatteryCar.anm"); //TODO - placeholder, make a proper IK
996 pType.AddItemInHandsProfileIK("GiftBox_Large", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/vehicles/BatteryTruck.anm"); //TODO - placeholder, make a proper IK
997 pType.AddItemInHandsProfileIK("SlingBag_ColorBase", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/slingbag.anm");
998 pType.AddItemInHandsProfileIK("DuffelBagSmall_ColorBase", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/duffelbagsmall.anm");
999 pType.AddItemInHandsProfileIK("CanvasBag_ColorBase", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/canvasbag.anm");
1000 pType.AddItemInHandsProfileIK("DrysackBag_ColorBase", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/drysackbag.anm");
1001 pType.AddItemInHandsProfileIK("ScientificBriefcase", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/ScientificCase.anm");
1002
1004 pType.AddItemInHandsProfileIK("TrashCan", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
1005 }
1006
1008 {
1009 pType.AddItemInHandsProfileIK("ClutterCutterFireplace", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
1010 pType.AddItemInHandsProfileIK("BarrelHoles_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
1011 pType.AddItemInHandsProfileIK("Tripod", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Cooking_Tripod.anm");
1012 pType.AddItemInHandsProfileIK("FryingPan", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/frying_pan.anm");
1013 pType.AddItemInHandsProfileIK("PortableGasStove", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/gas_cooker.anm");
1014 pType.AddItemInHandsProfileIK("PortableGasLamp", "dz/anims/workspaces/player/player_main/props/player_main_1h_torch.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/GasLight.anm");
1015 pType.AddItemInHandsProfileIK("Candle", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/candle.anm");
1016 pType.AddItemInHandsProfileIK("PetrolLighter", "dz/anims/workspaces/player/player_main/props/player_main_1h_lighter.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/petrol_lighter.anm");
1017 pType.AddItemInHandsProfileIK("FireplaceIndoor", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/FireplaceIndoor.anm");
1018
1020 pType.AddItemInHandsProfileIK("Pot", "dz/anims/workspaces/player/player_main/props/player_main_2h_pot.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/CookingPot.anm");
1021 pType.AddItemInHandsProfileIK("Cauldron", "dz/anims/workspaces/player/player_main/props/player_main_2h_cauldron.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/Cauldron.anm");
1022 pType.AddItemInHandsProfileIK("FireplaceBase", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/Fireplace.anm");
1023
1024 }
1025
1027 {
1028 pType.AddItemInHandsProfileIK("Rope", "dz/anims/workspaces/player/player_main/props/player_main_1h_rope.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Rope.anm"); // Not configured
1029 pType.AddItemInHandsProfileIK("ImprovisedRope", "dz/anims/workspaces/player/player_main/props/player_main_1h_rope.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
1030 pType.AddItemInHandsProfileIK("MetalWire", "dz/anims/workspaces/player/player_main/props/player_main_1h_rope.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/metalwire.anm");
1031 pType.AddItemInHandsProfileIK("Torch", "dz/anims/workspaces/player/player_main/props/player_main_1h_torch.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/torch.anm");
1032 pType.AddItemInHandsProfileIK("ChickenFeather", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/petrol_lighter.anm");
1033 pType.AddItemInHandsProfileIK("GorkaHelmetVisor", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Maska_glass_g.anm");
1034 pType.AddItemInHandsProfileIK("HandDrillKit", "dz/anims/workspaces/player/player_main/props/player_main_1h_handdrillkit.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/hand_drill_kit.anm");
1035 pType.AddItemInHandsProfileIK("WoodenStick", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/WoodenStick.anm");
1036 pType.AddItemInHandsProfileIK("LongWoodenStick", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/LongWoodenStick.anm");
1037 pType.AddItemInHandsProfileIK("SharpWoodenStick", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_spear.asi", poleArms, "dz/anims/anm/player/ik/two_handed/advanced_spear.anm"); //this is the original IK ("dz/anims/anm/player/ik/gear/LongWoodenStick.anm");
1038 pType.AddItemInHandsProfileIK("BurlapSack", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/bp_burlap_sack.anm");
1039 pType.AddItemInHandsProfileIK("LongTorch", "dz/anims/workspaces/player/player_main/props/player_main_1h_torch.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/longTorch.anm");
1040 pType.AddItemInHandsProfileIK("GasMask_Filter_Improvised", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/soda_can.anm");
1041
1043 pType.AddItemInHandsProfileIK("Spear", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_spear.asi", poleArms, "dz/anims/anm/player/ik/two_handed/advanced_spear.anm");
1044 }
1045
1047 {
1048 pType.AddItemInHandsProfileIK("TomatoSeedsPack", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/zucchini_seeds_pack.anm");
1049 pType.AddItemInHandsProfileIK("SeedBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Seeds_Tomato.anm");
1050 pType.AddItemInHandsProfileIK("PepperSeedsPack", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/zucchini_seeds_pack.anm");
1051 pType.AddItemInHandsProfileIK("PumpkinSeedsPack", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/zucchini_seeds_pack.anm");
1052 pType.AddItemInHandsProfileIK("ZucchiniSeedsPack", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/zucchini_seeds_pack.anm");
1053 pType.AddItemInHandsProfileIK("CannabisSeedsPack", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/zucchini_seeds_pack.anm");
1054 pType.AddItemInHandsProfileIK("AntiPestsSpray", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/DesinfectantSpray.anm");
1055 pType.AddItemInHandsProfileIK("ParticleTest", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
1056 pType.AddItemInHandsProfileIK("PlantMaterial", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/plant_material.anm");
1057 }
1058
1060 {
1061 pType.AddItemInHandsProfileIK("Bottle_Base", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/water_bottle.anm");
1062 pType.AddItemInHandsProfileIK("Canteen", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/canteen.anm");
1063 pType.AddItemInHandsProfileIK("WaterBottle", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/water_bottle.anm");
1064 pType.AddItemInHandsProfileIK("FilteringBottle", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/filteringbottle.anm");
1065 pType.AddItemInHandsProfileIK("GlassBottle", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/water_bottle.anm");
1066 pType.AddItemInHandsProfileIK("WaterPouch_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/waterpouch.anm");
1067 pType.AddItemInHandsProfileIK("SodaCan_ColorBase", "dz/anims/workspaces/player/player_main/props/player_main_1h_sodacan.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/soda_can.anm");
1068 }
1069
1071 {
1073 pType.AddItemInHandsProfileIK("Carp", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/carp_live.anm");
1074 pType.AddItemInHandsProfileIK("Sardines", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/sardines_live.anm");
1075 pType.AddItemInHandsProfileIK("Mackerel", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/carp_live.anm");
1076 pType.AddItemInHandsProfileIK("WalleyePollock", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/carp_live.anm");
1077 pType.AddItemInHandsProfileIK("SteelheadTrout", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/carp_live.anm");
