Элементы перечислений |
---|
DEBUG_MENU | dayz player debug menu in enfusion
-------------------— movement stances --------------—
|
DEBUG_TURNSLIDE | over turn slides / clamps
|
DEBUG_SHOWDEBUGPLUGIN | menu for showing debug plugin
|
DEBUG_SHOWINJURY | menu for showing injuries
|
DEBUG_SHOWEXHAUSTION | menu for showing exhaustion
|
DEBUG_ENABLEJUMP | menu for showing exhaustion
|
DEBUG_ENABLETALKING | option for showing talk command
|
STANCEIDX_ERECT |
-------------------— movement stances --------------—
|
STANCEIDX_CROUCH | |
STANCEIDX_PRONE | |
STANCEIDX_RAISEDERECT | |
STANCEIDX_RAISEDCROUCH | |
STANCEIDX_RAISEDPRONE | |
STANCEIDX_RAISED | |
STANCEMASK_ERECT | stance masks
|
STANCEMASK_CROUCH | |
STANCEMASK_PRONE | |
STANCEMASK_RAISEDERECT | |
STANCEMASK_RAISEDCROUCH | |
STANCEMASK_RAISEDPRONE | |
STANCEMASK_ALL | |
STANCEMASK_NOTRAISED | |
STANCEMASK_RAISED | |
MOVEMENT_IDLE | movements - masks
|
MOVEMENT_WALK | 0x1
|
MOVEMENT_RUN | 0x2
|
MOVEMENT_SPRINT | 0x4
|
ROTATION_DISABLE | 0x8
rotation modes
|
ROTATION_ENABLE | |
MOVEMENTIDX_SLIDE | movement idx
|
MOVEMENTIDX_IDLE | |
MOVEMENTIDX_WALK | |
MOVEMENTIDX_RUN | |
MOVEMENTIDX_SPRINT | |
MOVEMENTIDX_CROUCH_RUN | |
MELEE_LIGHT | melee hit type
|
MELEE_HEAVY | |
VEHICLECLASS_CAR | vehicle classes
|
VEHICLECLASS_HELI | |
VEHICLECLASS_BOAT | |
VEHICLESEAT_DRIVER | vehicle seats
|
VEHICLESEAT_CODRIVER | |
VEHICLESEAT_PASSENGER_L | |
VEHICLESEAT_PASSENGER_R | |
DEATH_DEFAULT | death types
|
DEATH_PULL_OUT_TRANSPORT | not defining in C++ as it is only used in script for undefined type
|
DEATH_BODY | transport death -> death - special handling for pulling a dead player out of a vehicle
|
DEATH_FAST | locomotion -> death - normal death animation while a player is conciscious
|
DEATH_WATER | locomotion -> death - faster animation, for impulse driven deaths, i.e. hit by vehicle
|
DEATH_FALL | swimming -> death
|
DEATH_UNCON_ON_LAND | falling -> death
|
DEATH_UNCON_IN_WATER | unconscious -> death - while not in water
|
COMMANDID_NONE | unconscious -> death - while in water
-------------------— COMMAND IDs -------------------—
command ids - main movement commands
|
COMMANDID_MOVE | |
COMMANDID_ACTION | |
COMMANDID_MELEE | |
COMMANDID_MELEE2 | |
COMMANDID_FALL | |
COMMANDID_DEATH | |
COMMANDID_DAMAGE | |
COMMANDID_LADDER | |
COMMANDID_UNCONSCIOUS | |
COMMANDID_SWIM | |
COMMANDID_VEHICLE | |
COMMANDID_CLIMB | |
COMMANDID_SCRIPT | |
COMMANDID_MOD_LOOKAT | modifier commands - additive behaviour
|
COMMANDID_MOD_WEAPONS | |
COMMANDID_MOD_ACTION | |
COMMANDID_MOD_DAMAGE | |
CMD_ACTIONINT_INTERRUPT | internal action commands used in HumanCommandActionCallback.InternalCommand()
-------------------— ACTIONS -----------------------—
totally interrupt action (no animation, just blend)
|
CMD_ACTIONINT_FINISH | secondary ending (finishing action, eg running out of water while drinking, not all actions have this)
|
CMD_ACTIONINT_END | end action (stopping action, without finish, all actions have this)
|
CMD_ACTIONINT_ACTION | one time secondary action within an action
|
CMD_ACTIONINT_ACTIONLOOP | loop secondary action within an action
|
CMD_ACTIONMOD_DRINK | animations constants
note: (erc - standing, cro - crouching, pne - prone) anim pose it can start from note: (end, end2, action, loop2) internal command which can be send in loop state
looping
modifier (differential animation)
|
CMD_ACTIONMOD_EAT | |
CMD_ACTIONMOD_EMPTY_VESSEL | |
CMD_ACTIONMOD_CATCHRAIN | |
CMD_ACTIONMOD_VIEWCOMPASS | |
CMD_ACTIONMOD_ITEM_TUNE | |
CMD_ACTIONMOD_GIVEL | |
CMD_ACTIONMOD_GIVER | |
CMD_ACTIONMOD_SHAVE | |
CMD_ACTIONMOD_FILLMAG | |
CMD_ACTIONMOD_EMPTYMAG | |
CMD_ACTIONMOD_OPENITEM | |
CMD_ACTIONMOD_TAKETEMPSELF | |
CMD_ACTIONMOD_VIEWMAP | |
CMD_ACTIONMOD_RAISEITEM | |
CMD_ACTIONMOD_SEARCHINVENTORY | |
CMD_ACTIONMOD_CRAFTING | |
