DayZ 1.26
DayZ Explorer by KGB
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Файл DayZPlayerCfgBase.c

См. исходные тексты.

Структуры данных

class  DayZPlayerTypeUtils
 
class  HumanItemBehaviorCfg
 

Функции

void DayZPlayerTypeCreate (DayZPlayerType pType)
 
void DayZPlayerTypeInitMovement (DayZPlayerType pType)
 
class DayzPlayerItemBehaviorCfg extends HumanItemBehaviorCfg RegisterEmptyHanded (DayZPlayerType pType, DayzPlayerItemBehaviorCfg pBehavior)
 
void DayzPlayerItemBehaviorCfg ()
 
void SetIKTwoHanded ()
 
void SetIKPoleArms ()
 
void SetPistols ()
 
void SetFirearms ()
 
void SetEmptyHanded ()
 
void SetTwoHanded ()
 
void SetToolsOneHanded ()
 
void SetRestrained ()
 
void SetSurrender ()
 
void SetHeavyItems ()
 
void SetPoleArms ()
 
void RegisterOneHanded (DayZPlayerType pType, DayzPlayerItemBehaviorCfg pBehavior)
 
void RegisterTwoHanded (DayZPlayerType pType, DayzPlayerItemBehaviorCfg pBehavior)
 
void RegisterRestrained (DayZPlayerType pType, DayzPlayerItemBehaviorCfg pBehavior)
 
void RegisterSurrender (DayZPlayerType pType, DayzPlayerItemBehaviorCfg pBehavior)
 
void RegisterHeavy (DayZPlayerType pType, DayzPlayerItemBehaviorCfg pBehavior)
 
void RegisterPistol (DayZPlayerType pType, DayzPlayerItemBehaviorCfg pBehavior)
 
void RegisterFireArms (DayZPlayerType pType, DayzPlayerItemBehaviorCfg pBehavior)
 
void RegisterArcheryItem (DayZPlayerType pType, DayzPlayerItemBehaviorCfg pBehavior)
 
void RegisterPoleArms (DayZPlayerType pType, DayzPlayerItemBehaviorCfg pBehavior)
 
void RegisterLauncher (DayZPlayerType pType, DayzPlayerItemBehaviorCfg pBehavior)
 
void RegisterCustom (DayZPlayerType pType)
 
void CustomBoneRemapping (DayZPlayerType pType)
 
void DayZPlayerTypeRegisterItems (DayZPlayerType pType)
 

Переменные

class DayZPlayerTypeUtils EMPTYHANDED
 
class DayZPlayerTypeUtils ONEHANDED
 
class DayZPlayerTypeUtils TWOHANDED
 
class DayZPlayerTypeUtils PISTOLS
 
class DayZPlayerTypeUtils FIREARMS
 
class DayZPlayerTypeUtils HEAVY
 
class DayZPlayerTypeUtils POLEARMS
 

Функции

◆ CustomBoneRemapping()

void CustomBoneRemapping ( DayZPlayerType pType)

◆ DayzPlayerItemBehaviorCfg()

void DayzPlayerItemBehaviorCfg ( )

per item camera user data to be uninitialized

rotational delay to camera direction in move only (filter)

5{
7}
8
10{
13}
14
16{
18 {
21
24
27
29 pType.SetLookLimits(-85, 85, -160, 160);
30 pType.SetAimLimits(-85, 85, -180, 180);
31 pType.SetCameraShootParams(250, 0.01, 0.866);
void DayZPlayerTypeRegisterItems(DayZPlayerType pType)
Definition DayZPlayerCfgBase.c:334
void DayZPlayerTypeInitMovement(DayZPlayerType pType)
Definition DayZPlayerCfgBase.c:10
void DayZPlayerTypeRegisterSounds(DayZPlayerType pType)
Definition DayZPlayerCfgSounds.c:325
Definition DayZPlayerCameras.c:2
static void RegisterCameras(DayZPlayerType pType)
called from DayZPlayerTypeCreate() fn
Definition DayZPlayerCameras.c:37
Definition DayZPlayerCfgBase.c:17
static void DayZPlayerTypeCreate(DayZPlayerType pType)
Definition DayZPlayerCfgBase.c:18
static void DayZPlayerTypeInitMovement(DayZPlayerType pType)
Definition DayZPlayerCfgBase.c:36
Definition EntityAI.c:95
void DayZPlayerType()
Definition dayzplayer.c:512

Используется в DayZPlayerTypeRegisterItems().

◆ DayZPlayerTypeCreate()

void DayZPlayerTypeCreate ( DayZPlayerType pType)

◆ DayZPlayerTypeInitMovement()

◆ DayZPlayerTypeRegisterItems()

void DayZPlayerTypeRegisterItems ( DayZPlayerType pType)

behaviour

set the default - use default instance set + default behaviour - empty hands

reset previous setup

custom emptyhanded - really needed?

complete root of any item not specified here

Pistols (RH,LH IK)

Firearms (RH,LH IK)

Shotguns

Launchers

Archery (RH,LH IK)

Bows

Arrows

Arrows

Launchers

pType.AddItemInHandsProfile("GP25Base", "dz/anims/workspaces/player/player_main/weapons/player_main_m72law.asi", launcherItemBehaviour);
pType.AddItemInHandsProfile("LAWBase", "dz/anims/workspaces/player/player_main/weapons/player_main_m72law.asi", launcherItemBehaviour); pType.AddItemInHandsProfile("M203Base", "dz/anims/workspaces/player/player_main/weapons/player_main_m72law.asi", launcherItemBehaviour); pType.AddItemInHandsProfile("RPG7Base", "dz/anims/workspaces/player/player_main/weapons/player_main_m72law.asi", launcherItemBehaviour);

Ammunition

Boxes

Loose Rounds

Attachments

light

magazine

muzzle

optic

support

Explosives

Tools

Tools two handed

Camping

Camping 1handed

Camping 2handed

Camping heavy

Vehicles

Vehicles 1handed

Vehicles 2handed

Vehicles Heavy

Vehicles heavy
Hatchback

v3s

sedan

Hatchback_02

sedan_02

offroad_02

Consumables

Consumables two handed

Containers

Containers - 2handed

Containers - Heavy

Cooking

Cooking two handed

Crafting

Crafting 2hd

Cultivation

Drinks

Food

Food animal corpses

Food cans

Food fruits

Food meats

Food mushrooms

Food basic

Medical

Medical two handed

Navigation

Optic

Radio

Radio heavy

Traps

Traps two handed

Clothes

Headgear

Belts

Gloves

Shoe

Vest

Clothing attachments (holsters, plates)

Others

Restrained items

Surrender items (dummy!)

custom one handed

custom two handed

custom pole arms

custom restrained

custom surrender - really needed?