1078 pType.AddItemInHandsProfileIK("Worm", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/bait_worm.anm");
1079 pType.AddItemInHandsProfileIK("DeadChicken_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/chicken.anm");
1080 pType.AddItemInHandsProfileIK("DeadRabbit", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/dead_hare.anm");
1081 pType.AddItemInHandsProfileIK("DeadRooster", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/rooster.anm");
1082 pType.AddItemInHandsProfileIK("DeadFox", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/gear/fox.anm");
1084 pType.AddItemInHandsProfileIK("BakedBeansCan", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/food_can.anm");
1085 pType.AddItemInHandsProfileIK("BakedBeansCan_Opened", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/food_can_opened.anm");
1086 pType.AddItemInHandsProfileIK("PeachesCan", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/food_can.anm");
1087 pType.AddItemInHandsProfileIK("PeachesCan_Opened", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/food_can_opened.anm");
1088 pType.AddItemInHandsProfileIK("TacticalBaconCan", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/food_can.anm");
1089 pType.AddItemInHandsProfileIK("TacticalBaconCan_Opened", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/food_can_opened.anm");
1090 pType.AddItemInHandsProfileIK("SpaghettiCan", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/food_can.anm");
1091 pType.AddItemInHandsProfileIK("SpaghettiCan_Opened", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/food_can_opened.anm");
1092 pType.AddItemInHandsProfileIK("SardinesCan", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/sardines.anm");
1093 pType.AddItemInHandsProfileIK("SardinesCan_Opened", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/sardines.anm");
1094 pType.AddItemInHandsProfileIK("TunaCan", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/tuna.anm");
1095 pType.AddItemInHandsProfileIK("TunaCan_Opened", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/tuna.anm");
1096 pType.AddItemInHandsProfileIK("DogFoodCan", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/foodcan250g.anm");
1097 pType.AddItemInHandsProfileIK("DogFoodCan_Opened", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/foodcan250g.anm");
1098 pType.AddItemInHandsProfileIK("CatFoodCan", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/foodcan250g.anm");
1099 pType.AddItemInHandsProfileIK("CatFoodCan_Opened", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/foodcan250g.anm");
1100 pType.AddItemInHandsProfileIK("PorkCan", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/foodcan250g.anm");
1101 pType.AddItemInHandsProfileIK("PorkCan_Opened", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/foodcan250g.anm");
1102 pType.AddItemInHandsProfileIK("Lunchmeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/foodcan250g.anm");
1103 pType.AddItemInHandsProfileIK("Lunchmeat_Opened", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/foodcan250g.anm");
1104 pType.AddItemInHandsProfileIK("CrabCan", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/foodcan250g.anm");
1105 pType.AddItemInHandsProfileIK("CrabCan_Opened", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/foodcan250g.anm");
1106 pType.AddItemInHandsProfileIK("UnknownFoodCan", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/food_can.anm");
1107 pType.AddItemInHandsProfileIK("UnknownFoodCan_Opened", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/food_can_opened.anm");
1108 pType.AddItemInHandsProfileIK("Pajka", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/foodcan100g.anm");
1109 pType.AddItemInHandsProfileIK("Pajka_Opened", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/foodcan100g.anm");
1110 pType.AddItemInHandsProfileIK("Pate", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/foodcan100g.anm");
1111 pType.AddItemInHandsProfileIK("Pate_Opened", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/foodcan100g.anm");
1112 pType.AddItemInHandsProfileIK("BrisketSpread", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/foodcan100g.anm");
1113 pType.AddItemInHandsProfileIK("BrisketSpread_Opened", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/foodcan100g.anm");
1114 pType.AddItemInHandsProfileIK("Honey", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/marmalade.anm");
1115 pType.AddItemInHandsProfileIK("Zagorky_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/zagorky.anm");
1116 pType.AddItemInHandsProfileIK("Snack_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/BloodBag_Sealed.anm");
1117 pType.AddItemInHandsProfileIK("Crackers", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/saltycrackers.anm");
1118
1119 pType.AddItemInHandsProfileIK("Candycane_Colorbase", "dz/anims/workspaces/player/player_main/props/player_main_1h_candycane.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/candycane.anm");
1120
1122 pType.AddItemInHandsProfileIK("Apple", "dz/anims/workspaces/player/player_main/props/player_main_1h_fruit.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/apple.anm");
1123 pType.AddItemInHandsProfileIK("Banana", "dz/anims/workspaces/player/player_main/props/player_main_1h_fruit.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
1124 pType.AddItemInHandsProfileIK("Orange", "dz/anims/workspaces/player/player_main/props/player_main_1h_fruit.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/orange.anm");
1125 pType.AddItemInHandsProfileIK("Tomato", "dz/anims/workspaces/player/player_main/props/player_main_1h_fruit.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/tomato_fresh.anm");
1126 pType.AddItemInHandsProfileIK("GreenBellPepper", "dz/anims/workspaces/player/player_main/props/player_main_1h_fruit.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/pepper_green_fresh.anm");
1127 pType.AddItemInHandsProfileIK("Zucchini", "dz/anims/workspaces/player/player_main/props/player_main_1h_fruit.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/zucchini_fresh.anm");
1128 pType.AddItemInHandsProfileIK("Pumpkin", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/pumpkin_fresh.anm");
1129 pType.AddItemInHandsProfileIK("SlicedPumpkin", "dz/anims/workspaces/player/player_main/props/player_main_1h_fruit.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/pumpkin_sliced.anm");
1130 pType.AddItemInHandsProfileIK("Potato", "dz/anims/workspaces/player/player_main/props/player_main_1h_fruit.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/potato_fresh.anm");
1131 pType.AddItemInHandsProfileIK("PotatoSeed", "dz/anims/workspaces/player/player_main/props/player_main_1h_fruit.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/potato_fresh.anm");
1132 pType.AddItemInHandsProfileIK("Kiwi", "dz/anims/workspaces/player/player_main/props/player_main_1h_fruit.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/kiwi.anm");
1133 pType.AddItemInHandsProfileIK("SambucusBerry", "dz/anims/workspaces/player/player_main/props/player_main_1h_fruit.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/berries.anm");
1134 pType.AddItemInHandsProfileIK("CaninaBerry", "dz/anims/workspaces/player/player_main/props/player_main_1h_fruit.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/poisonousberries.anm");
1135 pType.AddItemInHandsProfileIK("Cannabis", "dz/anims/workspaces/player/player_main/props/player_main_1h_fruit.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/berries.anm");
1136 pType.AddItemInHandsProfileIK("Plum", "dz/anims/workspaces/player/player_main/props/player_main_1h_fruit.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/plum.anm");