CMD_ACTIONMOD_RESTRAINEDSTRUGGLE | |
CMD_ACTIONMOD_COVERHEAD_SELF | |
CMD_ACTIONMOD_COVERHEAD_TARGET | |
CMD_ACTIONMOD_SET_ALARM | |
CMD_ACTIONMOD_SET_KITCHENTIMER | |
CMD_ACTIONMOD_RESET_KITCHENTIMER | |
CMD_ACTIONMOD_BLOODTEST | |
CMD_ACTIONMOD_BLOODTESTOTHER | |
CMD_ACTIONMOD_PICKUP_HANDS | |
CMD_ACTIONMOD_PICKUP_INVENTORY | |
CMD_ACTIONMOD_LICKBATTERY | |
CMD_ACTIONMOD_LIGHTFLARE | |
CMD_ACTIONMOD_LITCHEMLIGHT | |
CMD_ACTIONMOD_UNPINGRENAGE | |
CMD_ACTIONMOD_OPENDOORFW | |
CMD_ACTIONMOD_OPENLID | |
CMD_ACTIONMOD_CLOSELID | |
CMD_ACTIONMOD_ITEM_ON | |
CMD_ACTIONMOD_ITEM_OFF | |
CMD_ACTIONMOD_BATONEXTEND | |
CMD_ACTIONMOD_BATONRETRACT | |
CMD_ACTIONMOD_UNLOCKHANDCUFFTARGET | |
CMD_ACTIONMOD_FISHINGRODEXTEND | |
CMD_ACTIONMOD_FISHINGRODRETRACT | |
CMD_ACTIONMOD_CLEANHANDSBOTTLE | |
CMD_ACTIONMOD_OPENITEM_ONCE | |
CMD_ACTIONMOD_ATTACHSCOPE | |
CMD_ACTIONMOD_ATTACHBARREL | |
CMD_ACTIONMOD_EMPTYSEEDSPACK | |
CMD_ACTIONMOD_INTERACTONCE | |
CMD_ACTIONMOD_ATTACHITEM | |
CMD_ACTIONMOD_CLOSEITEM_ONCE | |
CMD_ACTIONMOD_FOLDITEM_ONCE | |
CMD_ACTIONMOD_UNFOLDITEM_ONCE | |
CMD_ACTIONMOD_PRESS_TRIGGER | |
CMD_ACTIONMOD_STOP_ALARM | |
CMD_ACTIONMOD_EAT_PILL | |
CMD_ACTIONMOD_EAT_TABLET | |
CMD_ACTIONMOD_HEATPACK | |
CMD_ACTIONMOD_DROPITEM_HANDS | |
CMD_ACTIONMOD_DROPITEM_INVENTORY | |
CMD_ACTIONFB_DRINK |
fb (full body)
|
CMD_ACTIONFB_EAT | |
CMD_ACTIONFB_CATCHRAIN | |
CMD_ACTIONFB_ITEM_TUNE | |
CMD_ACTIONFB_GIVEL | |
CMD_ACTIONFB_GIVER | |
CMD_ACTIONFB_FILLMAG | |
CMD_ACTIONFB_EMPTYMAG | |
CMD_ACTIONFB_DRINKPOND | |
CMD_ACTIONFB_DRINKWELL | |
CMD_ACTIONFB_FILLBOTTLEWELL | |
CMD_ACTIONFB_FIREESTINGUISHER | |
CMD_ACTIONFB_WRING | |
CMD_ACTIONFB_FISHING | |
CMD_ACTIONFB_CPR | |
CMD_ACTIONFB_BANDAGE | |
CMD_ACTIONFB_CRAFTING | |
CMD_ACTIONFB_INTERACT | |
CMD_ACTIONFB_FORCEFEED | |
CMD_ACTIONFB_BANDAGETARGET | |
CMD_ACTIONFB_SPRAYPLANT | |
CMD_ACTIONFB_STARTFIRE | |
CMD_ACTIONFB_ANIMALSKINNING | |
CMD_ACTIONFB_WASHHANDSWELL | |
CMD_ACTIONFB_WASHHANDSPOND | |
CMD_ACTIONFB_SALINEBLOODBAGTARGET | |
CMD_ACTIONFB_SALINEBLOODBAG | |
CMD_ACTIONFB_STITCHUPSELF | |
CMD_ACTIONFB_VOMIT | |
CMD_ACTIONFB_UNRESTRAINTARGET | |
CMD_ACTIONFB_RESTRAINTARGET | |
CMD_ACTIONFB_CHECKPULSE | |
CMD_ACTIONFB_CLEANWOUNDSTARGET | |
CMD_ACTIONFB_COLLECTBLOODSELF | |
CMD_ACTIONFB_EMPTY_VESSEL | |
CMD_ACTIONFB_OPENITEM | |
CMD_ACTIONFB_HACKBUSH | |
CMD_ACTIONFB_HACKTREE | |
CMD_ACTIONFB_TAKETEMPSELF | |
CMD_ACTIONFB_DIG | |
CMD_ACTIONFB_DIGUPCACHE | |
CMD_ACTIONFB_DIGMANIPULATE | |
CMD_ACTIONFB_DEPLOY_HEAVY | |
CMD_ACTIONFB_DEPLOY_2HD | |
CMD_ACTIONFB_DEPLOY_1HD | |
CMD_ACTIONFB_BLOWFIREPLACE | |
CMD_ACTIONFB_VIEWMAP | |
CMD_ACTIONFB_VIEWCOMPASS | |
CMD_ACTIONFB_FILLBOTTLEPOND | |
CMD_ACTIONFB_PLACING_HEAVY | |
CMD_ACTIONFB_PLACING_2HD | |
CMD_ACTIONFB_PLACING_1HD | |
CMD_ACTIONFB_CUTBARK | |
CMD_ACTIONFB_VIEWNOTE | |
CMD_ACTIONFB_SEARCHINVENTORY | |
CMD_GESTUREFB_LOOKOPTICS | |
CMD_ACTIONFB_MINEROCK | |
CMD_ACTIONFB_RAISEITEM | |
CMD_ACTIONFB_RESTRAINEDSTRUGGLE | |
CMD_ACTIONFB_RESTRAINSELF | |
CMD_ACTIONFB_ASSEMBLE | |
CMD_ACTIONFB_DISASSEMBLE | |
CMD_ACTIONFB_FLAME_REPAIR | |
CMD_ACTIONFB_TURN_VALVE | |
CMD_ACTIONFB_SET_ALARM | |
CMD_ACTIONFB_SHOVEL_DIG | |
CMD_ACTIONFB_VEHICLE_PUSH | |
CMD_ACTIONFB_PATCHING_TIRE | |
CMD_ACTIONFB_PATCHING_DUCTTAPE | |
CMD_ACTIONFB_PATCHING_SEWING | |
CMD_ACTIONFB_PATCHING_LEATHER_SEWING_KIT | |
CMD_ACTIONFB_SPLITTING_FIREWOOD | |
CMD_ACTIONFB_BREAKING_STICK | |
CMD_ACTIONFB_CLEANING_WEAPON | |
CMD_ACTIONFB_EATING_SNOW | |
CMD_ACTIONFB_FILLING_CONTAINER_SNOW | |
CMD_ACTIONFB_DIGGIN_WORMS | |
CMD_ACTIONFB_PICKUP_HANDS | |
CMD_ACTIONFB_PICKUP_INVENTORY | |
CMD_ACTIONFB_LICKBATTERY | |
CMD_ACTIONFB_LIGHTFLARE | |
CMD_ACTIONFB_LITCHEMLIGHT | |
CMD_ACTIONFB_UNPINGRENAGE | |
CMD_ACTIONFB_ITEM_ON | |
CMD_ACTIONFB_ITEM_OFF | |
CMD_ACTIONFB_HANDCUFFTARGET | |
CMD_ACTIONFB_MORPHINE | |