custom heavy

custom behaviours

===========================================================

===========================================================

335{
336 GetGame().ProfilerStart("DayZPlayerTypeRegisterItems");
337
339
342 emptyHanded.SetEmptyHanded();
343
345 toolsOneHanded.SetToolsOneHanded();
346
348 twoHanded.SetTwoHanded();
349
351 restrained.SetRestrained();
352
354 surrender.SetSurrender();
355
357 heavyItemBehaviour.SetHeavyItems();
358
360 poleArms.SetPoleArms();
361
363 pType.SetDefaultItemInHandsProfile("", emptyHanded);
364
366 pType.ResetItemInHandsProfiles();
367
369 modCallbacks.RegisterEmptyHanded(pType, emptyHanded);
370
372 {
373 pType.AddItemInHandsProfileIK("Inventory_Base", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/apple.anm");
374 }
375
377 {
379
380 pistolItemBehaviour.SetPistols();
381
382 pType.AddItemInHandsProfileIK("Colt1911_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_1911.asi", pistolItemBehaviour, "dz/anims/anm/player/ik/weapons/1911.anm", "dz/anims/anm/player/reloads/1911/w_1911_states.anm");
383 pType.AddItemInHandsProfileIK("CZ75_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_cz75.asi", pistolItemBehaviour, "dz/anims/anm/player/ik/weapons/CZ75.anm", "dz/anims/anm/player/reloads/CZ75/w_CZ75_states.anm");
384 pType.AddItemInHandsProfileIK("DartGun", "dz/anims/workspaces/player/player_main/weapons/player_main_x2dartgun.asi", pistolItemBehaviour, "dz/anims/anm/player/ik/weapons/X2.anm");
385 pType.AddItemInHandsProfileIK("Derringer_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_derringer.asi", pistolItemBehaviour, "dz/anims/anm/player/ik/weapons/derringer.anm", "dz/anims/anm/player/reloads/Derringer/w_derringer_states.anm");
386 pType.AddItemInHandsProfileIK("Flaregun_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_flaregun.asi", pistolItemBehaviour, "dz/anims/anm/player/ik/weapons/flaregun.anm", "dz/anims/anm/player/reloads/Flaregun/w_Flaregun_states.anm");
387 pType.AddItemInHandsProfileIK("FNX45_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_fnp45.asi", pistolItemBehaviour, "dz/anims/anm/player/ik/weapons/fnp45.anm", "dz/anims/anm/player/reloads/FNP45/w_fnp45_states.anm");
388 pType.AddItemInHandsProfileIK("Glock19_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_glock.asi", pistolItemBehaviour, "dz/anims/anm/player/ik/weapons/Glock19.anm", "dz/anims/anm/player/reloads/Glock/w_Glock19_states.anm");
389 pType.AddItemInHandsProfileIK("LongHorn_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_longhorn.asi", pistolItemBehaviour, "dz/anims/anm/player/ik/weapons/longhorn.anm", "dz/anims/anm/player/reloads/longhorn/w_longhorn_states.anm");
390 pType.AddItemInHandsProfileIK("Magnum_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_magnum.asi", pistolItemBehaviour, "dz/anims/anm/player/ik/weapons/magnum.anm", "dz/anims/anm/player/reloads/magnum/w_magnum_states.anm");
391 pType.AddItemInHandsProfileIK("MKII_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_rugermk2.asi", pistolItemBehaviour, "dz/anims/anm/player/ik/weapons/MK2.anm", "dz/anims/anm/player/reloads/RugerMK2/w_MK2_states.anm");
392 pType.AddItemInHandsProfileIK("pb6p9", "dz/anims/workspaces/player/player_main/weapons/player_main_pb6p9.asi", pistolItemBehaviour, "dz/anims/anm/player/ik/weapons/PB6P9.anm");
393 pType.AddItemInHandsProfileIK("MakarovIJ70_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_ij70.asi", pistolItemBehaviour, "dz/anims/anm/player/ik/weapons/ij70.anm", "dz/anims/anm/player/reloads/IJ70/w_IJ70_states.anm");
394 pType.AddItemInHandsProfileIK("P1_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_p1.asi", pistolItemBehaviour, "dz/anims/anm/player/ik/weapons/P1.anm", "dz/anims/anm/player/reloads/p1/w_states_p1.anm");
395 pType.AddItemInHandsProfileIK("Red9_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_mauserred9.asi", pistolItemBehaviour, "dz/anims/anm/player/ik/weapons/Red9.anm");
396 pType.AddItemInHandsProfileIK("Shockpistol_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_taser.asi", pistolItemBehaviour, "dz/anims/anm/player/ik/weapons/Shockpistol.anm");
397 pType.AddItemInHandsProfileIK("Deagle_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_deagle.asi", pistolItemBehaviour, "dz/anims/anm/player/ik/weapons/Deagle.anm", "dz/anims/anm/player/reloads/Deagle/w_Deagle_states.anm");
398
399 modCallbacks.RegisterPistol(pType, pistolItemBehaviour);
400 }
401
403 {
405
406 fireArmsItemBehaviour.SetFirearms();
407
408 pType.AddItemInHandsProfileIK("AKS74U", "dz/anims/workspaces/player/player_main/weapons/player_main_ak74u.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/AKS74U.anm", "dz/anims/anm/player/reloads/AK74U/w_AKS74U_states.anm");
409 pType.AddItemInHandsProfileIK("AK74_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_ak101.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/ak101.anm", "dz/anims/anm/player/reloads/AK101/w_AK101_states.anm");
410 pType.AddItemInHandsProfileIK("AK101_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_ak101.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/ak101.anm", "dz/anims/anm/player/reloads/AK101/w_AK101_states.anm");
411 pType.AddItemInHandsProfileIK("AKM_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_akm.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/akm.anm", "dz/anims/anm/player/reloads/AKM/w_akm_states.anm");
412 pType.AddItemInHandsProfileIK("Aug_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_aug.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/aug.anm", "dz/anims/anm/player/reloads/aug/w_aug_states.anm");
413 pType.AddItemInHandsProfileIK("B95_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_b95.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/b95.anm", "dz/anims/anm/player/reloads/B95/w_B95_states.anm");
414 pType.AddItemInHandsProfileIK("CZ61_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_cz61.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/CZ61.anm", "dz/anims/anm/player/reloads/cz61/w_cz61_states.anm");
415 pType.AddItemInHandsProfileIK("CZ527_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_cz527.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/cz527.anm", "dz/anims/anm/player/reloads/cz527/w_CZ527_states.anm");
416 pType.AddItemInHandsProfileIK("CZ550_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_cz550.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/cz550.anm", "dz/anims/anm/player/reloads/cz550/w_CZ550_states.anm");
417 pType.AddItemInHandsProfileIK("FAL_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_fnfal.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/fn_fal.anm", "dz/anims/anm/player/reloads/FNFal/w_FNFal_states.anm");
418 pType.AddItemInHandsProfileIK("Izh18_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_izh18.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/izh18.anm", "dz/anims/anm/player/reloads/IZH18/w_izh18_states.anm");
419 pType.AddItemInHandsProfileIK("M4A1_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_m4a1.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/m4a1_ik.anm", "dz/anims/anm/player/reloads/M4A1/w_M4A1_states.anm");
420 pType.AddItemInHandsProfileIK("M249_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_m249.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/M249.anm");
421 pType.AddItemInHandsProfileIK("Mosin9130_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_mosin1903.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/mosin9130.anm","dz/anims/anm/player/reloads/Mosin_1903/w_mosin1903_states.anm");
422 pType.AddItemInHandsProfileIK("SawedoffMosin9130_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_mosin1903.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/mosin9130.anm","dz/anims/anm/player/reloads/Mosin_1903/w_mosin1903_states.anm");
423 pType.AddItemInHandsProfileIK("MP5K_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_mp5.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/mp5k.anm","dz/anims/anm/player/reloads/mp5/w_mp5k_states.anm");
424 pType.AddItemInHandsProfileIK("PM73Rak_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_pm73.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/pm63rak.anm");
425 pType.AddItemInHandsProfileIK("Repeater_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_repeater.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/repeater.anm", "dz/anims/anm/player/reloads/repeater/w_repeater_states.anm");
426 pType.AddItemInHandsProfileIK("Ruger1022_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_ruger1022.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/ruger1022.anm", "dz/anims/anm/player/reloads/ruger1022/w_Ruger1022_states.anm");
427 pType.AddItemInHandsProfileIK("SKS_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_sks.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/SKS.anm", "dz/anims/anm/player/reloads/SKS/w_SKS_states.anm");
428 pType.AddItemInHandsProfileIK("SVD_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_svd.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/svd.anm","dz/anims/anm/player/reloads/SVD/w_SVD_states.anm");
429 pType.AddItemInHandsProfileIK("Trumpet_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_trumpet.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/trumpet.anm");
430 pType.AddItemInHandsProfileIK("UMP45_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_ump45.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/ump.anm","dz/anims/anm/player/reloads/UMP45/w_UMP45_states.anm");
431 pType.AddItemInHandsProfileIK("VSS", "dz/anims/workspaces/player/player_main/weapons/player_main_vss.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/VSS.anm","dz/anims/anm/player/reloads/VSS/w_VSS_states.anm");
432 pType.AddItemInHandsProfileIK("Vikhr", "dz/anims/workspaces/player/player_main/weapons/player_main_Vikhr.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/Vikhr.anm","dz/anims/anm/player/reloads/Vikhr/w_Vikhr_states.anm");
433 pType.AddItemInHandsProfileIK("Winchester70_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_winchester70.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/winchester70.anm", "dz/anims/anm/player/reloads/Winchester70/w_winchester70_states.anm");
434 pType.AddItemInHandsProfileIK("ASVAL", "dz/anims/workspaces/player/player_main/weapons/player_main_as_val.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/VAL.anm","dz/anims/anm/player/reloads/VAL/w_VAL_states.anm");
435 pType.AddItemInHandsProfileIK("Scout_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_Scout.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/Scout.anm", "dz/anims/anm/player/reloads/Scout/w_scout_states.anm");
436 pType.AddItemInHandsProfileIK("M16A2_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_m16a2.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/M16A2_ik.anm", "dz/anims/anm/player/reloads/m16a2/w_m16a2_states.anm");
437 pType.AddItemInHandsProfileIK("Famas_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_famas.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/famas.anm", "dz/anims/anm/player/reloads/famas/w_famas_states.anm");
438 pType.AddItemInHandsProfileIK("PP19_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_PP19.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/bizon.anm", "dz/anims/anm/player/reloads/Bizon/w_bizon_states.anm");
439 pType.AddItemInHandsProfileIK("SSG82_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_ssg82.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/ssg82.anm", "dz/anims/anm/player/reloads/SSG82/w_SSG82_states.anm");
440 pType.AddItemInHandsProfileIK("M14_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_m14.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/M14_ik.anm","dz/anims/anm/player/reloads/M14/w_M14_states.anm");
441 pType.AddItemInHandsProfileIK("SV98_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_SV98.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/SV98.anm","dz/anims/anm/player/reloads/SV98/w_SV98_states.anm");
442
444 pType.AddItemInHandsProfileIK("Izh18Shotgun_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_izh18_Spartan.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/izh18_Spartan.anm", "dz/anims/anm/player/reloads/IZH18Spartan/w_izh18Spartan_states.anm");
445 pType.AddItemInHandsProfileIK("Izh43Shotgun_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_izh43.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/izh43.anm", "dz/anims/anm/player/reloads/IZH43/w_IZH43_states.anm");
446 pType.AddItemInHandsProfileIK("Mp133Shotgun_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_mp133.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/mp133.anm","dz/anims/anm/player/reloads/MP133/w_mp133_states.anm");
447 pType.AddItemInHandsProfileIK("Mp133Shotgun_PistolGrip","dz/anims/workspaces/player/player_main/weapons/player_main_mp133grip.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/mp133_pistol_grip.anm");
448 pType.AddItemInHandsProfileIK("Saiga_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_Saiga.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/Saiga.anm", "dz/anims/anm/player/reloads/Saiga/w_Saiga_states.anm");
449
451 pType.AddItemInHandsProfileIK("M79", "dz/anims/workspaces/player/player_main/weapons/player_main_m79.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/m79.anm", "dz/anims/anm/player/reloads/m79/w_m79_states.anm");
452
453 modCallbacks.RegisterFireArms(pType, fireArmsItemBehaviour);
454 }
455
457 {
459
461 pType.AddItemInHandsProfileIK("PVCBow", "dz/anims/workspaces/player/player_main/player_main_bow.asi", archeryItemBehaviour, "dz/anims/anm/player/ik/weapons/bow_erc_IK.anm");
462 pType.AddItemInHandsProfileIK("QuickieBow", "dz/anims/workspaces/player/player_main/weapons/player_main_bow_quicky.asi", archeryItemBehaviour, "dz/anims/anm/player/ik/weapons/bow_erc_IK.anm");
463 pType.AddItemInHandsProfileIK("RecurveBow", "dz/anims/workspaces/player/player_main/weapons/player_main_bow_recurve.asi", archeryItemBehaviour, "dz/anims/anm/player/ik/weapons/bow_erc_recurve_IK.anm");
464 pType.AddItemInHandsProfileIK("Crossbow_Base", "dz/anims/workspaces/player/player_main/weapons/player_main_crossbow.asi", fireArmsItemBehaviour, "dz/anims/anm/player/ik/weapons/crossbow.anm", "dz/anims/anm/player/reloads/Crossbow/w_crossbow_states.anm");
465
467 pType.AddItemInHandsProfileIK("Ammo_ArrowComposite", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/arrow_hunting.anm");
468 pType.AddItemInHandsProfileIK("Ammo_ArrowBolt", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/arrow_bolt.anm");
469 pType.AddItemInHandsProfileIK("Ammo_ArrowBoned", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/arrow_hunting.anm");
470 pType.AddItemInHandsProfileIK("Ammo_ArrowPrimitive", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/arrow_hunting.anm");
471 pType.AddItemInHandsProfileIK("Ammo_SharpStick", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/arrow_hunting.anm");
472 pType.AddItemInHandsProfileIK("Ammo_HuntingBolt", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/Bolt_Hunting.anm");
473 pType.AddItemInHandsProfileIK("Ammo_ImprovisedBolt_1", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/Bolt_Hunting.anm");
474 pType.AddItemInHandsProfileIK("Ammo_ImprovisedBolt_2", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/Bolt_Hunting.anm");
475 pType.AddItemInHandsProfileIK("Ammo_CupidsBolt", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/Bolt_Hunting.anm");
476
478 pType.AddItemInHandsProfileIK("Mag_Arrows_Quiver", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/9mm_25rnd_box.anm");
479 pType.AddItemInHandsProfileIK("Mag_Bolts_Quiver", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/9mm_25rnd_box.anm");
480
481 modCallbacks.RegisterArcheryItem(pType, archeryItemBehaviour);
482 }
483
485 {
487
492
493 modCallbacks.RegisterLauncher(pType, launcherItemBehaviour);
494 }
495
497 {
498 pType.AddItemInHandsProfileIK("Ammunition_Base", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
499
500
502 pType.AddItemInHandsProfileIK("AmmoBox_9x19_25rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/9mm_25rnd_box.anm");
503 pType.AddItemInHandsProfileIK("AmmoBox_00buck_10rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/00Buck_10RoundBox.anm");
504 pType.AddItemInHandsProfileIK("AmmoBox_762x39_20Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/762x39_20RoundBox.anm");
505 pType.AddItemInHandsProfileIK("AmmoBox_762x54_20Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/762_20RoundBox.anm");
506 pType.AddItemInHandsProfileIK("AmmoBox_22_50Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/22_50RoundBox.anm");
507 pType.AddItemInHandsProfileIK("AmmoBox_556x45_20Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/556x20_20RoundBox.anm");
508 pType.AddItemInHandsProfileIK("AmmoBox_357_20Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/357_20RoundBox.anm");
509 pType.AddItemInHandsProfileIK("AmmoBox_545x39_20Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/545x39_20RoundBox.anm");
510 pType.AddItemInHandsProfileIK("AmmoBox_380_35rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/380auto_35RoundBox.anm");
511 pType.AddItemInHandsProfileIK("AmmoBox_45ACP_25rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/45acp_25rnd_box.anm");
512 pType.AddItemInHandsProfileIK("AmmoBox_308Win_20Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/308Win_20RoundBox.anm");
513 pType.AddItemInHandsProfileIK("AmmoBox_9x39_20Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/9x39_20RoundBox.anm");
514 pType.AddItemInHandsProfileIK("AmmoBox_9x39AP_20Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/9x39_20RoundBox.anm");
515
516 // New ammobox classes
517 pType.AddItemInHandsProfileIK("AmmoBox_556x45Tracer_20Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/556x20_20RoundBox.anm");
518 pType.AddItemInHandsProfileIK("AmmoBox_308WinTracer_20Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/308Win_20RoundBox.anm");
519 pType.AddItemInHandsProfileIK("AmmoBox_762x54Tracer_20Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/762_20RoundBox.anm");
520 pType.AddItemInHandsProfileIK("AmmoBox_762x39Tracer_20Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/762x39_20RoundBox.anm");
521 pType.AddItemInHandsProfileIK("AmmoBox_12gaSlug_10Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/00Buck_10RoundBox.anm");
522 pType.AddItemInHandsProfileIK("AmmoBox_545x39Tracer_20Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/545x39_20RoundBox.anm");
523
525 pType.AddItemInHandsProfileIK("Ammo_9x19", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/9mm_LooseRounds.anm");
526 pType.AddItemInHandsProfileIK("Ammo_357", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/357_LooseRounds.anm");
527 pType.AddItemInHandsProfileIK("Ammo_22", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/22_LooseRounds.anm");
528 pType.AddItemInHandsProfileIK("Ammo_380", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/9mm_LooseRounds.anm");
529 pType.AddItemInHandsProfileIK("Ammo_45ACP", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/9mm_LooseRounds.anm");
530 pType.AddItemInHandsProfileIK("Ammo_762x39", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/762x39_LooseRounds.anm");
531 pType.AddItemInHandsProfileIK("Ammo_762x54", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/762x54_LooseRounds.anm");
532 pType.AddItemInHandsProfileIK("Ammo_556x45", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/556x45_LooseRounds.anm");
533 pType.AddItemInHandsProfileIK("Ammo_Flare", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/Flare_SingleRound.anm");
534 pType.AddItemInHandsProfileIK("Ammo_545x39", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/545x39_LooseRounds.anm");
535 pType.AddItemInHandsProfileIK("Ammo_9x39", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/9x39_LooseRounds.anm");
536 pType.AddItemInHandsProfileIK("Ammo_9x39AP", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/9x39_LooseRounds.anm");
537
538 // New ammo classes
539 pType.AddItemInHandsProfileIK("Ammo_308Win", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/9x39_LooseRounds.anm");
540 pType.AddItemInHandsProfileIK("Ammo_308WinTracer", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/9x39_LooseRounds.anm");
541 pType.AddItemInHandsProfileIK("Ammo_556x45Tracer", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/556x45_LooseRounds.anm");
542 pType.AddItemInHandsProfileIK("Ammo_762x54Tracer", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/762x54_LooseRounds.anm");
543 pType.AddItemInHandsProfileIK("Ammo_762x39Tracer", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/762x39_LooseRounds.anm");
544 pType.AddItemInHandsProfileIK("Ammo_545x39Tracer", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/545x39_LooseRounds.anm");
