Закрытые статические члены | |
static void | RegisterCameras (DayZPlayerType pType) |
called from DayZPlayerTypeCreate() fn | |
static void | RegisterTransitionTime (int pFrom, int pTo, float pTime, bool pTwoWay) |
static function to set time to table | |
static float | GetTransitionTime (int pFrom, int pTo) |
static function to get time from table | |
static float | OnCameraChange (DayZPlayer pPlayer, int pFrom, int pTo) |
Закрытые статические данные | |
static const int | DAYZCAMERA_1ST = 1 |
1st person camera | |
static const int | DAYZCAMERA_3RD_ERC = 2 |
3rd - standing | |
static const int | DAYZCAMERA_3RD_ERC_SPR = 3 |
3rd - standing sprint | |
static const int | DAYZCAMERA_3RD_ERC_RAISED = 4 |
3rd - standing raised | |
static const int | DAYZCAMERA_3RD_CRO = 5 |
3rd - crouch | |
static const int | DAYZCAMERA_3RD_CRO_RAISED = 6 |
3rd - crouch | |
static const int | DAYZCAMERA_3RD_PRO = 7 |
3rd - laying | |
static const int | DAYZCAMERA_3RD_PRO_RAISED = 8 |
3rd - laying raised | |
static const int | DAYZCAMERA_3RD_ERC_RAISED_MELEE = 9 |
3rd - laying raised | |
static const int | DAYZCAMERA_IRONSIGHTS = 10 |
ironsights camera | |
static const int | DAYZCAMERA_OPTICS = 11 |
optics | |
static const int | DAYZCAMERA_1ST_UNCONSCIOUS = 12 |
unconscious | |
static const int | DAYZCAMERA_3RD_JUMP = 13 |
jump | |
static const int | DAYZCAMERA_3RD_CLIMB = 14 |
climb / vault | |
static const int | DAYZCAMERA_1ST_VEHICLE = 30 |
vehicle 1st person | |
static const int | DAYZCAMERA_3RD_VEHICLE = 31 |
generic vehicle 3rd person | |
static const int | PERITEMUD_INVALID = -1 |
static const int | PERITEMUD_EMPTYHANDED = 20 |
uninitialized / invalid per item camera user data | |
static const int | PERITEMUD_ONEHANDED = 25 |
for empty hands | |
static const int | PERITEMUD_TWOHANDED = 30 |
for empty hands | |
static const float | TIME_CAMERACHANGE_01 = 0.1 |
for two handed items | |
static const float | TIME_CAMERACHANGE_02 = 0.2 |
static const float | TIME_CAMERACHANGE_03 = 0.3 |
static ref map< int, float > | m_TransitionTimes = new map<int,float> |
См. определение в файле DayZPlayerCameras.c строка 1