CMD_ACTIONFB_INJECTION | |
CMD_ACTIONFB_INJECTIONTARGET | |
CMD_ACTIONFB_DRINKSIP | |
CMD_ACTIONFB_CLEANHANDSBOTTLE | |
CMD_ACTIONFB_OPENITEM_ONCE | |
CMD_ACTIONFB_POKE | |
CMD_ACTIONFB_ATTACHSCOPE | |
CMD_ACTIONFB_ATTACHBARREL | |
CMD_ACTIONFB_RESTRAIN | |
CMD_ACTIONFB_PICKUP_HEAVY | |
CMD_ACTIONFB_PRESS_TRIGGER | |
CMD_ACTIONFB_RAISE_FLAG | |
CMD_ACTIONFB_LOWER_FLAG | |
CMD_ACTIONFB_STOP_ALARM | |
CMD_ACTIONFB_EAT_PILL | |
CMD_ACTIONFB_EAT_TABLET | |
CMD_ACTIONFB_HEATPACK | |
CMD_ACTIONFB_DROPITEM_HANDS | |
CMD_TRAILER_MASK |
-------------------— TRAILER -----------------------—
|
CMD_TRAILER_MASK_02 | |
CMD_TRAILER_MASK_CHAINS | |
CMD_TRAILER_MASK_DALLAS | |
CMD_TRAILER_MASK_HOXTON | |
CMD_TRAILER_MASK_WOLF | |
CMD_ACTIONMOD_STARTENGINE |
-------------------— VEHICLES ----------------------—
|
CMD_ACTIONMOD_TOOTHORN | |
CMD_ACTIONMOD_DRIVER_DOOR_OPEN | |
CMD_ACTIONMOD_DRIVER_DOOR_CLOSE | |
CMD_ACTIONMOD_CODRIVER_DOOROPEN | |
CMD_ACTIONMOD_CODRIVER_DOORCLOSE | |
CMD_ACTIONMOD_STOPENGINE | |
CMD_ACTIONMOD_SHIFTGEAR | |
CMD_ACTIONMOD_HEADLIGHT | |
CMD_GESTUREMOD_GREETING |
-------------------— GESTURES ----------------------—
modifier (differential animation)
|
CMD_GESTUREMOD_POINT | |
CMD_GESTUREMOD_THUMB | |
CMD_GESTUREMOD_THUMBDOWN | |
CMD_GESTUREMOD_SILENCE | |
CMD_GESTUREMOD_TAUNT | |
CMD_GESTUREMOD_TIMEOUT | |
CMD_GESTUREMOD_HEART | |
CMD_GESTUREMOD_FACEPALM | |
CMD_GESTUREMOD_WATCHING | |
CMD_GESTUREMOD_HOLD | |
CMD_GESTUREMOD_LISTENING | |
CMD_GESTUREMOD_POINTSELF | |
CMD_GESTUREMOD_LOOKATME | |
CMD_GESTUREMOD_OKAY | |
CMD_GESTUREMOD_RPS | |
CMD_ACTIONINT_RPS_ROCK | |
CMD_ACTIONINT_RPS_PAPER | |
CMD_ACTIONINT_RPS_SCISSORS | |
CMD_GESTUREMOD_THROAT | |
CMD_GESTUREMOD_CLAP | |
CMD_GESTUREMOD_DABBING | |
CMD_GESTUREMOD_MOVE | |
CMD_GESTUREMOD_DOWN | |
CMD_GESTUREMOD_COME | |
CMD_GESTUREMOD_TAUNTKISS | |
CMD_GESTUREMOD_TAUNTELBOW | |
CMD_GESTUREMOD_TAUNTTHINK | |
CMD_GESTUREMOD_NODHEAD | |
CMD_GESTUREMOD_SHAKEHEAD | |
CMD_GESTUREMOD_SHRUG | |
CMD_GESTUREMOD_SURRENDER | |
CMD_GESTUREMOD_SURRENDERIN | |
CMD_GESTUREMOD_SURRENDEROUT | |
CMD_GESTUREFB_GREETING |
fb (full body)
|
CMD_GESTUREFB_POINT | |
CMD_GESTUREFB_THUMB | |
CMD_GESTUREFB_THUMBDOWN | |
CMD_GESTUREFB_SILENCE | |
CMD_GESTUREFB_TAUNT | |
CMD_GESTUREFB_TIMEOUT | |
CMD_GESTUREFB_HEART | |
CMD_GESTUREFB_WATCHING | |
CMD_GESTUREFB_HOLD | |
CMD_GESTUREFB_LISTENING | |
CMD_GESTUREFB_POINTSELF | |
CMD_GESTUREFB_LOOKATME | |
CMD_GESTUREFB_OKAY | |
CMD_GESTUREFB_SALUTE | |
CMD_GESTUREFB_CAMPFIRE | |
CMD_GESTUREFB_LYINGDOWN | |
CMD_GESTUREFB_SOS | |
CMD_GESTUREFB_SITA | |
CMD_GESTUREFB_SITB | |
CMD_GESTUREFB_DABBING | |
CMD_GESTUREFB_KNEEL | |
CMD_GESTUREFB_THROAT | |
CMD_GESTUREFB_MOVE | |
CMD_GESTUREFB_DOWN | |
CMD_GESTUREFB_COME | |
CMD_GESTUREFB_TAUNTKISS | |
CMD_GESTUREFB_TAUNTTHINK | |
CMD_GESTUREFB_DANCE | |
CMD_GESTUREFB_NODHEAD | |
CMD_GESTUREFB_SHAKEHEAD | |
CMD_GESTUREFB_SHRUG | |
CMD_GESTUREFB_SURRENDER | |
CMD_GESTUREFB_SURRENDERIN | |
CMD_GESTUREFB_SURRENDEROUT | |
CMD_TRAILER_WAKE_UP |
-------------------— TRAILER -----------------------—
|
CMD_TRAILER_DEAD_BODY | |
CMD_TRAILER_WALKIE_TALKIE | |
CMD_TRAILER_WOUNDED | |
CMD_TRAILER_WALK_AWAY | |
CMD_TRAILER_DEAD | |
CMD_SUICIDEFB_1HD |
-------------------— SUICIDE -----------------------—
fb (full body)
|
CMD_SUICIDEFB_FIREAXE | |
CMD_SUICIDEFB_PITCHFORK | |
CMD_SUICIDEFB_PISTOL | |
CMD_SUICIDEFB_RIFLE | |
CMD_SUICIDEFB_SWORD | |
CMD_SUICIDEFB_UNARMED | |
CMD_SUICIDEFB_WOODAXE | |
CMD_SUICIDEFB_SPEAR | |
CMD_SUICIDEFB_SICKLE | |
CMD_SUICIDEFB_HOE | |
602{
613
614
618
625
626
627
628
630
631
642
643
649
651
654
662
666
667
672
678
688
689
693
709
710
716
717
718
719
723
730
731
733
736
738
766
767
799
800
801
804
805
806
886
887
915
917
927
928
932
933
936
937
945
946
947
948
968
970
974
975
976
992
1009
1018
1019
1033
1034
1044
1045
1061
1062
1063