545
546 pType.AddItemInHandsProfileIK("Ammo_12gaPellets", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/12ga_00buck.anm");
547 pType.AddItemInHandsProfileIK("Ammo_12gaSlug", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/12ga_00buck.anm");
548
549 pType.AddItemInHandsProfileIK("Ammo_40mm_Base", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/ammunition/40mm_Grenade.anm"); // Not configured
550 pType.AddItemInHandsProfileIK("Ammo_LAW_HE", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
551 pType.AddItemInHandsProfileIK("Ammo_LAW_HE", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
552 }
553
555 {
557 pType.AddItemInHandsProfileIK("UniversalLight", "dz/anims/workspaces/player/player_main/props/player_main_1h_flashlight.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/light/universallight.anm");
558 pType.AddItemInHandsProfileIK("TLRLight", "dz/anims/workspaces/player/player_main/props/player_main_1h_flashlight.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/light/tlrlight.anm");
559
561 pType.AddItemInHandsProfileIK("Magazine_Base", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm");
562 pType.AddItemInHandsProfileIK("Mag_IJ70_8Rnd", "dz/anims/workspaces/player/player_main/props/player_main_fnp45_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_ij70.anm");
563 pType.AddItemInHandsProfileIK("Mag_FNX45_15Rnd", "dz/anims/workspaces/player/player_main/props/player_main_fnp45_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_fnp45.anm");
564 pType.AddItemInHandsProfileIK("Mag_MP5_15Rnd", "dz/anims/workspaces/player/player_main/props/player_main_mp5k_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_mp5_15rnd.anm");
565 pType.AddItemInHandsProfileIK("Mag_MP5_30Rnd", "dz/anims/workspaces/player/player_main/props/player_main_mp5k_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_mp5_30rnd.anm");
566 pType.AddItemInHandsProfileIK("Mag_MKII_10Rnd", "dz/anims/workspaces/player/player_main/props/player_main_fnp45_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_mk2.anm");
567 pType.AddItemInHandsProfileIK("Mag_AKM_Drum75Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_akm_drum.anm");
568 pType.AddItemInHandsProfileIK("Mag_CLIP762x39_10Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/clip_762x39_10rnd.anm");
569 pType.AddItemInHandsProfileIK("Mag_CLIP762x54_5Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/clip_762x54_5Rnd.anm");
570 pType.AddItemInHandsProfileIK("Mag_CLIP9x19_10Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/clip_9x19_10rnd.anm");
571 pType.AddItemInHandsProfileIK("Mag_CZ75_15Rnd", "dz/anims/workspaces/player/player_main/props/player_main_fnp45_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_CZ75.anm");
572 pType.AddItemInHandsProfileIK("Mag_P1_8Rnd", "dz/anims/workspaces/player/player_main/props/player_main_fnp45_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_p1.anm");
573 pType.AddItemInHandsProfileIK("Mag_PM73_15Rnd", "dz/anims/workspaces/player/player_main/props/player_main_mp5k_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_pm73_15rnd.anm");
574 pType.AddItemInHandsProfileIK("Mag_PM73_25Rnd", "dz/anims/workspaces/player/player_main/props/player_main_mp5k_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_pm73_15rnd.anm");
575 pType.AddItemInHandsProfileIK("Mag_1911_7Rnd", "dz/anims/workspaces/player/player_main/props/player_main_fnp45_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_1911.anm");
576 pType.AddItemInHandsProfileIK("Mag_762x54Snaploader_2Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/snaploader_762.anm");
577 pType.AddItemInHandsProfileIK("Mag_308WinSnaploader_2Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/snaploader_762.anm");
578 pType.AddItemInHandsProfileIK("Mag_12gaSnaploader_2Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/snaploader.anm");
579 pType.AddItemInHandsProfileIK("Mag_357Speedloader_6Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/357_speedloader.anm");
580 pType.AddItemInHandsProfileIK("Mag_SVD_10Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_svd.anm");
581 pType.AddItemInHandsProfileIK("Mag_UMP_25Rnd", "dz/anims/workspaces/player/player_main/props/player_main_mp5k_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_ump45.anm");
582 pType.AddItemInHandsProfileIK("Mag_CZ61_20Rnd", "dz/anims/workspaces/player/player_main/props/player_main_mp5k_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_cz61_20rnd.anm");
583 pType.AddItemInHandsProfileIK("Mag_CZ527_5rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_cz527.anm");
584 pType.AddItemInHandsProfileIK("Mag_AKM_30Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_akm_30rnd.anm");
585 pType.AddItemInHandsProfileIK("Mag_AKM_Palm30Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_akm_30rnd.anm");
586 pType.AddItemInHandsProfileIK("Mag_STANAG_30Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_stanag30.anm");
587 pType.AddItemInHandsProfileIK("Mag_STANAGCoupled_30Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_stanag30_coupled.anm");
588 pType.AddItemInHandsProfileIK("Mag_AK74_30Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_akm_30rnd.anm");
589 pType.AddItemInHandsProfileIK("Mag_AK101_30Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_akm_30rnd.anm");
590 pType.AddItemInHandsProfileIK("Mag_CMAG_10Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_cmag_10rnd.anm");
591
592 pType.AddItemInHandsProfileIK("Mag_CMAG_20Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_cmag_10rnd.anm");
593 pType.AddItemInHandsProfileIK("Mag_CMAG_30Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_cmag_10rnd.anm");
594 pType.AddItemInHandsProfileIK("Mag_CMAG_40Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_cmag_10rnd.anm");
595 pType.AddItemInHandsProfileIK("Mag_Ruger1022_10Rnd", "dz/anims/workspaces/player/player_main/props/player_main_mp5k_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_ruger1022_10rnd.anm");
596 pType.AddItemInHandsProfileIK("Mag_Ruger1022_15Rnd", "dz/anims/workspaces/player/player_main/props/player_main_mp5k_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_ruger1022_30rnd.anm");
597 pType.AddItemInHandsProfileIK("Mag_Ruger1022_30Rnd", "dz/anims/workspaces/player/player_main/props/player_main_mp5k_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_ruger1022_30rnd.anm");
598 pType.AddItemInHandsProfileIK("Mag_FAL_20Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_fal_20rnd.anm");
599
600 pType.AddItemInHandsProfileIK("Mag_VSS_10Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_vss_10rnd.anm");
601 pType.AddItemInHandsProfileIK("Mag_Glock_15Rnd", "dz/anims/workspaces/player/player_main/props/player_main_fnp45_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_glock19_15rnd.anm");
602 pType.AddItemInHandsProfileIK("Mag_Saiga_5Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_saiga_5rnd.anm");
603 pType.AddItemInHandsProfileIK("Mag_Saiga_8Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_saiga_8rnd.anm");
604 pType.AddItemInHandsProfileIK("Mag_Saiga_Drum20Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_saiga_drum.anm");
605 pType.AddItemInHandsProfileIK("Mag_Deagle_9rnd", "dz/anims/workspaces/player/player_main/props/player_main_fnp45_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_fnp45.anm");
606 pType.AddItemInHandsProfileIK("Mag_VAL_20Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_vss_10rnd.anm"); //todo placeholder
607 pType.AddItemInHandsProfileIK("Mag_Vikhr_30Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_vss_10rnd.anm"); //todo placeholder
608 pType.AddItemInHandsProfileIK("Mag_Scout_5Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_cz527.anm");
609 pType.AddItemInHandsProfileIK("Mag_STANAG_60Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_cz527.anm");
610 pType.AddItemInHandsProfileIK("Mag_AK74_45Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_cz527.anm");
611 pType.AddItemInHandsProfileIK("Mag_FAMAS_25Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_cz527.anm");
612 pType.AddItemInHandsProfileIK("Mag_Aug_30Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_cmag_10rnd.anm");
613 pType.AddItemInHandsProfileIK("Mag_PP19_64Rnd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_ruger1022_30rnd.anm");
614 pType.AddItemInHandsProfileIK("Mag_CZ550_4rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_cz550.anm");
615 pType.AddItemInHandsProfileIK("Mag_CZ550_10rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_cz550.anm");
616 pType.AddItemInHandsProfileIK("Mag_SSG82_5rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_ssg82.anm");
617 pType.AddItemInHandsProfileIK("Mag_M14_10Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_svd.anm");
618 pType.AddItemInHandsProfileIK("Mag_M14_20Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_svd.anm");
619 pType.AddItemInHandsProfileIK("Mag_SV98_10Rnd", "dz/anims/workspaces/player/player_main/props/player_main_STANAG_mag.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/magazines/magazine_svd.anm");
620
622 pType.AddItemInHandsProfileIK("AK_Bayonet", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_knife.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/bayonet_ak.anm");
623 pType.AddItemInHandsProfileIK("M9A1_Bayonet", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_knife.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/combatknife.anm");
624 pType.AddItemInHandsProfileIK("Mosin_Bayonet", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_knife.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/bayonet_mosin.anm");
625 pType.AddItemInHandsProfileIK("SKS_Bayonet", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_knife.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/bayonet_sks.anm");
626 pType.AddItemInHandsProfileIK("Mosin_Compensator", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/muzzle/compensator_mosin.anm");
627 pType.AddItemInHandsProfileIK("MP5_Compensator", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/muzzle/compensator_mp5k.anm");
628 pType.AddItemInHandsProfileIK("ImprovisedSuppressor", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/muzzle/suppressor_bottle.anm");
629 pType.AddItemInHandsProfileIK("M4_Suppressor", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/muzzle/suppressor_556.anm");
630 pType.AddItemInHandsProfileIK("AK_Suppressor", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/muzzle/suppressor_545.anm");
631 pType.AddItemInHandsProfileIK("PistolSuppressor", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/muzzle/suppressor_45acp.anm");
632 pType.AddItemInHandsProfileIK("Groza_Barrel_Short", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
633 pType.AddItemInHandsProfileIK("Groza_Barrel_Grip", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
634 pType.AddItemInHandsProfileIK("Groza_Barrel_Suppressor", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
635
637 pType.AddItemInHandsProfileIK("M4_CarryHandleOptic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_m4_carryhandle.anm");
638 pType.AddItemInHandsProfileIK("BUISOptic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_buis.anm");
639 pType.AddItemInHandsProfileIK("M68Optic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_m68_cco.anm");
640 pType.AddItemInHandsProfileIK("FNP45_MRDSOptic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope_kobra.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_fnp45_mrd.anm");
641 pType.AddItemInHandsProfileIK("ACOGOptic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_acog.anm");
642 pType.AddItemInHandsProfileIK("PUScopeOptic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_puscope.anm");
643 pType.AddItemInHandsProfileIK("LongrangeOptic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_longrange.anm");
644 pType.AddItemInHandsProfileIK("HuntingOptic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_hunting_scope_12x.anm");
645 pType.AddItemInHandsProfileIK("PSO1Optic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_pso1.anm");
646 pType.AddItemInHandsProfileIK("PSO11Optic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_pso1.anm");
647 pType.AddItemInHandsProfileIK("M4_T3NRDSOptic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_t3n_rds.anm");
648 pType.AddItemInHandsProfileIK("PistolOptic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_pistol.anm");
649 pType.AddItemInHandsProfileIK("KashtanOptic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_kashtan.anm");
650 pType.AddItemInHandsProfileIK("Crossbow_RedpointOptic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_red_point.anm");
651 pType.AddItemInHandsProfileIK("ReflexOptic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_reflex.anm");
652 pType.AddItemInHandsProfileIK("GrozaOptic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_ots14.anm");
653 pType.AddItemInHandsProfileIK("KobraOptic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope_kobra.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_kobra.anm");
654 pType.AddItemInHandsProfileIK("KazuarOptic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_1PN51.anm");
655 pType.AddItemInHandsProfileIK("ACOGOptic_6x", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/optic/optic_acog.anm");
656 pType.AddItemInHandsProfileIK("StarlightOptic", "dz/anims/workspaces/player/player_main/props/player_main_1h_scope.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/optic_starlight.anm");
657
659 pType.AddItemInHandsProfileIK("M4_OEBttstck", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/buttstock_m4_oe.anm");
660 pType.AddItemInHandsProfileIK("M4_MPBttstck", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/buttstock_m4_mp.anm");
661 pType.AddItemInHandsProfileIK("M4_CQBBttstck", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/buttstock_m4_cqb.anm");
662 pType.AddItemInHandsProfileIK("M4_PlasticHndgrd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/handguard_m4_plastic.anm");
663 pType.AddItemInHandsProfileIK("M4_RISHndgrd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/handguard_m4_ris.anm");
664 pType.AddItemInHandsProfileIK("M4_MPHndgrd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/handguard_m4_mp.anm");
665 pType.AddItemInHandsProfileIK("AK_WoodBttstck", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/buttstock_ak_wood.anm");
666 pType.AddItemInHandsProfileIK("AK_FoldingBttstck", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/buttstock_ak_folding.anm");
667 pType.AddItemInHandsProfileIK("AK_PlasticBttstck", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/buttstock_ak_plastic.anm");
668 pType.AddItemInHandsProfileIK("AK_WoodHndgrd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/handguard_ak_wood.anm");
669 pType.AddItemInHandsProfileIK("AK_RailHndgrd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/handguard_ak_rail.anm");
670 pType.AddItemInHandsProfileIK("AK_PlasticHndgrd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/handguard_ak_plastic.anm");
671 pType.AddItemInHandsProfileIK("AK74_WoodBttstck", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/buttstock_ak_wood.anm");
672 pType.AddItemInHandsProfileIK("AK74_Hndgrd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/handguard_ak_wood.anm");
673 pType.AddItemInHandsProfileIK("AKS74U_Bttstck", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/buttstock_aks.anm");
674 pType.AddItemInHandsProfileIK("MP5k_StockBttstck", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/buttstock_mp5_stock.anm");
675 pType.AddItemInHandsProfileIK("MP5_PlasticHndgrd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/handguard_mp5k_plastic.anm");
676 pType.AddItemInHandsProfileIK("MP5_RailHndgrd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/handguard_mp5k_rail.anm");
677 pType.AddItemInHandsProfileIK("Red9Bttstck", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/buttstock_ak_folding.anm");
678 pType.AddItemInHandsProfileIK("Fal_OeBttstck", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/buttstock_fal_oe.anm");
679 pType.AddItemInHandsProfileIK("Fal_FoldingBttstck", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/buttstock_fal_folding.anm");
680 pType.AddItemInHandsProfileIK("Saiga_Bttstck", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/buttstock_saiga_folding.anm");
681 pType.AddItemInHandsProfileIK("M249_Hndgrd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/handguard_m249.anm");
682 pType.AddItemInHandsProfileIK("M249_RisHndgrd", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/handguard_m249_ris.anm");
683 pType.AddItemInHandsProfileIK("M249_Bipod", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/bipod_m249.anm");
684 pType.AddItemInHandsProfileIK("AtlasBipod", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/bipod_atlas.anm");
685 pType.AddItemInHandsProfileIK("GhillieAtt_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/attachments/support/ghillie_wrap.anm");
686 pType.AddItemInHandsProfileIK("Groza_LowerReceiver", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm");
687 pType.AddItemInHandsProfileIK("GrozaGL_LowerReceiver", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm");
688 }
689
691 {
692 pType.AddItemInHandsProfileIK("RGD5Grenade", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/explosives/rgd5.anm"); // Not configured
693 pType.AddItemInHandsProfileIK("M67Grenade", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/explosives/grenade.anm");
694 pType.AddItemInHandsProfileIK("M18SmokeGrenade_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/explosives/smokegrenade.anm");
695 pType.AddItemInHandsProfileIK("Grenade_Base", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
696 pType.AddItemInHandsProfileIK("FlashGrenade", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/explosives/flashbang.anm");
697 pType.AddItemInHandsProfileIK("RDG2SmokeGrenade_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/explosives/rdg2.anm"); // Not configured
698 pType.AddItemInHandsProfileIK("Grenade_ChemGas", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/explosives/POX_grenade.anm");
699 pType.AddItemInHandsProfileIK("Plastic_Explosive", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/explosives/PlasticExplosive.anm");
700 pType.AddItemInHandsProfileIK("ClaymoreMine", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/explosives/Claymore.anm");
701
702 pType.AddItemInHandsProfileIK("ImprovisedExplosive", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/explosives/ImprovisedExplosive.anm");
703 }
704
706 {
707 pType.AddItemInHandsProfileIK("Flashlight", "dz/anims/workspaces/player/player_main/props/player_main_1h_flashlight.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/flashlight.anm");
708 pType.AddItemInHandsProfileIK("Pen_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/pen.anm");
709 pType.AddItemInHandsProfileIK("CanOpener", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/CanOpener.anm");
710 pType.AddItemInHandsProfileIK("Heatpack", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Heatpack.anm");
711 pType.AddItemInHandsProfileIK("MessTin", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/mess_tin.anm");
712 pType.AddItemInHandsProfileIK("Pliers", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/pliers.anm");
713 pType.AddItemInHandsProfileIK("Lockpick", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/lockpick.anm");
714 pType.AddItemInHandsProfileIK("WeaponCleaningKit", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/cleaning_kit_wood.anm");
715 pType.AddItemInHandsProfileIK("SewingKit", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/sewing_kit.anm");
716 pType.AddItemInHandsProfileIK("LeatherSewingKit", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/leather_sewing_kit.anm");
717 pType.AddItemInHandsProfileIK("Handcuffs", "dz/anims/workspaces/player/player_main/props/player_main_1h_handcuffs.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/handcuffs.anm");
718 pType.AddItemInHandsProfileIK("HandcuffKeys", "dz/anims/workspaces/player/player_main/props/player_main_1h_keys.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/handcuff_keys.anm");
719 pType.AddItemInHandsProfileIK("Cassette", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/cassette.anm");
720 pType.AddItemInHandsProfileIK("FieldShovel", "dz/anims/workspaces/player/player_main/props/player_main_1h_handshovel.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/CSLA_Field_Shovel.anm");
721 pType.AddItemInHandsProfileIK("Crowbar", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/crowbar.anm");
722 pType.AddItemInHandsProfileIK("Hammer", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/hammer_ik.anm");