1137 pType.AddItemInHandsProfileIK("Pear", "dz/anims/workspaces/player/player_main/props/player_main_1h_fruit.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/pear.anm");
1138
1140 pType.AddItemInHandsProfileIK("HumanSteakMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/meat_human.anm");
1141 pType.AddItemInHandsProfileIK("GoatSteakMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/meat_steak.anm");
1142 pType.AddItemInHandsProfileIK("MouflonSteakMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/meat_steak.anm");
1143 pType.AddItemInHandsProfileIK("BoarSteakMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/meat_steak.anm");
1144 pType.AddItemInHandsProfileIK("PigSteakMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/meat_steak.anm");
1145 pType.AddItemInHandsProfileIK("DeerSteakMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/meat_steak.anm");
1146 pType.AddItemInHandsProfileIK("ReindeerSteakMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/meat_steak.anm");
1147 pType.AddItemInHandsProfileIK("WolfSteakMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/meat_steak.anm");
1148 pType.AddItemInHandsProfileIK("BearSteakMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/meat_steak.anm");
1149 pType.AddItemInHandsProfileIK("CowSteakMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/meat_steak.anm");
1150 pType.AddItemInHandsProfileIK("SheepSteakMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/meat_steak.anm");
1151 pType.AddItemInHandsProfileIK("FoxSteakMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/meat_steak.anm");
1152 pType.AddItemInHandsProfileIK("ChickenBreastMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/meat_breast.anm");
1153 pType.AddItemInHandsProfileIK("RabbitLegMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/meat_leg.anm");
1154 pType.AddItemInHandsProfileIK("CarpFilletMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/carp_fillet_raw.anm");
1155 pType.AddItemInHandsProfileIK("MackerelFilletMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/mackerel_fillet.anm");
1156 pType.AddItemInHandsProfileIK("WalleyePollockFilletMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/mackerel_fillet.anm");
1157 pType.AddItemInHandsProfileIK("SteelheadTroutFilletMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/mackerel_fillet.anm");
1158 pType.AddItemInHandsProfileIK("RedCaviar", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/red_caviar.anm");
1159 pType.AddItemInHandsProfileIK("Lard", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/lard.anm");
1160 pType.AddItemInHandsProfileIK("Shrimp", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/shrimp.anm");
1161
1163 pType.AddItemInHandsProfileIK("AgaricusMushroom", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/mushroom_agaricus.anm"); // Not configured
1164 pType.AddItemInHandsProfileIK("AuriculariaMushroom", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/mushroom_auricularia.anm"); // Not configured
1165 pType.AddItemInHandsProfileIK("AmanitaMushroom", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/mushroom_amanita.anm"); // Not configured
1166 pType.AddItemInHandsProfileIK("MacrolepiotaMushroom", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Mushroom_boletus.anm"); // Not configured
1167 pType.AddItemInHandsProfileIK("LactariusMushroom", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/mushroom_lactarius.anm"); // Not configured
1168 pType.AddItemInHandsProfileIK("PsilocybeMushroom", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/mushroom_psilocybe.anm");
1169 pType.AddItemInHandsProfileIK("BoletusMushroom", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Mushroom_boletus.anm");
1170 pType.AddItemInHandsProfileIK("CraterellusMushroom", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/mushroom_craterellus.anm");
1172 pType.AddItemInHandsProfileIK("Edible_Base", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
1173 pType.AddItemInHandsProfileIK("BoxCerealCrunchin", "dz/anims/workspaces/player/player_main/props/player_main_1h_food_box.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/box_cereal.anm");
1174 pType.AddItemInHandsProfileIK("PowderedMilk", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/powdered_milk.anm");
1175 pType.AddItemInHandsProfileIK("SmallGuts", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/guts_animal_small.anm");
1176 pType.AddItemInHandsProfileIK("Guts", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/guts_animal.anm");
1177 pType.AddItemInHandsProfileIK("Rice", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/rice.anm");
1178 pType.AddItemInHandsProfileIK("Marmalade", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/marmalade.anm");
1179 }
1180
1182 {
1183 pType.AddItemInHandsProfileIK("Bottle_Base", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
1184 pType.AddItemInHandsProfileIK("BandageDressing", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/bandage_dressing.anm");
1185 pType.AddItemInHandsProfileIK("DisinfectantSpray", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/DesinfectantSpray.anm");
1186 pType.AddItemInHandsProfileIK("DisinfectantAlcohol", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/disinfectant_alcohol.anm");
1187 pType.AddItemInHandsProfileIK("PurificationTablets", "dz/anims/workspaces/player/player_main/props/player_main_1h_tablets.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Water_purification_tablets.anm");
1188 pType.AddItemInHandsProfileIK("CharcoalTablets", "dz/anims/workspaces/player/player_main/props/player_main_1h_tablets.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/charcoal_tablets.anm");
1189 pType.AddItemInHandsProfileIK("PainkillerTablets", "dz/anims/workspaces/player/player_main/props/player_main_1h_tablets.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/painkillers2.anm");
1190 pType.AddItemInHandsProfileIK("VitaminBottle", "dz/anims/workspaces/player/player_main/props/player_main_1h_pills.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/VitaminBottle.anm");
1191 pType.AddItemInHandsProfileIK("ChelatingTablets", "dz/anims/workspaces/player/player_main/props/player_main_1h_pills.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/VitaminBottle.anm");
1192 pType.AddItemInHandsProfileIK("IodineTincture", "dz/anims/workspaces/player/player_main/props/player_main_1h_pills.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/VitaminBottle.anm");
1193 pType.AddItemInHandsProfileIK("TetracyclineAntibiotics", "dz/anims/workspaces/player/player_main/props/player_main_1h_tablets.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/tetracycline_tablets.anm");
1194 pType.AddItemInHandsProfileIK("Epinephrine", "dz/anims/workspaces/player/player_main/props/player_main_1h_morphine.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/morphine.anm");
1195 pType.AddItemInHandsProfileIK("Morphine", "dz/anims/workspaces/player/player_main/props/player_main_1h_morphine.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/morphine.anm");
1196 pType.AddItemInHandsProfileIK("Syringe", "dz/anims/workspaces/player/player_main/props/player_main_1h_syringe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Syringe_Empty.anm");
1197 pType.AddItemInHandsProfileIK("ClearSyringe", "dz/anims/workspaces/player/player_main/props/player_main_1h_syringe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Syringe_Full.anm");
1198 pType.AddItemInHandsProfileIK("BloodSyringe", "dz/anims/workspaces/player/player_main/props/player_main_1h_syringe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Syringe_Full.anm");
1199 pType.AddItemInHandsProfileIK("InjectionVial", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/InjectionVial.anm");
