DayZ 1.27
DayZ Explorer by KGB
 
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◆ AddItemBoneRemap()

proto native int AddItemBoneRemap ( string pItemClass,
array< string > pBoneRemap )
protected

add bone remap for item class pBoneRemap has always 2x N members bone in item's P3D first, bone in Character skeleton second array<string> remap = { "bolt", "Weapon_Bolt", "magazine", "Weapon_Magazine", "trigger", "Weapon_Trigger" }; AddItemBoneRemap("class", remap);