723 pType.AddItemInHandsProfileIK("MeatTenderizer", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/meat_tenderizer.anm");
724 pType.AddItemInHandsProfileIK("Wrench", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/wrench.anm");
725 pType.AddItemInHandsProfileIK("LugWrench", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Lug_wrench.anm");
726 pType.AddItemInHandsProfileIK("Pipe", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/metal_pipe.anm");
727 pType.AddItemInHandsProfileIK("Screwdriver", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_knife.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/screwdriver.anm");
728 pType.AddItemInHandsProfileIK("Sickle", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/sickle.anm");
729 pType.AddItemInHandsProfileIK("Hacksaw", "dz/anims/workspaces/player/player_main/props/player_main_1h_hacksaw.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/hacksaw.anm");
730 pType.AddItemInHandsProfileIK("KitchenKnife", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_knife.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/kitchenknife.anm");
731 pType.AddItemInHandsProfileIK("HuntingKnife", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_knife.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/kitchenknife.anm");
732 pType.AddItemInHandsProfileIK("CombatKnife", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_knife.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/combatknife.anm");
733 pType.AddItemInHandsProfileIK("SteakKnife", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_knife.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/steak_knife.anm");
734 pType.AddItemInHandsProfileIK("HayHook", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/hay_hook.anm");
735 pType.AddItemInHandsProfileIK("StoneKnife", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_knife.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/stone_knife.anm");
736 pType.AddItemInHandsProfileIK("BoneKnife", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_knife.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/steak_knife.anm");
737 pType.AddItemInHandsProfileIK("Iceaxe", "dz/anims/workspaces/player/player_main/props/player_main_1h_iceaxe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Ice_Axe.anm"); // wrong pose
738 pType.AddItemInHandsProfileIK("Hatchet", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Hatchet.anm");
739 pType.AddItemInHandsProfileIK("Machete", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/machete.anm");
740 pType.AddItemInHandsProfileIK("BrassKnuckles_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/brassknuckles.anm");
741 pType.AddItemInHandsProfileIK("TelescopicBaton", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/TelescopicBaton.anm");
742 pType.AddItemInHandsProfileIK("PoliceBaton", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/TelescopicBaton.anm");
743 pType.AddItemInHandsProfileIK("CattleProd", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); //Needs Config
744 pType.AddItemInHandsProfileIK("StunBaton", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/TelescopicBaton.anm"); //Needs Config
745 pType.AddItemInHandsProfileIK("Cleaver", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/kitchenknife.anm");
746 pType.AddItemInHandsProfileIK("FishingRod", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/fishingrod.anm");
747 pType.AddItemInHandsProfileIK("ImprovisedFishingRod", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/ImprovisedFishingRod.anm");
748 pType.AddItemInHandsProfileIK("ObsoleteFishingRod", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_light.asi", twoHanded, "dz/anims/anm/player/ik/gear/ImprovisedFishingRod.anm");
749 pType.AddItemInHandsProfileIK("Mace", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/flanged_mace.anm");
750 pType.AddItemInHandsProfileIK("TireRepairKit", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/TireRepairKit.anm");
751 pType.AddItemInHandsProfileIK("HandSaw", "dz/anims/workspaces/player/player_main/props/player_main_1h_hacksaw.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/handsaw.anm");
752 pType.AddItemInHandsProfileIK("ElectronicRepairKit", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/electronic_repair_kit.anm");
753 pType.AddItemInHandsProfileIK("EpoxyPutty", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Epoxy_Putty.anm");
754 pType.AddItemInHandsProfileIK("KukriKnife", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/kukriknife.anm");
755 pType.AddItemInHandsProfileIK("FangeKnife", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_knife.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/fangeknife.anm");
756 pType.AddItemInHandsProfileIK("CrudeMachete", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/machete.anm");
757 pType.AddItemInHandsProfileIK("OrientalMachete", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/machete.anm");
758 pType.AddItemInHandsProfileIK("AlarmClock_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Clock.anm");
759 pType.AddItemInHandsProfileIK("KitchenTimer", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/KitchenTimer.anm");
760 pType.AddItemInHandsProfileIK("RemoteDetonator", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Detonator.anm");
761 pType.AddItemInHandsProfileIK("RemoteDetonatorTrigger", "dz/anims/workspaces/player/player_main/props/player_main_1h_detonator.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/DetonatorTrigger.anm");
762 pType.AddItemInHandsProfileIK("RemoteDetonatorReceiver", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/DetonatorReceiver.anm");
763 pType.AddItemInHandsProfileIK("Blowtorch", "dz/anims/workspaces/player/player_main/props/player_main_1h_blowtorch.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/BlowTorch.anm");
764 pType.AddItemInHandsProfileIK("Whetstone", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/WoodenStick.anm");
765 pType.AddItemInHandsProfileIK("ScientificBriefcase", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/ScientificCase.anm");
766 pType.AddItemInHandsProfileIK("ScientificBriefcaseKeys", "dz/anims/workspaces/player/player_main/props/player_main_1h_keys.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/handcuff_keys.anm");
767
769 pType.AddItemInHandsProfileIK("PipeWrench", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_pipewrench.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/pipewrench.anm");
770 pType.AddItemInHandsProfileIK("Shovel", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_shovel.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/Shovel.anm");
771 pType.AddItemInHandsProfileIK("FarmingHoe", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_farminghoe.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/farming_hoe.anm");
772 pType.AddItemInHandsProfileIK("SledgeHammer", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_sledgehammer.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/sledge_hammer.anm");
773 pType.AddItemInHandsProfileIK("Broom", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_fireaxe.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/broom.anm");
774 pType.AddItemInHandsProfileIK("Broom_Birch", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_fireaxe.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/broom.anm");
775 pType.AddItemInHandsProfileIK("Paddle", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_fireaxe.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/paddle.anm");
776 pType.AddItemInHandsProfileIK("FirefighterAxe", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_fireaxe.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/FirefighterAxe.anm");
777 pType.AddItemInHandsProfileIK("WoodAxe", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_woodaxe.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/woodaxe.anm");
778 pType.AddItemInHandsProfileIK("Pitchfork", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_spear.asi", poleArms, "dz/anims/anm/player/ik/two_handed/pitchfork.anm");
779 pType.AddItemInHandsProfileIK("Pickaxe", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_pickaxe.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/pickaxe.anm");
780 pType.AddItemInHandsProfileIK("Sword", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_bat.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/medieval_sword.anm");
781 pType.AddItemInHandsProfileIK("BaseballBat", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_bat.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/baseballbat.anm");
782 pType.AddItemInHandsProfileIK("NailedBaseballBat", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_bat.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/baseballbat.anm");
783 pType.AddItemInHandsProfileIK("BarbedBaseballBat", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_bat.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/baseballbat.anm");
784 pType.AddItemInHandsProfileIK("HockeyStick", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_fireaxe.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/hockey_stick.anm");
785 pType.AddItemInHandsProfileIK("Chainsaw", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/chainsaw.anm");
786 pType.AddItemInHandsProfileIK("FireExtinguisher", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/fire_extinguisher.anm");
787 pType.AddItemInHandsProfileIK("FireworksLauncher", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/explosives/FireworksLauncher.anm");
788 }
789
791 {
793 pType.AddItemInHandsProfileIK("BarbedWire", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/barbed_wire.anm");
794 pType.AddItemInHandsProfileIK("BatteryCharger", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/battery_charger.anm");
795 pType.AddItemInHandsProfileIK("XmasLights", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/christmas_lights.anm");
796 pType.AddItemInHandsProfileIK("FenceKit", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/fence_kit_folded.anm");
797 pType.AddItemInHandsProfileIK("CombinationLock", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/camping/combinationlock.anm");
798 pType.AddItemInHandsProfileIK("Flag_Base", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/camping/flag.anm");
799 pType.AddItemInHandsProfileIK("Fabric", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/camping/fabric.anm");
800
802 pType.AddItemInHandsProfileIK("CableReel", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/cable_reel.anm");
803 pType.AddItemInHandsProfileIK("Spotlight", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/spotlight.anm");
804 pType.AddItemInHandsProfileIK("MediumTent", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/tent_medium_packed.anm");
805 pType.AddItemInHandsProfileIK("CamoNet", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/camo_net.anm");
806
808
809 pType.AddItemInHandsProfileIK("LargeTentBackPack", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/heavy/tent_large.anm");
810 pType.AddItemInHandsProfileIK("Barrel_ColorBase", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/heavy/55galDrum.anm");
811 pType.AddItemInHandsProfileIK("BarrelHoles_ColorBase", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/heavy/55galDrum.anm");
812 pType.AddItemInHandsProfileIK("CarTent", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/heavy/car_tent_packed.anm");
813 pType.AddItemInHandsProfileIK("LargeTent", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/heavy/tent_large.anm");
814 pType.AddItemInHandsProfileIK("PartyTent", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/heavy/tent_party_packed.anm");
815 //pType.AddItemInHandsProfileIK("CamoNet", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/heavy/camo_net.anm");
816 //pType.AddItemInHandsProfileIK("CamoNetShelter", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
817 pType.AddItemInHandsProfileIK("PowerGenerator", "dz/anims/workspaces/player/player_main/props/player_main_heavy_generator.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/heavy/generator.anm");
818 pType.AddItemInHandsProfileIK("HescoBox", "dz/anims/workspaces/player/player_main/props/player_main_heavy_generator.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/heavy/hesco_box.anm");
819 pType.AddItemInHandsProfileIK("Fence", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/heavy/fence.anm");
820 pType.AddItemInHandsProfileIK("WoodenLog", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/heavy/wooden_log.anm");
821 pType.AddItemInHandsProfileIK("MetalPlate", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/heavy/metal_sheet.anm");
822 pType.AddItemInHandsProfileIK("SeaChest", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/heavy/sea_chest.anm");
823 pType.AddItemInHandsProfileIK("WoodenCrate", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/heavy/wooden_crate.anm");
824 }
825
827 {
829 pType.AddItemInHandsProfileIK("SparkPlug", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/vehicles/sparkplug.anm");
830 pType.AddItemInHandsProfileIK("GlowPlug", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/vehicles/sparkplug.anm");
831 pType.AddItemInHandsProfileIK("HeadlightH7_Box", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/vehicles/HeadlightH7_Box.anm");
832 pType.AddItemInHandsProfileIK("HeadlightH7", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/vehicles/HeadlightH7.anm");
833
835 pType.AddItemInHandsProfileIK("CarBattery", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/BatteryCar.anm");
836 pType.AddItemInHandsProfileIK("TruckBattery", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/vehicles/BatteryTruck.anm");
837 pType.AddItemInHandsProfileIK("CarRadiator", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/vehicles/radiator_car.anm");
838
840 pType.AddItemInHandsProfileIK("TruckRadiator", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/radiator_truck.anm");
841
844 pType.AddItemInHandsProfileIK("HatchbackWheel", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/hatchback/hatchback_wheel.anm");
845 pType.AddItemInHandsProfileIK("HatchbackWheel_Ruined", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/hatchback/hatchback_wheeldestroyed.anm");
846 pType.AddItemInHandsProfileIK("HatchbackDoors_Driver", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/hatchback/hatchback_driverdoor.anm");
847 pType.AddItemInHandsProfileIK("HatchbackDoors_CoDriver", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/hatchback/hatchback_codriverdoor.anm");
848 pType.AddItemInHandsProfileIK("HatchbackHood", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/hatchback/hatchback_hood.anm");
849 pType.AddItemInHandsProfileIK("HatchbackTrunk", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/hatchback/hatchback_trunk.anm");
850
852 pType.AddItemInHandsProfileIK("Truck_01_Wheel", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/v3s/Truck_01_Wheel.anm");
853 pType.AddItemInHandsProfileIK("Truck_01_Wheel_Ruined", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/v3s/Truck_01_Wheel_Ruined.anm");
854 pType.AddItemInHandsProfileIK("Truck_01_WheelDouble", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/v3s/Truck_01_WheelDouble.anm");
855 pType.AddItemInHandsProfileIK("Truck_01_WheelDouble_Ruined", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/v3s/Truck_01_WheelDouble_Ruined.anm");
856 pType.AddItemInHandsProfileIK("Truck_01_Door_1_1", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/v3s/Truck_01_Door_1_1.anm");
857 pType.AddItemInHandsProfileIK("Truck_01_Door_2_1", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/v3s/Truck_01_Door_2_1.anm");
858 pType.AddItemInHandsProfileIK("Truck_01_Hood", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/v3s/Truck_01_hood.anm");
859
861 pType.AddItemInHandsProfileIK("CivSedanWheel", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/sedan/sedan_wheel.anm");
862 pType.AddItemInHandsProfileIK("CivSedanWheel_Ruined", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/sedan/sedan_wheeldestroyed.anm");
863 pType.AddItemInHandsProfileIK("CivSedanDoors_Driver", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/sedan/sedan_driverdoor.anm");
864 pType.AddItemInHandsProfileIK("CivSedanDoors_CoDriver", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/sedan/sedan_codriverdoor.anm");
865 pType.AddItemInHandsProfileIK("CivSedanDoors_BackLeft", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/sedan/sedan_passengerL_door.anm");
866 pType.AddItemInHandsProfileIK("CivSedanDoors_BackRight", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/sedan/sedan_passengerR_door.anm");
867 pType.AddItemInHandsProfileIK("CivSedanHood", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/sedan/sedan_hood.anm");
868 pType.AddItemInHandsProfileIK("CivSedanTrunk", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/sedan/sedan_trunk.anm");
869
871 pType.AddItemInHandsProfileIK("Hatchback_02_Wheel", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/hatchback_02/Hatchback_02_Wheel.anm");
872 pType.AddItemInHandsProfileIK("Hatchback_02_Wheel_Ruined", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/hatchback_02/Hatchback_02_Wheel.anm");
873 pType.AddItemInHandsProfileIK("Hatchback_02_Door_1_1", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/hatchback_02/Hatchback_02_Door_driver.anm");
874 pType.AddItemInHandsProfileIK("Hatchback_02_Door_2_1", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/hatchback_02/Hatchback_02_Door_CoDriver.anm");
875 pType.AddItemInHandsProfileIK("Hatchback_02_Door_2_2", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/hatchback_02/Hatchback_02_Door_PassengerR.anm");
876 pType.AddItemInHandsProfileIK("Hatchback_02_Door_1_2", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/hatchback_02/Hatchback_02_Door_PassengerL.anm");
877 pType.AddItemInHandsProfileIK("Hatchback_02_Hood", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/hatchback_02/Hatchback_02_Hood.anm");
878 pType.AddItemInHandsProfileIK("Hatchback_02_Trunk", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/hatchback_02/Hatchback_02_Trunk.anm");
879
881 pType.AddItemInHandsProfileIK("Sedan_02_Wheel", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/sedan_02/sedan_02_wheel.anm");
882 pType.AddItemInHandsProfileIK("Sedan_02_Wheel_Ruined", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/sedan_02/sedan_02_wheel_ruined.anm");
883 pType.AddItemInHandsProfileIK("Sedan_02_Door_1_1", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/sedan_02/sedan_02_driver_door.anm");
884 pType.AddItemInHandsProfileIK("Sedan_02_Door_2_1", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/sedan_02/sedan_02_codriver_door.anm");
885 pType.AddItemInHandsProfileIK("Sedan_02_Door_1_2", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/sedan_02/sedan_02_passengerL_door.anm");
886 pType.AddItemInHandsProfileIK("Sedan_02_Door_2_2", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/sedan_02/sedan_02_passengerR_door.anm");
887 pType.AddItemInHandsProfileIK("Sedan_02_Hood", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/sedan_02/sedan_02_Hood.anm");
888 pType.AddItemInHandsProfileIK("Sedan_02_Trunk", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/sedan_02/sedan_02_Trunk.anm");
889
891 pType.AddItemInHandsProfileIK("Offroad_02_Wheel", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/offroad_02/offroad_02_Wheel.anm");
892 pType.AddItemInHandsProfileIK("Offroad_02_Wheel_Ruined", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/offroad_02/offroad_02_Wheel.anm");
893 pType.AddItemInHandsProfileIK("Offroad_02_Door_1_1", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/offroad_02/offroad_02_DriverDoor.anm");
894 pType.AddItemInHandsProfileIK("Offroad_02_Door_2_1", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/offroad_02/offroad_02_CoDriverDoor.anm");
895 pType.AddItemInHandsProfileIK("Offroad_02_Door_1_2", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/offroad_02/offroad_02_PassengerLDoor.anm");
896 pType.AddItemInHandsProfileIK("Offroad_02_Door_2_2", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/offroad_02/offroad_02_PassengerRDoor.anm");
897 pType.AddItemInHandsProfileIK("Offroad_02_Hood", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/offroad_02/offroad_02_Hood.anm");
898 pType.AddItemInHandsProfileIK("Offroad_02_Trunk", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/vehicles/offroad_02/offroad_02_Trunk.anm");
899 }
900
902 {
903 pType.AddItemInHandsProfileIK("Paper", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/paper.anm");
904 pType.AddItemInHandsProfileIK("DuctTape", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/duct_tape.anm");
905 pType.AddItemInHandsProfileIK("Bandana_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/BandanaFH_ground.anm");
