DayZ 1.26
DayZ Explorer by KGB
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Закрытые статические члены | |
static void | DayZPlayerTypeCreate (DayZPlayerType pType) |
static void | DayZPlayerTypeInitMovement (DayZPlayerType pType) |
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inlinestaticprivate |
register all item types
register all sounds
register camera creators
other configs
Перекрестные ссылки DayZPlayerTypeRegisterItems(), DayZPlayerTypeRegisterSounds() и DayZPlayerCameras::RegisterCameras().
Используется в DayZPlayerTypeCreate().
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inlinestaticprivate |
set move settings:
run sprint (SHIFT HOLD) filter
< filter span value [s]
< filter speed value [val/s]
WSAD direction filter
< direction filter timeout [s]
< sprint direction filter timeout [s]
< direction filter max rot speed [rad/s]
< max sprint angle [rad]
< this is when char starts tu turn
< this is end norm time (turn amount is not updated after this time)
< this is norm time when new turn from old turn is evaluated again (turn->turn)
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< Water level (in meters) - m_iMaxSpeedNormal_WaterLevelLow and m_iMaxSpeedFast_WaterLevelLow are applied when character is deeper
< Water level (in meters) - m_iMaxSpeedNormal_WaterLevelHigh and m_iMaxSpeedFast_WaterLevelHigh are applied when character is deeper
< Max movement speed for m_fWaterLevelSpeedRectrictionLow when character doesn't want to sprint (-1 means no change)
< Max movement speed for m_fWaterLevelSpeedRectrictionLow when character wants to sprint (-1 means no change)
< Max movement speed for m_fWaterLevelSpeedRectrictionHigh when character doesn't want to sprint (-1 means no change)
< Max movement speed for m_fWaterLevelSpeedRectrictionHigh when character wants to sprint (-1 means no change)
animation speed settings example
Перекрестные ссылки CfgGameplayHandler::GetMovementTimeToSprint(), CfgGameplayHandler::GetMovementTimeToStrafeJog() и SHumanCommandMoveSettings().
Используется в DayZPlayerTypeInitMovement().