1200 pType.AddItemInHandsProfileIK("SalineBag", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/SalineBag.anm");
1201 pType.AddItemInHandsProfileIK("StartKitIV", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/StartKit.anm");
1202 pType.AddItemInHandsProfileIK("SalineBagIV", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/TransfusionKit.anm");
1203 pType.AddItemInHandsProfileIK("BloodBagEmpty", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/BloodBag_Sealed.anm");
1204 pType.AddItemInHandsProfileIK("BloodBagFull", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/BloodBag_Full.anm");
1205 pType.AddItemInHandsProfileIK("BloodBagIV", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/BloodBag_Full_IV.anm");
1206 pType.AddItemInHandsProfileIK("BloodTestKit", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/BloodTest_Kit.anm");
1207 pType.AddItemInHandsProfileIK("Splint", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/improvised_fixture.anm");
1208 pType.AddItemInHandsProfileIK("Thermometer", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/thermometer.anm");
1209 pType.AddItemInHandsProfileIK("CigarettePack_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
1210 pType.AddItemInHandsProfileIK("AntiChemInjector", "dz/anims/workspaces/player/player_main/props/player_main_1h_morphine.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/morphine.anm");
1211
1213 pType.AddItemInHandsProfileIK("Defibrillator", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/defibrillator.anm");
1214 }
1215
1217 {
1218 pType.AddItemInHandsProfileIK("ChernarusMap", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Map_chernarus.anm");
1219 pType.AddItemInHandsProfileIK("Compass", "dz/anims/workspaces/player/player_main/props/player_main_1h_compass.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/compass.anm");
1220 pType.AddItemInHandsProfileIK("OrienteeringCompass", "dz/anims/workspaces/player/player_main/props/player_main_1h_compass.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/compass_modern.anm");
1221 pType.AddItemInHandsProfileIK("GPSReceiver", "dz/anims/workspaces/player/player_main/props/player_main_1h_GPSReciever.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/GPSReciever.anm");
1222 }
1223
1225 {
1226 pType.AddItemInHandsProfileIK("Binoculars", "dz/anims/workspaces/player/player_main/props/player_main_1h_binocular.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/binoculars.anm");
1227 pType.AddItemInHandsProfileIK("Rangefinder", "dz/anims/workspaces/player/player_main/props/player_main_1h_rangefinder.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/rangefinder.anm");
1228 pType.AddItemInHandsProfileIK("NVGoggles", "dz/anims/workspaces/player/player_main/props/player_main_1h_nightvision.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/NVGoggle.anm");
1229 }
1230
1232 {
1233 pType.AddItemInHandsProfileIK("Transmitter_Base", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/TransfusionKit.anm");
1234 pType.AddItemInHandsProfileIK("StaticRadio", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
1235 pType.AddItemInHandsProfileIK("Megaphone", "dz/anims/workspaces/player/player_main/props/player_main_1h_megaphone.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/megaphone.anm");
1236 pType.AddItemInHandsProfileIK("PersonalRadio", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/PersonalRadio.anm");
1237 pType.AddItemInHandsProfileIK("Radio", "dz/anims/workspaces/player/player_main/props/player_main_1h_radio.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Radio.anm");
1238
1240 pType.AddItemInHandsProfileIK("BaseRadio", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/BaseRadio.anm");
1241 }
1242
1244 {
1245 pType.AddItemInHandsProfileIK("LandMineTrap", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/landmine.anm");
1246 pType.AddItemInHandsProfileIK("SmallFishTrap", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/improvised_fish_trap.anm");
1247 pType.AddItemInHandsProfileIK("FishNetTrap", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
1248 pType.AddItemInHandsProfileIK("TripwireTrap", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/tripwire.anm");
1249 pType.AddItemInHandsProfileIK("RabbitSnareTrap", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/rabbit_snare_folded.anm");
1250
1252 pType.AddItemInHandsProfileIK("BearTrap", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/beartrap_g.anm");
1253 }
1254
1256 pType.AddItemInHandsProfileIK("Skirt_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/Skirt.anm");
1257 pType.AddItemInHandsProfileIK("NBCJacketBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/ushanka_hat.anm");
1258 pType.AddItemInHandsProfileIK("NBCPantsBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/camping/fabric.anm");
1259 pType.AddItemInHandsProfileIK("LegsCover_Improvised", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/ReflexVest.anm");
1260 pType.AddItemInHandsProfileIK("Chainmail_Leggings", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/ReflexVest.anm");
1261 pType.AddItemInHandsProfileIK("Chainmail", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/Chainmail.anm");
1262 pType.AddItemInHandsProfileIK("Blouse_Blue", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/HuntingVest.anm");
1263 pType.AddItemInHandsProfileIK("Blouse_Green", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/HuntingVest.anm");
1264 pType.AddItemInHandsProfileIK("Blouse_Violet", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/HuntingVest.anm");
1265 pType.AddItemInHandsProfileIK("Blouse_White", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/HuntingVest.anm");
1266 pType.AddItemInHandsProfileIK("TorsoCover_Improvised", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/CombatGloves.anm");
1267 pType.AddItemInHandsProfileIK("Chestplate", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/chestplate.anm");
1268 pType.AddItemInHandsProfileIK("BushlatPoliceJacket_ColorBase", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/BushlatPoliceJacket.anm");
1269
1270
1272 {
1273 pType.AddItemInHandsProfileIK("GorkaHelmet", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/gorka_helmet.anm");
1274 pType.AddItemInHandsProfileIK("GorkaHelmetComplete", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/gorka_helmet_complete.anm");
1275 pType.AddItemInHandsProfileIK("FirefightersHelmet_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/firehelmet.anm");
1276 pType.AddItemInHandsProfileIK("BallisticHelmet_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/ballistic_helmet.anm");
1277 pType.AddItemInHandsProfileIK("BallisticHelmet_BDU", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/moto_helmet.anm");
1278 pType.AddItemInHandsProfileIK("BallisticHelmet_Desert", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/moto_helmet.anm");
1279 pType.AddItemInHandsProfileIK("BallisticHelmet_Woodland", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/moto_helmet.anm");
1280 pType.AddItemInHandsProfileIK("BallisticHelmet_Winter", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/moto_helmet.anm");
1281 pType.AddItemInHandsProfileIK("BallisticHelmet_Navy", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/moto_helmet.anm");
1282 pType.AddItemInHandsProfileIK("ZSh3PilotHelmet", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/ZSh3_helmet.anm");
1283 pType.AddItemInHandsProfileIK("ConstructionHelmet_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/construction_helmet.anm");
1284 pType.AddItemInHandsProfileIK("BurlapSackCover", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/burlap_cover.anm");
1285 pType.AddItemInHandsProfileIK("Ushanka_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/ushanka_hat.anm");