1064};
@ STANCEMASK_ERECT
stance masks
Definition dayzplayer.c:633
@ CMD_ACTIONMOD_ATTACHSCOPE
Definition dayzplayer.c:786
@ CMD_ACTIONFB_VIEWCOMPASS
Definition dayzplayer.c:856
@ CMD_ACTIONFB_FILLMAG
Definition dayzplayer.c:815
@ CMD_GESTUREFB_COME
Definition dayzplayer.c:1023
@ CMD_GESTUREMOD_LISTENING
Definition dayzplayer.c:964
@ ROTATION_ENABLE
Definition dayzplayer.c:653
@ CMD_GESTUREMOD_TAUNTELBOW
Definition dayzplayer.c:984
@ CMD_GESTUREMOD_POINT
Definition dayzplayer.c:954
@ CMD_GESTUREFB_GREETING
Definition dayzplayer.c:995
@ CMD_ACTIONMOD_CRAFTING
Definition dayzplayer.c:757
@ CMD_ACTIONFB_FILLBOTTLEPOND
Definition dayzplayer.c:857
@ CMD_ACTIONMOD_STOPENGINE
Definition dayzplayer.c:942
@ CMD_ACTIONFB_ITEM_OFF
Definition dayzplayer.c:895
@ CMD_ACTIONFB_DRINKSIP
Definition dayzplayer.c:900
@ DEBUG_ENABLETALKING
option for showing talk command
Definition dayzplayer.c:612
@ CMD_GESTUREMOD_SURRENDEROUT
Definition dayzplayer.c:991
@ CMD_ACTIONMOD_OPENLID
Definition dayzplayer.c:775
@ CMD_SUICIDEFB_PISTOL
Definition dayzplayer.c:1053
@ MELEE_LIGHT
melee hit type
Definition dayzplayer.c:664
@ CMD_ACTIONFB_CUTBARK
Definition dayzplayer.c:861
@ CMD_ACTIONFB_TURN_VALVE
Definition dayzplayer.c:872
@ CMD_GESTUREFB_LOOKOPTICS
Definition dayzplayer.c:864
@ CMD_ACTIONINT_FINISH
secondary ending (finishing action, eg running out of water while drinking, not all actions have this...
Definition dayzplayer.c:726
@ CMD_ACTIONFB_FILLING_CONTAINER_SNOW
Definition dayzplayer.c:884
@ CMD_ACTIONFB_INJECTIONTARGET
Definition dayzplayer.c:899
@ CMD_TRAILER_WAKE_UP
Definition dayzplayer.c:1038
@ CMD_ACTIONFB_FISHING
Definition dayzplayer.c:822
@ CMD_ACTIONFB_SPRAYPLANT
Definition dayzplayer.c:829
@ CMD_GESTUREFB_LYINGDOWN
Definition dayzplayer.c:1012
@ CMD_ACTIONMOD_RAISEITEM
Definition dayzplayer.c:755
@ CMD_ACTIONFB_STOP_ALARM
Definition dayzplayer.c:911
@ CMD_ACTIONMOD_INTERACTONCE
Definition dayzplayer.c:789
@ CMD_ACTIONMOD_EAT_TABLET
Definition dayzplayer.c:797
@ CMD_ACTIONFB_PLACING_HEAVY
Definition dayzplayer.c:858
@ CMD_ACTIONFB_SET_ALARM
Definition dayzplayer.c:873
@ CMD_ACTIONFB_VIEWMAP
Definition dayzplayer.c:855
@ CMD_ACTIONFB_SHOVEL_DIG
Definition dayzplayer.c:874
@ CMD_ACTIONMOD_ATTACHBARREL
Definition dayzplayer.c:787
@ CMD_GESTUREMOD_TAUNT
Definition dayzplayer.c:958
@ DEBUG_TURNSLIDE
over turn slides / clamps
Definition dayzplayer.c:607
@ CMD_ACTIONFB_WRING
Definition dayzplayer.c:821
@ CMD_ACTIONMOD_ITEM_OFF
Definition dayzplayer.c:778
@ CMD_ACTIONFB_RESTRAINTARGET
Definition dayzplayer.c:839
@ CMD_ACTIONFB_HACKBUSH
Definition dayzplayer.c:845
@ STANCEIDX_ERECT
Definition dayzplayer.c:619
@ STANCEMASK_PRONE
Definition dayzplayer.c:635
@ STANCEIDX_RAISEDPRONE
Definition dayzplayer.c:624
@ CMD_GESTUREMOD_HOLD
Definition dayzplayer.c:963
@ CMD_TRAILER_MASK_02
Definition dayzplayer.c:922
@ CMD_ACTIONFB_CLEANHANDSBOTTLE
Definition dayzplayer.c:901
@ CMD_GESTUREFB_SHAKEHEAD
Definition dayzplayer.c:1028
@ CMD_ACTIONFB_DIGGIN_WORMS
Definition dayzplayer.c:885
@ CMD_ACTIONFB_EAT_TABLET
Definition dayzplayer.c:913
@ STANCEIDX_RAISEDCROUCH
Definition dayzplayer.c:623
@ CMD_ACTIONFB_LICKBATTERY
Definition dayzplayer.c:890
@ CMD_GESTUREFB_TAUNTKISS
Definition dayzplayer.c:1024
@ COMMANDID_MOVE
Definition dayzplayer.c:696
@ CMD_TRAILER_MASK_DALLAS
Definition dayzplayer.c:924
@ CMD_ACTIONMOD_STOP_ALARM
Definition dayzplayer.c:795
@ CMD_ACTIONFB_ATTACHBARREL
Definition dayzplayer.c:905
@ CMD_ACTIONFB_PATCHING_LEATHER_SEWING_KIT
Definition dayzplayer.c:879
@ DEBUG_SHOWEXHAUSTION
menu for showing exhaustion
Definition dayzplayer.c:610
@ MOVEMENTIDX_RUN
Definition dayzplayer.c:659
@ CMD_GESTUREFB_SILENCE
Definition dayzplayer.c:999
@ CMD_ACTIONFB_UNPINGRENAGE
Definition dayzplayer.c:893
@ STANCEMASK_CROUCH
Definition dayzplayer.c:634
@ CMD_ACTIONFB_BANDAGE
Definition dayzplayer.c:824