906 pType.AddItemInHandsProfileIK("Shemag_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/Shemag_Hybrid.anm");
907 pType.AddItemInHandsProfileIK("Rag", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Rags.anm");
908 pType.AddItemInHandsProfileIK("BurlapStrip", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/burlap_strips.anm");
909 pType.AddItemInHandsProfileIK("SmallStone", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/SmallStone.anm");
910 pType.AddItemInHandsProfileIK("BatteryD", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/battery_d.anm");
911 pType.AddItemInHandsProfileIK("Battery9V", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/9v_battery.anm");
912 pType.AddItemInHandsProfileIK("SmallGasCanister", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/GasCannisterSmall.anm");
913 pType.AddItemInHandsProfileIK("MediumGasCanister", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/GasCannisterLarge.anm");
914 pType.AddItemInHandsProfileIK("LargeGasCanister", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/GasCannisterLarge.anm");
915 pType.AddItemInHandsProfileIK("Spraycan_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/spraycan.anm");
916 pType.AddItemInHandsProfileIK("Matchbox", "dz/anims/workspaces/player/player_main/props/player_main_1h_matchbox.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Matchbox.anm");
917 pType.AddItemInHandsProfileIK("NailBox", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Nails_box.anm");
918 pType.AddItemInHandsProfileIK("Roadflare", "dz/anims/workspaces/player/player_main/props/player_main_1h_torch.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/roadflare.anm");
919 pType.AddItemInHandsProfileIK("Chemlight_ColorBase", "dz/anims/workspaces/player/player_main/props/player_main_1h_torch.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/chemlight.anm");
920 pType.AddItemInHandsProfileIK("Hook", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/bait_worm_pinned.anm");
921 pType.AddItemInHandsProfileIK("BoneHook", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/bone_hook.anm");
922 pType.AddItemInHandsProfileIK("WoodenHook", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/bone_hook.anm");
923 pType.AddItemInHandsProfileIK("Jig", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/bait_worm_pinned.anm");
924 pType.AddItemInHandsProfileIK("Nail", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Nails_loose_10.anm");
925 pType.AddItemInHandsProfileIK("Bone", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/pile_of_bones.anm"); // Not configured
926 pType.AddItemInHandsProfileIK("Bait", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/bait_worm_pinned.anm");
927 pType.AddItemInHandsProfileIK("BoneBait", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
928 pType.AddItemInHandsProfileIK("Netting", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/netting.anm");
929 pType.AddItemInHandsProfileIK("ButaneCanister", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/ButanCanister.anm");
930 pType.AddItemInHandsProfileIK("Bark_Oak", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Bark_oak.anm");
931 pType.AddItemInHandsProfileIK("Bark_Birch", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Bark_birch.anm");
932 pType.AddItemInHandsProfileIK("RabbitPelt", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Pelt_Rabbit.anm");
933 pType.AddItemInHandsProfileIK("PigPelt", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Pelt_Pig.anm");
934 pType.AddItemInHandsProfileIK("EasterEgg", "dz/anims/workspaces/player/player_main/props/player_main_1h_fruit.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/apple.anm");
935 pType.AddItemInHandsProfileIK("GiftWrapPaper", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Bark_birch.anm");
936 pType.AddItemInHandsProfileIK("PunchedCard", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/PunchedCard.anm");
937
939 pType.AddItemInHandsProfileIK("Stone", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/stone.anm");
940 pType.AddItemInHandsProfileIK("Firewood", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/firewood.anm");
941 pType.AddItemInHandsProfileIK("Pelt_Base", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
942 pType.AddItemInHandsProfileIK("TannedLeather", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/tanned_leather.anm");
943 pType.AddItemInHandsProfileIK("WoodenPlank", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/wooden_plank.anm");
944 pType.AddItemInHandsProfileIK("PileOfWoodenPlanks", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
945 pType.AddItemInHandsProfileIK("GardenLime", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/gardenlime.anm");
946 pType.AddItemInHandsProfileIK("CowPelt", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/Pelt_Cow.anm");
947 pType.AddItemInHandsProfileIK("DeerPelt", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/Pelt_Deer.anm");
948 pType.AddItemInHandsProfileIK("ReindeerPelt", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/Pelt_Deer.anm");
949 //pType.AddItemInHandsProfileIK("RabbitPelt", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/Pelt_Rabbit.anm");//
950 pType.AddItemInHandsProfileIK("FoxPelt", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/Pelt_Fox.anm");
951 pType.AddItemInHandsProfileIK("WildboarPelt", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/Pelt_Wildboar.anm");
952 pType.AddItemInHandsProfileIK("GoatPelt", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/Pelt_Goat.anm");
953 pType.AddItemInHandsProfileIK("MouflonPelt", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/Pelt_Mouflon.anm");
954 pType.AddItemInHandsProfileIK("BearPelt", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/Pelt_Bear.anm");
955 pType.AddItemInHandsProfileIK("WolfPelt", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/Pelt_Wolf.anm");
956 pType.AddItemInHandsProfileIK("SheepPelt", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/Pelt_Sheep.anm");
957
958
959 }
960
962 {
963 pType.AddItemInHandsProfileIK("FirstAidKit", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/first_aid_kit.anm");
964 pType.AddItemInHandsProfileIK("SmallProtectorCase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/protector_case.anm");
965 pType.AddItemInHandsProfileIK("AmmoBox", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/AmmoBox.anm");
966 pType.AddItemInHandsProfileIK("Bear_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/TeddyBear.anm");
967 pType.AddItemInHandsProfileIK("ChildBag_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/child_g.anm");
968 pType.AddItemInHandsProfileIK("SmershBag", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/smersh_g.anm");
969 pType.AddItemInHandsProfileIK("GhillieBushrag_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/GhillieBushrag.anm");
970 pType.AddItemInHandsProfileIK("GhillieSuit_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/GhillieBushrag.anm");
971 pType.AddItemInHandsProfileIK("GhillieTop_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/GhillieBushrag.anm");
972 //pType.AddItemInHandsProfileIK("WaterproofBag_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/WaterproofBag.anm");
973
974
976 pType.AddItemInHandsProfileIK("ArmyPouch_ColorBase", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/armypouch.anm");
977 pType.AddItemInHandsProfileIK("WaterproofBag_ColorBase", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/WaterproofBag.anm");
978 pType.AddItemInHandsProfileIK("TaloonBag_ColorBase", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/taloon_g.anm");
979 pType.AddItemInHandsProfileIK("TortillaBag", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/tortilla_g.anm");
980 pType.AddItemInHandsProfileIK("HuntingBag", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/hunting_g.anm");
981 pType.AddItemInHandsProfileIK("AssaultBag_ColorBase", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/assault_g.anm");
982 pType.AddItemInHandsProfileIK("MountainBag_ColorBase", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/mountain_g.anm");
983 pType.AddItemInHandsProfileIK("CoyoteBag_ColorBase", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/coyote_g.anm");
984 pType.AddItemInHandsProfileIK("AliceBag_ColorBase", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/alice_g.anm");
985 pType.AddItemInHandsProfileIK("DryBag_ColorBase", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/drybag_g.anm");
986 pType.AddItemInHandsProfileIK("CanisterGasoline", "dz/anims/workspaces/player/player_main/props/player_main_2h_jerrycan.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/jerrycan.anm");
987 pType.AddItemInHandsProfileIK("CourierBag", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/courier_bag.anm");
988 pType.AddItemInHandsProfileIK("ImprovisedBag", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/improvised_courier_bag.anm");
989 pType.AddItemInHandsProfileIK("FurCourierBag", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/fur_courier_bag.anm");
990 pType.AddItemInHandsProfileIK("FurImprovisedBag", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/improvised_courier_bag.anm");
991 pType.AddItemInHandsProfileIK("LeatherSack_ColorBase", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/leather_sack.anm");
992 pType.AddItemInHandsProfileIK("GiftBox_Small", "dz/anims/workspaces/player/player_main/props/player_main_2h_pot.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/Cauldron.anm"); //TODO - placeholder, make a proper IK
993 pType.AddItemInHandsProfileIK("GiftBox_Medium", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/BatteryCar.anm"); //TODO - placeholder, make a proper IK
994 pType.AddItemInHandsProfileIK("GiftBox_Large", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/vehicles/BatteryTruck.anm"); //TODO - placeholder, make a proper IK
995 pType.AddItemInHandsProfileIK("SlingBag_ColorBase", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/slingbag.anm");
996 pType.AddItemInHandsProfileIK("DuffelBagSmall_ColorBase", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/duffelbagsmall.anm");
997 pType.AddItemInHandsProfileIK("CanvasBag_ColorBase", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/canvasbag.anm");
998 pType.AddItemInHandsProfileIK("DrysackBag_ColorBase", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/drysackbag.anm");
999 pType.AddItemInHandsProfileIK("ScientificBriefcase", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/ScientificCase.anm");
1000
1002 pType.AddItemInHandsProfileIK("TrashCan", "dz/anims/workspaces/player/player_main/player_main_heavy.asi", heavyItemBehaviour, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
1003 }
1004
1006 {
1007 pType.AddItemInHandsProfileIK("ClutterCutterFireplace", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
1008 pType.AddItemInHandsProfileIK("BarrelHoles_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
1009 pType.AddItemInHandsProfileIK("Tripod", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Cooking_Tripod.anm");
1010 pType.AddItemInHandsProfileIK("FryingPan", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/frying_pan.anm");
1011 pType.AddItemInHandsProfileIK("PortableGasStove", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/gas_cooker.anm");
1012 pType.AddItemInHandsProfileIK("PortableGasLamp", "dz/anims/workspaces/player/player_main/props/player_main_1h_torch.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/GasLight.anm");
1013 pType.AddItemInHandsProfileIK("Candle", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/candle.anm");
1014 pType.AddItemInHandsProfileIK("PetrolLighter", "dz/anims/workspaces/player/player_main/props/player_main_1h_lighter.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/petrol_lighter.anm");
1015 pType.AddItemInHandsProfileIK("FireplaceIndoor", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/FireplaceIndoor.anm");
1016
1018 pType.AddItemInHandsProfileIK("Pot", "dz/anims/workspaces/player/player_main/props/player_main_2h_pot.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/CookingPot.anm");
1019 pType.AddItemInHandsProfileIK("Cauldron", "dz/anims/workspaces/player/player_main/props/player_main_2h_cauldron.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/Cauldron.anm");
1020 pType.AddItemInHandsProfileIK("FireplaceBase", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/Fireplace.anm");
1021
1022 }
1023
1025 {
1026 pType.AddItemInHandsProfileIK("Rope", "dz/anims/workspaces/player/player_main/props/player_main_1h_rope.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Rope.anm"); // Not configured
1027 pType.AddItemInHandsProfileIK("ImprovisedRope", "dz/anims/workspaces/player/player_main/props/player_main_1h_rope.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
1028 pType.AddItemInHandsProfileIK("MetalWire", "dz/anims/workspaces/player/player_main/props/player_main_1h_rope.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/metalwire.anm");
1029 pType.AddItemInHandsProfileIK("Torch", "dz/anims/workspaces/player/player_main/props/player_main_1h_torch.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/torch.anm");
1030 pType.AddItemInHandsProfileIK("ChickenFeather", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/petrol_lighter.anm");
1031 pType.AddItemInHandsProfileIK("GorkaHelmetVisor", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Maska_glass_g.anm");
1032 pType.AddItemInHandsProfileIK("HandDrillKit", "dz/anims/workspaces/player/player_main/props/player_main_1h_handdrillkit.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/hand_drill_kit.anm");
1033 pType.AddItemInHandsProfileIK("WoodenStick", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/WoodenStick.anm");
1034 pType.AddItemInHandsProfileIK("LongWoodenStick", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/LongWoodenStick.anm");
1035 pType.AddItemInHandsProfileIK("SharpWoodenStick", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_spear.asi", poleArms, "dz/anims/anm/player/ik/two_handed/advanced_spear.anm"); //this is the original IK ("dz/anims/anm/player/ik/gear/LongWoodenStick.anm");
1036 pType.AddItemInHandsProfileIK("BurlapSack", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/bp_burlap_sack.anm");
1037 pType.AddItemInHandsProfileIK("LongTorch", "dz/anims/workspaces/player/player_main/props/player_main_1h_torch.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/longTorch.anm");
1038 pType.AddItemInHandsProfileIK("GasMask_Filter_Improvised", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/soda_can.anm");
1039
1041 pType.AddItemInHandsProfileIK("Spear", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_spear.asi", poleArms, "dz/anims/anm/player/ik/two_handed/advanced_spear.anm");
1042 }
1043
1045 {
1046 pType.AddItemInHandsProfileIK("TomatoSeedsPack", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/zucchini_seeds_pack.anm");
1047 pType.AddItemInHandsProfileIK("SeedBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Seeds_Tomato.anm");
1048 pType.AddItemInHandsProfileIK("PepperSeedsPack", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/zucchini_seeds_pack.anm");
1049 pType.AddItemInHandsProfileIK("PumpkinSeedsPack", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/zucchini_seeds_pack.anm");
1050 pType.AddItemInHandsProfileIK("ZucchiniSeedsPack", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/zucchini_seeds_pack.anm");
1051 pType.AddItemInHandsProfileIK("CannabisSeedsPack", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/zucchini_seeds_pack.anm");
1052 pType.AddItemInHandsProfileIK("AntiPestsSpray", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/DesinfectantSpray.anm");
1053 pType.AddItemInHandsProfileIK("ParticleTest", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
1054 pType.AddItemInHandsProfileIK("PlantMaterial", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/plant_material.anm");
1055 }
1056
1058 {
1059 pType.AddItemInHandsProfileIK("Bottle_Base", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/water_bottle.anm");
1060 pType.AddItemInHandsProfileIK("Canteen", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/canteen.anm");
1061 pType.AddItemInHandsProfileIK("WaterBottle", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/water_bottle.anm");
1062 pType.AddItemInHandsProfileIK("FilteringBottle", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/filteringbottle.anm");
1063 pType.AddItemInHandsProfileIK("GlassBottle", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/water_bottle.anm");
1064 pType.AddItemInHandsProfileIK("WaterPouch_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/waterpouch.anm");
1065 pType.AddItemInHandsProfileIK("SodaCan_ColorBase", "dz/anims/workspaces/player/player_main/props/player_main_1h_sodacan.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/soda_can.anm");
1066 }
1067
1069 {
1071 pType.AddItemInHandsProfileIK("Carp", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/carp_live.anm");
1072 pType.AddItemInHandsProfileIK("Sardines", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/sardines_live.anm");
1073 pType.AddItemInHandsProfileIK("Mackerel", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/carp_live.anm");
1074 pType.AddItemInHandsProfileIK("WalleyePollock", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/carp_live.anm");
1075 pType.AddItemInHandsProfileIK("SteelheadTrout", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/carp_live.anm");
1076 pType.AddItemInHandsProfileIK("Worm", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/bait_worm.anm");
1077 pType.AddItemInHandsProfileIK("DeadChicken_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/chicken.anm");
1078 pType.AddItemInHandsProfileIK("DeadRabbit", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/dead_hare.anm");
1079 pType.AddItemInHandsProfileIK("DeadRooster", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/rooster.anm");
1080 pType.AddItemInHandsProfileIK("DeadFox", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/gear/fox.anm");
1082 pType.AddItemInHandsProfileIK("BakedBeansCan", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/food_can.anm");
1083 pType.AddItemInHandsProfileIK("BakedBeansCan_Opened", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/food_can_opened.anm");
1084 pType.AddItemInHandsProfileIK("PeachesCan", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/food_can.anm");
1085 pType.AddItemInHandsProfileIK("PeachesCan_Opened", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/food_can_opened.anm");
1086 pType.AddItemInHandsProfileIK("TacticalBaconCan", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/food_can.anm");
1087 pType.AddItemInHandsProfileIK("TacticalBaconCan_Opened", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/food_can_opened.anm");
1088 pType.AddItemInHandsProfileIK("SpaghettiCan", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/food_can.anm");
1089 pType.AddItemInHandsProfileIK("SpaghettiCan_Opened", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/food_can_opened.anm");
1090 pType.AddItemInHandsProfileIK("SardinesCan", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/sardines.anm");
1091 pType.AddItemInHandsProfileIK("SardinesCan_Opened", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/sardines.anm");
1092 pType.AddItemInHandsProfileIK("TunaCan", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/tuna.anm");
1093 pType.AddItemInHandsProfileIK("TunaCan_Opened", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/tuna.anm");
1094 pType.AddItemInHandsProfileIK("DogFoodCan", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/foodcan250g.anm");
1095 pType.AddItemInHandsProfileIK("DogFoodCan_Opened", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/foodcan250g.anm");
1096 pType.AddItemInHandsProfileIK("CatFoodCan", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/foodcan250g.anm");
1097 pType.AddItemInHandsProfileIK("CatFoodCan_Opened", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/foodcan250g.anm");
1098 pType.AddItemInHandsProfileIK("PorkCan", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/foodcan250g.anm");
1099 pType.AddItemInHandsProfileIK("PorkCan_Opened", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/foodcan250g.anm");
1100 pType.AddItemInHandsProfileIK("Lunchmeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/foodcan250g.anm");
1101 pType.AddItemInHandsProfileIK("Lunchmeat_Opened", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/foodcan250g.anm");
1102 pType.AddItemInHandsProfileIK("CrabCan", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/foodcan250g.anm");