1286 pType.AddItemInHandsProfileIK("MotoHelmet_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/moto_helmet.anm");
1287 pType.AddItemInHandsProfileIK("DarkMotoHelmet_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/moto_helmet.anm");
1288 pType.AddItemInHandsProfileIK("MilitaryBeret_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/military_beret.anm");
1289 pType.AddItemInHandsProfileIK("CowboyHat_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/cowboy_hat.anm");
1290 pType.AddItemInHandsProfileIK("BoonieHat_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/boonie_hat.anm");
1291 pType.AddItemInHandsProfileIK("LeatherHat_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/leatherhat.anm");
1292 pType.AddItemInHandsProfileIK("PilotkaCap", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/pilotka_cap.anm");
1293 pType.AddItemInHandsProfileIK("TankerHelmet", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/tanker_helmet.anm");
1294 pType.AddItemInHandsProfileIK("SkateHelmet_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/skate_helmet.anm");
1295 pType.AddItemInHandsProfileIK("PrisonerCap", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/prisoner_cap.anm");
1296 pType.AddItemInHandsProfileIK("GreatHelm", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/greathelm.anm");
1297 pType.AddItemInHandsProfileIK("NorseHelm", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/NorseHelm.anm");
1298 pType.AddItemInHandsProfileIK("Ssh68Helmet", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/ssh68_helmet.anm");
1299 pType.AddItemInHandsProfileIK("DirtBikeHelmet_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/dirtbike_helmet.anm");
1300 pType.AddItemInHandsProfileIK("DirtBikeHelmet_Visor", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/dirtbike_visor.anm");
1301 pType.AddItemInHandsProfileIK("DirtBikeHelmet_Mouthguard", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/dirtbike_mouthguard.anm");
1302 pType.AddItemInHandsProfileIK("NioshFaceMask", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/nioshface_mask.anm");
1303 pType.AddItemInHandsProfileIK("PaydayMask_Dallas", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/dallas_mask.anm");
1304 pType.AddItemInHandsProfileIK("PaydayMask_Hoxton", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/dallas_mask.anm");
1305 pType.AddItemInHandsProfileIK("PaydayMask_Wolf", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/dallas_mask.anm");
1306 pType.AddItemInHandsProfileIK("PaydayMask_Chains", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/dallas_mask.anm");
1307 pType.AddItemInHandsProfileIK("AviatorGlasses", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/aviators_glasses.anm");
1308 pType.AddItemInHandsProfileIK("ThinFramesGlasses", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/aviators_glasses.anm");
1309 pType.AddItemInHandsProfileIK("ThickFramesGlasses", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/aviators_glasses.anm");
1310 pType.AddItemInHandsProfileIK("SportGlasses", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/aviators_glasses.anm");
1311 pType.AddItemInHandsProfileIK("DesignerGlasses", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/aviators_glasses.anm");
1312 pType.AddItemInHandsProfileIK("BalaclavaMask_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/baseball_cap.anm");
1313 pType.AddItemInHandsProfileIK("BaseballCap_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/baseball_cap.anm");
1314 pType.AddItemInHandsProfileIK("BeanieHat_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/beanie_hat.anm");
1315 pType.AddItemInHandsProfileIK("FlatCap_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/flat_cap.anm");
1316 pType.AddItemInHandsProfileIK("MedicalScrubsHat_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/medicalScrubs_hat.anm");
1317 pType.AddItemInHandsProfileIK("PoliceCap", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/police_cap.anm");
1318 pType.AddItemInHandsProfileIK("RadarCap_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/radar_cap.anm");
1319 pType.AddItemInHandsProfileIK("ZmijovkaCap_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/zmijovka_cap.anm");
1320 pType.AddItemInHandsProfileIK("GasMask", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/gas_mask.anm");
1321 pType.AddItemInHandsProfileIK("PumpkinHelmet", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/PumpkinHelmet.anm");
1322 pType.AddItemInHandsProfileIK("NVGHeadstrap", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/NVG_Headstrap.anm");
1323 pType.AddItemInHandsProfileIK("Headtorch_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/head_torch.anm");
1324 pType.AddItemInHandsProfileIK("Balaclava3Holes_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/balaclava_3holes.anm");
1325 pType.AddItemInHandsProfileIK("WitchHat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/cowboy_hat.anm");
1326 pType.AddItemInHandsProfileIK("WitchHood_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/zmijovka_cap.anm");
1327 pType.AddItemInHandsProfileIK("CrookedNose", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/balaclava_mask.anm");
1328 pType.AddItemInHandsProfileIK("HockeyMask", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/dirtbike_visor.anm"); //Temporary
1329 pType.AddItemInHandsProfileIK("Mich2001Helmet", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/ballistic_helmet.anm"); //Temporary
1330 pType.AddItemInHandsProfileIK("GP5GasMask", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/carp_live.anm"); //Temporary
1331 pType.AddItemInHandsProfileIK("WeldingMask", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/book.anm"); //Temporary
1332 pType.AddItemInHandsProfileIK("SurgicalMask", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/book.anm"); //Temporary
1333 pType.AddItemInHandsProfileIK("AirborneMask", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/book.anm"); //Temporary
1334 pType.AddItemInHandsProfileIK("HockeyHelmet_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/book.anm"); //Temporary
1335 pType.AddItemInHandsProfileIK("NBCHoodBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/dirtbike_visor.anm");
1336 pType.AddItemInHandsProfileIK("DarkMotoHelmet_YellowScarred", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/moto_helmet.anm");
1337 pType.AddItemInHandsProfileIK("FaceCover_Improvised", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/dirtbike_visor.anm");
1338 pType.AddItemInHandsProfileIK("HeadCover_Improvised", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/beanie_hat.anm");
1339 pType.AddItemInHandsProfileIK("EyePatch_Improvised", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/Eyepatch.anm");
1340 pType.AddItemInHandsProfileIK("MimeMask_Male", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/dirtbike_visor.anm"); //Temporary
1341 pType.AddItemInHandsProfileIK("MimeMask_Female", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/dirtbike_visor.anm"); //Temporary
1342 pType.AddItemInHandsProfileIK("EyeMask_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/Eyepatch.anm");
1343 pType.AddItemInHandsProfileIK("Chainmail_Coif", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/chainmail_coif.anm");
1344 pType.AddItemInHandsProfileIK("WitchHoodCoif_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/witchhood_coif.anm");
1345 pType.AddItemInHandsProfileIK("MorozkoHat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/MorozkoHat.anm");
1346 pType.AddItemInHandsProfileIK("BudenovkaHat_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/snowstorm_ushanka.anm");
