DayZ
1.27
DayZ Explorer by KGB
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SetTwoHanded()
void RegisterEmptyHanded::SetTwoHanded
(
)
См. определение в файле
DayZPlayerCfgBase.c
строка
106
106
{
107
void
DayzPlayerItemBehaviorCfg
()
108
{
109
m_iStanceMask
=
DayZPlayerConstants
.STANCEMASK_ALL;
110
111
m_StanceMovements
[
DayZPlayerConstants
.STANCEIDX_ERECT] =
DayZPlayerConstants
.MOVEMENT_IDLE |
DayZPlayerConstants
.MOVEMENT_WALK |
DayZPlayerConstants
.MOVEMENT_RUN |
DayZPlayerConstants
.MOVEMENT_SPRINT;
112
m_StanceMovements
[
DayZPlayerConstants
.STANCEIDX_CROUCH] =
DayZPlayerConstants
.MOVEMENT_IDLE |
DayZPlayerConstants
.MOVEMENT_WALK |
DayZPlayerConstants
.MOVEMENT_SPRINT;
113
m_StanceMovements
[
DayZPlayerConstants
.STANCEIDX_PRONE] =
DayZPlayerConstants
.MOVEMENT_IDLE |
DayZPlayerConstants
.MOVEMENT_WALK;
114
m_StanceMovements
[
DayZPlayerConstants
.STANCEIDX_RAISEDERECT] =
DayZPlayerConstants
.MOVEMENT_IDLE |
DayZPlayerConstants
.MOVEMENT_WALK |
DayZPlayerConstants
.MOVEMENT_RUN |
DayZPlayerConstants
.MOVEMENT_SPRINT;
115
m_StanceMovements
[
DayZPlayerConstants
.STANCEIDX_RAISEDCROUCH] =
DayZPlayerConstants
.MOVEMENT_IDLE |
DayZPlayerConstants
.MOVEMENT_WALK |
DayZPlayerConstants
.MOVEMENT_RUN;
116
m_StanceMovements
[
DayZPlayerConstants
.STANCEIDX_RAISEDPRONE] =
DayZPlayerConstants
.MOVEMENT_IDLE;
117
118
m_StanceRotation
[
DayZPlayerConstants
.STANCEIDX_ERECT] =
DayZPlayerConstants
.ROTATION_ENABLE;
DayzPlayerItemBehaviorCfg
void DayzPlayerItemBehaviorCfg()
Определения
DayZPlayerCfgBase.c:0
DayZPlayerConstants
DayZPlayerConstants
defined in C++
Определения
dayzplayer.c:602
m_StanceMovements
int m_StanceMovements[6]
Определения
humanitems.c:11
m_iStanceMask
int m_iStanceMask
combinations of STANCEMASK_
Определения
humanitems.c:10
m_StanceRotation
int m_StanceRotation[6]
6 stances -> all has movement mask, STANCEIDX_ ... is index
Определения
humanitems.c:12
Ishodniki
scripts
4_World
Entities
ManBase
DayZPlayer
DayZPlayerCfgBase.c
Создано системой
1.13.2