@ CMD_ACTIONMOD_BLOODTESTOTHER
Definition dayzplayer.c:765
@ COMMANDID_MOD_DAMAGE
Definition dayzplayer.c:715
@ CMD_ACTIONFB_POKE
Definition dayzplayer.c:903
@ CMD_GESTUREMOD_SURRENDERIN
Definition dayzplayer.c:990
@ VEHICLESEAT_PASSENGER_R
Definition dayzplayer.c:677
@ CMD_GESTUREMOD_TAUNTKISS
Definition dayzplayer.c:983
@ CMD_ACTIONFB_DEPLOY_2HD
Definition dayzplayer.c:852
@ CMD_ACTIONFB_HEATPACK
Definition dayzplayer.c:914
@ CMD_ACTIONFB_SALINEBLOODBAG
Definition dayzplayer.c:835
@ CMD_ACTIONMOD_DRIVER_DOOR_CLOSE
Definition dayzplayer.c:939
@ CMD_ACTIONMOD_LICKBATTERY
Definition dayzplayer.c:770
@ CMD_SUICIDEFB_UNARMED
Definition dayzplayer.c:1056
@ CMD_ACTIONFB_EAT
Definition dayzplayer.c:810
@ CMD_GESTUREFB_SITA
Definition dayzplayer.c:1014
@ CMD_GESTUREFB_SHRUG
Definition dayzplayer.c:1029
@ CMD_ACTIONFB_CRAFTING
Definition dayzplayer.c:825
@ CMD_ACTIONMOD_GIVEL
Definition dayzplayer.c:747
@ CMD_ACTIONMOD_COVERHEAD_SELF
Definition dayzplayer.c:759
@ COMMANDID_SWIM
Definition dayzplayer.c:705
@ CMD_ACTIONFB_DRINKPOND
Definition dayzplayer.c:817
@ MOVEMENT_SPRINT
0x4
Definition dayzplayer.c:648
@ CMD_ACTIONMOD_BATONRETRACT
Definition dayzplayer.c:780
@ CMD_ACTIONFB_DRINKWELL
Definition dayzplayer.c:818
@ CMD_GESTUREFB_KNEEL
Definition dayzplayer.c:1017
@ CMD_GESTUREFB_POINT
Definition dayzplayer.c:996
@ CMD_GESTUREMOD_TIMEOUT
Definition dayzplayer.c:959
@ CMD_ACTIONFB_EATING_SNOW
Definition dayzplayer.c:883
@ CMD_GESTUREMOD_MOVE
Definition dayzplayer.c:980
@ CMD_ACTIONFB_DEPLOY_1HD
Definition dayzplayer.c:853
@ CMD_ACTIONFB_VOMIT
Definition dayzplayer.c:837
@ MELEE_HEAVY
Definition dayzplayer.c:665
@ COMMANDID_LADDER
Definition dayzplayer.c:703
@ CMD_GESTUREMOD_SURRENDER
Definition dayzplayer.c:989
@ VEHICLESEAT_PASSENGER_L
Definition dayzplayer.c:676
@ CMD_ACTIONFB_RESTRAINEDSTRUGGLE
Definition dayzplayer.c:867
@ STANCEIDX_CROUCH
Definition dayzplayer.c:620
@ CMD_GESTUREFB_POINTSELF
Definition dayzplayer.c:1006
@ CMD_GESTUREMOD_DABBING
Definition dayzplayer.c:979
@ COMMANDID_MELEE
Definition dayzplayer.c:698
@ CMD_ACTIONFB_UNRESTRAINTARGET
Definition dayzplayer.c:838
@ CMD_GESTUREFB_SURRENDEROUT
Definition dayzplayer.c:1032
@ CMD_ACTIONMOD_SHAVE
Definition dayzplayer.c:749
@ CMD_ACTIONMOD_CODRIVER_DOOROPEN
Definition dayzplayer.c:940
@ CMD_SUICIDEFB_PITCHFORK
Definition dayzplayer.c:1052
@ DEBUG_MENU
dayz player debug menu in enfusion
Definition dayzplayer.c:606
@ DEBUG_SHOWINJURY
menu for showing injuries
Definition dayzplayer.c:609
@ CMD_ACTIONMOD_LIGHTFLARE
Definition dayzplayer.c:771
@ COMMANDID_NONE
unconscious -> death - while in water
Definition dayzplayer.c:695
@ CMD_ACTIONFB_DIG
Definition dayzplayer.c:848
@ MOVEMENT_WALK
0x1
Definition dayzplayer.c:646
@ CMD_ACTIONFB_TAKETEMPSELF
Definition dayzplayer.c:847
@ CMD_ACTIONMOD_STARTENGINE
Definition dayzplayer.c:934
@ CMD_ACTIONFB_LIGHTFLARE
Definition dayzplayer.c:891
@ CMD_ACTIONFB_CLEANWOUNDSTARGET
Definition dayzplayer.c:841
@ CMD_ACTIONMOD_EAT_PILL
Definition dayzplayer.c:796
@ CMD_ACTIONFB_EMPTY_VESSEL
Definition dayzplayer.c:843
@ CMD_ACTIONINT_RPS_ROCK
Definition dayzplayer.c:971
@ CMD_ACTIONMOD_CLOSEITEM_ONCE
Definition dayzplayer.c:791
@ COMMANDID_MOD_LOOKAT
modifier commands - additive behaviour
Definition dayzplayer.c:712
@ CMD_GESTUREFB_TIMEOUT
Definition dayzplayer.c:1001
@ CMD_GESTUREFB_THUMB
Definition dayzplayer.c:997
@ CMD_ACTIONFB_ATTACHSCOPE
Definition dayzplayer.c:904
@ CMD_ACTIONMOD_EMPTYSEEDSPACK
Definition dayzplayer.c:788
@ CMD_ACTIONMOD_ITEM_ON
Definition dayzplayer.c:777
@ CMD_ACTIONFB_PICKUP_HANDS
Definition dayzplayer.c:888
@ CMD_GESTUREMOD_SILENCE
Definition dayzplayer.c:957
@ CMD_ACTIONFB_DROPITEM_HANDS
Definition dayzplayer.c:916
@ CMD_ACTIONFB_PATCHING_SEWING
Definition dayzplayer.c:878
@ CMD_ACTIONFB_ITEM_ON
Definition dayzplayer.c:894
@ CMD_ACTIONFB_GIVER