1347 pType.AddItemInHandsProfileIK("WinterCoif_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/WinterCoif.anm");
1348 pType.AddItemInHandsProfileIK("OKZKCap_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/OKZKCap.anm");
1349 pType.AddItemInHandsProfileIK("PetushokHat_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/PetushokHat.anm");
1350 pType.AddItemInHandsProfileIK("ChristmasHeadband_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/dirtbike_visor.anm");
1351 pType.AddItemInHandsProfileIK("Headdress_Colorbase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/medicalScrubs_hat.anm");
1352 pType.AddItemInHandsProfileIK("SnowstormUshanka_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/snowstorm_ushanka.anm");
1353 pType.AddItemInHandsProfileIK("SherpaHat_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/WinterCoif.anm");
1354 pType.AddItemInHandsProfileIK("SkiGoggles_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/ski_goggles.anm");
1355 pType.AddItemInHandsProfileIK("Headdress_Wolf", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/wolfheaddress.anm");
1356 }
1357
1359 {
1360 pType.AddItemInHandsProfileIK("CivilianBelt", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/belts/civ_belt_g.anm");
1361 pType.AddItemInHandsProfileIK("MilitaryBelt", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/belts/mil_belt_g.anm");
1362 pType.AddItemInHandsProfileIK("RopeBelt", "dz/anims/workspaces/player/player_main/props/player_main_1h_rope.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm");
1363 pType.AddItemInHandsProfileIK("NylonKnifeSheath", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/belts/nylon_KnifeSheath.anm");
1364 pType.AddItemInHandsProfileIK("LeatherKnifeSheath", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/belts/leather_KnifeSheath.anm");
1365 pType.AddItemInHandsProfileIK("LeatherBelt_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/belts/leather_belt.anm");
1366 pType.AddItemInHandsProfileIK("HipPack_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/belts/hippack.anm");
1367
1368 }
1369
1371 {
1372 pType.AddItemInHandsProfileIK("WorkingGloves_Black", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/WorkingGloves.anm");
1373 pType.AddItemInHandsProfileIK("WorkingGloves_Beige", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/WorkingGloves.anm");
1374 pType.AddItemInHandsProfileIK("WorkingGloves_Brown", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/WorkingGloves.anm");
1375 pType.AddItemInHandsProfileIK("WorkingGloves_Yellow", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/WorkingGloves.anm");
1376 pType.AddItemInHandsProfileIK("TacticalGloves_Black", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/TacticalGloves.anm");
1377 pType.AddItemInHandsProfileIK("TacticalGloves_Beige", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/TacticalGloves.anm");
1378 pType.AddItemInHandsProfileIK("TacticalGloves_Green", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/TacticalGloves.anm");
1379 pType.AddItemInHandsProfileIK("NBCGloves_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/NBCGloves.anm");
1380 pType.AddItemInHandsProfileIK("SurgicalGloves_Blue", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/SurgicalGloves.anm");
1381 pType.AddItemInHandsProfileIK("SurgicalGloves_LightBlue", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/SurgicalGloves.anm");
1382 pType.AddItemInHandsProfileIK("SurgicalGloves_Green", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/SurgicalGloves.anm");
1383 pType.AddItemInHandsProfileIK("SurgicalGloves_White", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/SurgicalGloves.anm");
1384 pType.AddItemInHandsProfileIK("LeatherGloves_Natural", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/LeatherGloves.anm");
1385 pType.AddItemInHandsProfileIK("LeatherGloves_Beige", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/LeatherGloves.anm");
1386 pType.AddItemInHandsProfileIK("LeatherGloves_Black", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/LeatherGloves.anm");
1387 pType.AddItemInHandsProfileIK("LeatherGloves_Brown", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/LeatherGloves.anm");
1388 pType.AddItemInHandsProfileIK("OMNOGloves_Gray", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/CombatGloves.anm");
1389 pType.AddItemInHandsProfileIK("OMNOGloves_Brown", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/CombatGloves.anm");
1390 pType.AddItemInHandsProfileIK("HandsCover_Improvised", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/LeatherGloves.anm");
1391 pType.AddItemInHandsProfileIK("WoolGloves_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/LeatherGloves.anm");
1392 pType.AddItemInHandsProfileIK("WoolGlovesFingerless_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/LeatherGloves.anm");
1393 pType.AddItemInHandsProfileIK("PaddedGloves_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/PaddedGloves.anm");
1394 pType.AddItemInHandsProfileIK("SkiGloves_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/PaddedGloves.anm");
1395
1396 }
1397
1399 {
1400 pType.AddItemInHandsProfileIK("FeetCover_Improvised", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/NBCGloves.anm");
1401 pType.AddItemInHandsProfileIK("MedievalBoots", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/MedievalBoots.anm");
1402
1403 }
1404
1406 {
1407 pType.AddItemInHandsProfileIK("BallisticVest", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/vest_ballistic.anm");
1408 pType.AddItemInHandsProfileIK("HighCapacityVest_ColorBase", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/vest_highcapacity.anm");
1409 pType.AddItemInHandsProfileIK("PoliceVest", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/vest_police.anm");
1410 pType.AddItemInHandsProfileIK("PressVest_ColorBase", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/vest_press.anm");
1411 pType.AddItemInHandsProfileIK("UKAssVest_ColorBase", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/vest_ukassault.anm");
1412 pType.AddItemInHandsProfileIK("PlateCarrierVest", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/vest_police.anm");
1413 pType.AddItemInHandsProfileIK("HuntingVest", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/HuntingVest.anm");
1414 pType.AddItemInHandsProfileIK("ReflexVest", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/ReflexVest.anm");
1415 }
1416
1418 {
1419 pType.AddItemInHandsProfileIK("PlateCarrierPouches", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/plate_carrier_pouches_g.anm");
1420 pType.AddItemInHandsProfileIK("CarrierHolsterSolo", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/plate_carrier_holster.anm");
1421 pType.AddItemInHandsProfileIK("PlateCarrierHolster", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/plate_carrier_holster.anm");
1422 }
1423
1425 {
1426 pType.AddItemInHandsProfileIK("Book_Base", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/book.anm");
1427 }
1428
1430 {
1431 pType.AddItemInHandsProfileIK("HandcuffsLocked", "dz/anims/workspaces/player/player_main/player_main_1h_restrained.asi", restrained, "dz/anims/anm/player/ik/gear/handcuffslocked.anm");
1432 pType.AddItemInHandsProfileIK("RopeLocked", "dz/anims/workspaces/player/player_main/player_main_1h_restrained.asi", restrained, "dz/anims/anm/player/ik/gear/bp_rope_tied.anm");
1433 pType.AddItemInHandsProfileIK("DuctTapeLocked", "dz/anims/workspaces/player/player_main/player_main_1h_restrained.asi", restrained, "dz/anims/anm/player/ik/gear/DuctTape_tied.anm");
1434 pType.AddItemInHandsProfileIK("MetalWireLocked", "dz/anims/workspaces/player/player_main/player_main_1h_restrained.asi", restrained, "dz/anims/anm/player/ik/gear/Metalwire_tied.anm");