1103 pType.AddItemInHandsProfileIK("CrabCan_Opened", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/foodcan250g.anm");
1104 pType.AddItemInHandsProfileIK("UnknownFoodCan", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/food_can.anm");
1105 pType.AddItemInHandsProfileIK("UnknownFoodCan_Opened", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/food_can_opened.anm");
1106 pType.AddItemInHandsProfileIK("Pajka", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/foodcan100g.anm");
1107 pType.AddItemInHandsProfileIK("Pajka_Opened", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/foodcan100g.anm");
1108 pType.AddItemInHandsProfileIK("Pate", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/foodcan100g.anm");
1109 pType.AddItemInHandsProfileIK("Pate_Opened", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/foodcan100g.anm");
1110 pType.AddItemInHandsProfileIK("BrisketSpread", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/foodcan100g.anm");
1111 pType.AddItemInHandsProfileIK("BrisketSpread_Opened", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/foodcan100g.anm");
1112 pType.AddItemInHandsProfileIK("Honey", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/marmalade.anm");
1113 pType.AddItemInHandsProfileIK("Zagorky_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/zagorky.anm");
1114 pType.AddItemInHandsProfileIK("Snack_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/BloodBag_Sealed.anm");
1115 pType.AddItemInHandsProfileIK("Crackers", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/saltycrackers.anm");
1116
1117 pType.AddItemInHandsProfileIK("Candycane_Colorbase", "dz/anims/workspaces/player/player_main/props/player_main_1h_candycane.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/candycane.anm");
1118
1120 pType.AddItemInHandsProfileIK("Apple", "dz/anims/workspaces/player/player_main/props/player_main_1h_fruit.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/apple.anm");
1121 pType.AddItemInHandsProfileIK("Banana", "dz/anims/workspaces/player/player_main/props/player_main_1h_fruit.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
1122 pType.AddItemInHandsProfileIK("Orange", "dz/anims/workspaces/player/player_main/props/player_main_1h_fruit.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/orange.anm");
1123 pType.AddItemInHandsProfileIK("Tomato", "dz/anims/workspaces/player/player_main/props/player_main_1h_fruit.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/tomato_fresh.anm");
1124 pType.AddItemInHandsProfileIK("GreenBellPepper", "dz/anims/workspaces/player/player_main/props/player_main_1h_fruit.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/pepper_green_fresh.anm");
1125 pType.AddItemInHandsProfileIK("Zucchini", "dz/anims/workspaces/player/player_main/props/player_main_1h_fruit.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/zucchini_fresh.anm");
1126 pType.AddItemInHandsProfileIK("Pumpkin", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/pumpkin_fresh.anm");
1127 pType.AddItemInHandsProfileIK("SlicedPumpkin", "dz/anims/workspaces/player/player_main/props/player_main_1h_fruit.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/pumpkin_sliced.anm");
1128 pType.AddItemInHandsProfileIK("Potato", "dz/anims/workspaces/player/player_main/props/player_main_1h_fruit.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/potato_fresh.anm");
1129 pType.AddItemInHandsProfileIK("PotatoSeed", "dz/anims/workspaces/player/player_main/props/player_main_1h_fruit.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/potato_fresh.anm");
1130 pType.AddItemInHandsProfileIK("Kiwi", "dz/anims/workspaces/player/player_main/props/player_main_1h_fruit.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/kiwi.anm");
1131 pType.AddItemInHandsProfileIK("SambucusBerry", "dz/anims/workspaces/player/player_main/props/player_main_1h_fruit.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/berries.anm");
1132 pType.AddItemInHandsProfileIK("CaninaBerry", "dz/anims/workspaces/player/player_main/props/player_main_1h_fruit.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/poisonousberries.anm");
1133 pType.AddItemInHandsProfileIK("Cannabis", "dz/anims/workspaces/player/player_main/props/player_main_1h_fruit.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/berries.anm");
1134 pType.AddItemInHandsProfileIK("Plum", "dz/anims/workspaces/player/player_main/props/player_main_1h_fruit.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/plum.anm");
1135 pType.AddItemInHandsProfileIK("Pear", "dz/anims/workspaces/player/player_main/props/player_main_1h_fruit.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/pear.anm");
1136
1138 pType.AddItemInHandsProfileIK("HumanSteakMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/meat_human.anm");
1139 pType.AddItemInHandsProfileIK("GoatSteakMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/meat_steak.anm");
1140 pType.AddItemInHandsProfileIK("MouflonSteakMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/meat_steak.anm");
1141 pType.AddItemInHandsProfileIK("BoarSteakMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/meat_steak.anm");
1142 pType.AddItemInHandsProfileIK("PigSteakMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/meat_steak.anm");
1143 pType.AddItemInHandsProfileIK("DeerSteakMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/meat_steak.anm");
1144 pType.AddItemInHandsProfileIK("ReindeerSteakMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/meat_steak.anm");
1145 pType.AddItemInHandsProfileIK("WolfSteakMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/meat_steak.anm");
1146 pType.AddItemInHandsProfileIK("BearSteakMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/meat_steak.anm");
1147 pType.AddItemInHandsProfileIK("CowSteakMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/meat_steak.anm");
1148 pType.AddItemInHandsProfileIK("SheepSteakMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/meat_steak.anm");
1149 pType.AddItemInHandsProfileIK("FoxSteakMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/meat_steak.anm");
1150 pType.AddItemInHandsProfileIK("ChickenBreastMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/meat_breast.anm");
1151 pType.AddItemInHandsProfileIK("RabbitLegMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/meat_leg.anm");
1152 pType.AddItemInHandsProfileIK("CarpFilletMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/carp_fillet_raw.anm");
1153 pType.AddItemInHandsProfileIK("MackerelFilletMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/mackerel_fillet.anm");
1154 pType.AddItemInHandsProfileIK("WalleyePollockFilletMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/mackerel_fillet.anm");
1155 pType.AddItemInHandsProfileIK("SteelheadTroutFilletMeat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/mackerel_fillet.anm");
1156 pType.AddItemInHandsProfileIK("RedCaviar", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/red_caviar.anm");
1157 pType.AddItemInHandsProfileIK("Lard", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/lard.anm");
1158
1160 pType.AddItemInHandsProfileIK("AgaricusMushroom", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/mushroom_agaricus.anm"); // Not configured
1161 pType.AddItemInHandsProfileIK("AuriculariaMushroom", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/mushroom_auricularia.anm"); // Not configured
1162 pType.AddItemInHandsProfileIK("AmanitaMushroom", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/mushroom_amanita.anm"); // Not configured
1163 pType.AddItemInHandsProfileIK("MacrolepiotaMushroom", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Mushroom_boletus.anm"); // Not configured
1164 pType.AddItemInHandsProfileIK("LactariusMushroom", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/mushroom_lactarius.anm"); // Not configured
1165 pType.AddItemInHandsProfileIK("PsilocybeMushroom", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/mushroom_psilocybe.anm");
1166 pType.AddItemInHandsProfileIK("BoletusMushroom", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Mushroom_boletus.anm");
1167 pType.AddItemInHandsProfileIK("CraterellusMushroom", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/mushroom_craterellus.anm");
1169 pType.AddItemInHandsProfileIK("Edible_Base", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
1170 pType.AddItemInHandsProfileIK("BoxCerealCrunchin", "dz/anims/workspaces/player/player_main/props/player_main_1h_food_box.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/box_cereal.anm");
1171 pType.AddItemInHandsProfileIK("PowderedMilk", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/powdered_milk.anm");
1172 pType.AddItemInHandsProfileIK("SmallGuts", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/guts_animal_small.anm");
1173 pType.AddItemInHandsProfileIK("Guts", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/guts_animal.anm");
1174 pType.AddItemInHandsProfileIK("Rice", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/rice.anm");
1175 pType.AddItemInHandsProfileIK("Marmalade", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/marmalade.anm");
1176 }
1177
1179 {
1180 pType.AddItemInHandsProfileIK("Bottle_Base", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
1181 pType.AddItemInHandsProfileIK("BandageDressing", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/bandage_dressing.anm");
1182 pType.AddItemInHandsProfileIK("DisinfectantSpray", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/DesinfectantSpray.anm");
1183 pType.AddItemInHandsProfileIK("DisinfectantAlcohol", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/disinfectant_alcohol.anm");
1184 pType.AddItemInHandsProfileIK("PurificationTablets", "dz/anims/workspaces/player/player_main/props/player_main_1h_tablets.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Water_purification_tablets.anm");
1185 pType.AddItemInHandsProfileIK("CharcoalTablets", "dz/anims/workspaces/player/player_main/props/player_main_1h_tablets.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/charcoal_tablets.anm");
1186 pType.AddItemInHandsProfileIK("PainkillerTablets", "dz/anims/workspaces/player/player_main/props/player_main_1h_tablets.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/painkillers2.anm");
1187 pType.AddItemInHandsProfileIK("VitaminBottle", "dz/anims/workspaces/player/player_main/props/player_main_1h_pills.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/VitaminBottle.anm");
1188 pType.AddItemInHandsProfileIK("ChelatingTablets", "dz/anims/workspaces/player/player_main/props/player_main_1h_pills.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/VitaminBottle.anm");
1189 pType.AddItemInHandsProfileIK("IodineTincture", "dz/anims/workspaces/player/player_main/props/player_main_1h_pills.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/VitaminBottle.anm");
1190 pType.AddItemInHandsProfileIK("TetracyclineAntibiotics", "dz/anims/workspaces/player/player_main/props/player_main_1h_tablets.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/tetracycline_tablets.anm");
1191 pType.AddItemInHandsProfileIK("Epinephrine", "dz/anims/workspaces/player/player_main/props/player_main_1h_morphine.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/morphine.anm");
1192 pType.AddItemInHandsProfileIK("Morphine", "dz/anims/workspaces/player/player_main/props/player_main_1h_morphine.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/morphine.anm");
1193 pType.AddItemInHandsProfileIK("Syringe", "dz/anims/workspaces/player/player_main/props/player_main_1h_syringe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Syringe_Empty.anm");
1194 pType.AddItemInHandsProfileIK("ClearSyringe", "dz/anims/workspaces/player/player_main/props/player_main_1h_syringe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Syringe_Full.anm");
1195 pType.AddItemInHandsProfileIK("BloodSyringe", "dz/anims/workspaces/player/player_main/props/player_main_1h_syringe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Syringe_Full.anm");
1196 pType.AddItemInHandsProfileIK("InjectionVial", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/InjectionVial.anm");
1197 pType.AddItemInHandsProfileIK("SalineBag", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/SalineBag.anm");
1198 pType.AddItemInHandsProfileIK("StartKitIV", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/StartKit.anm");
1199 pType.AddItemInHandsProfileIK("SalineBagIV", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/TransfusionKit.anm");
1200 pType.AddItemInHandsProfileIK("BloodBagEmpty", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/BloodBag_Sealed.anm");
1201 pType.AddItemInHandsProfileIK("BloodBagFull", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/BloodBag_Full.anm");
1202 pType.AddItemInHandsProfileIK("BloodBagIV", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/BloodBag_Full_IV.anm");
1203 pType.AddItemInHandsProfileIK("BloodTestKit", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/BloodTest_Kit.anm");
1204 pType.AddItemInHandsProfileIK("Splint", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/improvised_fixture.anm");
1205 pType.AddItemInHandsProfileIK("Thermometer", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/thermometer.anm");
1206 pType.AddItemInHandsProfileIK("CigarettePack_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
1207 pType.AddItemInHandsProfileIK("AntiChemInjector", "dz/anims/workspaces/player/player_main/props/player_main_1h_morphine.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/morphine.anm");
1208
1210 pType.AddItemInHandsProfileIK("Defibrillator", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/defibrillator.anm");
1211 }
1212
1214 {
1215 pType.AddItemInHandsProfileIK("ChernarusMap", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Map_chernarus.anm");
1216 pType.AddItemInHandsProfileIK("Compass", "dz/anims/workspaces/player/player_main/props/player_main_1h_compass.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/compass.anm");
1217 pType.AddItemInHandsProfileIK("OrienteeringCompass", "dz/anims/workspaces/player/player_main/props/player_main_1h_compass.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/compass_modern.anm");
1218 pType.AddItemInHandsProfileIK("GPSReceiver", "dz/anims/workspaces/player/player_main/props/player_main_1h_GPSReciever.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/GPSReciever.anm");
1219 }
1220
1222 {
1223 pType.AddItemInHandsProfileIK("Binoculars", "dz/anims/workspaces/player/player_main/props/player_main_1h_binocular.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/binoculars.anm");
1224 pType.AddItemInHandsProfileIK("Rangefinder", "dz/anims/workspaces/player/player_main/props/player_main_1h_rangefinder.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/rangefinder.anm");
1225 pType.AddItemInHandsProfileIK("NVGoggles", "dz/anims/workspaces/player/player_main/props/player_main_1h_nightvision.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/NVGoggle.anm");
1226 }
1227
1229 {
1230 pType.AddItemInHandsProfileIK("Transmitter_Base", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/TransfusionKit.anm");
1231 pType.AddItemInHandsProfileIK("StaticRadio", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
1232 pType.AddItemInHandsProfileIK("Megaphone", "dz/anims/workspaces/player/player_main/props/player_main_1h_megaphone.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/megaphone.anm");
1233 pType.AddItemInHandsProfileIK("PersonalRadio", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/PersonalRadio.anm");
1234 pType.AddItemInHandsProfileIK("Radio", "dz/anims/workspaces/player/player_main/props/player_main_1h_radio.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/Radio.anm");
1235
1237 pType.AddItemInHandsProfileIK("BaseRadio", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/BaseRadio.anm");
1238 }
1239
1241 {
1242 pType.AddItemInHandsProfileIK("LandMineTrap", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/landmine.anm");
1243 pType.AddItemInHandsProfileIK("SmallFishTrap", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/improvised_fish_trap.anm");
1244 pType.AddItemInHandsProfileIK("FishNetTrap", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm"); // Not configured
1245 pType.AddItemInHandsProfileIK("TripwireTrap", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/tripwire.anm");
1246 pType.AddItemInHandsProfileIK("RabbitSnareTrap", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/rabbit_snare_folded.anm");
1247
1249 pType.AddItemInHandsProfileIK("BearTrap", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/beartrap_g.anm");
1250 }
1251
1253 pType.AddItemInHandsProfileIK("Skirt_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/Skirt.anm");
1254 pType.AddItemInHandsProfileIK("NBCJacketBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/ushanka_hat.anm");
1255 pType.AddItemInHandsProfileIK("NBCPantsBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/camping/fabric.anm");
1256 pType.AddItemInHandsProfileIK("LegsCover_Improvised", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/ReflexVest.anm");
1257 pType.AddItemInHandsProfileIK("Chainmail_Leggings", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/ReflexVest.anm");
1258 pType.AddItemInHandsProfileIK("Chainmail", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/Chainmail.anm");
1259 pType.AddItemInHandsProfileIK("Blouse_Blue", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/HuntingVest.anm");
1260 pType.AddItemInHandsProfileIK("Blouse_Green", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/HuntingVest.anm");
1261 pType.AddItemInHandsProfileIK("Blouse_Violet", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/HuntingVest.anm");
1262 pType.AddItemInHandsProfileIK("Blouse_White", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/HuntingVest.anm");
1263 pType.AddItemInHandsProfileIK("TorsoCover_Improvised", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/CombatGloves.anm");
1264 pType.AddItemInHandsProfileIK("Chestplate", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/chestplate.anm");
1265 pType.AddItemInHandsProfileIK("BushlatPoliceJacket_ColorBase", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/BushlatPoliceJacket.anm");
1266
1267
1269 {
1270 pType.AddItemInHandsProfileIK("GorkaHelmet", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/gorka_helmet.anm");
1271 pType.AddItemInHandsProfileIK("GorkaHelmetComplete", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/gorka_helmet_complete.anm");
1272 pType.AddItemInHandsProfileIK("FirefightersHelmet_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/firehelmet.anm");
1273 pType.AddItemInHandsProfileIK("BallisticHelmet_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/ballistic_helmet.anm");
1274 pType.AddItemInHandsProfileIK("BallisticHelmet_BDU", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/moto_helmet.anm");
1275 pType.AddItemInHandsProfileIK("BallisticHelmet_Desert", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/moto_helmet.anm");
1276 pType.AddItemInHandsProfileIK("BallisticHelmet_Woodland", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/moto_helmet.anm");
1277 pType.AddItemInHandsProfileIK("BallisticHelmet_Winter", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/moto_helmet.anm");
1278 pType.AddItemInHandsProfileIK("BallisticHelmet_Navy", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/moto_helmet.anm");
1279 pType.AddItemInHandsProfileIK("ZSh3PilotHelmet", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/ZSh3_helmet.anm");
1280 pType.AddItemInHandsProfileIK("ConstructionHelmet_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/construction_helmet.anm");
1281 pType.AddItemInHandsProfileIK("BurlapSackCover", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/burlap_cover.anm");
1282 pType.AddItemInHandsProfileIK("Ushanka_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/ushanka_hat.anm");
1283 pType.AddItemInHandsProfileIK("MotoHelmet_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/moto_helmet.anm");
1284 pType.AddItemInHandsProfileIK("DarkMotoHelmet_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/moto_helmet.anm");
1285 pType.AddItemInHandsProfileIK("MilitaryBeret_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/military_beret.anm");
1286 pType.AddItemInHandsProfileIK("CowboyHat_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/cowboy_hat.anm");
1287 pType.AddItemInHandsProfileIK("BoonieHat_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/boonie_hat.anm");
1288 pType.AddItemInHandsProfileIK("LeatherHat_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/leatherhat.anm");
1289 pType.AddItemInHandsProfileIK("PilotkaCap", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/pilotka_cap.anm");