Definition dayzplayer.c:814
@ CMD_ACTIONMOD_FISHINGRODEXTEND
Definition dayzplayer.c:782
@ CMD_ACTIONFB_MORPHINE
Definition dayzplayer.c:897
@ CMD_GESTUREFB_HEART
Definition dayzplayer.c:1002
@ CMD_ACTIONFB_CATCHRAIN
Definition dayzplayer.c:811
@ CMD_SUICIDEFB_1HD
Definition dayzplayer.c:1050
@ CMD_TRAILER_MASK_HOXTON
Definition dayzplayer.c:925
@ CMD_ACTIONFB_RESTRAINSELF
Definition dayzplayer.c:868
@ COMMANDID_FALL
Definition dayzplayer.c:700
@ CMD_GESTUREMOD_COME
Definition dayzplayer.c:982
@ CMD_GESTUREMOD_RPS
Definition dayzplayer.c:969
@ CMD_ACTIONMOD_UNFOLDITEM_ONCE
Definition dayzplayer.c:793
@ CMD_ACTIONMOD_SET_KITCHENTIMER
Definition dayzplayer.c:762
@ CMD_ACTIONFB_BLOWFIREPLACE
Definition dayzplayer.c:854
@ DEATH_UNCON_IN_WATER
unconscious -> death - while not in water
Definition dayzplayer.c:687
@ ROTATION_DISABLE
0x8
Definition dayzplayer.c:652
@ CMD_ACTIONMOD_FISHINGRODRETRACT
Definition dayzplayer.c:783
@ CMD_SUICIDEFB_SPEAR
Definition dayzplayer.c:1058
@ CMD_SUICIDEFB_WOODAXE
Definition dayzplayer.c:1057
@ CMD_ACTIONFB_LITCHEMLIGHT
Definition dayzplayer.c:892
@ MOVEMENTIDX_SPRINT
Definition dayzplayer.c:660
@ CMD_ACTIONFB_PRESS_TRIGGER
Definition dayzplayer.c:908
@ CMD_ACTIONFB_VEHICLE_PUSH
Definition dayzplayer.c:875
@ CMD_ACTIONMOD_CODRIVER_DOORCLOSE
Definition dayzplayer.c:941
@ CMD_GESTUREFB_TAUNTTHINK
Definition dayzplayer.c:1025
@ CMD_GESTUREMOD_WATCHING
Definition dayzplayer.c:962
@ CMD_ACTIONMOD_DRINK
animations constants
Definition dayzplayer.c:741
@ CMD_ACTIONFB_OPENITEM_ONCE
Definition dayzplayer.c:902
@ COMMANDID_MELEE2
Definition dayzplayer.c:699
@ CMD_GESTUREMOD_THUMB
Definition dayzplayer.c:955
@ CMD_ACTIONFB_SPLITTING_FIREWOOD
Definition dayzplayer.c:880
@ CMD_TRAILER_WALK_AWAY
Definition dayzplayer.c:1042
@ CMD_ACTIONMOD_EAT
Definition dayzplayer.c:742
@ VEHICLECLASS_CAR
vehicle classes
Definition dayzplayer.c:669
@ STANCEMASK_RAISEDPRONE
Definition dayzplayer.c:638
@ CMD_GESTUREFB_WATCHING
Definition dayzplayer.c:1003
@ CMD_SUICIDEFB_FIREAXE
Definition dayzplayer.c:1051
@ CMD_GESTUREMOD_CLAP
Definition dayzplayer.c:978
@ CMD_ACTIONMOD_BLOODTEST
Definition dayzplayer.c:764
@ CMD_ACTIONMOD_UNPINGRENAGE
Definition dayzplayer.c:773
@ CMD_ACTIONINT_ACTIONLOOP
loop secondary action within an action
Definition dayzplayer.c:729
@ CMD_ACTIONMOD_FILLMAG
Definition dayzplayer.c:750
@ STANCEMASK_RAISEDERECT
Definition dayzplayer.c:636
@ CMD_GESTUREFB_HOLD
Definition dayzplayer.c:1004
@ CMD_ACTIONMOD_DRIVER_DOOR_OPEN
Definition dayzplayer.c:938
@ CMD_GESTUREFB_DOWN
Definition dayzplayer.c:1022
@ COMMANDID_ACTION
Definition dayzplayer.c:697
@ DEATH_FAST
locomotion -> death - normal death animation while a player is conciscious
Definition dayzplayer.c:683
@ CMD_ACTIONMOD_FOLDITEM_ONCE
Definition dayzplayer.c:792
@ DEATH_BODY
transport death -> death - special handling for pulling a dead player out of a vehicle
Definition dayzplayer.c:682
@ CMD_ACTIONFB_LOWER_FLAG
Definition dayzplayer.c:910
@ CMD_TRAILER_WOUNDED
Definition dayzplayer.c:1041
@ CMD_SUICIDEFB_SICKLE
Definition dayzplayer.c:1059
@ COMMANDID_MOD_WEAPONS
Definition dayzplayer.c:713
@ CMD_ACTIONINT_RPS_SCISSORS
Definition dayzplayer.c:973
@ CMD_GESTUREFB_SITB
Definition dayzplayer.c:1015
@ CMD_GESTUREMOD_HEART
Definition dayzplayer.c:960
@ COMMANDID_SCRIPT
Definition dayzplayer.c:708
@ CMD_ACTIONFB_PLACING_1HD
Definition dayzplayer.c:860
@ CMD_ACTIONMOD_SET_ALARM
Definition dayzplayer.c:761
@ CMD_ACTIONFB_MINEROCK
Definition dayzplayer.c:865
@ CMD_GESTUREFB_THROAT
Definition dayzplayer.c:1020
@ STANCEMASK_RAISED
Definition dayzplayer.c:641
@ CMD_ACTIONFB_RESTRAIN
Definition dayzplayer.c:906
@ STANCEMASK_ALL
Definition dayzplayer.c:639
@ CMD_ACTIONFB_CPR
Definition dayzplayer.c:823
@ MOVEMENT_RUN
0x2
Definition dayzplayer.c:647
@ CMD_ACTIONFB_PATCHING_TIRE
Definition dayzplayer.c:876