1435 pType.AddItemInHandsProfileIK("BarbedWireLocked", "dz/anims/workspaces/player/player_main/player_main_1h_restrained.asi", restrained, "dz/anims/anm/player/ik/gear/Barbed_wire_tied.anm");
1436 }
1437
1439 {
1440 pType.AddItemInHandsProfileIK("SurrenderDummyItem", "dz/anims/workspaces/player/player_main/player_main_surrender.asi", surrender, "");
1441 }
1442
1443
1445 modCallbacks.RegisterOneHanded(pType, toolsOneHanded);
1446
1448 modCallbacks.RegisterTwoHanded(pType, twoHanded);
1449
1451 modCallbacks.RegisterPoleArms(pType, twoHanded);
1452
1454 modCallbacks.RegisterRestrained(pType, restrained);
1455
1457 modCallbacks.RegisterSurrender(pType, surrender);
1458
1460 modCallbacks.RegisterHeavy(pType, heavyItemBehaviour);
1461
1463 modCallbacks.RegisterCustom(pType);
1464
1465
1467 // bone Remaps
1468
1469 {
1470 // mapping "weaponBone" -> "humanBone"
1471 //Base classes
1472 array<string> rifleBoneRemap = { "bolt", "Weapon_Bolt", "magazine", "Weapon_Magazine", "trigger", "Weapon_Trigger", "charging", "Weapon_Bone_01", "bullet", "Weapon_Bullet", "mag_release", "Weapon_Bone_02", "boltrelease", "Weapon_Bone_03"};
1473 pType.AddItemBoneRemap("Rifle_Base", rifleBoneRemap);
1474
1475 array<string> pistolBoneRemap ={ "bolt", "Weapon_Bolt", "magazine", "Weapon_Magazine", "bullet","Weapon_Bullet", "trigger", "Weapon_Trigger", "hammer", "Weapon_Bone_01" };
1476 pType.AddItemBoneRemap("Pistol_Base", pistolBoneRemap);
1477
1478 array<string> PistolAltBoneRemap ={ "bolt", "Weapon_Bolt", "magazine", "Weapon_Magazine", "bullet","Weapon_Bullet", "trigger", "Weapon_Trigger", "hammer", "Weapon_Bone_01", "barrel", "Weapon_Bone_2" };
1479 pType.AddItemBoneRemap("PistolAlt_Base", PistolAltBoneRemap);
1480
1481 array<string> ShotgunBoneRemap ={ "bolt", "Weapon_Bolt", "pump", "Weapon_Bone_01","feedRamp", "Weapon_Bone_02", "trigger", "Weapon_Trigger","bullet", "Weapon_Bullet", "boltrelease", "Weapon_Bone_03"};
1482 pType.AddItemBoneRemap("Mp133Shotgun_Base", ShotgunBoneRemap);
1483
1484 array<string> BoltActionRifleBoneRemap ={ "bolthandle", "Weapon_Bolt", "boltbody", "Weapon_Bone_04", "boltbodyS", "Weapon_Bone_05", "trigger", "Weapon_Trigger","bullet", "Weapon_Bullet", "magazine", "Weapon_Magazine"};
1485 pType.AddItemBoneRemap("BoltActionRifle_Base", BoltActionRifleBoneRemap);
1486
1487 //Specific weapons
1488 //Rifles
1489 array<string> izh18BoneRemap = { "release", "Weapon_Bone_02", "barrel", "Weapon_Bone_01", "trigger", "Weapon_Trigger","ejector","Weapon_Bone_03","bullet", "Weapon_Bullet" };
1490 pType.AddItemBoneRemap("Izh18_Base", izh18BoneRemap);
1491
1492 array<string> B95BoneRemap = { "release", "Weapon_Bone_02", "barrel", "Weapon_Bone_01", "trigger", "Weapon_Trigger","ejector","Weapon_Bone_03","bullet", "Weapon_Bullet", "bullet2", "Weapon_Bone_04", "snaploader", "Weapon_Bone_05"};
1493 pType.AddItemBoneRemap("B95_Base", B95BoneRemap);
1494
1495 array<string> SKSBoneRemap = { "bolt", "Weapon_Bolt", "trigger", "Weapon_Trigger", "bullet", "Weapon_Bullet", "follower", "Weapon_Bone_02", "clip", "Weapon_Magazine", "cliprounds", "Weapon_Bone_01"};
1496 pType.AddItemBoneRemap("SKS_Base", SKSBoneRemap);
1497
1498 //Pistols
1499 array<string> DerringerBoneRemap = { "release", "Weapon_Bone_02", "barrel", "Weapon_Bone_01", "trigger", "Weapon_Trigger","hammer","Weapon_Bone_03","bullet", "Weapon_Bullet", "bullet2", "Weapon_Bone_04", "snaploader", "Weapon_Bone_05"};
1500 pType.AddItemBoneRemap("Derringer_Base", DerringerBoneRemap);
1501
1502 array<string> MagnumBoneRemap ={ "bolt", "Weapon_Bolt", "magazine", "Weapon_Magazine", "bullet","Weapon_Bullet", "trigger", "Weapon_Trigger", "hammer", "Weapon_Bone_01","cylinder_arm", "Weapon_Bone_03" ,"ejector", "Weapon_Bone_04" };
1503 pType.AddItemBoneRemap("Magnum_Base", MagnumBoneRemap);
1504
1505 array<string> FlaregunBoneRemap = { "hammer", "Weapon_Bone_02", "barrel", "Weapon_Bone_01", "trigger", "Weapon_Trigger" ,"bullet", "Weapon_Bullet" };
1506 pType.AddItemBoneRemap("Flaregun_Base", FlaregunBoneRemap);
1507
1508 array<string> LongHornBoneRemap = { "latch", "Weapon_Bone_01", "hammer", "Weapon_Bone_02", "reload", "Weapon_Bolt"/*, "hammer", "Weapon_Bone_01",*/, "trigger","Weapon_Trigger","bullet", "Weapon_Bullet" };
1509 pType.AddItemBoneRemap("LongHorn_Base", LongHornBoneRemap);
1510
1511 //Shotguns
1512 array<string> Izh18ShotgunBoneRemap = { "release", "Weapon_Bone_02", "barrel", "Weapon_Bone_01", "trigger", "Weapon_Trigger","ejector","Weapon_Bone_03","bullet", "Weapon_Bullet" };
1513 pType.AddItemBoneRemap("Izh18Shotgun_Base", Izh18ShotgunBoneRemap);
1514
1515 array<string> Izh43BoneRemap = { "release", "Weapon_Bone_02", "barrel", "Weapon_Bone_01", "trigger", "Weapon_Trigger","ejector","Weapon_Bone_03","bullet", "Weapon_Bullet", "bullet2", "Weapon_Bone_04", "snaploader", "Weapon_Bone_05", "trigger2", "Weapon_Bone_06"};
1516 pType.AddItemBoneRemap("Izh43Shotgun_Base", Izh43BoneRemap);
1517
1518 //Launchers
1519 array<string> M79BoneRemap = { "release", "Weapon_Bone_02", "barrel", "Weapon_Bone_01", "trigger", "Weapon_Trigger","extractor","Weapon_Bone_03","bullet", "Weapon_Bullet", "charging", "Weapon_Bone_04", };
1520 pType.AddItemBoneRemap("M79_Base", M79BoneRemap);
1521
1522 //Archery
1523 array<string> CrossbowBoneRemap ={ "bullet", "Weapon_Bullet", "trigger", "Weapon_Trigger", "chord", "Weapon_Bone_01", "shutter", "Weapon_Bolt" };
1524 pType.AddItemBoneRemap("Crossbow_Base", CrossbowBoneRemap);
1525
1526 //array<string> M4A1BoneRemap ={ "bolt", "Weapon_Bolt", "magazine", "Weapon_Magazine", "trigger", "Weapon_Trigger","charginghandle", "Weapon_Bone_01","bullet","Weapon_Bullet", };
1527 //pType.AddItemBoneRemap("M4A1_Base", M4A1BoneRemap);
1528
1529 // mod remapping
1530 modCallbacks.CustomBoneRemapping(pType);
1531 }
1532
1534 // bone Remaps
1535
1536 //
1537 pType.DebugPreloadAnimationInstances();
1538
1539 GetGame().ProfilerStop("DayZPlayerTypeRegisterItems");
1540
1541}
1542
void RegisterArcheryItem(DayZPlayerType pType, DayzPlayerItemBehaviorCfg pBehavior)
class DayZPlayerTypeUtils EMPTYHANDED
class DayZPlayerTypeUtils POLEARMS
void RegisterTwoHanded(DayZPlayerType pType, DayzPlayerItemBehaviorCfg pBehavior)
void DayZPlayerTypeRegisterItems(DayZPlayerType pType)
Определения DayZPlayerCfgBase.c:334
class DayzPlayerItemBehaviorCfg extends HumanItemBehaviorCfg RegisterEmptyHanded(DayZPlayerType pType, DayzPlayerItemBehaviorCfg pBehavior)
void RegisterRestrained(DayZPlayerType pType, DayzPlayerItemBehaviorCfg pBehavior)
void DayZPlayerTypeCreate(DayZPlayerType pType)
Определения DayZPlayerCfgBase.c:5
void RegisterSurrender(DayZPlayerType pType, DayzPlayerItemBehaviorCfg pBehavior)
void RegisterPistol(DayZPlayerType pType, DayzPlayerItemBehaviorCfg pBehavior)
class DayZPlayerTypeUtils TWOHANDED
void RegisterFireArms(DayZPlayerType pType, DayzPlayerItemBehaviorCfg pBehavior)
void CustomBoneRemapping(DayZPlayerType pType)
class DayZPlayerTypeUtils PISTOLS
void RegisterCustom(DayZPlayerType pType)
class DayZPlayerTypeUtils FIREARMS
void RegisterOneHanded(DayZPlayerType pType, DayzPlayerItemBehaviorCfg pBehavior)
void RegisterPoleArms(DayZPlayerType pType, DayzPlayerItemBehaviorCfg pBehavior)
class DayZPlayerTypeUtils ONEHANDED
void DayzPlayerItemBehaviorCfg()
Определения DayZPlayerCfgBase.c:0
void DayZPlayerTypeInitMovement(DayZPlayerType pType)
Определения DayZPlayerCfgBase.c:10
void RegisterLauncher(DayZPlayerType pType, DayzPlayerItemBehaviorCfg pBehavior)
void RegisterHeavy(DayZPlayerType pType, DayzPlayerItemBehaviorCfg pBehavior)
void DayZPlayerTypeRegisterSounds(DayZPlayerType pType)
Определения DayZPlayerCfgSounds.c:319
HEAVY
Определения InjurySoundHandler.c:18
proto native void ProfilerStop(string name)
Use for profiling code from start to stop, they must match have same name, look wiki pages for more i...