1290 pType.AddItemInHandsProfileIK("TankerHelmet", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/tanker_helmet.anm");
1291 pType.AddItemInHandsProfileIK("SkateHelmet_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/skate_helmet.anm");
1292 pType.AddItemInHandsProfileIK("PrisonerCap", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/prisoner_cap.anm");
1293 pType.AddItemInHandsProfileIK("GreatHelm", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/greathelm.anm");
1294 pType.AddItemInHandsProfileIK("NorseHelm", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/NorseHelm.anm");
1295 pType.AddItemInHandsProfileIK("Ssh68Helmet", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/ssh68_helmet.anm");
1296 pType.AddItemInHandsProfileIK("DirtBikeHelmet_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/dirtbike_helmet.anm");
1297 pType.AddItemInHandsProfileIK("DirtBikeHelmet_Visor", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/dirtbike_visor.anm");
1298 pType.AddItemInHandsProfileIK("DirtBikeHelmet_Mouthguard", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/dirtbike_mouthguard.anm");
1299 pType.AddItemInHandsProfileIK("NioshFaceMask", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/nioshface_mask.anm");
1300 pType.AddItemInHandsProfileIK("PaydayMask_Dallas", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/dallas_mask.anm");
1301 pType.AddItemInHandsProfileIK("PaydayMask_Hoxton", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/dallas_mask.anm");
1302 pType.AddItemInHandsProfileIK("PaydayMask_Wolf", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/dallas_mask.anm");
1303 pType.AddItemInHandsProfileIK("PaydayMask_Chains", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/dallas_mask.anm");
1304 pType.AddItemInHandsProfileIK("AviatorGlasses", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/aviators_glasses.anm");
1305 pType.AddItemInHandsProfileIK("ThinFramesGlasses", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/aviators_glasses.anm");
1306 pType.AddItemInHandsProfileIK("ThickFramesGlasses", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/aviators_glasses.anm");
1307 pType.AddItemInHandsProfileIK("SportGlasses", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/aviators_glasses.anm");
1308 pType.AddItemInHandsProfileIK("DesignerGlasses", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/aviators_glasses.anm");
1309 pType.AddItemInHandsProfileIK("BalaclavaMask_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/baseball_cap.anm");
1310 pType.AddItemInHandsProfileIK("BaseballCap_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/baseball_cap.anm");
1311 pType.AddItemInHandsProfileIK("BeanieHat_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/beanie_hat.anm");
1312 pType.AddItemInHandsProfileIK("FlatCap_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/flat_cap.anm");
1313 pType.AddItemInHandsProfileIK("MedicalScrubsHat_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/medicalScrubs_hat.anm");
1314 pType.AddItemInHandsProfileIK("PoliceCap", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/police_cap.anm");
1315 pType.AddItemInHandsProfileIK("RadarCap_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/radar_cap.anm");
1316 pType.AddItemInHandsProfileIK("ZmijovkaCap_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/zmijovka_cap.anm");
1317 pType.AddItemInHandsProfileIK("GasMask", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/gas_mask.anm");
1318 pType.AddItemInHandsProfileIK("PumpkinHelmet", "dz/anims/workspaces/player/player_main/player_main_2h.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/PumpkinHelmet.anm");
1319 pType.AddItemInHandsProfileIK("NVGHeadstrap", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/NVG_Headstrap.anm");
1320 pType.AddItemInHandsProfileIK("Headtorch_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/head_torch.anm");
1321 pType.AddItemInHandsProfileIK("Balaclava3Holes_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/balaclava_3holes.anm");
1322 pType.AddItemInHandsProfileIK("WitchHat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/cowboy_hat.anm");
1323 pType.AddItemInHandsProfileIK("WitchHood_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/zmijovka_cap.anm");
1324 pType.AddItemInHandsProfileIK("CrookedNose", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/balaclava_mask.anm");
1325 pType.AddItemInHandsProfileIK("HockeyMask", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/dirtbike_visor.anm"); //Temporary
1326 pType.AddItemInHandsProfileIK("Mich2001Helmet", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/ballistic_helmet.anm"); //Temporary
1327 pType.AddItemInHandsProfileIK("GP5GasMask", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/carp_live.anm"); //Temporary
1328 pType.AddItemInHandsProfileIK("WeldingMask", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/book.anm"); //Temporary
1329 pType.AddItemInHandsProfileIK("SurgicalMask", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/book.anm"); //Temporary
1330 pType.AddItemInHandsProfileIK("AirborneMask", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/book.anm"); //Temporary
1331 pType.AddItemInHandsProfileIK("HockeyHelmet_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/book.anm"); //Temporary
1332 pType.AddItemInHandsProfileIK("NBCHoodBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/dirtbike_visor.anm");
1333 pType.AddItemInHandsProfileIK("DarkMotoHelmet_YellowScarred", "dz/anims/workspaces/player/player_main/weapons/player_main_1h_pipe.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/moto_helmet.anm");
1334 pType.AddItemInHandsProfileIK("FaceCover_Improvised", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/dirtbike_visor.anm");
1335 pType.AddItemInHandsProfileIK("HeadCover_Improvised", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/beanie_hat.anm");
1336 pType.AddItemInHandsProfileIK("EyePatch_Improvised", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/Eyepatch.anm");
1337 pType.AddItemInHandsProfileIK("MimeMask_Male", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/dirtbike_visor.anm"); //Temporary
1338 pType.AddItemInHandsProfileIK("MimeMask_Female", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/dirtbike_visor.anm"); //Temporary
1339 pType.AddItemInHandsProfileIK("EyeMask_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/Eyepatch.anm");
1340 pType.AddItemInHandsProfileIK("Chainmail_Coif", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/chainmail_coif.anm");
1341 pType.AddItemInHandsProfileIK("WitchHoodCoif_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/witchhood_coif.anm");
1342 pType.AddItemInHandsProfileIK("MorozkoHat", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/MorozkoHat.anm");
1343 pType.AddItemInHandsProfileIK("BudenovkaHat_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/snowstorm_ushanka.anm");
1344 pType.AddItemInHandsProfileIK("WinterCoif_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/WinterCoif.anm");
1345 pType.AddItemInHandsProfileIK("OKZKCap_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/OKZKCap.anm");
1346 pType.AddItemInHandsProfileIK("PetushokHat_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/PetushokHat.anm");
1347 pType.AddItemInHandsProfileIK("ChristmasHeadband_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/dirtbike_visor.anm");
1348 pType.AddItemInHandsProfileIK("Headdress_Colorbase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/medicalScrubs_hat.anm");
1349 pType.AddItemInHandsProfileIK("SnowstormUshanka_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/snowstorm_ushanka.anm");
1350 pType.AddItemInHandsProfileIK("SherpaHat_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/WinterCoif.anm");
1351 pType.AddItemInHandsProfileIK("SkiGoggles_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/ski_goggles.anm");
1352 pType.AddItemInHandsProfileIK("Headdress_Wolf", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/wolfheaddress.anm");
1353 }
1354
1356 {
1357 pType.AddItemInHandsProfileIK("CivilianBelt", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/belts/civ_belt_g.anm");
1358 pType.AddItemInHandsProfileIK("MilitaryBelt", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/belts/mil_belt_g.anm");
1359 pType.AddItemInHandsProfileIK("RopeBelt", "dz/anims/workspaces/player/player_main/props/player_main_1h_rope.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/banana.anm");
1360 pType.AddItemInHandsProfileIK("NylonKnifeSheath", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/belts/nylon_KnifeSheath.anm");
1361 pType.AddItemInHandsProfileIK("LeatherKnifeSheath", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/belts/leather_KnifeSheath.anm");
1362 pType.AddItemInHandsProfileIK("LeatherBelt_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/belts/leather_belt.anm");
1363 pType.AddItemInHandsProfileIK("HipPack_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/belts/hippack.anm");
1364
1365 }
1366
1368 {
1369 pType.AddItemInHandsProfileIK("WorkingGloves_Black", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/WorkingGloves.anm");
1370 pType.AddItemInHandsProfileIK("WorkingGloves_Beige", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/WorkingGloves.anm");
1371 pType.AddItemInHandsProfileIK("WorkingGloves_Brown", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/WorkingGloves.anm");
1372 pType.AddItemInHandsProfileIK("WorkingGloves_Yellow", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/WorkingGloves.anm");
1373 pType.AddItemInHandsProfileIK("TacticalGloves_Black", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/TacticalGloves.anm");
1374 pType.AddItemInHandsProfileIK("TacticalGloves_Beige", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/TacticalGloves.anm");
1375 pType.AddItemInHandsProfileIK("TacticalGloves_Green", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/TacticalGloves.anm");
1376 pType.AddItemInHandsProfileIK("NBCGloves_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/NBCGloves.anm");
1377 pType.AddItemInHandsProfileIK("SurgicalGloves_Blue", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/SurgicalGloves.anm");
1378 pType.AddItemInHandsProfileIK("SurgicalGloves_LightBlue", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/SurgicalGloves.anm");
1379 pType.AddItemInHandsProfileIK("SurgicalGloves_Green", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/SurgicalGloves.anm");
1380 pType.AddItemInHandsProfileIK("SurgicalGloves_White", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/SurgicalGloves.anm");
1381 pType.AddItemInHandsProfileIK("LeatherGloves_Natural", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/LeatherGloves.anm");
1382 pType.AddItemInHandsProfileIK("LeatherGloves_Beige", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/LeatherGloves.anm");
1383 pType.AddItemInHandsProfileIK("LeatherGloves_Black", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/LeatherGloves.anm");
1384 pType.AddItemInHandsProfileIK("LeatherGloves_Brown", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/LeatherGloves.anm");
1385 pType.AddItemInHandsProfileIK("OMNOGloves_Gray", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/CombatGloves.anm");
1386 pType.AddItemInHandsProfileIK("OMNOGloves_Brown", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/CombatGloves.anm");
1387 pType.AddItemInHandsProfileIK("HandsCover_Improvised", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/LeatherGloves.anm");
1388 pType.AddItemInHandsProfileIK("WoolGloves_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/LeatherGloves.anm");
1389 pType.AddItemInHandsProfileIK("WoolGlovesFingerless_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/LeatherGloves.anm");
1390 pType.AddItemInHandsProfileIK("PaddedGloves_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/PaddedGloves.anm");
1391 pType.AddItemInHandsProfileIK("SkiGloves_ColorBase", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/PaddedGloves.anm");
1392
1393 }
1394
1396 {
1397 pType.AddItemInHandsProfileIK("FeetCover_Improvised", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/NBCGloves.anm");
1398 pType.AddItemInHandsProfileIK("MedievalBoots", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/MedievalBoots.anm");
1399
1400 }
1401
1403 {
1404 pType.AddItemInHandsProfileIK("BallisticVest", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/vest_ballistic.anm");
1405 pType.AddItemInHandsProfileIK("HighCapacityVest_ColorBase", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/vest_highcapacity.anm");
1406 pType.AddItemInHandsProfileIK("PoliceVest", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/vest_police.anm");
1407 pType.AddItemInHandsProfileIK("PressVest_ColorBase", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/vest_press.anm");
1408 pType.AddItemInHandsProfileIK("UKAssVest_ColorBase", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/vest_ukassault.anm");
1409 pType.AddItemInHandsProfileIK("PlateCarrierVest", "dz/anims/workspaces/player/player_main/weapons/player_main_2h_extinguisher.asi", twoHanded, "dz/anims/anm/player/ik/two_handed/vest_police.anm");
1410 pType.AddItemInHandsProfileIK("HuntingVest", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/HuntingVest.anm");
1411 pType.AddItemInHandsProfileIK("ReflexVest", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/clothing/ReflexVest.anm");
1412 }
1413
1415 {
1416 pType.AddItemInHandsProfileIK("PlateCarrierPouches", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/plate_carrier_pouches_g.anm");
1417 pType.AddItemInHandsProfileIK("CarrierHolsterSolo", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/plate_carrier_holster.anm");
1418 pType.AddItemInHandsProfileIK("PlateCarrierHolster", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/plate_carrier_holster.anm");
1419 }
1420
1422 {
1423 pType.AddItemInHandsProfileIK("Book_Base", "dz/anims/workspaces/player/player_main/player_main_1h.asi", toolsOneHanded, "dz/anims/anm/player/ik/gear/book.anm");
1424 }
1425
1427 {
1428 pType.AddItemInHandsProfileIK("HandcuffsLocked", "dz/anims/workspaces/player/player_main/player_main_1h_restrained.asi", restrained, "dz/anims/anm/player/ik/gear/handcuffslocked.anm");
1429 pType.AddItemInHandsProfileIK("RopeLocked", "dz/anims/workspaces/player/player_main/player_main_1h_restrained.asi", restrained, "dz/anims/anm/player/ik/gear/bp_rope_tied.anm");
1430 pType.AddItemInHandsProfileIK("DuctTapeLocked", "dz/anims/workspaces/player/player_main/player_main_1h_restrained.asi", restrained, "dz/anims/anm/player/ik/gear/DuctTape_tied.anm");
1431 pType.AddItemInHandsProfileIK("MetalWireLocked", "dz/anims/workspaces/player/player_main/player_main_1h_restrained.asi", restrained, "dz/anims/anm/player/ik/gear/Metalwire_tied.anm");
1432 pType.AddItemInHandsProfileIK("BarbedWireLocked", "dz/anims/workspaces/player/player_main/player_main_1h_restrained.asi", restrained, "dz/anims/anm/player/ik/gear/Barbed_wire_tied.anm");
1433 }
1434
1436 {
1437 pType.AddItemInHandsProfileIK("SurrenderDummyItem", "dz/anims/workspaces/player/player_main/player_main_surrender.asi", surrender, "");
1438 }
1439
1440
1442 modCallbacks.RegisterOneHanded(pType, toolsOneHanded);
1443
1445 modCallbacks.RegisterTwoHanded(pType, twoHanded);
1446
1448 modCallbacks.RegisterPoleArms(pType, twoHanded);
1449
1451 modCallbacks.RegisterRestrained(pType, restrained);
1452
1454 modCallbacks.RegisterSurrender(pType, surrender);
1455
1457 modCallbacks.RegisterHeavy(pType, heavyItemBehaviour);
1458
1460 modCallbacks.RegisterCustom(pType);
1461
1462
1464 // bone Remaps
1465
1466 {
1467 // mapping "weaponBone" -> "humanBone"
1468 //Base classes
1469 array<string> rifleBoneRemap = { "bolt", "Weapon_Bolt", "magazine", "Weapon_Magazine", "trigger", "Weapon_Trigger", "charging", "Weapon_Bone_01", "bullet", "Weapon_Bullet", "mag_release", "Weapon_Bone_02", "boltrelease", "Weapon_Bone_03"};
1470 pType.AddItemBoneRemap("Rifle_Base", rifleBoneRemap);
1471
1472 array<string> pistolBoneRemap ={ "bolt", "Weapon_Bolt", "magazine", "Weapon_Magazine", "bullet","Weapon_Bullet", "trigger", "Weapon_Trigger", "hammer", "Weapon_Bone_01" };
1473 pType.AddItemBoneRemap("Pistol_Base", pistolBoneRemap);
1474
1475 array<string> PistolAltBoneRemap ={ "bolt", "Weapon_Bolt", "magazine", "Weapon_Magazine", "bullet","Weapon_Bullet", "trigger", "Weapon_Trigger", "hammer", "Weapon_Bone_01", "barrel", "Weapon_Bone_2" };
1476 pType.AddItemBoneRemap("PistolAlt_Base", PistolAltBoneRemap);
1477
1478 array<string> ShotgunBoneRemap ={ "bolt", "Weapon_Bolt", "pump", "Weapon_Bone_01","feedRamp", "Weapon_Bone_02", "trigger", "Weapon_Trigger","bullet", "Weapon_Bullet", "boltrelease", "Weapon_Bone_03"};
1479 pType.AddItemBoneRemap("Mp133Shotgun_Base", ShotgunBoneRemap);
1480
1481 array<string> BoltActionRifleBoneRemap ={ "bolthandle", "Weapon_Bolt", "boltbody", "Weapon_Bone_04", "boltbodyS", "Weapon_Bone_05", "trigger", "Weapon_Trigger","bullet", "Weapon_Bullet", "magazine", "Weapon_Magazine"};
1482 pType.AddItemBoneRemap("BoltActionRifle_Base", BoltActionRifleBoneRemap);
1483
1484 //Specific weapons
1485 //Rifles
1486 array<string> izh18BoneRemap = { "release", "Weapon_Bone_02", "barrel", "Weapon_Bone_01", "trigger", "Weapon_Trigger","ejector","Weapon_Bone_03","bullet", "Weapon_Bullet" };
1487 pType.AddItemBoneRemap("Izh18_Base", izh18BoneRemap);
1488
1489 array<string> B95BoneRemap = { "release", "Weapon_Bone_02", "barrel", "Weapon_Bone_01", "trigger", "Weapon_Trigger","ejector","Weapon_Bone_03","bullet", "Weapon_Bullet", "bullet2", "Weapon_Bone_04", "snaploader", "Weapon_Bone_05"};
1490 pType.AddItemBoneRemap("B95_Base", B95BoneRemap);
1491
1492 array<string> SKSBoneRemap = { "bolt", "Weapon_Bolt", "trigger", "Weapon_Trigger", "bullet", "Weapon_Bullet", "follower", "Weapon_Bone_02", "clip", "Weapon_Magazine", "cliprounds", "Weapon_Bone_01"};
1493 pType.AddItemBoneRemap("SKS_Base", SKSBoneRemap);
1494
1495 //Pistols
1496 array<string> DerringerBoneRemap = { "release", "Weapon_Bone_02", "barrel", "Weapon_Bone_01", "trigger", "Weapon_Trigger","hammer","Weapon_Bone_03","bullet", "Weapon_Bullet", "bullet2", "Weapon_Bone_04", "snaploader", "Weapon_Bone_05"};
1497 pType.AddItemBoneRemap("Derringer_Base", DerringerBoneRemap);
1498
1499 array<string> MagnumBoneRemap ={ "bolt", "Weapon_Bolt", "magazine", "Weapon_Magazine", "bullet","Weapon_Bullet", "trigger", "Weapon_Trigger", "hammer", "Weapon_Bone_01","cylinder_arm", "Weapon_Bone_03" ,"ejector", "Weapon_Bone_04" };
1500 pType.AddItemBoneRemap("Magnum_Base", MagnumBoneRemap);
1501
1502 array<string> FlaregunBoneRemap = { "hammer", "Weapon_Bone_02", "barrel", "Weapon_Bone_01", "trigger", "Weapon_Trigger" ,"bullet", "Weapon_Bullet" };
1503 pType.AddItemBoneRemap("Flaregun_Base", FlaregunBoneRemap);
1504
1505 array<string> LongHornBoneRemap = { "latch", "Weapon_Bone_01", "hammer", "Weapon_Bone_02", "reload", "Weapon_Bolt"/*, "hammer", "Weapon_Bone_01",*/, "trigger","Weapon_Trigger","bullet", "Weapon_Bullet" };
1506 pType.AddItemBoneRemap("LongHorn_Base", LongHornBoneRemap);
1507
1508 //Shotguns
1509 array<string> Izh18ShotgunBoneRemap = { "release", "Weapon_Bone_02", "barrel", "Weapon_Bone_01", "trigger", "Weapon_Trigger","ejector","Weapon_Bone_03","bullet", "Weapon_Bullet" };
1510 pType.AddItemBoneRemap("Izh18Shotgun_Base", Izh18ShotgunBoneRemap);
1511
1512 array<string> Izh43BoneRemap = { "release", "Weapon_Bone_02", "barrel", "Weapon_Bone_01", "trigger", "Weapon_Trigger","ejector","Weapon_Bone_03","bullet", "Weapon_Bullet", "bullet2", "Weapon_Bone_04", "snaploader", "Weapon_Bone_05", "trigger2", "Weapon_Bone_06"};
1513 pType.AddItemBoneRemap("Izh43Shotgun_Base", Izh43BoneRemap);
1514
1515 //Launchers
1516 array<string> M79BoneRemap = { "release", "Weapon_Bone_02", "barrel", "Weapon_Bone_01", "trigger", "Weapon_Trigger","extractor","Weapon_Bone_03","bullet", "Weapon_Bullet", "charging", "Weapon_Bone_04", };
1517 pType.AddItemBoneRemap("M79_Base", M79BoneRemap);
1518
1519 //Archery
1520 array<string> CrossbowBoneRemap ={ "bullet", "Weapon_Bullet", "trigger", "Weapon_Trigger", "chord", "Weapon_Bone_01", "shutter", "Weapon_Bolt" };
1521 pType.AddItemBoneRemap("Crossbow_Base", CrossbowBoneRemap);
1522
1523 //array<string> M4A1BoneRemap ={ "bolt", "Weapon_Bolt", "magazine", "Weapon_Magazine", "trigger", "Weapon_Trigger","charginghandle", "Weapon_Bone_01","bullet","Weapon_Bullet", };
1524 //pType.AddItemBoneRemap("M4A1_Base", M4A1BoneRemap);
1525
1526 // mod remapping
1527 modCallbacks.CustomBoneRemapping(pType);
1528 }
1529
1531 // bone Remaps
1532
1533 //
1534 pType.DebugPreloadAnimationInstances();
1535
1536 GetGame().ProfilerStop("DayZPlayerTypeRegisterItems");
1537
1538}
void DayzPlayerItemBehaviorCfg()
Definition DayZPlayerCfgBase.c:0
proto native CGame GetGame()