@ CMD_TRAILER_WALKIE_TALKIE
Definition dayzplayer.c:1040
@ CMD_ACTIONFB_DIGMANIPULATE
Definition dayzplayer.c:850
@ CMD_ACTIONFB_HANDCUFFTARGET
Definition dayzplayer.c:896
@ CMD_ACTIONFB_BREAKING_STICK
Definition dayzplayer.c:881
@ CMD_ACTIONMOD_PRESS_TRIGGER
Definition dayzplayer.c:794
@ CMD_ACTIONMOD_DROPITEM_INVENTORY
Definition dayzplayer.c:803
@ CMD_ACTIONMOD_ITEM_TUNE
Definition dayzplayer.c:746
@ CMD_SUICIDEFB_RIFLE
Definition dayzplayer.c:1054
@ CMD_ACTIONFB_PATCHING_DUCTTAPE
Definition dayzplayer.c:877
@ CMD_ACTIONFB_WASHHANDSPOND
Definition dayzplayer.c:833
@ CMD_GESTUREMOD_GREETING
Definition dayzplayer.c:953
@ CMD_ACTIONMOD_CLEANHANDSBOTTLE
Definition dayzplayer.c:784
@ CMD_ACTIONINT_INTERRUPT
internal action commands used in HumanCommandActionCallback.InternalCommand()
Definition dayzplayer.c:725
@ STANCEMASK_NOTRAISED
Definition dayzplayer.c:640
@ CMD_ACTIONFB_INJECTION
Definition dayzplayer.c:898
@ MOVEMENT_IDLE
movements - masks
Definition dayzplayer.c:645
@ CMD_ACTIONMOD_UNLOCKHANDCUFFTARGET
Definition dayzplayer.c:781
@ CMD_ACTIONFB_SALINEBLOODBAGTARGET
Definition dayzplayer.c:834
@ CMD_GESTUREMOD_SHAKEHEAD
Definition dayzplayer.c:987
@ COMMANDID_VEHICLE
Definition dayzplayer.c:706
@ CMD_ACTIONFB_CHECKPULSE
Definition dayzplayer.c:840
@ COMMANDID_CLIMB
Definition dayzplayer.c:707
@ CMD_ACTIONFB_RAISEITEM
Definition dayzplayer.c:866
@ CMD_GESTUREFB_NODHEAD
Definition dayzplayer.c:1027
@ CMD_ACTIONFB_FILLBOTTLEWELL
Definition dayzplayer.c:819
@ CMD_ACTIONMOD_GIVER
Definition dayzplayer.c:748
@ CMD_ACTIONFB_STARTFIRE
Definition dayzplayer.c:830
@ CMD_GESTUREFB_LOOKATME
Definition dayzplayer.c:1007
@ CMD_ACTIONFB_DISASSEMBLE
Definition dayzplayer.c:870
@ CMD_ACTIONFB_VIEWNOTE
Definition dayzplayer.c:862
@ CMD_GESTUREFB_DANCE
Definition dayzplayer.c:1026
@ CMD_TRAILER_MASK
Definition dayzplayer.c:921
@ CMD_ACTIONINT_ACTION
one time secondary action within an action
Definition dayzplayer.c:728
@ MOVEMENTIDX_WALK
Definition dayzplayer.c:658
@ CMD_GESTUREFB_TAUNT
Definition dayzplayer.c:1000
@ CMD_ACTIONMOD_TOOTHORN
Definition dayzplayer.c:935
@ CMD_ACTIONMOD_PICKUP_INVENTORY
Definition dayzplayer.c:769
@ CMD_ACTIONFB_EMPTYMAG
Definition dayzplayer.c:816
@ CMD_SUICIDEFB_SWORD
Definition dayzplayer.c:1055
@ CMD_TRAILER_MASK_WOLF
Definition dayzplayer.c:926
@ CMD_ACTIONFB_INTERACT
Definition dayzplayer.c:826
@ COMMANDID_DEATH
Definition dayzplayer.c:701
@ CMD_GESTUREFB_SALUTE
Definition dayzplayer.c:1010
@ CMD_ACTIONFB_DRINK
Definition dayzplayer.c:809
@ CMD_GESTUREMOD_LOOKATME
Definition dayzplayer.c:966
@ CMD_ACTIONFB_FIREESTINGUISHER
Definition dayzplayer.c:820
@ CMD_GESTUREMOD_THROAT
Definition dayzplayer.c:977
@ CMD_ACTIONMOD_CATCHRAIN
Definition dayzplayer.c:744
@ CMD_ACTIONMOD_BATONEXTEND
Definition dayzplayer.c:779
@ CMD_TRAILER_DEAD_BODY
Definition dayzplayer.c:1039
@ DEATH_UNCON_ON_LAND
falling -> death
Definition dayzplayer.c:686
@ STANCEMASK_RAISEDCROUCH
Definition dayzplayer.c:637
@ CMD_ACTIONMOD_RESTRAINEDSTRUGGLE
Definition dayzplayer.c:758
@ COMMANDID_MOD_ACTION
Definition dayzplayer.c:714
@ CMD_GESTUREMOD_TAUNTTHINK
Definition dayzplayer.c:985
@ CMD_GESTUREMOD_POINTSELF
Definition dayzplayer.c:965
@ CMD_ACTIONMOD_VIEWMAP
Definition dayzplayer.c:754
@ CMD_ACTIONMOD_EMPTYMAG
Definition dayzplayer.c:751
@ CMD_ACTIONMOD_EMPTY_VESSEL
Definition dayzplayer.c:743
@ CMD_ACTIONFB_OPENITEM
Definition dayzplayer.c:844
@ CMD_ACTIONFB_RAISE_FLAG
Definition dayzplayer.c:909
@ CMD_TRAILER_DEAD
Definition dayzplayer.c:1043
@ VEHICLECLASS_BOAT
Definition dayzplayer.c:671
@ CMD_ACTIONFB_STITCHUPSELF
Definition dayzplayer.c:836
@ DEBUG_ENABLEJUMP
menu for showing exhaustion
Definition dayzplayer.c:611
@ VEHICLESEAT_DRIVER
vehicle seats
Definition dayzplayer.c:674
@ CMD_ACTIONFB_WASHHANDSWELL
Definition dayzplayer.c:832
@ MOVEMENTIDX_SLIDE
movement idx