proto native void ProfilerStart(string name)
Use for profiling code from start to stop, they must match have same name, look wiki pages for more i...
static float GetMovementTimeToStrafeSprint()
Определения CfgGameplayHandler.c:247
static float GetMovementTimeToSprint()
Определения CfgGameplayHandler.c:242
static float GetMovementTimeToStrafeJog()
Определения CfgGameplayHandler.c:237
static float GetMovementRotationSpeedJog()
Определения CfgGameplayHandler.c:252
static float GetMovementRotationSpeedSprint()
Определения CfgGameplayHandler.c:257
static const int PERITEMUD_INVALID
Определения DayZPlayerCameras.c:21
static const int PERITEMUD_TWOHANDED
for empty hands
Определения DayZPlayerCameras.c:24
static void RegisterCameras(DayZPlayerType pType)
called from DayZPlayerTypeCreate() fn
Определения DayZPlayerCameras.c:37
static const int PERITEMUD_EMPTYHANDED
uninitialized / invalid per item camera user data
Определения DayZPlayerCameras.c:22
static const int PERITEMUD_ONEHANDED
for empty hands
Определения DayZPlayerCameras.c:23
static void DayZPlayerTypeInitMovement(DayZPlayerType pType)
Определения DayZPlayerCfgBase.c:36
static void DayZPlayerTypeCreate(DayZPlayerType pType)
Определения DayZPlayerCfgBase.c:18
void SetIKMelee(int pHitType, bool pAim, bool pRArm, bool pLArm)
Определения humanitems.c:74
int m_iStanceMask
combinations of STANCEMASK_
Определения humanitems.c:17
void SetIKStance(int pStance, bool pAim, bool pRArm, bool pLArm)
Определения humanitems.c:59
bool m_bJumpAllowed
default false
Определения humanitems.c:39
void SetIKTwoHanded()
Определения DayZPlayerCfgBase.c:141
void SetRestrained()
Определения DayZPlayerCfgBase.c:241
bool m_bAttackLean
max speed of alignment when evading
Определения humanitems.c:36
void SetFirearms()
Определения DayZPlayerCfgBase.c:184
void SetTwoHanded()
Определения DayZPlayerCfgBase.c:213
void SetEmptyHanded()
Определения DayZPlayerCfgBase.c:199
void SetIK(int pStance, int pMovement, bool pAim, bool pRArm, bool pLArm)
Определения humanitems.c:44
void SetPoleArms()
Определения DayZPlayerCfgBase.c:289
int m_iType
Определения humanitems.c:15
void SetToolsOneHanded()
Определения DayZPlayerCfgBase.c:227
void DayzPlayerItemBehaviorCfg()
Определения DayZPlayerCfgBase.c:107
void SetIKPoleArms()
Определения DayZPlayerCfgBase.c:154
void SetPistols()
Определения DayZPlayerCfgBase.c:167
void SetSurrender()
Определения DayZPlayerCfgBase.c:259
void SetHeavyItems()
Определения DayZPlayerCfgBase.c:275
int m_StanceMovements[6]
Определения humanitems.c:18
void SetIKAll(bool pAim, bool pRArm, bool pLArm)
Определения humanitems.c:84
int m_StanceRotation[6]
6 stances -> all has movement mask, STANCEIDX_ ... is index
Определения humanitems.c:19
int m_iPerItemCameraUserData
[inpact type] mask for ik (0 - light/1 - heavy)
Определения humanitems.c:22
Определения humanitems.c:6
Определения EnMath.c:7
Result for an object found in CGame.IsBoxCollidingGeometryProxy.
void DayZPlayerType()
Определения dayzplayer.c:512
DayZPlayerConstants
defined in C++
Определения dayzplayer.c:602
proto native CGame GetGame()
static const float DEG2RAD
Определения EnMath.c:17
float m_fMeleeEvadeHeadingFilterSpeed
delay of alignment when evading
Определения humanitems.c:25
bool m_bJumpAllowed
default false
Определения humanitems.c:32
float m_fMoveHeadingFilterSpeed
delay of alignment when moving in prone stance
Определения humanitems.c:21
float m_fMeleeEvadeHeadingFilterSpan
max speed of alignment when moving
Определения humanitems.c:24
int m_iPerItemCameraUserData
[inpact type] mask for ik (0 - light/1 - heavy)
Определения humanitems.c:15
float m_fMoveHeadingFilterSpan
per item camera user data - can be obtained in runtime by DayZPlayer.GetPerItemCameraUD()
Определения humanitems.c:18
int m_StanceRotation[6]
6 stances -> all has movement mask, STANCEIDX_ ... is index
Определения humanitems.c:12
int m_iType
Определения humanitems.c:8
bool m_bAttackLean
max speed of alignment when evading
Определения humanitems.c:29
float m_fMoveHeadingSprintFilterSpan
default delay of alignment when moving
Определения humanitems.c:19
float m_fMoveHeadingProneFilterSpan
delay of alignment when sprintinh
Определения humanitems.c:20
class SHumanGlobalSettings SHumanCommandMoveSettings()
Определения humansettings.c:12