Перекрестные ссылки DayzPlayerItemBehaviorCfg() и GetGame().

Используется в DayZPlayerTypeUtils::DayZPlayerTypeCreate() и DayZPlayerTypeInitMovement().

◆ RegisterArcheryItem()

void RegisterArcheryItem ( DayZPlayerType pType,
DayzPlayerItemBehaviorCfg pBehavior )

◆ RegisterCustom()

void RegisterCustom ( DayZPlayerType pType)

◆ RegisterEmptyHanded()

◆ RegisterFireArms()

void RegisterFireArms ( DayZPlayerType pType,
DayzPlayerItemBehaviorCfg pBehavior )

◆ RegisterHeavy()

void RegisterHeavy ( DayZPlayerType pType,
DayzPlayerItemBehaviorCfg pBehavior )

◆ RegisterLauncher()

void RegisterLauncher ( DayZPlayerType pType,
DayzPlayerItemBehaviorCfg pBehavior )

◆ RegisterOneHanded()

void RegisterOneHanded ( DayZPlayerType pType,
DayzPlayerItemBehaviorCfg pBehavior )

◆ RegisterPistol()

void RegisterPistol ( DayZPlayerType pType,
DayzPlayerItemBehaviorCfg pBehavior )

◆ RegisterPoleArms()

void RegisterPoleArms ( DayZPlayerType pType,
DayzPlayerItemBehaviorCfg pBehavior )

◆ RegisterRestrained()

void RegisterRestrained ( DayZPlayerType pType,
DayzPlayerItemBehaviorCfg pBehavior )

◆ RegisterSurrender()

void RegisterSurrender ( DayZPlayerType pType,
DayzPlayerItemBehaviorCfg pBehavior )

◆ RegisterTwoHanded()

void RegisterTwoHanded ( DayZPlayerType pType,
DayzPlayerItemBehaviorCfg pBehavior )

◆ SetEmptyHanded()

void SetEmptyHanded ( )
95{
99 PISTOLS,
100 FIREARMS,
101 HEAVY,
103};
104
class DayZPlayerTypeUtils EMPTYHANDED
class DayZPlayerTypeUtils POLEARMS
class DayZPlayerTypeUtils HEAVY
class DayZPlayerTypeUtils TWOHANDED
class DayZPlayerTypeUtils PISTOLS
class DayZPlayerTypeUtils FIREARMS
class DayZPlayerTypeUtils ONEHANDED

◆ SetFirearms()

void SetFirearms ( )

◆ SetHeavyItems()

void SetHeavyItems ( )
168 {
169 m_iType = ItemBehaviorType.PISTOLS;
170
171 SetIKStance(DayZPlayerConstants.STANCEIDX_ERECT, false, true, false);
172 SetIKStance(DayZPlayerConstants.STANCEIDX_CROUCH, false, true, false);
173 SetIKStance(DayZPlayerConstants.STANCEIDX_PRONE, false, true, false);
174 SetIKStance(DayZPlayerConstants.STANCEIDX_RAISEDERECT, true, true, true);
175 SetIKStance(DayZPlayerConstants.STANCEIDX_RAISEDCROUCH, true, true, true);
176 SetIKStance(DayZPlayerConstants.STANCEIDX_RAISEDPRONE, true, true, true);
177
178 SetIK(DayZPlayerConstants.STANCEIDX_RAISEDERECT, DayZPlayerConstants.MOVEMENTIDX_SPRINT, false, true, false);
179
180 SetIKMelee(DayZPlayerConstants.MELEE_LIGHT, false, true, true);
DayZPlayerConstants
defined in C++
Definition dayzplayer.c:602
void SetIK(int pStance, int pMovement, bool pAim, bool pRArm, bool pLArm)
Definition humanitems.c:37
void SetIKMelee(int pHitType, bool pAim, bool pRArm, bool pLArm)
Definition humanitems.c:67
int m_iType
Definition humanitems.c:8
void SetIKStance(int pStance, bool pAim, bool pRArm, bool pLArm)
Definition humanitems.c:52

Перекрестные ссылки m_iType, HumanItemBehaviorCfg::SetIK(), HumanItemBehaviorCfg::SetIKMelee() и HumanItemBehaviorCfg::SetIKStance().

◆ SetIKPoleArms()

void SetIKPoleArms ( )

◆ SetIKTwoHanded()

void SetIKTwoHanded ( )
37 {
39 SHumanCommandMoveSettings hmcs = pType.CommandMoveSettingsW();
40
42 hmcs.m_fRunSpringTimeout = CfgGameplayHandler.GetMovementTimeToSprint();
43 hmcs.m_fRunSpringMaxChange = 8.0;
44
Definition CfgGameplayHandler.c:2
static float GetMovementTimeToSprint()
Definition CfgGameplayHandler.c:242
class SHumanGlobalSettings SHumanCommandMoveSettings()
Definition humansettings.c:12

◆ SetPistols()

void SetPistols ( )

◆ SetPoleArms()

void SetPoleArms ( )
185 {
186 m_iType = ItemBehaviorType.FIREARMS;
187
188 SetIKStance(DayZPlayerConstants.STANCEIDX_ERECT, false, true, true);
189 SetIKStance(DayZPlayerConstants.STANCEIDX_CROUCH, false, true, true);
190 SetIKStance(DayZPlayerConstants.STANCEIDX_PRONE, false, true, true);
191 SetIKStance(DayZPlayerConstants.STANCEIDX_RAISEDERECT, true, true, true);
192 SetIKStance(DayZPlayerConstants.STANCEIDX_RAISEDCROUCH, true, true, true);
193 SetIKStance(DayZPlayerConstants.STANCEIDX_RAISEDPRONE, true, true, true);
194

◆ SetRestrained()

void SetRestrained ( )
142 {
143 SetIKStance(DayZPlayerConstants.STANCEIDX_ERECT, false, true, true);
144 SetIKStance(DayZPlayerConstants.STANCEIDX_CROUCH, false, true, true);
145 SetIKStance(DayZPlayerConstants.STANCEIDX_PRONE, false, true, true);
146 SetIKStance(DayZPlayerConstants.STANCEIDX_RAISEDERECT, false, true, true);
147 SetIKStance(DayZPlayerConstants.STANCEIDX_RAISEDCROUCH, false, false, false);
148 SetIKStance(DayZPlayerConstants.STANCEIDX_RAISEDPRONE, false, true, true);
149
150 SetIKMelee(DayZPlayerConstants.MELEE_LIGHT, false, true, true);

◆ SetSurrender()

void SetSurrender ( )
155 {
156 SetIKStance(DayZPlayerConstants.STANCEIDX_ERECT, false, true, true);
157 SetIKStance(DayZPlayerConstants.STANCEIDX_CROUCH, false, true, true);
158 SetIKStance(DayZPlayerConstants.STANCEIDX_PRONE, false, true, true);
159 SetIKStance(DayZPlayerConstants.STANCEIDX_RAISEDERECT, false, true, true);
160 SetIKStance(DayZPlayerConstants.STANCEIDX_RAISEDCROUCH, false, false, false);
161 SetIKStance(DayZPlayerConstants.STANCEIDX_RAISEDPRONE, false, true, true);
162
163 SetIKMelee(DayZPlayerConstants.MELEE_LIGHT, false, false, false);
164 SetIKMelee(DayZPlayerConstants.MELEE_HEAVY, false, false, false);
165 }
166

◆ SetToolsOneHanded()

void SetToolsOneHanded ( )

◆ SetTwoHanded()

void SetTwoHanded ( )
106{
108 {
109 m_iStanceMask = DayZPlayerConstants.STANCEMASK_ALL;
110
111 m_StanceMovements[DayZPlayerConstants.STANCEIDX_ERECT] = DayZPlayerConstants.MOVEMENT_IDLE | DayZPlayerConstants.MOVEMENT_WALK | DayZPlayerConstants.MOVEMENT_RUN | DayZPlayerConstants.MOVEMENT_SPRINT;
112 m_StanceMovements[DayZPlayerConstants.STANCEIDX_CROUCH] = DayZPlayerConstants.MOVEMENT_IDLE | DayZPlayerConstants.MOVEMENT_WALK | DayZPlayerConstants.MOVEMENT_SPRINT;
113 m_StanceMovements[DayZPlayerConstants.STANCEIDX_PRONE] = DayZPlayerConstants.MOVEMENT_IDLE | DayZPlayerConstants.MOVEMENT_WALK;
114 m_StanceMovements[DayZPlayerConstants.STANCEIDX_RAISEDERECT] = DayZPlayerConstants.MOVEMENT_IDLE | DayZPlayerConstants.MOVEMENT_WALK | DayZPlayerConstants.MOVEMENT_RUN | DayZPlayerConstants.MOVEMENT_SPRINT;
115 m_StanceMovements[DayZPlayerConstants.STANCEIDX_RAISEDCROUCH] = DayZPlayerConstants.MOVEMENT_IDLE | DayZPlayerConstants.MOVEMENT_WALK | DayZPlayerConstants.MOVEMENT_RUN;
116 m_StanceMovements[DayZPlayerConstants.STANCEIDX_RAISEDPRONE] = DayZPlayerConstants.MOVEMENT_IDLE;
117
118 m_StanceRotation[DayZPlayerConstants.STANCEIDX_ERECT] = DayZPlayerConstants.ROTATION_ENABLE;
int m_StanceMovements[6]
Definition humanitems.c:11
int m_iStanceMask
combinations of STANCEMASK_
Definition humanitems.c:10
int m_StanceRotation[6]
6 stances -> all has movement mask, STANCEIDX_ ... is index
Definition humanitems.c:12

Переменные

◆ EMPTYHANDED

◆ FIREARMS

◆ HEAVY

◆ ONEHANDED

◆ PISTOLS

◆ POLEARMS

◆ TWOHANDED