Definition dayzplayer.c:656
@ CMD_SUICIDEFB_HOE
Definition dayzplayer.c:1060
@ CMD_GESTUREMOD_FACEPALM
Definition dayzplayer.c:961
@ MOVEMENTIDX_CROUCH_RUN
Definition dayzplayer.c:661
@ VEHICLESEAT_CODRIVER
Definition dayzplayer.c:675
@ CMD_ACTIONMOD_LITCHEMLIGHT
Definition dayzplayer.c:772
@ CMD_ACTIONMOD_OPENITEM
Definition dayzplayer.c:752
@ COMMANDID_DAMAGE
Definition dayzplayer.c:702
@ CMD_ACTIONMOD_TAKETEMPSELF
Definition dayzplayer.c:753
@ CMD_ACTIONMOD_HEADLIGHT
Definition dayzplayer.c:944
@ CMD_ACTIONMOD_VIEWCOMPASS
Definition dayzplayer.c:745
@ CMD_GESTUREFB_SURRENDERIN
Definition dayzplayer.c:1031
@ CMD_ACTIONFB_ANIMALSKINNING
Definition dayzplayer.c:831
@ CMD_ACTIONMOD_OPENITEM_ONCE
Definition dayzplayer.c:785
@ CMD_ACTIONMOD_HEATPACK
Definition dayzplayer.c:798
@ CMD_GESTUREMOD_OKAY
Definition dayzplayer.c:967
@ CMD_ACTIONMOD_COVERHEAD_TARGET
Definition dayzplayer.c:760
@ CMD_ACTIONINT_END
end action (stopping action, without finish, all actions have this)
Definition dayzplayer.c:727
@ CMD_ACTIONFB_EAT_PILL
Definition dayzplayer.c:912
@ CMD_ACTIONFB_PICKUP_INVENTORY
Definition dayzplayer.c:889
@ CMD_ACTIONFB_HACKTREE
Definition dayzplayer.c:846
@ DEATH_FALL
swimming -> death
Definition dayzplayer.c:685
@ CMD_TRAILER_MASK_CHAINS
Definition dayzplayer.c:923
@ CMD_ACTIONMOD_PICKUP_HANDS
Definition dayzplayer.c:768
@ STANCEIDX_RAISED
Definition dayzplayer.c:629
@ CMD_GESTUREFB_SOS
Definition dayzplayer.c:1013
@ CMD_ACTIONMOD_DROPITEM_HANDS
Definition dayzplayer.c:802
@ CMD_ACTIONMOD_RESET_KITCHENTIMER
Definition dayzplayer.c:763
@ CMD_GESTUREFB_THUMBDOWN
Definition dayzplayer.c:998
@ DEATH_PULL_OUT_TRANSPORT
not defining in C++ as it is only used in script for undefined type
Definition dayzplayer.c:681
@ CMD_ACTIONINT_RPS_PAPER
Definition dayzplayer.c:972
@ CMD_ACTIONFB_FLAME_REPAIR
Definition dayzplayer.c:871
@ CMD_GESTUREMOD_NODHEAD
Definition dayzplayer.c:986
@ CMD_ACTIONFB_COLLECTBLOODSELF
Definition dayzplayer.c:842
@ CMD_ACTIONMOD_SHIFTGEAR
Definition dayzplayer.c:943
@ CMD_ACTIONFB_ITEM_TUNE
Definition dayzplayer.c:812
@ CMD_ACTIONMOD_CLOSELID
Definition dayzplayer.c:776
@ CMD_ACTIONFB_DEPLOY_HEAVY
Definition dayzplayer.c:851
@ CMD_GESTUREMOD_DOWN
Definition dayzplayer.c:981
@ CMD_GESTUREFB_CAMPFIRE
Definition dayzplayer.c:1011
@ CMD_ACTIONMOD_ATTACHITEM
Definition dayzplayer.c:790
@ CMD_GESTUREMOD_THUMBDOWN
Definition dayzplayer.c:956
@ CMD_ACTIONFB_SEARCHINVENTORY
Definition dayzplayer.c:863
@ CMD_GESTUREFB_LISTENING
Definition dayzplayer.c:1005
@ CMD_GESTUREFB_OKAY
Definition dayzplayer.c:1008
@ CMD_GESTUREFB_MOVE
Definition dayzplayer.c:1021
@ CMD_ACTIONFB_GIVEL
Definition dayzplayer.c:813
@ CMD_ACTIONFB_PICKUP_HEAVY
Definition dayzplayer.c:907
@ MOVEMENTIDX_IDLE
Definition dayzplayer.c:657
@ CMD_ACTIONFB_PLACING_2HD
Definition dayzplayer.c:859
@ STANCEIDX_PRONE
Definition dayzplayer.c:621
@ DEBUG_SHOWDEBUGPLUGIN
menu for showing debug plugin
Definition dayzplayer.c:608
@ CMD_GESTUREMOD_SHRUG
Definition dayzplayer.c:988
@ CMD_ACTIONFB_ASSEMBLE
Definition dayzplayer.c:869
@ DEATH_WATER
locomotion -> death - faster animation, for impulse driven deaths, i.e. hit by vehicle
Definition dayzplayer.c:684
@ CMD_GESTUREFB_SURRENDER
Definition dayzplayer.c:1030
@ CMD_ACTIONMOD_SEARCHINVENTORY
Definition dayzplayer.c:756
@ VEHICLECLASS_HELI
Definition dayzplayer.c:670
@ CMD_ACTIONMOD_OPENDOORFW
Definition dayzplayer.c:774
@ DEATH_DEFAULT
death types
Definition dayzplayer.c:680
@ CMD_ACTIONFB_DIGUPCACHE
Definition dayzplayer.c:849
@ CMD_ACTIONFB_CLEANING_WEAPON
Definition dayzplayer.c:882
@ CMD_GESTUREFB_DABBING
Definition dayzplayer.c:1016
@ COMMANDID_UNCONSCIOUS
Definition dayzplayer.c:704
@ CMD_ACTIONFB_FORCEFEED
Definition dayzplayer.c:827
@ STANCEIDX_RAISEDERECT
Definition dayzplayer.c:622
@ CMD_ACTIONFB_BANDAGETARGET
Definition dayzplayer.c:828